scholarly journals DAMPAK KARAKTERISTIK INDIVIDU TERHADAP KINERJA PEGAWAI PADA DINAS KEPENDUDUKAN DAN PENCATATAN SIPIL KOTA PEMATANGSIANTAR

2021 ◽  
Vol 9 (1) ◽  
pp. 86-94
Author(s):  
Darwin Lie ◽  
Efendi Efendi ◽  
Sudung Simatupang ◽  
Syafira Zulkarnaen

Tujuan dari penelitian ini adalah untuk mengetahui pengaruh karakteristik individu terhadap kinerja pegawai pada Dinas Kependudukan dan Pencatatan Sipil Pematangsiantar yang dilakukan dengan pendekatan parsial. Pengumpulan data dilakukan dengan kuesioner, wawancara dan dokumentasi. Uji instrumen penelitian yang digunakan adalah uji validitas dan reliabilitas. Teknik analisis data terdiri dari uji normalitas, analisis deskriptif kualitatif dan deskriptif kuantitatif. Hasil dari penelitian dapat dijabarkan sebagai berikut: Disiplin kerja, karakteristik individu dan kinerja pegawai sudah baik. Terdapat pengaruh positif dan signifikan antara dari karakteristik individu terhadap kinerja pegawai pada Kantor Dinas Kependudukan dan Pencatatan Sipil Pematangsiantar. Terdapat hubungan yang kuat dan positif antara karakteristik individu terhadap kinerja pegawai The purpose of this study was to determine the effect of individual characteristics on employee performance at the Pematangsiantar Department of Population and Civil Registration both simultaneously and partially. Data collection was carried out by means of questionnaires, interviews and documentation. The research instrument test used was the validity and reliability test. The data analysis technique consisted of normality test, qualitative descriptive analysis and quantitative descriptive analysis. The results of the research can be described as follows: Work discipline, individual characteristics and employee performance are good. There is a positive and significant influence between individual characteristics on employee performance at the Pematangsiantar Office of Population and Civil Registration. There is a strong and positive relationship between individual characteristics and employee performance.

Jurnal IPTA ◽  
2019 ◽  
Vol 7 (1) ◽  
pp. 16
Author(s):  
Ni Luh Putu Septiani ◽  
I Nyoman Sudiarta ◽  
Putu Agus Wikanatha Sagita

The purpose of this research is to know the effectiveness of using Bali Go Live Channel as media promotion digital of Bali Tourism by using EPIC Model approach. Effectiveness measurement is done by obtaining value of empathy dimension, persuation dimension, impact dimension, and communication dimension from digital promotion conducted by Bali Go Live Channel to know how effective promotion is done. Determination of samples in this study using accidental sampling method as much as 100 respondents tourists. Data collection techniques used questionnaires and interviews. Data analysis technique in this research is quantitative descriptive analysis, validity and reliability analysis, simple tabulation analysis, and EPIC Model analysis. From the results of quantitative descriptive analysis can be seen that the measurement of dimensions empathy, dimension persuasion, dimension impact, and dimension communication entered in the range of effective scale. The results of this study show the use of Bali Go Live Channel as a digital promotion media of Bali tourism declared effective. This is shown from the EPIC Rate of 3.98 which fall into the effective category.


2019 ◽  
Vol 3 (2) ◽  
pp. 168
Author(s):  
Zubaidah Amir MZ ◽  
Fitria Anggraini ◽  
Kusnadi Kusnadi ◽  
Alfiah Alfiah

This research is a development research using a 4-D model, but in this study, researchers modified it to 3-D (Define, Design, Development). This study aims to produce PBL-based Student Worksheet (DMSW) Integrated Islamic Values that are valid, practical, and effective. This research was conducted at SDIT Raudhaturrahmah sub-district Marpoyan Damai, Pekanbaru, Riau. The subject of this study were material experts and media from lecturers and teachers, as well as Raudhaturrahmah Pekanbaru students. The sample in this study was class V Al-Halim as the experimental class and class V Al-Fattah as the control class. The object of this research is PBL Mathematical DMSW Integrated Islamic Values. The type of data used is in the form of quantitative and qualitative data. The instruments of data collection were questionnaires, interviews and posttest. The data analysis technique used is quantitative descriptive analysis and qualitative descriptive analysis. Based on the validity test, the DMSW based on PBL-Based Islamic Values was stated as a very valid category with a percentage of validity level of 87.61%, and very practical with a percentage of practicality of 84.39%. And effective, because based on the results of t test analysis, there are differences in learning outcomes between experiments using problem-based mathematics DMSW integrated Islamic values with the control class that does not use problem-based DMSW integrated Islamic values. besides, the percentage of student learning completeness reaches 85%.


Imaji ◽  
2015 ◽  
Vol 10 (2) ◽  
Author(s):  
Herwin Yogo Wicaksono

This study aims to find out about (a) the use of portofolios in Percussion Music Instrument practical course, (b) to find out what can be done to improve students’ ability in learning to play this instrument. This research is an action research conducted in Music education Department, Yogyakarta State University. The subjects of this research are the students of semester I and semester III who take PIM Percussion course. The data were collected through a competence test, interviews, and observation. The data analysis technique was conducted by applying the quantitative descriptive analysis method which enables the researcher to present quantitative data, and qualitative descriptive method used to describe the data from observations and interviews. The research results show that through the use of portofolios, the students’ abilities to practice to play this instrument are significantly improved in terms of psychomotor, cognitive, and affective skills. This is proven with the average score gained by students of semester I, which is about 64.25 in Cycle I and 73.25 in Cycle II, and the average score gained by the students of Semester III, which is about 68 in Cycle I and 74.5 in Cycle II.


2021 ◽  
Vol 13 (2) ◽  
pp. 81-88
Author(s):  
Hidayati Armi ◽  
Ika Parma Dewi

This study aims to determine the analysis of the feasibility level of interactive learning media in Workshop Work and Engineering Drawing Subjects for Class X Audio Video Engineering at SMK Negeri 1 West Sumatra. The method used in this research is the descriptive method using quantitative and qualitative approaches. The types of data used in research are quantitative data and qualitative data. The research instrument in the form of a questionnaire was used to obtain data about the level of validity of learning media. This questionnaire was filled in by two material experts and two media experts. The aspects that are validated in this study are the aspects of content (material) and aspects of display (media). The data analysis technique used is quantitative descriptive analysis and qualitative descriptive analysis. The results showed that interactive learning media obtained an average score of 87% from both material experts and 84% from both media experts. Based on the results of these studies interactive learning media in Workshop Work and Technical Drawing Subjects are in the "Very Valid" category.   Keywords: Feasibility Level Analysis, Interactive Learning Media, Workshop Work, and Technical Drawing


2019 ◽  
Vol 1 (1) ◽  
pp. 22-25
Author(s):  
Putri Sari ◽  
Sukmawati Mardjuni ◽  
Chahyono

This study aims to test analyze and menginterpertasi; 1). the influence of competence on employee performance; 2). The effect of financial compensation on employee performance; 3).The influence of work discipline on employee performance 4). Influence of competence, financial compensation and work discipline to performance of Makassar First Class Navigation officer. The design in this research using quantitative research method dengang using survey method. The number of samples in this study were 71 people. This research used quantitative descriptive analysis technique which was analyzed with the help of SPSS 24 software. The conclusions of this study are: 1) competence has a positive and significant effect on employee performance; 2) financial compensation has a positive and significant impact on employee performance; 3). work discipline has a positive and significant impact on the performance of Makassar First Class Navigation personnel.


2020 ◽  
Vol 3 (2) ◽  
pp. 380-388
Author(s):  
Novita Butarbutar ◽  
Erbin Chandra ◽  
Grace Endang Pakpahan

The objective of this study was to determine the effect of organizational culture and commitment to employee performance at the Education Office of Pematangsiantar City. This study used literature and field research designs. The research method used was the causality method with a quantitative approach. The type of data used in this study was qualitative data and quantitative data. The data sources consisted of primary data and secondary data. The population and sample used in this study were 81 permanent employees. The data collection was carried out by questionnaire, interview and documentation. The analysis technique used was qualitative descriptive and quantitative descriptive analysis consisting of multiple linear regression, correlation test and determination and hypothesis tests. The results of this study concluded that the organizational culture, commitment and employee performance were good. Besides, the organizational culture had a positive and significant effect on employee performance. Furthermore, the commitment had a positive and significant effect on employee performance.


2021 ◽  
Vol 1 (1) ◽  
Author(s):  
Raden Rudi Alhempi ◽  
Sudirman ◽  
Bambang Supeno

Training and motivation can be maintained and can have an effect on improving employee performance, but in reality the training and motivation of employees is still not able to improve the performance of the employees of the Environment and Forestry Department of Riau Province. This is still a lack of both technical and non-technical training intended for employees who can improve performance and motivation at work. This study aims to determine the effect of training and motivation on improving the performance of employees of the Environment and Forestry Office of Riau Province. This type of quantitative research with a sample of 87 people.The analysis technique uses descriptive analysis, validity and reliability test, normality test, multicollinearity test, autocorrelation test, linearity test, with multiple linear regression approach using SPSS 19 IBM. The results of the study partially show that there is a positive and significant effect between training on employee performance. There is a positive and significant effect between motivation on employee performance. Simultaneously there is a positive and significant effect between training and motivation on employee performance.    


Author(s):  
Rahmatullah Rahmatullah ◽  
Inanna Inanna ◽  
Rabania Rabania

This study aims to develop a character economy comic for early childhood. This research is a type of research development (Research and Development) includes 5 stages, namely needs analysis; Identify the material to be developed; Development; Production; as well as the Trial stage. After the product has been designed, a material expert will assess the feasibility of the material content developed in a comic character design, as well as a design expert to assess the feasibility of the design side, both in the structure and appearance of the images as outlined in designing thematic economic comics. The data analysis technique used qualitative descriptive analysis and quantitative descriptive analysis. The results showed that thematic economic comics were feasible to be developed and tested on users based on the results of due diligence by experts. The average value of the results of the material expert trial was 4.7, while the results of the design expert's assessment obtained an average score of 4.5. The two results of the assessment are in the very feasible category for use in the field trial phase. After conducting field trials on elementary school level students, an average score of 4.7 was obtained and was in the very feasible category. Thus, it can be understood that the character economy comics that are developed can be a supplement in learning, especially in fostering children's economic character from an early age


2018 ◽  
Vol 3 (2) ◽  
pp. 57-63
Author(s):  
Agus Supriyanto ◽  
Nurlita Hendiani

Intent to influence the process of recovery and relapse prevention for people with Substance Abuse Disorders (GPZ), which is being rehabilitated. The purpose of the study was to find the dimension of self-efficacy people with GPZ to recover from drug addiction, as well as valid and reliable statement items on self-efficacy scale instruments. This study used a mixed methods approach with the transformative sequential design. Instrument research through documentation studies, interviews, and surveys with N = 217. Qualitative descriptive analysis through the study of journal and book, focus group discussion for the determination of the statement items. Quantitative descriptive analysis to know the validity and reliability of the instrument. The findings reveal indicators of self-efficacy scales to recover from addiction through three dimensions, ie (1) level dimension, (2) general dimension, and (3) strength dimension. The self-efficacy scale has 32 valid statements with a coefficient of Corrected Item-Total Correlation ≥ 0148 and has a reliability coefficient of 0.862 with a high category. Self-efficacy scales are useful identifying confidence levels for people's with GPZ during rehabilitation programs and counseling development.


2021 ◽  
Vol 3 (11) ◽  
pp. 863-871
Author(s):  
Josephine Adelia Putri Agape ◽  
Imam Hariadi ◽  
Prisca Widiawati

Abstract: This study aims to develop a comic-based basketball module for basketball extracurricular students at SD Lesanpuro 4 in Malang City. The research model uses a procedural model adapted from the Lee and Owens procedure using 5 steps, namely: (1) needs analysis, (2) carrying out a design, (3) developing or developing a product, (4) implementation or implementation of activities, (5) evaluation or product evaluation. Product trials include: (1) Trial design, the trial design used is descriptive design. (2) Experimental subjects, the subjects used in this study were extracurricular students of SD Lesanpuro 4 Malang City, and the subject of media experts and learning experts was one of the lecturers from the Faculty of Sports Science. The small group trial subjects consisted of 5 students and the large group test subjects consisted of 15 students. (3) The type of data used is descriptive quantitative and descriptive qualitative. (4) The data collection instrument used in conducting this validation is a non-test in the form of a questionnaire. (5) The analysis technique in this study uses qualitative and quantitative descriptive analysis techniques. The results of learning validation are 73 percent, and the results of media expert validation are 81 percent. While the results of small group trials obtained results of 89 percent and large group trials obtained results of 83.75 percent. Thus, the results of developing a comic-based basketball module for extracurricular students at SD Lesanpuro 4 in Malang City are very valid and can be applied to extracurricular basketball students at SD Lesanpuro 4, Malang City. Abstrak: Penelitian ini bertujuan untuk mengembangkan modul bola basket yang berbasis komik untuk siswa ekstrakurikuler bola basket SD Lesanpuro 4 di Kota Malang. Model penelitian menggunakan model prosedural yang diadaptasi dari prosedur Lee dan Owens dengan menggunakan 5 langkah yaitu: (1) analisis kebutuhan, (2) melakukan sebuah desain, (3) development atau pengembangan sebuah produk, (4) implementation atau pelaksanaan kegiatan, (5) evaluation atau evaluasi produk. Uji coba produk meliputi: (1) Desain uji coba, desain uji coba yang digunakan adalah desain deskriptif. (2) Subjek coba, subjek yang digunakan dalam penelitian ini adalah siswa ekstrakurikuler SD Lesanpuro 4 Kota Malang, dan subjek dari ahli media serta ahli pembelajaran merupakan salah satu dosen dari Fakultas Ilmu Keolahragaan. Subjek uji coba kelompok kecil terdiri 5 siswa dan subjek uji coba kelompok besar terdiri 15 siswa. (3) Jenis data yang digunakan berupa deskriptif kuantitatif dan deskriptif kualitatif. (4) Instrumen pengumpulan data yang digunakan dalam melakukan validasi ini yaitu non-tes yang berbentuk angket. (5) Teknik analisis dalam penelitian ini menggunakan teknik analisis deskriptif kualitatif dan kuantitatif. Hasil validasi pembelajaran sebesar 73 persen, dan hasil validasi ahli media sebesar 81 persen. Sedangkan hasil uji coba kelompok kecil memperoleh hasil sebesar 89 persen dan uji coba kelompok besar memperoleh hasil sebesar 83,75 persen. Sehingga, hasil pengembangan modul bola basket berbasis komik untuk siswa ekstrakurikuler SD Lesanpuro 4 di Kota Malang sangat valid dan dapat diterapkan pada siswa ekstrakurikuler bola basket SD Lesanpuro 4 Kota Malang.


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