scholarly journals Development of Pop Up Book Media Material Distinguishing Characteristics of Healthy and Unfit Environments Class III Students Elementary School

2018 ◽  
Vol 2 (1) ◽  
Author(s):  
Erwin Putera Permana ◽  
Yeny Endah Purnama Sari

This research is based on the observation in the third grade of Natural Science (IPA) subject matter of healthy and unhealthy environment characteristic, that most of students have difficulty in learning because the teacher uses conventional teaching method. In addition, the use of learning media is considered less maximized by teachers. This research is research and development (R & D) with model of ADDIE development. Stages there are 5 stages namely 1) Analysis (Analysis), Development (Design), Implementation (Implementation), Evaluation (Evaluation). Validation is done by material experts, media experts, and classroom teachers. The conclusion of this research is (1) Result of Development of Pop Up Book media with material to distinguish the characteristics of healthy and unhealthy environment Valid. (2) The teacher's response to the learning media of Pop Up Book that was developed, after being used in learning material, characteristic of healthy and unhealthy environment obtained good response. Likewise the response of students to this media get a positive response. (3) Pop Up Book media characteristics of a healthy and unhealthy environment based on the overall assessment of the percentage of assessment is in the category of very appropriate to be used as a medium of learning Natural Science for grade 3 primary school students. Based on the conclusions of this study, recommended: (1) for teachers, one of the media that can be used in supporting the learning process is Pop Up Book, can help students become more active and can create a fun class atmosphere. (2) For further research, trials should be conducted more widely, so as to produce a widely used learning medium.

Author(s):  
Nasrul Nasrul

Penelitian ini dilakukan berdasarkan fakta bahwa aktivitas dan pencapaian siswa pada ilmu-ilmu sosial yang masih rendah. Fakta ini disebabkan oleh, misalnya, penggunaan metode pengajaran yang konvensional oleh guru. Melalui tindakan penelitian menggunakan model pembelajaran kooperatif jenis STAD, ingin posisi siswa di tengah panggung. Hal ini disebut sebagai siswa pusat pembelajaran. Tujuan dari studi adalah untuk menggambarkan peningkatan kegiatan dan prestasi siswa pada ilmu-ilmu sosial yang menggunakan pembelajaran kooperatif jenis STAD. Hasil analisa data menunjukkan bahwa, sebagai hasil penelitian, ada kegiatan peningkatan dari 52,8% (siklus pertama) ke dalam 82% (kedua siklus) di sisi guru. Angirovement dibuat dari 68% (siklus saya) ke 93% (siklus II), di samping siswa, peningkatan dari 61% (siklus saya) menjadi 86% (siklus II). Peningkatan prestasi dibuat dari 67,57% (siklus saya) into74, 5% (siklus II). Dapat disimpulkan bahwa belajar ilmu-ilmu sosial melalui pembelajaran kooperatif jenis STAD bisa meningkatkan siswa aktivitas dan prestasi di kelas tiga SD N 16 Tanjung Aur, Padang.Kata kunci: Aktivitas pembelajaran kooperatif, STAD USAGE OF COOPERATIVE LEARNING MODEL TYPE STUDENT TEAM ACHIEVEMENT DIVISION TO INCREASE ACTIVITY AND STUDENT LEARNING RESULTS OF IPS LEARNING IN CLASS III ELEMENTARY SCHOOL AbstractThis research was conducted based on the faet that the students’ activity and achievement on social studies were still low. The faet was caused by, for example, the use of conventional teaching method by the teacher.Through action  research of using cooperative learning model of STAD type, the asited wanted to position the students in the center stage. It’s called as students center learning. The purpose of the study was to describe the improvement of the students’ activity and achievement on social studies using cooperative learning of STAD type. The Result of data analysis showed that, as the research result, there was activity improvement from 52,8% (first cycle) into 82% (second cycle) on the side of teacher. The angirovement was from 68% (Cycle I) into 93% (cycle II), on the side of students, the improvement was from 61%(cycle I) into 86% (cycle II). The achievement improvement was from  67,57% (cycle I) into74,5% (cyle II). It can be concluded that the learning of social studies through the use of cooperative learning of  STAD type could improve the students’ activity and achievement at third SD N 16 Tanjung Aur, Padang.Keywords: Cooperative Learning, STAD, Activity


Author(s):  
Yani Fitriyani ◽  
Nana Supriatna ◽  
Mia Zultrianti Sari

This study aimed to reveal the creativity of teachers in creative learning in social studies subjects in grade 6 of elementary school. This research used descriptive qualitative research method. The research subjects consisted of the principal, teachers and grade 6 of elementary school students. Data collection was carried out by interviewing and observing and recording documents. Data analysis used interactive analysis, namely data reduction, data presentation, and drawing conclusions. The results of this study indicated that; (1) the teacher has been creative in presenting learning material for the proclamation of Indonesian independence by using imaginative concepts, stimulating original ideas and works, applying variations in interaction patterns, teaching styles, and various messages, and applying direct evaluation, (2) the teacher is creative in applying the teaching method used with the application of brainstorming method and combining existing methods, (3) the teacher has been creative in developing learning media and learning resources by producing homemade media. In conclusion, creative teachers are teachers who are able to develop pedagogical abilities, life skills, increase values and build and develop professional attitudes according to the era of globalization.


2020 ◽  
Vol 8 (1) ◽  
pp. 19-24
Author(s):  
Fajar Mugo Raharjo

The purpose of this study is to improve student learning outcomes in the Physical Education subject especially in passing material by using the command teaching style in third grade elementary school students. Al Wasliyah 25 Marelan. This research method is classroom action research and research subjects are classes that have certain problems. The class studied consisted of 26 students. The instruments used in this study were learning outcomes tests and observation sheets. From the results of research conducted, seen an increase in the first cycle of 57.69%, then increased to 88.46% in the second cycle. From the analysis of the data it can also be seen that the student learning outcomes of the learning outcomes test before using the command teaching style is still very low. Passing learning is complete after the second cycle, this is due to the provision of motivation that triggers students' enthusiasm for learning and changes in learning variations. While in cycle I, students are not accustomed to the teaching methods provided by researchers, so students need to adapt to the learning methods provided by researchers. Based on the results of the research above, it can be concluded that student learning outcomes by utilizing the command teaching method in grade III elementary school. Al Wasliyah 25 Marelan Academic Year 2019/2020 has increased from cycle I to cycle II


2020 ◽  
Vol 5 (3) ◽  
pp. 307
Author(s):  
Ella Rizky Endryanti ◽  
Roekhan Roekhan ◽  
Primardiana Hermilia Wijayati

<p><strong>Abstract:</strong> This research aims to develop digital interactive teaching materials entitled "Ayo Sinau Basa Jawa" (Let's Learn Javanese) for students in grade I in elementary school. The research and development method used is ADDIE. The measures taken in this development research are <em>analysis, design, development, implementation, dan Evaluation. </em>The digital teaching method named Ayo<em> Sinau Basa Jawa</em> is a multimedia based interactive teaching material which provides menu called <em>sinau</em> (learn) and <em>gladhen</em> (practice) inside. The "sinau" material is presented by integrating pictures, sounds, and videos while "gladhen" is given in a form of quizzes. Products developed were validated by three experts according to the aspects assessed, namely aspects of content, language and multimedia. The content validation results obtained a score of 96%, the results of language validation obtained a score of 93%, and the results of multimedia validation scored 93%. The result of this study is that the product is valid, so it is capable of being utilized and is attractive and effective to be used by elementary school students.<em></em></p><strong>Abstrak:</strong><em> </em>Penelitian ini bertujuan mengembangkan bahan ajar interaktif berupa bahan digital <em>Ayo Sinau Basa Jawa</em> bagi siswa kelas I Sekolah Dasar. Metode penelitian dan pengembangan yang digunakan adalah model ADDIE (<em>Analysis, Design, Development, Implementation, Evaluation)</em>. Bahan digital <em>Ayo Sinau Basa Jawa</em> merupakan bahan ajar interaktif berbasis mulimedia yang menyediakan menu <em>sinau</em> (belajar) dan <em>gladhen</em> (latihan) didalamnya. Materi <em>sinau </em>disajikan dengan mengintegrasikan media gambar, audio dan video, sedangkan <em>gladhen</em> disajikan dalam bentuk kuis. Produk yang dikembangkan divalidasi oleh tiga ahli sesuai aspek yang dinilai, yakni aspek isi, bahasa, dan multimedia. Hasil validasi isi memperoleh skor 96%, hasil validasi bahasa memperoleh skor 93%, dan hasil validasi multimedia memperoleh skor 93%. Hasil penelitian ini menunjukkan bahwa produk telah valid sehingga layak dan efektif digunakan oleh siswa Sekolah Dasar.


2018 ◽  
Vol 4 (2) ◽  
pp. 201-213 ◽  
Author(s):  
Hotimah Hotimah ◽  
Ali Muhtadi

Penelitian ini bertujuan: (1) untuk menghasilkan multimedia pembelajaran interaktif IPA pada materi mikroorganisme yang layak di SMP, dan (2) untuk mengetahui kelayakan multimedia pembelajaran interaktif IPA dalam peningkatan pemahaman siswa pada materi mikroorganisme. Penelitian pengembangan ini mengacu pada langkah yang dikembangkan oleh Alessi & Trollip. Desain pengembangan dikelompokkan menjadi tiga tahapan prosedur pengembangan, yang meliputi: (a) perencanaan, (b) desain, dan (c) pengembangan. Hasil penelitian menunjukkan hasil sebagai berikut. (1) Ahli materi menilai aspek pembelajaran dan aspek materi dengan kategori baik (skala 4,15), ahli media menilai aspek media dengan kategori baik (skala 4,2), dan siswa (pengguna) menilai aspek pembelajaran, aspek materi, dan aspek media dengan kategori sangat baik (skala 4,5), sehingga dapat disimpulkan bahwa produk multimedia pembelajaran interaktif ini dinilai layak digunakan siswa SMP. (2) Hasil uji coba lapangan (hasil pretes dan postes) menunjukkan bahwa multimedia interaktif IPA ini dapat meningkatkan pemahaman siswa pada materi mikroorganisme.Kata kunci: multimedia pembelajaran interaktif, mikroorganisme DEVELOPING INTERACTIVE MULTIMEDIA TO IMPROVING LEARNERS' UNDERSTANDING ON THE MICROORGANISMS TOPIC IN JUNIOR HIGH SCHOOLAbstractThis research aims to: (1) to produce an appropriate interactive learning multimedia of science for teaching on the microorganisms topic, for Junior High School students, and (2) to reveal the appropriate of interactive learning multimedia of science designed for teaching, toward the students understanding on the microorganisms topic. This development research refers to the stages developed by Alessi & Trollip. The development design used in this research is divided into 3 stages namely: (a) planning, (b) designing, and (c) developing. The results show the following results. (1) The material expert assessed the aspects of learning and material aspects with good category (scale 4.15), the media experts judged the aspects of the media in good category (scale 4.2), and students (user) assessed the aspects of learning, material, and media aspects with very good category (scale 4.5). Results suggest that interactive learning multimedia are considered good as a learning material for junior high school students. (2) The results of field trials (pretest and post test results) show that this medium is appropriate for improving learners' understanding on the microorganism topic.Keywords: interactive learning multimedia, microorganisms


2020 ◽  
Vol 7 (1) ◽  
Author(s):  
Ayu Rahayu ◽  
Retno Utaminingsih ◽  
Dinar Westri Andini

The purpose of this study is to describe the variation of the science learning media used to instill high order thinking skills in elementary school students. The research method used is descriptive qualitative. The study was conducted at Taman Muda Ibu Pawiyatan Yogyakarta Elementary School in the odd semester of the academic year 2018-2019. The subjects were students of class III, which amounted to 12 people. Data collection techniques are tests, observations, and interviews. Analysis of the data used in this study consisted of descriptive analysis consisting of data reduction, data presentation, and conclusion. The results showed the fact that the variation of science learning media used to instill high order thinking skills in Taman Muda Ibu Pawiyatan Yogyakarta Elementary School is the surrounding environment, concrete objects, learning videos, concept map boards, and worksheets. The media is used according to the models and methods in learning.


2020 ◽  
Vol 4 (6) ◽  
Author(s):  
Dian Febriyanti ◽  
Zetra Hainul Putra ◽  
Gustimal Witri

This study aims to test the feasibility of a three-dimensional snake and ladder  game to reflect the thematic learning material from theme 6 subthemes 2 about taking care of animals around me. This study was conducted in June 2020 in one of  second grade parent house of SD N 37 Pekanbaru. This research is motivated by the lack of learning media that can be used to primary school students. The learning outside learning hours is important for students to be able to have leraning activities, working together in groups, respecting friends' opinions and interacting. The 3D snake and ladder game is an interesting game. The development of 3D snake and ladder game is carried out according to the Research and Development (R&D) method according to the procedure of ADDIE development models. The feasibility test of 3D snake and ladder game product had validation rate of 87.5% from the media expert in the "very acceptable" category and 92.5% from the content expert in the "very acceptable" category. Student responses to the snake and ladder game developed as a whole scored 95.97% in the "excellent" category.


Author(s):  
Nasrul Nasrul

Penelitian ini dilakukan berdasarkan fakta bahwa aktivitas dan pencapaian siswa pada ilmu-ilmu sosial yang masih rendah. Fakta ini disebabkan oleh, misalnya, penggunaan metode pengajaran yang konvensional oleh guru. Melalui tindakan penelitian menggunakan model pembelajaran kooperatif jenis STAD, ingin posisi siswa di tengah panggung. Hal ini disebut sebagai siswa pusat pembelajaran. Tujuan dari studi adalah untuk menggambarkan peningkatan kegiatan dan prestasi siswa pada ilmu-ilmu sosial yang menggunakan pembelajaran kooperatif jenis STAD. Hasil analisa data menunjukkan bahwa, sebagai hasil penelitian, ada kegiatan peningkatan dari 52,8% (siklus pertama) ke dalam 82% (kedua siklus) di sisi guru. Angirovement dibuat dari 68% (siklus saya) ke 93% (siklus II), di samping siswa, peningkatan dari 61% (siklus saya) menjadi 86% (siklus II). Peningkatan prestasi dibuat dari 67,57% (siklus saya) into74, 5% (siklus II). Dapat disimpulkan bahwa belajar ilmu-ilmu sosial melalui pembelajaran kooperatif jenis STAD bisa meningkatkan siswa aktivitas dan prestasi di kelas tiga SD N 16 Tanjung Aur, Padang.Kata kunci: Aktivitas pembelajaran kooperatif, STAD USAGE OF COOPERATIVE LEARNING MODEL TYPE STUDENT TEAM ACHIEVEMENT DIVISION TO INCREASE ACTIVITY AND STUDENT LEARNING RESULTS OF IPS LEARNING IN CLASS III ELEMENTARY SCHOOL AbstractThis research was conducted based on the faet that the students’ activity and achievement on social studies were still low. The faet was caused by, for example, the use of conventional teaching method by the teacher.Through action  research of using cooperative learning model of STAD type, the asited wanted to position the students in the center stage. It’s called as students center learning. The purpose of the study was to describe the improvement of the students’ activity and achievement on social studies using cooperative learning of STAD type. The Result of data analysis showed that, as the research result, there was activity improvement from 52,8% (first cycle) into 82% (second cycle) on the side of teacher. The angirovement was from 68% (Cycle I) into 93% (cycle II), on the side of students, the improvement was from 61%(cycle I) into 86% (cycle II). The achievement improvement was from  67,57% (cycle I) into74,5% (cyle II). It can be concluded that the learning of social studies through the use of cooperative learning of  STAD type could improve the students’ activity and achievement at third SD N 16 Tanjung Aur, Padang.Keywords: Cooperative Learning, STAD, Activity


2017 ◽  
Vol 7 (1) ◽  
pp. 1422
Author(s):  
Megawati Megawati ◽  
Muslimin Ibrahim ◽  
Tjipto Haryono

This research had aimed to develop a Natural Science Learning Material with PDEODE strategy to minimize misconceptions of Junior High School students on material structure and function  of plant tissue. The learning instrument is developed by using 4-D model with a try out-design namely one group pre-test - post-test design. The lesson plan has been tried out to 25 students’ of VIII-B class SMP Raden Rahmat Surabaya in the odd semester of  2016/2017 academic year. The data collection apply data validation, observation, achievement test, and questionnaire. The research data were analysed descriptively both qualitative and quantitative. The research findings were as follows: (1) The validity of the learning instrument which comprises Lesson Plan, Student Book, Student Worksheet, and a valid Identify Misconceptions Instrument; (2) The practicality of the learning instrument that can be found from: (a) the implementation of the lesson plans that is categorized as ‘good’, (b) the students’ activities and (3) The effectiveness of the learning instrument that was reviewed through: (a) the decrease misconception student from pretest to postest;; and (b) the response of students’ . Based on the data analysis, it can be concluded that the Natural Science Learning Instrument based Predict-Discuss-Explain Observe-Discuss-Explain (PDEODE) strategy was feasible to minimize of misconceptions student’s Junior High School.


2018 ◽  
Vol 6 (1) ◽  
pp. 11
Author(s):  
Ika Maryani ◽  
Zia Sumiar

Natural science learning in elementary schools is considered difficult by students due to its complexity. Teachers have not been fully able to present the natural science lesson in accordance to the characteristics of elementary school students who are still love to play. Those making the learning process and outcomes have not been maximized and require learning media to overcome the problem. This study aimed to: (1) understanding the way to develop science monopoly in Force learning material; and (2) understanding the quality and feasibility of science monopoly. This study was research and development by ADDIE model in five stages, which are; analysis, design, development, implementation, and evaluation. The test of the product was conducted to the 4thgrade students of Muhammadiyah Bausasran 1 Elementary School, Yogyakarta. Instruments have been stated as valid by the expert judgement. The instruments were questionnaire of the feasibility of material, media, and learning expert; questionnaire of students response; and teacher response. Data analysis techniques were qualitative and quantitative data analysis. The assessment score of the media expert validation was 86.5 (very good), subject material expert was 87.5 (very good), learning expert was 85 (very good), teacher response was 100 (very good), and students response was 92.5 (very good).Thus, the learning media of science monopoly on force learning materials for elementary students was already feasible to use as a media of natural science learning.


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