scholarly journals Application of Contextual Teaching and Learning Approach on Statistics Material Against Student Results

2020 ◽  
Vol 13 (4) ◽  
pp. 1
Author(s):  
Aaltje Pangemanan

Based on empirical data, student learning outcomes on statistical material are not in accordance with the expectations of teachers so it is necessary to apply the Contextual Teaching and Learning (CTL) approach. A CTL implementation can help students to understand concepts and skilled resolve issues. The research purpose is to see whether the students learning outcomes on statistics materials that are taught using the CLT approach are better than conventional approaches. The methods used are experimental studies and the data will be obtained from the pre-test and post-test learning outcomes. The population are the entire class IX student while samples taken by random sampling techniques, two classes, namely as an experimental class and control. Research design is a Non-equivalent Control Group Design. Based on the results with two average difference tests on T-Test statistics were obtained that student learning outcomes in experimental class is higher than the controls. This means learning by applying the CTL approach can improve learning outcomes and the benefits for mathematics teachers gained insight into the CTL learning process.

2019 ◽  
Vol 1 (2) ◽  
pp. 107
Author(s):  
Frindly Makarawung ◽  
I Dewe Ketut Anom ◽  
John Lombok

This research aims to determine the effect of mind mapping learning methods on the basic laws of chemistry toward learning outcomes of students of class X MIPA in SMA Negeri 2 Langowan. The sample used in this study were all students of class X MIPA of SMA Negeri 2 Langowan. This research uses an experimental method, with the research method used is Quasi Experiment  with Nonequivalent Control Group Design design. The research data were obtained from post-test results. Obtained the average value of student learning outcomes Experiment class is 85. The results showed the value of tcount = 15.7> ttable = 2.21, so H0 was rejected and H1 was accepted. Based on the results of the research it can be concluded that there is an influence on student learning outcomes on the basic laws of chemistry using mind mapping learning methods.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


2018 ◽  
Vol 6 (1) ◽  
pp. 41
Author(s):  
Desi Fauziah ◽  
Kurjono Kurjono ◽  
Badria Muntasofi

Abstract. The problem examined in this study is the still low student learning outcomes in accounting subjects. The purpose of this study was to differentiate student learning outcomes in the class applying the Team Games Tournament learning model with classes that did not apply the Team Games Tournament learning model. The research method used is the quasi-experimental method with the Post Test Control Group Design Pre Test design. The population in this researcher is all students of class XI IPS SMAN 1 Kawali 2016/2016 academic year which consists of 5 classes with a total of 154 students. While the sample used was students of class XI IPS 4 as an experimental class and students of class XI IPS 5 as a control class with a purposive sampling technique. The data collection tool for student learning outcomes is obtained by giving tests in the form of description questions. The data analysis technique uses the normality test, homogeneity test and for hypothesis testing using the t test. Hypothesis test results obtained that the value of t_count> t_table is t_count = 2.3484> t_table = 2.002 then Ho is rejected and H1 is accepted. This means that there are differences in learning outcomes between students using the Team Games Tournament learning model, and students who do not use the Team Games Tournament learning model. The average post test results of students in the experimental class were 87.12 while the average post-test results of students in the control class was 80.7. This is the basis for researchers to argue that the application of the Team Games Tournament learning model influences student learning outcomes Keywords. learning outcomes; cooperative learning model; team games tournament type Abstrak.Masalah yang dikaji dalam penelitian ini adalah masih rendahnya hasil belajar siswa pada mata pelajaran akuntansi. Tujuan penelitian ini adalah untuk  perbedaan  hasil belajar siswa pada kelas yang menerapkan model pembelajaran Team Games Tournament dengan kelas yang tidak menerapkan model pembelajaran Team Games Tournament. Metode penelitian yang digunakan adalah metode kuasi eksperimen dengan bentuk desain  Pre Test Post Test Control Group Design. Populasi dalam peneliti ini adalah seluruh siswa kelas XI IPS SMAN 1 Kawali tahun ajaran 2016/2017 yang terdiri dari 5 kelas dengan jumlah 154 siswa. Sedangkan sampel  yang digunakan adalah siswa kelas XI IPS 4 sebagai kelas eksperimen dan siswa kelas XI IPS 5 sebagai kelas kontrol dengan teknik pengambilan sampel purposive sample. Alat pengumpulan data untuk hasil belajar siswa diperoleh dengan memberikan tes dalam bentuk soal uraian. Teknik analisis data menggunakan uji normalitas, uji homogenitas dan untuk pengujian hipotesis menggunakan uji t.  Hasil uji hipotesis diperoleh bahwa nilai  > yaitu  = 2,3484 >  2,002 maka Ho ditolak dan H1 diterima. Artinya, bahwa terdapat perbedaan hasil belajar antara siswa yang mengguanakan model pembelajaran Team Games Tournament ,dengan siswa yang tidak menggunakan model pembelajaran Team Games Tournament. Rata-rata hasil post test siswa pada kelas eksperimen adalah 87,12 sedangkan rata-rata hasil post test siswa pada kelas kontrol adalah 80,7. Hal tersebut menjadi dasar bagi peneliti untuk berpendapat bahwa penerapan model pembelajaran Team Games Tournament berpengaruh terhadap hasil belajar siswa Kata Kunci. hasil belajar; model pembelajaran kooperatif; tipe team games tournament


This study aims to examine the effect of reciprocal instruction and interpersonal intelligence on student learning outcomes. This research was conducted on UHO PGSD students who programmed the subject of Social Sciences elementary school in 2018/2019. This study used a quasiexperimental method, with a non-equivalent post-test control group design. The research sample was taken with simple random techniques. The experimental class and the control class each consisted of 47 students. The experimental class is taught with reciprocal learning models while the controls are traditional learning models. Each class was taken 27% or 26 students from each class as a sample. The sample determination was based on the division of high and low interpersonal intelligence, each of 27% of the total population. So that the total sample as a whole is 52 students. Before being given treatment, the two classes were first given an interpersonal intelligence questionnaire to obtain high and low intelligence data. Data on learning outcomes are obtained through multiple choice form tests. Before use, the questionnaire instrument and the test were first validated by content and constructs by education and psychology experts. then an empirical test is carried out, the result is a validity value of 0.91 and a reliability of 0.93. The research data were analyzed by descriptive and inferential analysis. Hypothesis testing is carried out with 2 way ANOVA. Then the normality and homogeneity tests were carried out as a prerequisite test for the hypothesis test. Furthermore, if there is interaction, further testing is carried out with the HSD test to find out the main effects of the treatment. Data processing results of this study were carried out with the help of the SPSS 20. The results showed that there were differences in student learning outcomes taught by reciprocal and traditional models. Furthermore, there is an interaction between learning models and interpersonal intelligence. Students who have high interpersonal intelligence have better learning outcomes than students who have low interpersonal intelligence. Thus it can be concluded that students who have high interpersonal intelligence taught by reciprocal models have better learning outcomes than students taught with traditional models


2021 ◽  
Vol 2 (5) ◽  
pp. 528-535
Author(s):  
Tamam Syaifuddin ◽  
Luthfiyah Nurlaela ◽  
Sukma Perdana P

The purpose of the study was to analyze the improvement of student learning outcomes with the Contextual Teaching and Learning (CTL) learning model at Senior High School of Model Terpadu Bojonegoro in Civics subjects. The experimental study used a factorial design using pre-test and post-test. Collecting data using observation, documentation, and test methods. The research sample was carried out in class XI of Bojonegoro Model Terpadu Senior High School, a total of 120 students were in 4 (four) classes, each class consisted of 30 students. The technique used to check the validity in this study is triangulation and review of informants. Based on the results of research and discussion, it can be concluded that the application of the Contextual Teaching and Learning (CTL) learning model can improve Civics learning outcomes for XI grade students at Senior High School of Model Terpadu Bojonegoro. Increase in student learning outcomes by 7.08% in the second cycle.


2020 ◽  
Vol 9 (2) ◽  
pp. 188
Author(s):  
Tanti Jumaisyaroh Siregar

<p> </p><p><strong>Abstrak:</strong></p><p>Adapun tujuan dari penelitian ini yaitu untuk mengetahui perbedaan hasil belajar mahasiswa yang diajarkan dengan pembelajaran kooperatif tipe <em>jigsaw</em> dengan mahasiswa yang diberi pembelajaran langsung. Penelitian ini merupakan salah satu jenis penelitian kuantitatif dengan menggunakan model kuasi eksperimen dengan <em>pre test-post test control group design</em>. Populasi dalam penelitian ini meliputi seluruh mahasiswa pendidikan matematika salah satu universitas yang berada di Medan. Sampel dalam penelitian ini melibatkan mahasiswa semester IV sebanyak 42 orang pada kelas eksperimen dan 41 orang pada kelas kontrol yang diambil secara acak menggunakan <em>cluster random sampling</em>. Jenis data dalam penelitian ini adalah data kuantitatif. Instrumen yang digunakan untuk memperoleh data dalam penelitian ini adalah tes hasil belajar pada mata kuliah metode numerik yang berbentuk <em>essay test</em>. Data dianalisis dengan menggunakan statistik inferensial menggunakan uji-t. Berdasarkan hasil analisis data diperoleh nilai sig = 0.00001 &lt; α = 0,05 sehingga H<sub>o</sub> ditolak dan H<sub>a</sub> diterima yang berarti terdapat perbedaan hasil belajar pada mata kuliah metode numerik antara mahasiswa yang diberi pembelajaran kooperatif tipe <em>jigsaw </em>dibandingkan dengan mahasiswa yang diberi pembelajaran langsung. Oleh karena itu, dapat disimpulkan  rata-rata hasil belajar metode numerik mahasiswa yang memperoleh pembelajaran kooperatif tipe <em>jigsaw</em> lebih tinggi secara signifikan dibandingkan dengan mahasiswa yang memperoleh pembelajaran langsung. Oleh karena itu, disarankan model pembelajaran kooperatif tipe <em>jigsaw</em> dapat digunakan sebagai alternatif untuk dosen matematika dalam meningkatkan hasil belajar metode numerik mahasiswa.</p><p class="Afiliasi"> </p><p><strong>Kata Kunci : </strong></p><p>Hasil Belajar, Pembelajaran Kooperatif, <em>Jigsaw</em>.</p><p> </p><p><strong><em>Abstract:</em></strong><strong><em></em></strong></p><p><em>The purpose of this study is to determine the differences in student learning outcomes taught by the type of jigsaw cooperative learning with students who are given direct learning. This research is one type of quantitative research using a quasi-experimental model with a pre-test-post-test control group design. The population in this study included all mathematics education students at a university in Medan. The sample in this study involved 42 semester IV students in the experimental class and 41 people in the control class who were taken randomly using cluster random sampling. The type of data in this research is quantitative data. The instrument used to obtain data in this study was a learning outcome test in a numerical method subject in the form of an essay test. Data were analyzed using inferential statistics using t-test. Based on the results of data analysis, the value of sig = 0.00001 &lt;α = 0.05 so that Ho is rejected and Ha is accepted, which means that there are differences in student learning outcomes of the numerical method between students who are given the jigsaw type of cooperative learning compared to students who are given direct learning. Therefore, it can be concluded that the average learning outcomes of the numerical method of students who get the jigsaw type of cooperative learning are significantly higher than students who receive direct learning. Therefore, it is suggested that the jigsaw type of cooperative learning model can be used as an alternative for mathematics lecturers in improving student learning outcomes in numerical methods.</em><em></em></p><p><em>               </em><em></em></p><p><strong><em>Keywords</em></strong><em>:    </em><em></em></p><p><em>Learning Outcomes</em><em>,</em><em>Cooperative Learning, Jigsaw</em><em>.<strong></strong></em></p>


2019 ◽  
Vol 2 (2) ◽  
pp. 220-240
Author(s):  
Erisma Nurhaliza

So that the formulation of this problem is 1) How is the application of the CTL (Contextual Teaching and Learning) model through the Torso Props Class V at SDN Muara Bumban 1, Murung District, Murung Raya District. 2) Is there an increase in student learning outcomes after the application of the fifth grade CTL (Contextual Teaching and Learning) model at SDN Muara Bumban 1, Murung District, Murung Raya Regency. This study aims to determine: 1) The application is carried out using the CTL (contextual taching and learning) learning model using torso props in the fifth grade natural science subjects at SDN Muara Bumban 1, Murung District, Murung Raya District. 2) To find out the increase in student learning outcomes after using the CTL (Contextual Teaching and Learning) model class V at SDN Muara Bumban 1, Murung District, Murung Raya Regency. This study uses a mixed methodology (mixed methodology). The  population and sample data in this study were 15 students. Data collection techniques used in this study were observation, objective tests (pre-test and post-test) and documentation. The results of this study indicate that: 1) The application is carried out using the CTL (contextual taching and learning) learning model using torso teaching aids that students tend to be active during learning and listening to what is explained and conveyed by the teacher. 2) There is an increase after is 43,733 receiving treatment (treatment) with an average post-test value that is equal to 87.2 and N-gain value of 0.767 with moderate criteria.


SMART ◽  
2019 ◽  
Vol 5 (2) ◽  
pp. 243-257
Author(s):  
Sri Sulasteri ◽  
Ulfiani Rahman ◽  
Sri Wahyuni ◽  
Andi Sriyanti

Mathematics is one of the most important subjects, but it often becomes a scourge for most students. Lack of student motivation is an obstacle and also affects the learning outcomes in Mathematics. The SAVI (Somatic, Auditory, Visual, Intellectual) approach integrated with the verses of Al-Qur’an into mathematical material is an alternative method of learning. This article aims at describing students' motivation and learning outcomes in mathematics through that SAVI approach.  The approach used is a quasi-experiment with non-equivalent control group design. The study was conducted at MTs Madani Alauddin Gowa. The sample consisted of class VIII A, 32 people as the control class and class VIII B, 32 people as the experiment class. Data were analyzed with descriptive and inferential statistical analysis. The results showed that the average students’ motivation increased 10% in the experimental class and in the control class increased by 3%; and the average student learning outcomes increased by 23% in the experimental class and in the control class increased by 7%. Thus, there are differences in learning motivation and student learning outcomes between classes that apply and those that do not apply the SAVI approach by integrating Qur'anic verses. In short, it effectively increases students' motivation and learning outcomes in mathematics so that it can become alternative learning methods.


2021 ◽  
Vol 5 (1) ◽  
pp. 17-23
Author(s):  
Nuril Nuzulia

This research is motivated by the availability of the snake and ladder game on the material of the kingdoms of Islam, Hinduism and Buddhism based on HOTS questions which have not been tested for their effectiveness on student learning outcomes. This study aims to reveal the effectiveness level of the use of snake and ladder media in the material of Islamic, Hindu and Buddhist kingdoms on student learning outcomes at SDN Ngaringan 03 Blitar. This type of research is a quasi-experimental research design with a non-equivalent control group design. The population in this study were grade 4 students at SDN Ngaringan Blitar. The research sample was taken using purposive sampling technique so that class 4A was selected as the experimental class and class 4 B as the control class. The instrument of this research is a test of learning outcomes by providing a pretest and posttest in the form of an objective test with 4 answer choices as many as 25 items taken from 40 questions that have been tested. The data analysis technique used was the N-Gain test and the two-mean similarity test (t-test). The results showed an increase in learning outcomes was better in the experimental class than in the control class. This is evidenced by the posttest mean scores of the experimental class and the control class respectively 92.12 and 73.96. This is also evidenced by the average N-Gain test for the experimental class of 0.762 with the high category and the control class of 0.294 in the low category, and supported by hypothesis testing carried out by t-test using the Independent Samples Test showing Sign 2 Tailed < 0.05, this indicates that the use of snake and ladder media is effective.


2018 ◽  
Vol 1 (1) ◽  
pp. 16-20
Author(s):  
Dwi Cahyadi Wibowo ◽  
Friana Friana ◽  
Emilia Dewiwati Pelipa

The purpose of this study is to determine whether there is influence of learning methods of recitation on interests and student learning outcomes on equation of status of citizenship. The research method used is quantitative method. The form of research is quasi experiment with non-equivalent control group design. The population in this study are 46 tenth grade students of Multimedia A and B at SMK Negeri 1 Kelam Permai in 2016/2017 academic year. Data collection tools are test and questionnaire. Final measurements after treatment shows significant differences in student learning outcomes on equality of citizenship between experimental class and control class, based on hypothesis test using T test (t count ˃ t table is 5.71 ˃ 2.02). MANOVA test shows that F count ˃ F table that is 27.00 ˃ 19.00 which mean there is significant influence of student's interest and result of study using recitation method. It can be concluded that the recitation method is effective in improving students' interest and learning outcomes on equality of citizenship.


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