Kemampuan Sains Sederhana Melalui Teknik Bermain Air Pada Anak Kelompok B TK Sinar Jaya Kecamatan Limboto Kabupaten Gorontalo

Author(s):  
Meylan Saleh

<p>Corresponding author of the preliminary findings that the Sinar Jaya TK ability to interfere with a good color as much as 5 people or 25%, whereas 15 children or 75% do not have the skills interfere with color. Fit these data we need a way to enhance the ability of simple science to children. Many of the strategies, methods and approaches that can be used to enhance the ability of a simple science to child during play, but this use has not shown good results. Therefore in this study the authors sought to find a solution through the method of problem solving techniques of water play. The purpose of this study to enhance the ability of modest science through the engineering group of children playing in the water. The research was conducted in early childhood Sinar Jaya District Limboto Gorontalo district. The subjects in this study is the son of group B, amounting to 20 people, consisting of 14 men and 6 women. Economic background of parents is that there are varied work as farmers, employees, vendors and other work. This study consisted of two cycles and data were analyzed descriptively. Based on the results of the study concluded that the use of color exploration game techniques to improve the ability of science is the cycle I have 5 children, or 25% of children who have the capability of science and in the second cycle there are 18 people or 90% of children who have the capability of science. Thus the cycle I was increasing the number of children who have the capability of science that is of 5 people or 25% to be 18 people or 90% in cycle II. These results means the hypothesis that the action reads if the method of administration tasks with color exploration game techniques applied effectively in the learning of science will be able to enhance the ability of kindergarten children Sinar Jaya group B Limboto Gorontalo district has been proven empirically.</p>

2019 ◽  
Vol 3 (2) ◽  
pp. 28-41
Author(s):  
Nurwati - Nurwati

Gross motoric ability is one aspect of development carried out in early childhood. Kindergarten learning program is a whole unit that is developed through themes and sub-themes in the process of interacting with kindergarten children at learning resources by playing in the game environment or better known as the area or center. The increase in gross motoric skills of kindergarten children is generally carried out outside the classroom with the development of learning programs according to the curriculum that must be developed according to the level of achievement of children from one stage to the next stage through a game. This study aims to improve the Gross Motoric Ability of Early Childhood through Traditional Games in Group B of Silmi Samarinda Islamic Kindergarten. This research was conducted in Group B of TKIslam Silmi Samarinda. The method used in this study is Classroom Action Research (CAR), carried out three times in one cycle with four stages: (1) Planning, (2) actions, (3) observations and (4) reflection. The research subjects were 20 students aged 5-6 years. The research data was obtained from the collection of instruments through observation, field notes and documentation. The results of the study increased the gross motoric skills of children after analyzing the data on four aspects of assessment, namely; jumping, body balance, agility, and flexibility seen these four aspects have different levels of difficulty where the aspects of jumping and body balance as a whole are able to do so, while the aspects of agility and flexibility of most children have a low ability. But the overall gross motor skills of the children in the pre-study reached 64%, the first cycle reached 70%, the second cycle reached 801% and the third cycle 90%. Traditional game method is a very appropriate method applied in increasing gross motor skills of children aged 5-6 years or group B.


MOTORIC ◽  
2019 ◽  
Vol 3 (2) ◽  
pp. 65-71
Author(s):  
INDAH WAHYUNINGSIH

In wax plasticine activities, the researcher found a problem that the level of students' creativity was not optimal. He used teaching aids of plasticine wax as solution. This research aimed to increase the creativity of group B students aged 3-4 years. It used action research. It had 2 cycles. Each cycle had 3 meetings. Data collection techniques obtained observation and documentation. The result showed significant improvement after the students got cycle 1 and cycle 2.The data was as follows. Average class during pre-action was 43.9%. Then, it increased 53.8%  in cycle 1. In cycle 2, there was a significant effect, it increased up to 80.3%. It included in the category of Very Good Development (BSB) and it considered that it was successful because it had exceeded the 70% value of the number of children in good category. Conclusion, the teaching aids of plasticine flour could increase the creativity of group B students aged 3-4 years at PPT Tunas Mulia Surabaya very well. Keywords:  Creativity,  Early Childhood,  Plasticine Flour


2018 ◽  
Vol 6 (2) ◽  
Author(s):  
Erma Widiastuti . ◽  
Dr. I Made Tegeh, S.Pd., M.Pd. . ◽  
Putu Rahayu Ujianti, S.Psi., M.Psi., Psi .

Penelitian ini bertujuan untuk mengetahui pengaruh pendekatan saintifik terhadap kemampuan pemecahan masalah pada anak. Penelitian ini menggunakan desain quasi experimen dengan rancangan non equivalent post tes only control group design. Populasi yang digunakan dalam penelitian ini adalah seluruh kelompok B di Gugus VI Kecamatan Buleleng yang berjumlah 387 anak. Sampel yang digunakan dalam penelitian ini adalah RA RA Ath-Thooriq Singaraja dengan jumlah siswa sebanyak 20 anak sebagai kelompok eksperimen dan TK Aisiyah Bustanul Athfal Singaraja dengan jumlah siswa sebanyak 20 anak sebagai kelompok kontrol. Data penelitian ini dikumpulkan dengan menggunakan metode observasi dan dokumentasi. Dari hasil uji normalitas dan homogenitas varians, diketahui bahwa sampel berdistribusi normal, dan varian populasi bersifat homogen maka untuk menguji hipotesis digunakan uji-t dengan taraf signifikansi 5%. Hasil perhitungan uji-t menemukan bahwa hasil thitung =2,140 dan ttabel =2,024 pada taraf signifikasn 5% dengan dk=38, dengan demikian hasil thitung dengan ttabel dapat disimpulkan bahwa thitung>ttabel, maka H0 ditolak dan Ha diterima, dari hasil penelitian ini dapat disimpulkan bahwa terdapat pengaruh yang signifikan pendekatan saintifik terhadap kemampuan pemecahan masalah pada kelompok B di Taman Kanak-Kanak Gugus VI Kecamatan Buleleng Tahun Pelajaran 2017/2018. Kata Kunci : kemampuan pemecahan masalah, pendekatan saintifik, anak usia dini This study aimed to examined the influences of scientific approach for early childhood problem-solving skills. This research uses quasi experiment design with non equivalent control group design. The population used in this study is the whole group B in Gugus VI Singaraja kindergarten amounted in 387 early childhood. The sample used in this research is RA RA Ath-Thooriq Singaraja with 20 students as experiment group and TK Aisiyah Bustanul Athfal Singaraja with 20 students as control group. Data was collected by using observation and documentation. From normality test result and homogeneity of variance, it is known that sample is normal distribution, and variant of population is homogeneous hence to test hypothesis used t-test with 5% significance level. Result of t-test calculation found that the result of tcount = 2,394 and ttable = 2.024 at 5% significance level with dk = 38, thus tcount with ttable can be concluded that thitung> ttable, then H0 rejected and Ha accepted, from result of this research can it is concluded that there is a significant influence of scientific approach to problem solving skills in group B in Kindergarten.keyword : problem solving skills, scientific approach, early childhood


2020 ◽  
Vol 5 (9) ◽  
pp. 1277
Author(s):  
Santi Dianita ◽  
Triyono Triyono ◽  
Imron Arifin

<p><strong>Abstract:</strong> Early childhood needs to have prosocial behavior to socialize. Conventional learning causes low prosocial behavior. The purpose of this study was to determine the effect of project based learning on prosocial behavior of young children. This study uses a single subject research experimental design with three Group B kindergarten children as research subjects. Data collection using a rating scale prosocial behavior, showed an increase in prosocial behavior in all three subjects. The results of this study indicate that project based learning influences prosocial behavior of young children.</p><strong>Abstrak:</strong><em> </em>Anak usia dini perlu memiliki perilaku prososial untuk bersosialisasi. Pembelajaran konvensional menyebabkan rendahnya perilaku prososial. Tujuan penelitian untuk mengetahui pengaruh <em>project based learning </em>terhadap perilaku prososial anak usia dini. Penelitian ini menggunakan rancangan eksperimen <em>single subject research</em> dengan tiga anak TK Kelompok B sebagai subjek penelitian. Pengumpulan data menggunakan <em>rating scale</em> perilaku prososial, menunjukkan peningkatan perilaku prososial pada ketiga subjek. Hasil penelitian ini menunjukkan bahwa <em>project based learning</em> berpengaruh terhadap perilaku prososial anak usia dini.


Author(s):  
Hestilia Oktama Yurita

Abstract. This research is in the background of the importance of developing the ability to speak in children for early age so that children have readiness to enter the next level of education and to develop children's language skills in general. Errors that occur in Islamic Kindergarten Play Classes Yapibar Academic Year 2015-2016 are children who lack a lot of new vocabulary, lack of communication between friends and parents towards children and still lack of clarity in talking to children. The general objective of this study is to find out the language development learning process using pictorial media, to determine the response of children after experiencing learning using pictorial media and to find out the improvement of children's language after experiencing learning using pictorial media. The subject of this study was Islamic kindergarten playing class yapibar Academic Year 2015-2016 with the number of students as many as 14 children. This Classroom Action Research is conducted in two cycles where each cycle consists of four stages, namely Planning, Implementation, Observation and Reflection. Improving children's language skills through pictorial media in Islamic kindergarten children Yapibar in the 2015-2016 school year in this study is indicated by an increase in the percentage in the I64,28% cycle of children in the Very Good Developing (BSB) category and because there are some shortcomings in cycle I the second cycle increased to 92.86%. It can be concluded that with interesting and fun learning through pictorial media can improve language skills in children of Group B Islamic Kindergarten Yapibar 2015-2016. Suggestions from the results of this study are that early childhood educators should establish a variety of learning methods, so that children can take part in learning enthusiastically and improve their abilities and reflect on their strengths and weaknesses in teaching and discussing with colleagues to determine actions repair. Keywords: Language Ability, Picture Media, PTK


2021 ◽  
Vol 1 (2) ◽  
Author(s):  
N D E Surwayaningrat ◽  
J M Sumilat

Early childhood education is very important for the child's future.[1] early childhood is the age of gold where the development of children into a period of development is very decisive. The mix of primary colors (Red, yellow, blue), will become secondary color, and this is generally not understood by kindergarten children. To introduce the secondary color requires a method of learning that shows directly how to obtain it, such as the method of demonstration learning. The purpose of this study is to improve the ability to recognize the secondary color in children with the method of demonstration learning. This research uses Class Action Research method. The subjects of this study were students of group B kindergarten GMIM Hosiana Tumatangtang amounted to 14 children. The results obtained through two cycles with the application of demonstration methods can improve the ability to introduce secondary color. Keywords : Introduce Secondary Color, Demonstration Method.


Author(s):  
Ashar Ashar ◽  
Inrawulan Inrawulan

This study applies traditional games that can improve gross motor skills of early childhood, in this case the hope is that it uses a fast and appropriate way of traditional games, so this study aims to determine the level of gross motor skills of children through the traditional game hide and seek group B in kindergarten. Az-zahra. The type of research used is classroom action research. held at TK Az-zahra Kec. Biring Romang, Makassar City, with the number of children studied, namely 15 children, 7 boys and 8 girls. Data collection techniques used are observation and documentation. The results obtained after doing the research, the level of gross motor skills of children with the data obtained in the first cycle only reached 84%, while in the second cycle it has reached 97% with the very well developed category.


2021 ◽  
Vol 4 (1) ◽  
pp. 17
Author(s):  
Ni Made Putri Widiarsini ◽  
Putu Rahayu Ujianti ◽  
Mutiara Magta

The rise of cases of sexual violence that occurs in minors causes victims to cause negative reactions such as shame, anger, hatred, offense, and psychological disorders. This study aimed to use picture card learning media to increase sexual understanding in early childhood. This type of research was development research. The model used in the study was the ADDIE model, which consisted of five steps, analysis, design, development, implementation, and evaluation. The techniques used in collecting data were observation, interviews, and questionnaires. The instrument used to collect data was a questionnaire. The data analysis method used was the descriptive quantitative analysis technique. The material expert validity test was carried out with one material expert and one learning media expert. The study results were the assessments given by subject matter and learning media experts. The image media developed were very well qualified. It could be concluded that the picture card learning media was appropriate to be used as a learning media because it could increase students' enthusiasm and motivation in learning to increase children's understanding of sexuality. This research implied that the developed media could be used by teachers in increasing sexual understanding in early childhood.


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