scholarly journals KONTRIBUSI PERMAINAN KONSTRUKTIVIS (MEDIA BALOK) DENGAN PENINGKATAN KEMAMPUAN KOGNITIF

2017 ◽  
Vol 11 (2) ◽  
pp. 238-251
Author(s):  
FAISAL RACHMAT

Abstract:This classroom action research aims to determine the improvement of cognitive skillsthrough playing blocks.The research subjects were children in group A & B Age 3-6 Years old of RA.Nurul Amiin, in a total of 23 children consisting of 9 Girls and14boys. Researchers use classroomaction research methods with observation and documentation to collect data. Analysis of the data usedin this research is the analysis of descriptive and qualitative.The results showed an increased ability ofthe students cognitive at 90% based on the evaluation of the results on the first cycle and secondcycle.It can be concluded that the implementation of learning by utilizing blocks media to improvechildren's cognitive abilities can be implemented in the learning process. Keywords: Blocks media, Cognitive ability Abstrak: Penelitian tindakan kelas ini bertujuan untuk mengetahui adanya peningkatan kemampuankognitif anak melalui bermain balok. Subjek penelitian adalah anak kelompok B usia 3-6 tahun di RA.Nurul Amiin, Citayam, Depok yang berjumlah 23 anak terdiri dari 9anak perempuan dan 14 anak lakilaki.Peneliti menggunakan metode penelitian tindakan kelas dengan observasi dan dokumentasiuntuk mengumpulkan data. Analisa data yang digunakan dalam penelitian ini adalah analisis deskriptifkualitatif. Hasil penelitian menujukkan adanya peningkatankemampuan kognitifanaksebesar 90%berdasarkan evaluasi hasil dari siklus I dan siklus II. Sehingga dapat disimpulkan bahwa pelaksanaanpembelajaran dengan memanfaatkan media balok untuk meningkatkan kemampuan kognitif anakdapat diimplementasikan dalam proses belajar. Kata kunci: Media balok, Kemampuan kognitif.

Author(s):  
Eliwarti '

This research is motivated by low cognitive abilities of children in TK Amal Ikhlas Pekanbaru. It is known from: (1) low ability children in cognitive learning; (2) the child can not reveal what has been tried through trial activities; and (3) lack of memory of children in cognitive learning. It required an application of concrete to be able to find the right way with respect to the child's cognitive ability, namely the application of guided discovery strategy. The formulation can study the researchers formulated as follows: Does the use of guided discovery strategy can improve the cognitive abilities of children aged 5-6 years in TK Amal Ikhlas Pekanbaru ?. This study aims to determine whether the use of guided discovery strategy can improve the cognitive abilities of children aged 5-6 years in TK Amal Ikhlas Pekanbaru. The method used in this research is classroom action research (classroom action research) with a number of research subjects as many as 20 children, consisting of 12 boys and 8 girls. Data collection techniques of data collection in this study is the observation and documentation. Data analysis techniques used in this study is the percentage technique. Results of action research a cognitive ability of children increased from the initial data is known that cognitive ability 31.3. In the first cycle of the first meeting of 39.3. In the first cycle of the second meeting of 48.5. In the second cycle the first meeting of 56.3. And the second cycle II meeting of 67.8. Based on these results we concluded that the results of this study with the application of guided discovery strategy can improve the cognitive abilities of children aged 5-6 years in TK Amal Ikhlas Pekanbaru. The percentage increase cognitive abilities of children aged 5-6 years at the age of 5-6 years with the implementation strategy guided discovery at TK Amal Ikhlas Pekanbaru can be seen from prasiklus or before the implementation of the strategy of guided discovery to the second cycle.


Author(s):  
Irma Lely Lumban Gaol And Johan Sinulingga

This study is concerned with the improving student’s vocabulary achievement in writing descriptive text through Make a Match Method. The objective of this study was to discover whether the use of Make a Match Method could significantly improve students’ vocabulary achievement in writing descriptive text. This study was conducted by applying Classroom Action Research which was carried out in two cycles in six meetings. The subject of this study was students of SMA Negeri 1 Pollung which consisted of 34 students. The instruments for collecting data were descriptive writing test, observation sheet, questionnaire sheet, and diary notes. The techniques for data analysis were quantitative and qualitative. It was found that teaching-learning process ran well. Students were active, enthusiastic and interested on writing descriptive text. The result of this study showed that the use of Make a Match Method significantly improved student’s vocabulary achievement in writing descriptive text.


2019 ◽  
Vol 2 (2) ◽  
pp. 192
Author(s):  
Chamsriana Chamsriana

This study aims to look at the attitude of creative appreciation of students in studying literature to improve students' psychiatric responses to literature in Indonesian students. The design of this study is classroom action research with three cycles. The research subjects are fourth grade students with a total of 25 people. The results showed the attitude of students' creative appreciation in interpreting behavior, the nature of sensitivity and capturing ideas of literary works can be raised in students slowly during the learning process and increase every cycle. Then the students' psychological responses in interpreting behavior, the nature of sensitivity and capturing ideas of literary work can motivate students both internally and externally so that results are improved.


2020 ◽  
Vol 1 (2) ◽  
pp. 137-145
Author(s):  
Tabrani Lubis

Penelitian ini bertujuan memaparkan metode Drill melalui explicit instruction dalam peningkatan proses belajar mengajar mata pelajaran Pendidikan Agama terutama dalam pengajaran aspek Alquran. Strategi pembelajaran yang dilakukan dengan menggunakan  tutor sebaya. Jenis penelitian ini adalah penelitian tindakan kelas dengan subjek penelitian kelas X.1 yang diajar oleh guru PAI. Hasil penelitian menunjukkan bahwa Metode drill/ latihan dapat meningkatkan kemampuan siswa dalam  membaca Alquran. Hal ini dapat dilihat dari penuturan huruf Alquran/ Hijaiyyah sesuai dengan kaidah ilmu tajwid. Para siswa menjadi fasih dan lancar. Para siswa juga termotivasi untuk meningkatkan kembali kemampuan membaca Alquran. Pengetahuan  siswa juga meningkat dengan adanya tugas mencari beberapa contoh bacaan Alquran sesuai dengan indikator pembelajaran. This study aims to describe the Drill method through explicit instruction in improving the teaching and learning process of Religious Education subjects, especially in teaching aspects of the Koran. The learning strategy is carried out using peer tutors. This type of research is classroom action research with research subjects in class X.1 taught by Islamic Education teachers. The results showed that the drill / exercise method could improve students' ability to read the Koran. This can be seen from the narrative of the letters of the Koran / Hijaiyyah in accordance with the rules of recitation. The students became fluent and fluent. Students are also motivated to improve their ability to read the Koran. Students' knowledge also increases with the task of finding several examples of reading the Koran according to the learning indicators.


2017 ◽  
Vol 3 (3) ◽  
pp. 306-309
Author(s):  
Meini Yanti

Abstract: The creativity of learners in the learning process is mainly related to the management of education and training is needed and become the standard of competence that should be obtained. But at educational institutions most of the efforts to improve creativity is still not successful. During this effort to foster creativity of learners is based on efforts to motivate and consequently less than optimal. Through the method of assignment with the application of classroom action research and qualitative data analysis obtained the result that through the method of assignment to learners with the limits of assessment results then the creativity of learners in learning is increasing. Keywords: Creativity, Assignment


2019 ◽  
Vol 3 (2) ◽  
pp. 147
Author(s):  
Saleha Saleha

This research is a classroom action research to find out to what extent the application of soccer like games learning can develop students' social behavior, with the background of classroom action research at SD 4 Manurunge, Bone. This research consists of four stages, namely: planning, implementing actions, observing and reflecting. The process of collecting data is done through observation of each treatment in the learning process of soccer likes games. Based on the data above shows the aspects of pro-social behavior of students during the learning cycle 2 games like soccer like games have experienced a fairly good and positive improvement/development, this can be seen from the average social behavior of students in the pre-action activities by 62%, 1 cycle action 2 by 68% and in action 2 the 2-cycle cycle is 76%. The enthusiasm of the students in cycle 2 is already quite good, students have been very enthusiastic in the implementation of learning when a game is ended by the teacher, students feel dissatisfied and do not want to end the game, this is evidence that the game of interest and enthusiasm is very high. Based on the results of data processing and data analysis, conclusions in this study are as follows: The application of learning soccer like games with action research background has succeeded in developing the social behavior of Class VI students at SD 4 Manurunge, Bone


2017 ◽  
Vol 1 (2) ◽  
pp. 190-202
Author(s):  
Sumardi Sumardi ◽  
Taopik Rahman ◽  
Iis Syifa Gustini

This research aimed to improve the ability to recognize the symbol of number with playdough in Group A TK WijayaKusumah / Kartika XIX-26 Tawang District Tasikmalaya.This research was a classroom action research using Kemmis and Taggart model which was implemented in 3 cycles. The subjects of this study were 12 children of group A. Data collection techniques in this study were observation and documentation. Data analysis technique used was descriptive qualitative.The results showed that there was an increase in the ability to recognize the symbols of number through playdough media in the children of group A TK WijayaKusumah / Kartika XIX-26 Tawang Tasikmalaya. This was indicated by the increase of observation result of cycle I, cycle II, and cycle III. Prior to the implementation of the act, the child's ability to recognize the number symbol on the criteria developed very well is 3 children or with an average percentage of 27.8%. In the implementation of cycle I, the ability of children to recognize the symbol of numbers on the criteria developed very well increased to 4 children or with average percentage of 30.6%. In the implementation of cycle II, the ability of children to recognize the symbol of numbers on the criteria developed very well increased to 8 children or with an average percentage of 63.9%. In the implementation of cycle III, the ability of children to recognize the number symbol on the criteria developed very well increased significantly to 10 children or with an average percentage of 86.1%. Penilitian ini bertujuan untuk meningkatkan kemampuan mengenal lambang bilangan melalui media playdough pada anak kelompok A TK Wijaya Kusumah / Kartika XIX-26 Kecamatan Tawang Kota Tasikmalaya.Penelitian ini merupakan penelitian tindakan kelas  menggunakan model Kemmis dan Taggart yang dilaksanakan dalam 3  siklus. Subjek penelitian ini adalah anak kelompok A yang berjumlah 12 anak. Teknik pengumpulan data dalam penelitian ini yaitu observasi dan dokumentasi. Teknik analisis data menggunakan deskriptif kualitatif. Hasil penelitian menunjukkan adanya peningkatan kemampuan mengenal lambang bilangan melalui media playdough pada anak kelompok A TK Wijaya Kusumah / Kartika XIX-26 Kecamatan Tawang Kota Tasikmalaya. Hal ini ditunjukkan dengan adanya peningkatan hasil observasi siklus I, siklus II, dan siklus III. Sebelum dilaksanakan tindakan kemampuan anakmengenal lambing bilangan pada kriteria berkembang sangat baik rata-rata sebanyak 3 anak atau dengan rata-rata presentase 27,8%. Pada pelaksanaan siklus I, kemampuan anak mengenal lambing bilangan pada kriteria berkembang sangat baik meningkat menjadi 4 anakataudengan rata-rata presentase 30,6%. Pada pelaksanaansiklus II, kemampuan anak mengenal lambing bilangan pada kriteria berkembang sangat baik meningkat menjadi 8 anak atau dengan rata-rata presentase 63,9%. Pada pelaksanaan siklus III kemampuan anak mengenal lambing bilangan pada kriteria berkembang sangat baik meningkat signifikan menjadi 10 anak atau dengan rata-rata presentase 86,1%.


2019 ◽  
Vol 1 (4) ◽  
pp. 21
Author(s):  
Lina Oktariani Utami ◽  
Indah Sari Utami

This research originated from the problem of low logical mathematical abilities of children and Bandung. This is what underlies the formulation of the problem (1) What is the objective condition of the logical mathematical abilities of early childhood in group A TK Nasywa Bandung? (2) How does the implementation of early childhood logical mathematical ability learning through cubical blocks in group A TK Nasywa Bandung? (3) How to improve the logical mathematical abilities of early childhood after using cuboid beam media in group A Nasywa Bandung Kindergarten? The research objective was to obtain an overview of the use of cubic beam media to improve the logical mathematical abilities of early childhood in group A Nasywa Kindergarten Bandung. The method used in this research is classroom action research (CAR), which is carried out in three cycles using 12 research subjects. This study uses data collection techniques, observation and documentation. Preliminary observations of logical mathematical abilities with an assessment of Not Developing amounted to 73%, Started to Grow by 26% and Developed Very Good by 1%. However, after using cubical beam media, children's logical mathematical abilities show optimal abilities. Percentage of logical mathematical ability of children of assessment has not developed by 0%, started to develop by 25% and develops very well by 75%. Based on these data, recommendations given to child educators can be an alternative medium to improve the logical mathematical abilities of early childhood.


2018 ◽  
Vol 1 (2) ◽  
pp. 32-44
Author(s):  
Rika - Mardiah ◽  
Hanita Hanita ◽  
Farny Sutriany Jafar

The researcher observed that students in Group B at TK Tunas Bangsa Kerta Buana Tenggarong Seberang had problems in replicating shapes. Therefore, to solve the problem, the researcher conducted a classroom action research, with purpose, to find out whether the implementation of gradation learning strategy by utilizing plasticine as the media of learning is able to enhance students’ ability in making shape replication. Moreover, the researcher involved 12 students; 7 males and 5 females, as the research subjects. To collect the data, the researcher employed observation and documentation technique during two cycles. It is important to note that each cycle consists of planning, implementation, observation and reflection. Meanwhile, for data analysis, the researcher applied percentages. Students’ ability in replicating shapes is measured based on five aspects; 1) ability in replicating the determined shape, 2) tidiness, 3) speed, 4) creation, and 5) accomplishing task without teacher’s help. At the first cycle, 27.77% were able to replicate the determined pattern. In the same way, 34.72% students were able to perform the task tidily. Regarding to speed aspect, 27.77% managed to finish the task fast. 38.88% students showed creativity in replicating various shapes, and 29.16% managed to accomplish the task independently. In brief, the percentage of success at Cycle 1 reached 63,31%, which means, the students were developed as expected. Furthermore, at Cycle 2, students experienced progress in each aspect. 44.44% students were able to reproduce shape which had been determined. 43% students managed to show the aspect of tidiness in replication. 37.49% managed to do the task fast. 37.49% students affirmed creativity in creating various shapes, and 37.49% were able to replicate the shapes without help from the teacher. Concisely, in Cycle 2, students’ ability in replicating shapes increased and reached 81%. It can be said that the students were developed very well in terms of replicating shapes.In conclusion, gradation learning strategy is effective for improving students’ ability in replicating shapes. Therefore, it is suggested for teachers to use this strategy later on.


2018 ◽  
Vol 1 (1) ◽  
pp. 1-18
Author(s):  
Masna Masna

To improve students' cognitive, most educational institutions always prioritize IQ intellectual intelligence only when creativity is important. This study aims to determine whether the media card letters can improve the cognitive abilities of children group B play group Anggrek Muara Badak year Teaching 2015/2016 or not. Research subjects in this study were children Anggrek play group A Muara Badak which amounted to sixteen children, consisting of nine boys and seven daughters. This research is a classroom action research. This research was conducted in two cycles, namely cycle one and Cycle two, with each stage, that is planning, implementation, observation, and reflection. Data collection techniques used are observations in the form of teacher and student observation sheets, and documentation, Data analysis methods used descriptive analysis with qualitative approach. Classroom Action Research is conducted collaboratively with peers, researchers here act as teachers and peers acting as observers or observers. From the results of the discussion can be concluded that the cartuhuruf media of cardboard can improve the cognitive abilities of children in group B children in play group Anggrek Muara Badak Year Teaching 2015/2016. Can improve. This can be seen in the percentage increase that occurs the average completeness of the achievement of the letters of children recognition achieving the indicator of Excellent Growth before the action is 0.00% to 40.63% in cycle one and after some improvement in cycle two reached 79.67% or twelve children out of six twelve children have reached the Very Good Growing indicator. (2) The teacher gives positive reinforcement to the child, (3) The teacher or researcher teaches by giving praise orally so that children are motivated and feel appreciated. From this research, it can be concluded that the use of letter card media can improve cognitive ability of group B children playing Anggrek Muara Badak in academic year 2015/2016. For that reason that in improving cognitive abilities of children, teachers are advised to use the letter card media.


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