scholarly journals Understanding Teens’ Perceptions and Aspirations towards Relationship with Personal Technology: Survey of teens (Preprint)

2021 ◽  
Author(s):  
Muhammad Jee ◽  
Alsa Khan

BACKGROUND Understanding teens' relationship with technology is a pressing topic in this digital era. There seem to be both benefit and harmful implications that originate from use of technology by teens. Approximately 95% of teenagers have access to a smartphone, and several studies show a positive correlation between screen addiction and trends of Anxiety and Depression. While, at the same time, research shows that two-thirds of teenagers believe that technology is a necessity for connecting and making new friends. OBJECTIVE The aim of this formative research is to understand how teens’ perceive their own and others’ relationship with personal technology and what future relationships teens aspire to have with their technology. METHODS This research paper explores teens and technology relationship via three novel lenses. Lens-1 is teens' perception of their current relationship with their personal technology as users. Lens-2 is teens' perception of others' (parents, siblings or friends) relationship with personal technology as bystanders. Lens-3 is teens’ aspiration of how they wish to relate to their personal technology. We conducted an online survey with 619 teens in the 13-19 years age range. RESULTS We found that teens selected 'Essential,' 'Distractive,' and 'Addictive' most commonly to describe both their own and others' relationship with personal technology. Teens selected 'Provides an escape' more to describe their own relationship with technology. Whereas, they selected 'It's just a tool' and 'Creates Barrier' more to describe others' relationship with technology. These trends are consistent across ages and genders. Additionally, we found that 13-15 year-olds, particularly the majority of females in this age range, wish to see their future technology as their 'best friend.' However, 16-17 year-olds’ top choice was 'I don't believe in personal connection with mobile technology,’ and 18-19 year-olds’ top choice was 'My personal assistant.’ CONCLUSIONS Our three lenses approach is holistic as it allows comparison of how teens perceive their relationship with personal technology as users vs. bystanders and from current vs. aspirational perspectives. Our findings not only confirm what is established, but uncovers critical new associations more exclusive to teens' own relationship with technology. Based on our findings, we suggest design guidelines for informing personal tech design, including a shift from 'user experience design' process to 'user relationship design.'

2020 ◽  
Author(s):  
Muhammad Jee ◽  
Alsa Khan

BACKGROUND Understanding teens' relationship with technology is a pressing topic in this digital era. There seem to be both benefit and harmful implications that originate from use of technology by teens. Approximately 95% of teenagers have access to a smartphone, and several studies show a positive correlation between screen addiction and trends of Anxiety and Depression. While, at the same time, research shows that two-thirds of teenagers believe that technology is a necessity for connecting and making new friends. OBJECTIVE The aim of this research is to understand teens’ perceptions of their own and others’ relationship with personal technology and what future relationships do teens aspire to have with their technology. This will be fundamental in helping designers, healthcare practitioners and youth counselors inform design in technology accordingly. METHODS This research paper explores teens and technology relationship via three lenses. Lens-1 is teens' perception of their current relationship with their personal technology as users. Lens-2 is teens' perception of others' (parents, siblings or friends) relationship with personal technology as bystanders. Lens-3 is teens’ aspiration of how they wish to relate to their personal technology. We conducted an online survey with 619 teens in the 13-19 years age range. RESULTS We found that teens selected 'Essential,' 'Distractive,' and 'Addictive' most commonly to describe their own and others' relationship with personal technology. Whereas teens selected 'Provides an escape' more to describe their own relationship with technology. In contrast, they selected 'It's just a tool' and 'Creates Barrier' more to describe others' relationship with technology. These trends are consistent across ages and genders. Additionally, we found that 13-15 year-olds, particularly the majority of females in this age range, wish to see their future technology as their 'best friend.' However, 16-17 year-olds’ top choice was 'I don't believe in personal connection with mobile technology,’ and 18-19 year-olds’ top choice was 'My personal assistant.’ CONCLUSIONS Our three lenses approach is holistic as it allowed comparison of how teens perceive their relationship with personal technology as users vs. bystanders and from current vs. aspirational perspectives. This research not just confirms what is already known, but uncovers critical new associations more exclusive to teens' own relationship with technology. This paper presents related design implications to inform personal tech design thinking, including our guideline to shift 'user experience design' process to 'user relationship design.'


2017 ◽  
Vol 141 (3) ◽  
pp. 431-436 ◽  
Author(s):  
Bethany D. Vallangeon ◽  
Jeffrey S. Hawley ◽  
Richard Sloane ◽  
Sarah M. Bean

Context.— Current technologies including digital slide scanners and handheld devices can revolutionize clinical practice and pathology graduate medical education (GME). The extent to which these technologies are used in pathology GME is unknown. Objectives.— To determine the types of technologies used, usage amount, and how they are integrated into pathology residency/fellowship programs nationwide. Design.— A 40-question online survey for residents/fellows was developed and administered via the Research Electronic Data Capture System after institutional review board approval. Results.— Fifty-two program directors (37%) gave permission for participation. One-hundred seventy-one responses were received (18% response rate). Most respondents have access to personal technology (laptop = 78% [134 of 171]), smartphone = 81% [139 of 171], tablet = 49% [84 of 171]), and Web-based digital slide collections (82%, 141 of 171). Few residents are provided electronic devices by their programs (laptop = 22% [38 of 171], smartphone = 0.5% [1 of 171], and tablet = 12% [21 of 171]). Fifty-nine percent have access to digital slide scanners, 33% have access to a program-created database of digitized slides, and 52% use telepathology. Fifteen percent have access to asynchronous learning. Of those with access to video-recorded conferences, 89% review them. Program size was significantly positively correlated with resident access to program-provided laptops (P = .02) and tablets (P < .001), digital slide scanners (P = .01), and telepathology (P = .001). Of all devices, program-provided laptops are used most for professional work (60.5% use this device for more than 5 hours per day). Conclusions.— Most residents report access to multiple types of innovative technology, but incorporation of these tools within pathology training programs is highly variable. Opportunities for incorporating innovative technologies exist and could be further explored.


2021 ◽  
Author(s):  
Laura Putri Sindangsari ◽  
Andita Hana Amirah ◽  
Najla Fa'iqoh Rachmani ◽  
Moses Glorino Rumambo Pandin

Background: In this digital era, memes have changed the way Indonesian generation z communicates on social media. Purpose: To find out Generation Z's perspective on using memes and how they communicate on social media. Question: How do memes affect the way Indonesian generation z communicates on social media? Methods: We used online surveys for quantitative methods with data analysis using descriptive statistical techniques and interviews for qualitative methods with purposive sampling technique. The population is Generation Z, with the age range being 17-23 years and over. Our respondent in an online survey is 72 respondents and took 6 of them for an interview. Results: We found that memes have positive and negative effects on the way Indonesian generation z communicates on the Whatsapp, Instagram, Twitter, Line, and Telegram platforms used for various purposes such as conveying information, opinions, criticism, entertainment, and breaking the tense atmosphere. Recommendation: We recommend adding respondents to achieve generalization so that the data obtained is more valid than this. Limitations: The limitation of our research is that the respondents involved are mostly from East Java.


2019 ◽  
Vol 10 (5) ◽  
pp. 421-437
Author(s):  
Qiong Dang ◽  

In 2001, the website of the Palace Museum was opened to the public, marking that museum’s first step into the digital era in China. Numerous studies and much research has concentrated on how to employ this new technology in order to digitize the museum and its collection. However, little attention has been paid to research regarding visitor satisfaction’s regarding museum websites in China. This research aims to fill the gap. Consequently, this conceptual model has been proposed, and the Palace Museum website was as the research objective. Empirical methodology has been applied and the online survey was created to gather data, which results in a total of 557 questionnaires being analyzed though the SPSS 20.0. The findings demonstrate that system quality, perceived usefulness, perceived usability, and the museum’s image have a positive impact on visitor satisfaction regarding their continuance intention. Furthermore, managerial implications are proposed for museum practitioners.


2017 ◽  
Vol 121 (5) ◽  
pp. 920-931 ◽  
Author(s):  
Shuhei Iimura ◽  
Kanako Taku

Prior work has indicated that female adolescents mature more quickly than males with regard to the various personality dimensions. From the developmental perspectives, this study aimed to explore gender differences in the relationships between resilience and the Big Five personality traits in Japanese adolescents. Middle school students ( N = 310, 155 females, age range = 14–15 years) participated in an online survey. The results demonstrated that females had higher Conscientiousness than males. Stepwise regression analyses indicated that Neuroticism was the most influential predictor of resilience in females, whereas Extraversion was the most important predictor in males. Multigroup path analysis demonstrated that the effect of Neuroticism on resilience was greater for females; however, the effects of all other variables did not differ across genders. Considering gender differences is important to understand the relationship between resilience and the Big Five dimensions among adolescents.


ORL ◽  
2021 ◽  
pp. 1-5
Author(s):  
Carl M Philpott ◽  
James Boardman ◽  
Duncan Boak

<b><i>Introduction:</i></b> To highlight the importance of the need for new treatment modalities, this study aimed to characterise the experience of patients with postinfectious olfactory dysfunction (PIOD) in terms of the treatment they received. <b><i>Methods:</i></b> An online survey was hosted by the Norwich Clinical Trials Unit on the secure REDCap server. Members of the charity Fifth Sense (the UK charity that represents and supports people affected by smell and taste disorders) were invited to participate. <b><i>Results:</i></b> There were 149 respondents, of whom 127 had identified themselves as having (or had) PIOD. The age range of respondents to the survey was 28–85 years, with a mean of 58 ± 12 years, with the duration of their disorder &#x3c;5 years in 63% of cases. Respondents reported experiencing variable treatment with oral and/or intranasal steroids given typically (28%), often with no benefit, but with 50% receiving no treatment whatsoever; only 3% reported undertaking olfactory training. Over two-thirds of patients experience parosmia and, up to 5 years from the onset of the problem, were still actively seeking a solution. <b><i>Conclusion:</i></b> There appears to be a need to encourage greater use of guidelines for olfactory disorders amongst medical practitioners and also to develop more effective treatments for patients with PIOD, where there is clearly an unmet need.


2017 ◽  
Vol 4 (4) ◽  
Author(s):  
Dr. Seena M. Mathai ◽  
Debolina Chatterjee ◽  
Bhuvaneswari Mohanraj

Parents and siblings play a major role in influencing the self-esteem of an individual. The parents’ relationship with the child, their responses to the child’s academic performance which includes motivation as well as encouragement plays a huge role in building up a positive self-esteem which further helps them to develop a better personality; better career along with that self-esteem also helps one to solve their problems in life. In this research, data from 112 participants were collected through an online survey focusing on the relationship between parenting styles and self-esteem across a specific age range. Parenting styles were assessed using 20 question model(What questions, while self-esteem was evaluated using Rosenberg self-esteem scale. Through this research the effect of native place on one’s self esteem was determined along with the effect of other factors such as relationship with siblings, academic performance on self-esteem was analysed


2021 ◽  
Author(s):  
Melianti Kiding Allo

Currently the development of children is the center of attention for families and schools, where at this time technology or social media in the current digital era has a very good and bad impact on children if parents and teachers do not monitor children in using social media. the impact of the misuse of technology, it must continue to guide children. Education in schools is very helpful for the growth and development of children. Because children who receive education at school understand more about some of the things that can be learned at school and children's behavior is more functional because it is shaped by observation and influenced by what they get. When parents or teachers educate children well, the child's association will be better. Because nowadays, especially the use of technology or social media, it really has an impact on children.


Author(s):  
Marguerite St Leger Dowse ◽  
◽  
Sophie Howell ◽  
Gary R Smerdon ◽  
◽  
...  

Introduction: Divers are recommended to observe a pre-flight surface interval (PFSI) ≥ 24 hours before boarding a plane following a diving vacation. Decompression sickness (DCS) symptoms may occur during or post-flight. This study aimed to examine the adherence of PFSI ≥ 24 in vacationing divers, and if any perceived signs and symptoms of DCS during or after flight were experienced. Methods: An anonymous online survey was publicised through diving exhibitions and social media. Data included diver/diving demographics, PFSI before flight, flight details, and perceived signs and symptoms of DCS during or after flight. Results: Data from 316 divers were examined (31% female) with the age range 1-75 years (median 49). Divers recorded 4,356 dives in the week preceding the flight, range 1-36 (median 14). Overall, 251/316 (79%) respondents reported a PFSI of ≥ 24 hours. PFSIs of < 12 hours were reported by 6 respondents. Diagnosed and treated DCS developing during, and post flight was reported by 4 divers with PFSIs ≥ 24 hours and by 2 divers with PFSIs < 24 hours. Fifteen divers boarded a plane with perceived symptoms of DCS. Conclusions: These data suggest that most divers in this study observed the recommendations of a ≥ 24 hour PFSI with safe outcomes.


2016 ◽  
Vol 12 (4) ◽  
pp. 23-37 ◽  
Author(s):  
Nuno Fortes ◽  
António Carrizo Moreira ◽  
João Saraiva

Online gambling has skyrocketed in recent years. As such, knowing the determinants of consumer usage behavior is crucial in understanding online gambling services. This study has as main objective the construction of an explanatory model of the online gambling services usage behavior, based on the incorporation of perceived risk in the conceptual framework of the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2). The empirical validation of the model was performed by conducting an online survey to a convenience sample of 212 Portuguese online players. Data were processed using the PLS-SEM methodology. The results evidence that performance expectancy, social influence, facilitating conditions, hedonic motivations, price value, habits, as well as perceived risk influence the intention to use online gambling services.


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