Systemic Approach of Digital Competences Building at Teachers’ Level - Highest Necessity in SARS-CoV2 Pandemic Conditions

2021 ◽  
Vol 110 ◽  
pp. 55-60
Author(s):  
Ionel Dănuț Savu ◽  
Cristina Constanța Drăghescu ◽  
Sorin Vasile Savu ◽  
Dalia Simion

In the conditions of the SARS-CoV2 pandemic, education and training are predominantly online or hybrid. In this case, teachers and lecturers have at their disposal, in the activities of preparation of teaching units, as well as in the units of effective teaching or assessment of the accumulation of knowledge after teaching activities, various types of digital tools. Digital tools dedicated to teaching and learning are the defining factors for online and hybrid activities. They have the role of facilitating the teaching and training activity within each of the 3 moments mentioned above. However, in order to be able to use them, the teacher or lecturer or instructor needs a series of skills related to understanding, operating and streamlining the use of digital systems. The paper presents an analysis of the complex of knowledge and skills needed to use the main digital tools: knowledge and operation with digital information, knowledge and ability to use the online environment, knowledge and operation with various types of digital equipment and devices usable in the activity of training and assessment, knowledge and use of digital tools online and offline, the ability to communicate and interact digitally with partners in the training process and last but not least the ability to exploit the digital media environment. The full potency of these components depends on the nature of the information and implicitly the discipline taught.

Proceedings ◽  
2021 ◽  
Vol 74 (1) ◽  
pp. 14
Author(s):  
Ourania Areta ◽  
Karel Van Isacker

Digitalization has transformed all aspects of life, from social interactions to the working environment and education, something that accelerated with the emergence of COVID-19. The same stands for education and training activities, where the use of digital tools has been gradually advancing and become merely online because of the virus. This brought forth the need to discuss further the applications, benefits, and challenges of digital tools within the framework of the education and training process, and the need to study examples of successful applications. This study aims to support both these requirements by presenting the case study of REFUGEEClassAssistance4Teachers project and its outcomes.


2017 ◽  
Vol 41 (1) ◽  
pp. 28-38 ◽  
Author(s):  
Christoph Bohne ◽  
Friedhelm Eicker ◽  
Gesine Haseloff

Purpose The purpose of this paper is to develop a vocational scientific constructivist concept meant for shaping competence-based and networked teaching and learning in vocational education and training (VET). Design/methodology/approach VET must enable learners to shape work within the context of conceptions based on the development of society. Refresher trainings cannot realise this. Concepts need a shaping competence-based and networked approach. Teaching and learning networks, learning projects and digital media are the keys to this approach. Findings The focus of the planned concept lies on shaping competence-based teaching and learning. This can be realised with innovative teaching and learning networks. Digital media can support this. The planned concept will be justified. The systematic planning of an exemplary learning project will be discussed. Practical implications This paper lays the ground to evaluate the relevance and range of shaping competence-based and networked teaching and learning. Originality/value The concept was (co-)developed by the University of Rostock. It was tested in first learning projects. These experiences are taken into account. The aim is to emphasise that the intended approach is a justified educational strategy in colleges, companies and other places of learning dealing with VET.


2018 ◽  
Vol 5 (2) ◽  
pp. 126-138
Author(s):  
Tri Noor Aziza ◽  
Itcianday Itcianday

Abstract This study aims to see the benefits of INCAR in the implementation of the National Program of Generation Plans (GenRe) for youth and the community. Based on the results of the analysis, the program allows teenagers / peers to pulse to "Duta GenRe". Teens are given information by peers about the importance of health, skills and life skills, and counseling services. The implementation constraints of GenRe in the regions, especially the outer regions of Indonesia are not running smoothly due to risk factors and transportation. Therefore, BPPKB performs a method of delivering information called INCAR (Intelligent Smart Information) to convey the information needed to attract and modernize to solve existing problems using digital media. The result, has formed a variety of digital information media and social networking in the form of Teen PIK Blog, teen sites on Facebook, Twitter, Whatsapp, Instagram and others. In conclusion, the perceived benefit of INCAR in the GenRe Program is that BPPKB has succeeded in delivering information to teenagers in outer areas. With INCAR the teenagers in the remote areas can update the latest info. Benefits felt by the community, especially the school and parents is channeled teenagers activities in a positive container and monitored the activities of children and adolescents Another party and parents no longer feel worried about the association of teenagers.  Keywords: youth, GenRe, INCAR   Abstrak Kajian ini bertujuan melihat kemanfaatan INCAR dalam pelaksanaan Program Nasional Generasi Berencana (GenRe) bagi remaja dan masyarakat. Berdasarkan hasil analisis, program ini melibatkan remaja/anak sebaya berpotensi menjadi “Duta GenRe”. Remaja diberikan informasi oleh teman sebayanya tentang pentingnya kesehatan reproduksi, keterampilan dan kecakapan hidup, serta pelayanan konseling. Kendala pelaksanaan GenRe di daerah, khususnya daerah terluar Indonesia tidak berjalan mulus dikarenakan hambatan faktor geografis dan transportasi. Karena itu BPPKB meluncurkan suatu metode penyampaian informasi disebut INCAR (Informasi Cerdas Ala Remaja) untuk menyampaikan informasi yang bernilai positif namun tetap dalam kemasan menarik dan modern untuk mengatasi permasalahan remaja yang kompleks dengan memanfaatkan media teknologi digital. Hasilnya, telah terbentuk berbagai media informasi digital dan jejaring sosial dalam bentuk Blog PIK Remaja, komunitas remaja di Facebook, Twitter, Whatsapp, Instagram dan lainnya. Kesimpulannya, manfaat yang dirasakan dengan adanya INCAR dalam Program GenRe adalah BPPKB berhasil mengatasi kendala penyampaian informasi kepada remaja di daerah sulit dijangkau. Dengan adanya INCAR para remaja yang berada di pedalaman dapat meng-update info-info terbaru. Manfaat yang dirasakan masyarakat khususnya sekolah dan orang tua adalah tersalurkannya kegiatan remaja di dalam wadah yang positif dan terpantaunya kegiatan anak dan remaja sehingga pihak sekolah dan para orang tua tidak lagi merasa khawatir dengan pergaulan remaja.  Kata Kunci: remaja, GenRe, INCAR.


Author(s):  
Jan Kreft

Plato's Demiurge is the quintessence of perfection and power. “Whatever comes from me is indestructible unless I, myself, wish it to be destroyed” - says the creator of the gods, speaking to them in Timaeus. The gods and Demiurge are believed to collaborate on the creation of people in accordance with the standard of excellent ideas; soon the world, as we know, will be created. Plato's Demiurge is also the good, and the platonic gods are righteous. Without Demiurge the world is a chaos, an environment of irrational chances. Nowadays, the myth of Demiurge can be related to the perfection of creativity. Demiurge becomes equal to the anticipated, all-powerful driving force. Omnipotent, yet tamed and friendly. Demiurge is also the leader in the tradition of social research, the “divine” constructor of the economy, the originator of development. In the new media environment, Demiurge is a convenient metaphor for the presentation of the algorithm: mysterious, error-free, resistant to influence, free from human weaknesses. A transcendent being. The aim of this publication is to present new concept, the core myth of new media organizations - the myth of Demiurge associated with the operation of algorithms and critical analysis of myths created around it, which accompany the social, political and business role of algorithms. Considering the aspect connected with the interpretation of digital media operation and their social and business role, algorithms have not been so far analysed in the context of the presence of myths in organisational functioning. The author believes, however, that the common factor in the perception of algorithms in new media is their mythical aureole and mythical thinking associated with them.


Author(s):  
P.K. Petrov ◽  
S.P. Torokhova

The article discusses issues related to the study of the effectiveness of a digital educational resource in the form of a computer program for the selection and training of children 6-8 years old in the intellectual sport of "draughts (checkers)". The structure and functional features of the created computer program are revealed. The scale of the coefficient of combinational vision has been substantiated, which allows assessing the level of development of combinational vision in young draughts players both during selection in the draughts section and during correction of the training process. To assess the effectiveness of the developed methodology, a pedagogical experiment was used; the significance of differences between the results was calculated using Student's t-test for dependent results. The results obtained in the study showed the effectiveness of using the developed computer program in training and evaluating the development of the combinational vision of young draughtsmen as one of the main indicators of the draughtsman’s ability to make a final strike, leading to the win of the match. The results can be used in the selection process and in the training process in sports sections and draughts (checkers) clubs.


2021 ◽  
pp. 212-226
Author(s):  
Abraham Sarfo ◽  
Caroline Mutepfa

Abstract This chapter deals with the role of technical and vocation training in African tertiary agricultural education, pointing out the vital contribution of agricultural technical and vocational education and training (TVET) institutions in preparing youth both for employment and for further studies. The chapter discusses: the challenges to agricultural TVET; the current status of agricultural training centres; the goals identified for reforming agricultural TVET in Africa; innovative approaches for improving teaching and learning systems; the role of the private sector in the successful development of agricultural TVET; and the linkages between agricultural TVET and tertiary agricultural education.


Author(s):  
Jennifer Stromer-Galley

This chapter provides an overview of key arguments and goals. A key mission of the book is to help scholars of political communication and digital media contextualize and better understand the shifting practices by campaigns long before Barack Obama was a household name. To do so, this study borrows from the work of Robert Denton, looking especially at the political and social context, the organization, fundraising, and image construction of the candidates, as well as factoring in the role of journalists and the hybrid media environment and public opinion polling. I also examine citizen involvement in the campaign. I describe how campaigns’ use of digital communication technologies and the specific affordance of interactivity bring to light that the objective of a campaign is to win—not to fully engage citizens in the campaign. This chapter concludes by providing a brief outline of the book, underscoring the shifting campaign practices that occurred between 1996 and 2016.


2008 ◽  
Vol 5 (5) ◽  
Author(s):  
E. George Beckwith ◽  
Daniel T. Cunniff

Computers are becoming the norm for teaching and learning. The Internet gives people ready access to text, visual and audio messages from around the world. For teachers, content is critical and the future dictates the need for major changes in the role of the teacher and learner. Today’s digital tools and video games have proven to be well known motivators. This paper stressed the importance for educators to develop content using these tools and games. We are in the world of interaction and need to be prepared for even more technological advancements. To the extent that instructors keep up with future innovations, will dictate how well these challenges are met and utilized for the betterment of the teaching/learning process.


2016 ◽  
Vol 5 (1) ◽  
pp. 165-175
Author(s):  
Maria Esther Tellez Acosta

ABSTRACTConsidering the importance of technology in today's society and its relationship to science, not only reflect chang-es  in  the  educational  process  are  necessary  but,  in  order  to  contribute  to  a  more  comprehensive  training  of  subjects.  So, deserves special attention to achieve technological and scientific knowledge reach all citizens so that they mitigate and cope with various problems, environmental, social, cultural and even teaching and learning. Consequently, an analysis of socialization processes of technological knowledge in Colombia is made, from general (national policies) and from the particular (teaching practice), to identify if you are taking and how the approach to technology; as a starting point for the promotion and planning of strategies to improve teaching practices and thus learning and training of citizens.RESUMENAtendiendo a la importancia que tiene la tecnología en la sociedad actual y en su relación con la ciencia, se hace necesario no solo una reflexión, sino algunos cambios en el proceso educativo, a fin de contribuir a una formación más integral de los sujetos.  Así pues, merece especial atención lograr que el conocimiento tecnológico, así como el científico llegue a todos ciudadanos con el fin de que se mitiguen y se haga frente a diversas problemáticas, tanto ambientales, socia-les, culturales y hasta de la enseñanza-aprendizaje. En consecuencia, se realiza un análisis de los procesos de socialización del conocimiento tecnológico en Colombia, desde lo general (políticas nacionales) y desde lo particular (práctica profesio-nal docente), a fin de identificar si se está dando y de qué manera el acercamiento a la tecnología; como punto de partida para la promoción y planteamiento de estrategias de mejoramiento de las prácticas de enseñanza, por ende de aprendizaje y de formación de ciudadanos.


Journalism ◽  
2011 ◽  
Vol 12 (7) ◽  
pp. 778-793 ◽  
Author(s):  
Declan Fahy ◽  
Matthew C. Nisbet

Science reporters today work within an evolving science media ecosystem that is pluralistic, participatory and social. It is a mostly online environment that has challenged the historically dominant and exceptional role of science reporters as privileged conveyers of specialist information to general audiences. We map this science media environment, drawing on interviews with journalists and writers from nationally prominent US and UK media organizations, describing the shifting roles and emerging practices of science journalists online. Compared to a decade ago, this occupational group, driven by economic imperatives and technological changes, is performing a wider plurality of roles, including those of curator, convener, public intellectual and civic educator, in addition to more traditional journalistic roles of reporter, conduit, watchdog and agenda-setter. Online science journalists have a more collaborative relationship with their audiences and sources and are generally adopting a more critical and interpretative stance towards the scientific community, industry, and policy-oriented organizations.


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