An asynchronous finite-state-machine-based buck-boost converter for on-chip adaptive power supply

2012 ◽  
Vol 74 (1) ◽  
pp. 227-238 ◽  
Author(s):  
Daniel Fernández ◽  
Jordi Madrenas ◽  
Eduard Alarcón
2019 ◽  
Vol 47 (4) ◽  
pp. 1878-1883 ◽  
Author(s):  
Shiying He ◽  
Liansheng Huang ◽  
Ge Gao ◽  
Guanghong Wang ◽  
Zejing Wang ◽  
...  

2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Wen Ren ◽  
Xia Wen ◽  
Sencai Lai

Aiming at the challenging problem of the traditional warp knitting machine electronic jacquard control system with complex structure of multiple circuit boards layered cascade, such as large physical space occupation, high power consumption, and independent high-voltage power supply voltage, we proposed an embedded circuit and control strategy design for the piezoelectric jacquard needle (PJN) with adaptive boost and energy recovery functions. Firstly, the electromechanical dynamics model of PJN was established. Secondly, the fuzzy PI double closed-loop control algorithm driven by a finite state machine is proposed. Thirdly, with the help of a Metal-Oxide-Semiconductor Field-Effect Transistor (MOSFET), the PJN is integrated with the drive circuit. The drive circuit of PJN uses an energy storage inductor to replace the current limiting resistor of the traditional drive circuit, which can not only limit the forward charging current of the PJN and reduce energy loss but also can use the energy absorbed from the low-voltage power supply to adaptively boost the power supply of the PJN to the high voltage required for working conditions. The simulation results show that the new PJN drive circuit has an adaptive self-boost function. The PWM signal modulated by the fuzzy PI double closed-loop control algorithm can efficiently and accurately control the adaptive boost power supply and the voltage across the PJN. The mode of the circuit can be correctly switched through the sequential logic of the finite state machine and realize the energy recovery function.


Author(s):  
B V S Sai Praneeth

We propose a methodology to design a Finite State Machine(FSM)-based Programmable Memory Built-In Self Test (PMBIST) which includes a planned procedure for Memory BIST which has a controller to select a test algorithm from a fixed set of algorithms that are built in the memory BIST. In general, it is not possible to test all the different memory modules present in System-on-Chip (SoC) with a single Test algorithm. Subsequently it is desirable to have a programmable Memory BIST controller which can execute multiple test algorithms. The proposed Memory BIST controller is designed as a FSM (Finite State Machine) written in Verilog HDL and this scheme greatly simplifies the testing process and it achieves a good flexibility with smaller circuit size compared with Individual Testing designs. We have used March test algorithms like MATS+, March X, March C- to build the project.


Author(s):  
Yaroslav Bederak ◽  
Viktor Taradai ◽  
Hanna Kyselova ◽  
Vladlen Kyselov

The publication presents the most common and promising models and schemes for replacing the power supply system of industrial enterprises, and an example of their use in practice for power supply to sewage treatment plants of a chemical enterprise. Various types of models are considered (in tabular form, in the form of an electrical replacement circuit or in the form of a finite-state machine), as well as a logical-probabilistic approach to the representation of the power supply system. The use of automation systems in power supply systems of industrial enterprises can reduce the total number of accidents, prevent their development, reduce the time of disconnections of electrical installations and downtime of mechanisms, and also allows to transfer to work without constant maintenance a significant number of electrical installations of substations, which, in turn, leads to a reduction in the number of service personnel, increase labor productivity and reduce maintenance costs. One of the main tasks on the way to automating the power supply system of enterprises is to present it in the form of a model. The list of replacement models and schemes that can be used to represent the power supply system of enterprises is quite large, and choosing the appropriate model, for that best meets the requirements of the final goal is quite a complex scientific task. The purpose of this article is to analyze the most common and promising models and schemes for replacing the power supply system and provide recommendations on their application in practice for power supply to sewage treatment plants of a chemical enterprise. Presenting the power supply system in the form of a table allows you to simplify and visually perform certification of electrical equipment, identify problem and weak points in the power supply system of industrial enterprises. Such a table proves that a large amount of electrical equipment at lower levels depends on a single electrical device at higher levels. The representation of the power supply system in the form of a three-phase symmetric replacement circuit can be used to calculate short-circuit currents in symmetric and unbalanced modes in the MatLab program and similar. Using the model of the power supply system in the form of a finite-state machine allows you to visually check the reliability of power supply to consumers, simplify the design of the power supply system of an industrial enterprise, select the state of switching devices in the power supply system and take into account the advantages and disadvantages of each state. It is advisable to use the methods discussed in this article to represent the power supply system (in tabular form, in the form of a finite-state machine or a three-phase symmetric replacement scheme) and their further application and use in automated power supply systems of industrial enterprises. The logical-probabilistic method allows us to consider the issue of power supply reliability based on the theory of logical algebra.


Author(s):  
N. V. Brovka ◽  
P. P. Dyachuk ◽  
M. V. Noskov ◽  
I. P. Peregudova

The problem and the goal.The urgency of the problem of mathematical description of dynamic adaptive testing is due to the need to diagnose the cognitive abilities of students for independent learning activities. The goal of the article is to develop a Markov mathematical model of the interaction of an active agent (AA) with the Liquidator state machine, canceling incorrect actions, which will allow mathematically describe dynamic adaptive testing with an estimated feedback.The research methodologyconsists of an analysis of the results of research by domestic and foreign scientists on dynamic adaptive testing in education, namely: an activity approach that implements AA developmental problem-solving training; organizational and technological approach to managing the actions of AA in terms of evaluative feedback; Markow’s theory of cement and reinforcement learning.Results.On the basis of the theory of Markov processes, a Markov mathematical model of the interaction of an active agent with a finite state machine, canceling incorrect actions, was developed. This allows you to develop a model for diagnosing the procedural characteristics of students ‘learning activities, including: building axiograms of total reward for students’ actions; probability distribution of states of the solution of the problem of identifying elements of the structure of a complex object calculate the number of AA actions required to achieve the target state depending on the number of elements that need to be identified; construct a scatter plot of active agents by target states in space (R, k), where R is the total reward AA, k is the number of actions performed.Conclusion.Markov’s mathematical model of the interaction of an active agent with a finite state machine, canceling wrong actions allows you to design dynamic adaptive tests and diagnostics of changes in the procedural characteristics of educational activities. The results and conclusions allow to formulate the principles of dynamic adaptive testing based on the estimated feedback.


2018 ◽  
Vol 3 (1) ◽  
pp. 1
Author(s):  
Mustofa Mustofa ◽  
Sidiq Sidiq ◽  
Eva Rahmawati

Perkembangan dunia yang dinamis mendorong percepatan perkembangan teknologi dan informasi. Dengan dorongan tersebut komputer yang dulunya dibuat hanya untuk membantu pekerjaan manusia sekarang berkembang menjadi sarana hiburan, permainan, komunikasi dan lain sebagainya. Dalam sektor hiburan salah satu industri yang sedang menjadi pusat perhatian adalah industri video game. Begitu banyaknya produk video game asing yang masuk ke dalam negeri ini memberikan tantangan kepada bangsa ini. Tentunya video game asing yang masuk ke negara ini membawa banyak unsur kebudayaan negara lain. Ini semakin membuat kebudayaan nusantara semakin tergeserkan dengan serangan kebudayaan asing melalui berbagai media. Maka dari itu peneliti mencoba untuk menerapkan Finite State Machine dalam merancang sebuah video game RPG (Role-Playing game) yang memperkenalkan kebudayaan. Dalam perancangan video game ini peneliti menggunakan metode GDLC(Game Development Life Cycle) agar penelitian ini berjalan secara sistematis. Dalam suatu perancangan video game tedapat banyak elemen, pada penelitian ini penulis lebih fokus pada pengendalian animasi karakter yang dimainkan pada video game ini. Dari perancangan yang dilakukan, disimpulkan bahwa Finite State Machine dapat digunakan untuk pengendalian animasi yang baik pada video game RPG. Diharapkan video game ini dapat menjadi salah satu media untuk mengenalkan kebudayaan nusantara


2013 ◽  
Vol 18 (2-3) ◽  
pp. 49-60 ◽  
Author(s):  
Damian Dudzńiski ◽  
Tomasz Kryjak ◽  
Zbigniew Mikrut

Abstract In this paper a human action recognition algorithm, which uses background generation with shadow elimination, silhouette description based on simple geometrical features and a finite state machine for recognizing particular actions is described. The performed tests indicate that this approach obtains a 81 % correct recognition rate allowing real-time image processing of a 360 X 288 video stream.


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