scholarly journals Video Pembelajaran Berbasis Model Discovery Learning pada Muatan IPS Kelas IV Sekolah Dasar

2021 ◽  
Vol 4 (1) ◽  
pp. 117
Author(s):  
Ni Komang Ayu Suci Lestari ◽  
I Wayan Sujana

The limitation of teachers in finding the right learning media in learning situations in the network is a problem in the learning process. The purpose of this research is to produce a product in the form of a discovery learning-based learning video that is feasible to use. The research model used is the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). Data collection methods used are interviews and questionnaires. The product design test was carried out by several experts and students including (1) content experts, (2) learning design experts, (3) learning media experts, and (4) individual trials consisting of three students. The data analysis method used is quantitative and qualitative descriptive data analysis. Based on the research data, the percentage level of feasibility of learning videos according to content experts is 93,75% with very good qualifications, the percentage level of feasibility of learning videos according to learning design experts is 90,38% with very good qualifications, and the feasibility level of learning videos according to media experts learning by 87,5% with good qualifications and according to individual trials the percentage level of eligibility for learning videos is 91,66% with very good qualifications. Based on the results of the study, it can be concluded that the development of learning videos based on the discovery learning model is feasible to use in the learning process on social studies content for fourth-grade students in elementary schools.

2020 ◽  
Vol 4 (3) ◽  
pp. 515
Author(s):  
Arnelia Dwi Yasa ◽  
Ketut Suastika ◽  
Nur Vita Wahyu Ningtyas

The results of the analysis of the learning process show that the teacher does not use attractive learning media and students do not pay attention to the teacher during the lesson. This result in students often experiencing misconceptions about the material of adding fractions, so there is a need for the development of learning media in the form of unloading shading boards that can support the learning process. The purpose of this study was to determine the validity, practicality, and effectiveness. This research method was a development research by adapting the ADDIE model with 5 stages, namely: Analysis, Design, Development, Implementation, and Evaluation. The test subjects in this study were media expert lecturers, material expert lecturers, teachers and fourth grade students of SDN Ngembul 03, Blitar Regency. The data analysis technique used descriptive qualitative and quantitative. The data collection instrument used in this study was a questionnaire. The loading and unloading shading board based on the results of material validation obtained a score of 79.15% in the feasible category, the results of media validation obtained 75% with the feasible category. The results of the validation of the teacher's practicality got 83.65% in the very good category, the results of the student's practicality got 86.66% with the very good category and the results of the student's effectiveness got 81% with the very good category. The unloading shading board can be used by the teacher in the learning process to make it more interesting and fun. Provide a reference for other researchers in developing interesting and fun learning media for loading and unloading shading boards.


2021 ◽  
Vol 4 (1) ◽  
pp. 127
Author(s):  
Ida Bagus Kade Raka Adnyana

This research is motivated by the problems that exist in the field regarding the difficulties of teachers in finding learning media that can be used in online learning. The purpose of this study was to produce a learning video with the nuances of Problem Based Learning for social studies content for grade IV elementary schools. This research is development research with the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). Data collection methods used in this study were interviews, document recording, and questionnaires. In this study, the learning video design test was carried out by several experts and students which included (1) learning material experts, (2) learning design experts, (3) learning media experts, too (4) individual trials. The analysis used is descriptive quantitative and qualitative data analysis. The results showed that the validity by experts, the percentage level of feasibility of learning videos based on material experts was 93.75% with very good qualifications. The percentage level of feasibility according to learning design experts is 90.38%. The percentage rate of eligibility according to media experts is 90.62%. The percentage level of eligibility for learning videos according to individual trials is 92.42% with very good qualifications. Based on the results of the study, it can be concluded that the learning video with the nuances of Problem Based Learning is feasible to be used in the learning process on the content of social studies class IV elementary school.


2020 ◽  
Vol 20 (1) ◽  
pp. 111-120
Author(s):  
Faizatur Rohmah

This study aims to (1) describe the process of syntax module development with the discovery learning model, and (2) describe the quality of a syntax module with the discovery learning models on a syntax material. This development model uses the ADDIE model (analysis, design, development, implementation, evaluation). The results of this study are (1) the process of the syntax module development designed through five stages, namely analysis, design, development, application, and evaluation; (2) the quality of the syntax module tested through the criteria of validity, practicality, and effectiveness. The validity data results are obtained from the expert validator assessment is of category very valid. The effectiveness data of student activities is of category good, the activity of the lecturers is of category very good, and the completeness of student learning is complete. The practicality data obtained from the assessment of the implementation of RPS is of category very good, student responses, and lecturer responses are of category positive.


2020 ◽  
Vol 3 (2) ◽  
pp. 359-370
Author(s):  
I Gusti Ayu Adi Rahayuni

Students' mental healt has decreased as a result of stress, depression, lack of rest time and high learning load. Then the best method is needed to reduce the poor of students' mental healt. Ice breaking is one of the methods in building students' mentality. The purpose of this study is to find out the right ice breaking technique in an effort to grow student mentality and the benefits of the application of ice breaking. In Technique Data analysis, used techniques with qualitative descriptive analysis. The conclusion of this study is, ice breaking is one of method that can be used to help the mental build  of students so that students can follow the learning process with enthusiasm, fun and mentality of students formed properly.


2019 ◽  
Vol 2 (1) ◽  
pp. 49-61
Author(s):  
Zainudin Zainudin ◽  
Rica Widjayanti

The purpose of this study is to produce a science module based on disaster mitigation using eruption software. This research is a research and development following the steps of developing the ADDIE model including analysis, design, development, implementation and evaluation. Data collection techniques using the validation sheet of science modules and data analysis techniques using qualitative descriptive analysis. The results of the science content validation module based on disaster mitigation using eruption software have a very valid and reliable category and can be used with minor revisions or without revisions in science learning.


2021 ◽  
Vol 7 (1) ◽  
pp. 19-31
Author(s):  
Meilia Tika Ayu Ningrum ◽  
Agus Purnomo ◽  
Idris Idris

Android-based learning media for Social Studies (SS) might reduce boredom and accelerate student learning because it conveys attractive, creative, and innovative learning materials that support independent learning. This study aims to develop android-based learning media for SS about the Kingdom and Relics of Hindu-Buddhist. It employed Research and Development (R&D) with Analysis, Design, Development, Implementation, Evaluation (ADDIE) model. Validation by material experts and linguists stated that the learning media was feasible with 61.5% and 70%. Results show that the learning media is suitable to use by 88.2%. The product trials resulted in practical products by 100% from educational practitioners, and 80.2% from students. This finding indicates that the media is effective, as can be seen, that 26 out of 32 students scored above the minimum grade. It is suggested that SS learning media are developed through further research by utilizing virtual reality technology. This may accelerate student understanding as the use of videos and pictures, and virtual reality to images and objects help depict things clearly.


2018 ◽  
Vol 2 (2) ◽  
Author(s):  
Mukhaiyar Mukhaiyar ◽  
Z Mawardi Effendi ◽  
Zul Amri

One of the aspects that determine the success of the learning process is teaching materials.  This research aimed to develop the effectiveness of contextual material for teaching English at Madrasah Aliyah.  The design of this research is development research by using ADDIE model. The product consists of two books, (teacher's book and students'book) the title is “English For Us”.  Subjects in this research were all students of grade X. Sample were 87 persons and it was selected by using the purposive technique. The instrument used to collect data was a survey, questionnaires, and an interview. Data analysis was used the qualitative and quantitative technique. The practicalities of the teacher’s book were 82.54   and students’ book showed an average  84.63 score. The effectiveness of a product is measured through pre-test is 68,00  and post-test is 75.44.  It can be concluded that the contextual material for teaching English at Madrasah Aliyah was effective


PEDAGOGIKA ◽  
2020 ◽  
Vol 11 (1) ◽  
pp. 1-11
Author(s):  
Wahyuni Nadar

This research was conducted to describe the results of the analysis of the implementation of IT-based learning at the Bunga Bangsa Kindergarten Islamic School Bekasi. This analysis includes understanding the concept of IT-based learning implemented at the Bunga Bangsa Islamic School Kindergarten, knowing the obstacles in the implementation of IT-based learning at the Bunga Bangsa Kindergarten Islamic School Bekasi and describing the strategies carried out in implementing IT learning at the Bunga Bangsa Islamic School Kindergarten. This research was conducted for 3 months with a qualitative descriptive approach. Data collection is done by interviews, observation and analysis of documents in the form of curriculum documents, RPPH learning planning and assessment of children's learning outcomes and documentation of the use of IT tools used in learning. Data analysis begins by describing the findings of the study and then conducts an objective discussion with a theoretical approach. In this study, the learning process was described in the Bunga Bangsa Islamic School Kindergarten and the use of technological tools in various aspects of learning components such as media, learning resources and also as learning support. The learning process is more interesting and not monotonous, thus creating a fun and interactive atmosphere. The constraints found were that there was still a lack of teacher references to using IT tools in learning associated with activities in the theme and the lack of teachers' skills in using existing IT tools. Current efforts to overcome these obstacles are by providing various references in the form of videos, books and workshops on the use of IT in learning.


2018 ◽  
Vol 5 (1) ◽  
pp. 40
Author(s):  
Muhayyah Muhayyah

This research was aimed at finding how Bimanese vowels interfere Bimanese students in speaking English. The techniques of collecting data were observation and video. The data was collected during the research subject did the presentation in the class. The data analysis used qualitative descriptive. Based on the finding, it’s found there were positive and negative transfers. In positive transfer the Bimanese vowels had similar sound in English so the students from Bima were easy to pronounce the words for example, in vowel /a/ in a word argument, associate, after, discuss, /i/ in a word this, into, is, mean, /u/ in a word opportunity, role, argument, /e/ in a word recognize, based, object, /o/ in a word order, of, associate. In negative transfer because of Bimanese have a strong accent, stress and intonation so in some words like /a/, /i/, /u/, /e/ and /o/ when they speak some words in English they keep making a mistake for example the word  “recognize” (rɛkɔgnɑīz) was pronounce “rɛkɔgnɑīsɛd” by a Bimanese student, the word “procedure” (prәʃīdɛr) was pronounce “prɔʃɛdɛrʊl” by Bimanese student, the word “different” (dīfrәnt) was pronounce “difɛrɛn” by Bimanese student, and the word “family” (fӕmәlī) was pronounce “fɛmili” by Bimanese student. The Bimanese vowel could give interference to the Bimanese students during learning process because they still familiar with their language so in some words they keep make a mistake.


Author(s):  
Eris Oktaria ◽  
Chumi Fitriyah ◽  
Zetty Finnaly

AbstractThis research was conducted in class IV of Kepatihan Elementary School 01 Jember with 38 research subjects. The purpose of this study is to describe the process and find out the results of the development of audio visual as learning media with the theme of my residence area on the 4th grade students at SDN Kepatihan 01 Jember. This type of research is research and development. This development research uses ADDIE model type (Analyze, Design, Development, Implementation, Evaluation). The data analysis technique in this study used a validation sheet of audio visual learning media by the media expert validator and the material expert validator, and student learning outcomes assessment sheets and student responses. The results of the research data analysis showed the effectiveness of the results of the validation carried out by the two validators obtained results of 81,7 while the results obtained from the student learning outcomes test were 94,7% and student responses amounted to 73,7% so that it can be concluded that the audio visual learning media has very fasible and effective criteria try out. Keywords: audio visual media, effectiveness of learning outcomes and responses


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