scholarly journals The Effect of Problem Based Learning to Improve Students' Creative Thinking Abilities

2019 ◽  
Vol 9 (1) ◽  
pp. 11-18
Author(s):  
Syaiful Wibowo ◽  
◽  
Eko Suyanto ◽  
I Dewa Putu Nyeneng ◽  
◽  
...  

This study was aimed to determine students' creative thinking abilities after being given a problem-based learning (PBL) model with practicum method on energy conversion material. The Quasi-experiment with one group pretest-posttest design was used in this study. The measurement of the effect of students' creative thinking abilities uses 10 questions of creative thinking abilities with indicators, i.e. elaboration and flexibility. The questions were given to students before and after being treated and the results of the data were analyzed using paired sample T-Test and N-Gain. Hypothesis test results about the effect of students' creative thinking abilities using problem-based learning models with practicum on energy conversion material obtained asymp sig values. (2 tailed) of 0.001 and the value of N-Gain is 0,672. Based on these results, it is known that students experience an increase in the ability to think creatively after being given learning with a problem-based learning model with practicum methods on energy conversion material. Therefore, problem-based learning models with the practicum method affects students' creative thinking abilities on energy conversion material. Keywords: Creative thinking, Practicum method, PBL

2020 ◽  
Vol 6 (1) ◽  
pp. 9-16
Author(s):  
Lukman Nulhakim ◽  
Fajar Rizki Setiawan ◽  
Asep Saefullah

This study determines the improvement of students' creative thinking using problem-based learning models assisted by interactive multimedia on the concept of substance pressure. Research conducted at SMP 2 Mandalawangi, using one-sample classes, class VIII the second semester of 2017/2018 academic year, was held in May 2018. The method used is quantitative research, while the type used is quasi-experimental research, using a one-group pretest-posttest design research design. The instrument used was a test instrument for creative thinking skills in the form of elaboration questions on the concept of pressure. The analyzing data using paired sample t-test or paired sample t-test analysis to see the effect of PBL on creative thinking skills, and n-gain to see an improvement in creative thinking skills. The study gives an increase in students' creative thinking skills. The average value of 41 to 81 with an n-gain of 0.68 or an improved of 68%, which included the medium criteria. Paired sample t-test results indicate that there is an influence of the use of problem-based learning models assisted by interactive multimedia on students' creative thinking skills on the concept of substance pressure.


2021 ◽  
Vol 12 (1) ◽  
pp. 16
Author(s):  
Syamilah Meidiyanti ◽  
Eka Damayanti ◽  
St Syamsudduha ◽  
Jamilah Jamilah

Abstrak. Penelitian ini bertujuan untuk mengetahui (1) perbedaan kemampuan berpikir kreatif sebelum dengan setelah penggunaan model pembelajaran learning cycle engagement, exploration, evaluation, elaboration, dan evaluation (5E) disertai mind mapping pada peserta didik di SMAN 8 Bulukumba; (2) apakah ada pengaruh penerapan model pembelajaran learning cycle engagement, exploration, evaluation, elaboration, dan evaluation (5E) disertai mind mapping terhadap kemampuan berpikir kreatif pada peserta didik di SMAN 8 Bulukumba. Jenis penelitian penelitian quasi eksperimen, dengan pretest posttes group design. Instrumen yang digunakan berupa tes kemampuan berpikir kreatif dan lembar observasi pelaksanaan pembelajaran. Data diolah menggunakan analisis statistik deskriptif dan inferensial paired sample t-test. Hasil analisis deskriptif menunjukkan rata-rata skor kemampuan berpikir kreatif sesudah perlakuan lebih tinggi dibanding rata-rata skor kemampuan berpikir kreatif sebelum perlakuan. Hasil analisis inferensial menunjukkan p sebesar 0,000, hal ini berarti terdapat perbedaan skor kemampuan berpikir kreatif sebelum dan setelah diberikan perlakuan. Maka dapat disimpulkan bahwa kemampuan berpikir kreatif peserta didik dapat ditingkatkan melalui pembelajaran model learning cycle 5E disertai mind mapping.Abstract. This research aims to understand: (1) The differences in creative thinking abilities of the students of SMAN 8 Bulukumba before and after using learning model of cycle engagement, exploration, evaluation, elaboration, and evaluation (5E) with mind mapping, (2) The effect of learning model of cycle engagement, exploration, evaluation, elaboration, and evaluation (5E) with mind mapping implementation towards students’ creative thinking abilities. This quasi experiment research done with pretest posttest group design. The Instruments used were creative thinking tests and learning implementation form. Data was analyzed descriptively and inferentially to paired sample t-test. Based on descriptive analysis, it showed the average score of creative thinking abilities of students after using the learning model was higher than the score before using the learning model. The inferential analysis showed the P value was 0,000 means there is a difference in score of creative thinking abilities before and after the implementation of the learning model. It can be concluded that the learning model of 5E with mind mapping might improve students’ creative thinking abilities.


2019 ◽  
Vol 5 (1) ◽  
pp. 45-53 ◽  
Author(s):  
Riwayani Riwayani ◽  
Riki Perdana ◽  
Ratna Sari ◽  
Jumadi Jumadi ◽  
Heru Kuswanto

Terdapat banyak model pembelajaran yang diterapkan untuk menganalisis kemampuan argumentasi ilmiah siswa. Namun, belum banyak model yang diintegrasikan dengan pembelajaran berbasis simulasi online untuk meningkatkan kemampuan argumentasi ilmiah siswa. Padahal, saat ini ada banyak website simulasi online yang diterbitkan oleh lembaga pendidikan atau universitas di tingkat internasional dan jarang digunakan dalam penelitian. Penelitian ini mengintegrasikan model pembelajaran inovatif dengan pembelajaran berbasis online simulation untuk meningkatkan kemampuan argumentasi ilmiah siswa. Website simulasi yang digunakan adalah Edu-media simulation. Dalam website ini ada banyak simulasi fisika yang disediakan, tetapi belum banyak penelitian yang menerapkan simulasi ini. Penelitian ini dilakukan dengan kuasi eksperimen yang terdiri dari satu kelas eksperimen dengan sampel 25 siswa kelas XI MIA 3 di SMA N 1 Prambanan Yogyakarta. Argumentasi ilmiah siswa diukur melalui instrumen tes uraian. Data argumentasi ilmiah siswa dianalisis menggunakan paired sample t-test  dan pola argumentasi Toulmin (TAP). Hasil penelitian menunjukkan bahwa PBL berbantuan edu-media simulation dapat meningkatkan kemampuan argumentasi ilmiah siswa baik secara kuantitatif maupun kualitatif. Ini ditunjukkan dengan nilai t value -11.051 < -1.711 bahwa terdapat perbedaan nilai rata-rata argumentasi pada pre-test (17) dan post-test (47). Dalam hal ini, siswa sudah mampu membuat klaim yang tegas dengan menyajikan bukti dan alasan yang mendukung klaim. Analyzing students’ scientific argumentation skill in optic: Problem-based learning assisted edu-media simulation AbstractThere are many learning models applied to analyze the ability of students' scientific argumentation. However, not many models have been integrated with online simulation-based learning to improve students' scientific argumentation skills. In fact, there are currently many online simulation websites published by educational institutions or international universities and rarely used in research. This research integrates innovative learning models with online simulation-based learning to improve students' scientific argumentation skills. The simulation website used is Edu-media simulation. In this website there are many physics simulations provided, but not many studies have applied this simulation. This research was conducted with a quasi-experimental consisting of one experimental class with a sample of 25 XI MIA 3 graders in Prambanan High School 1 Yogyakarta. Students' scientific arguments are measured through a description test instrument. Students' scientific argumentation data were analyzed using paired sample t-test and Toulmin argumentation patterns (TAP). The results showed that PBL assisted by edu-media simulation can improve students' scientific argumentation ability both quantitatively and qualitatively. This is indicated by the value of t value -11.051 <-1.711 that there are differences in the average value of argumentation in the pre-test (17) and post-test (47). In this case, students have been able to make assertive claims by presenting evidence and reasons that support the claim.


2020 ◽  
Vol 15 (2) ◽  
pp. 119-129
Author(s):  
M. Fahrurrozi

Abstrak: Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran berbasis masalah terhadap hasil belajar Qur’an Hadits siswa Madrasah Tsanawiyah Nurul Islam Sekarbela. Penelitian ini merupakan penelitian eksperimen dengan menggunakan one grup pretest dan posttest design. Populasi dalam penelitian ini adalah seluruh siswa kelas VII Madrasah Tsanawiyah Nurul Islam Sekarbela tahun ajaran 2018/2019. Sampel ditentukan melalui tehnik random sampling Dengan Instrumen penelitian dalam bentuk tes essay. Analisis data penelitian dengan uji-t sampel berpasangan. Analisis uji hipotesis dalam penelitian ini menunjukkan signifikansi sebesar 0.003 lebih kecil daripada 0.05 artinya ada perbedaan signifikan hasil belajar antara siswa saat pretest dan posttest. Dengan demikian dapat disimpulkan, bahwa model pembelajaran berbasis masalah berpengaruh terhadap hasil belajar siswa di Madrasah Nurul Islam Sekarbela. Kata kunci: model pembelajaran berbasis masalah, hasil belajar Title: The Effect of Use Problem Based Learning Models on Learning Results of the Qur'an Hadits Abstrak: The purpose of this study was determine the effect of problem-based learning models on the student learning outcomes in subjects of the Qur’an Hadith at the Madrasah Tsanawiyah Nurul Islam Sekarbela. This research is an experimental study using one group pretest and posttest design. The population in this study were students of class VII Madrasah Tsanawiyah Nurul Islam Sekarbela in the 2018/2019 school year. The sample is determined through random sampling techniques. The research instrument is an essay test. Analysis of research data is paired sample t-test. Hypothesis test analysis shows that the t-test 0.003 is smaller than 0.05, meaning that there are significant differences in learning outcomes between students during the pre-test and post-test. Thus it can be concluded, that the problem-based learning model influences student learning outcomes in Madrasah Nurul Islam Sekarbela.


MODUS ◽  
2016 ◽  
Vol 26 (1) ◽  
pp. 85
Author(s):  
Agus Hartono ◽  
Alexander Jatmiko Wibowo

The study aims to analyze the diferences between the company’s performance before and after the adoption of an Employee Stock Ownership Program. Te research sample using public companies that has made an Employee Stock Ownership Program in 2004-2012. Research using variable proftability ratios, activity ratios, solvability ratio, liquidity ratio as an indicator of observations on the performance of the company, as well as the hypothesis test (Paired Sample t-test) to examine the diferences in performance of the company before and after the adoption of an Employee Stock Ownership Program. The results showed that there was no signifcant diference between the performance of the company before and after the adoption of the ESOP.Key words : Employee Stock Ownership Program, company performance.


2021 ◽  
Vol 1 (1) ◽  
pp. 157-162
Author(s):  
Dian Anggri Yanti ◽  
Tati Murni Karo-karo ◽  
Anita Sri Gandaria Purba ◽  
Junita Ika Susanti Br Ginting ◽  
Raisha Octavariny ◽  
...  

Hypertension is a condition of a person who has an increase in blood pressure above normal. Anxiety is an emotional response to a subjective assessment with a state of anxiety, worry, fear and increased emotions. Soak the feet using warm water. for the body to oxygenate body tissues for anxiety. Aim; To find out the effect of foot baths using warm water on anxiety in hypertensive patients at the Grandmed Hospital in 2020. Method; This research is an experimental research that is pre experimental design using one group prepost by using a comparison group (control) with a sample of 42 respondents while the research instrument uses a questionnaire sheet and observation sheet, using an anxiety measurement tool (HARS). Data analysis used bivariate analysis namely Paired Sample T-Test. Results; Bivariate test results with Paired Sample T-Test Test prove that there is an effect of foot bath action using warm water to reduce anxiety before and after the action is carried out proven by the value of p = 0,000 <0.05. Conclusion; there is an effect of soaking the feet using warm water on anxiety in hypertensive patient.


2021 ◽  
Vol 4 (1) ◽  
pp. 34-39
Author(s):  
Pitriani . ◽  
Samuel Ginting ◽  
Juni Mariati Simarmata ◽  
Efpik Fantanti Jawak

Halusinasi merupakan gangguan persepsi sensori dari suatu obyek tanpa ada rangsangan dari luar meliputi seluruh panca indera. Chromotherapy atau terapi warna adalah terapi cahaya warna-warni dengan penyembuhan suatu penyakit pasien halusinasi. Tujuan dari penelitian untuk mengetahui pengaruh chromotherapy terhadap penurunan tingkat halusiansi penglihatan pada pasien gangguan persepsi sensori di Rumah Sakit Jiwa Prof. M. Ildrem Provinsi Sumatera Utara Tahun 2020. Metode penelitian ini bersifat eksperimen yaitu pre eksperimen rancangan menggunakan one group prepost dengan menggunakan kelompok perbandingan (control) dengan jumlah sampel 15 responden sedangkan instrumen penelitian menggunakan lembar kuesioner dan lembar observasi. Analisis data menggunakan analisi bivariat yaitu Uji Paired Sampel T-Test. Hasil penelitian hasil uji Bivariat dengan Uji Paired Sampel T-Test membuktikan bahwa ada pengaruh tindakan chromotherapy terhadap penurunan tingkat halusinasi penglihatan sebelum dan susudah tindakan dilakukan di dibuktikan dengan nilai p : 0,000 < 0,05. Kesimpulan: ada pengaruh chromotherpy terhadap penurunan tingkat halusinasi penglihatan pada pasien gangguan persepsi sensori.   Preliminary: Hallucinations are sensory perception disorders of an object without any external stimulation covering all five senses. Chromotherapy or color therapy is a colorful light therapy by healing a patient's hallucinatory disease.Aim: To find out the effect of chromotherapy on decreasing the level of vision hallucinations in sensory perception disorder patients at Prof. Mental Hospital M. Ildrem of North Sumatra Province in 2020.Method: This research is an experimental research that is pre-experimental design using one group prepost using a comparison group (control) with a sample of 15 respondents while the research instrument uses questionnaire sheets and observation sheets. Data analysis used bivariate analysis namely Paired Sample T-Test.Results: Bivariate test results with the Paired Sample T-Test Test prove that there is an effect of the chromotherapy action on the decrease in the level of hallucinations before and after the action is proven by p: 0,000 <0.05.Conclusion:  there is an effect of chromotherapy on the decrease in the level of visual hallucinations in patients with sensory perception disorder


MEDIKORA ◽  
2019 ◽  
Vol 18 (2) ◽  
pp. 56-63
Author(s):  
Aap Subhan Sa’roni ◽  
Ali Satia Graha

Olahraga futsal merupakan olahraga yang berintensitas tinggi yang ditandai dengan adanya aktivitas berlari secara berulang- ulang dengan waktu yang relatif lama sehingga beresiko cedera pada kaki. Gangguan nyeri tumit dan nyeri otot tibialis banyak terjadi pada pemain futsal. Tujuan penelitian ini adalah untuk mengetahui efektifitas masase terapi cedera olahraga terhadap nyeri tumit dan nyeri otot tibialis pada atlet futsal SMA Negeri 1 Ciamis. Penelitian ini merupakan penelitian Pre-Experimental dengan desain one group pretest-posttest design. Populasi dalam penelitian ini adalah pemain ektrakurikuler futsal SMAN Negeri 1 Ciamis. Teknik pengambilan sampel yaitu dengan menggunakan teknik Purposive Sampling berdasarkan kriteria inklusi dan ekslusi sehingga didapatkan sampel sebanyak 30 orang diantaranya 15 orang mengalami keluhan nyeri tumit dan 15 orang mengalami keluhan nyeri otot tibialis. Data yang dikumpulkan adalah derajat nyeri tumit da nyeri otot tibialis sebelum dan sesudah perlakuan. Teknik analisi data menggunakan analisis deskriptif dan uji prasyarat dengan menggunakan uji normalitas menggunakan metode Kolmogrof-Smirnof dan Shafiro-walk, uji homogenitas menggunakan uji Levane Test, dan di analisis dengan uji hipotesis menggunakan Paired Sample t-Test untuk menjawab hipotesis yang diajukan. Hasil penelitian menunjukan bahwa masase terapi cedera olahraga efektif terhadap penurunan rasa nyeri tumit dan nyeri otot tibialis pada atlet futsal SMA Negeri 1 Ciamis. Penelitian ini menjukan adanya perbedaan rata-rata nilai nyeri antara nyeri pada sebelum perlakuan (pretest) dan sesudah perlakuan (posttest). THE EFFECTIVITY OF THERAPY MASSAGE FOR SPORT INJURY TOWARD HEEL AND MUSCLE TIBIALIS PAIN IN ONE SENIOR HIGH SCHOOL (CIAMIS) FUTSAL ATHLETES AbstractFutsal is a high-intensity sport that is characterized by the activity of running repeatedly with a relatively long period of time so tend to induce risk of injury inside feet. Heel pain and tibial muscle pain are commonly injuries of futsal players. The purpose of this study was to determine the effectiveness of massage therapy for sports injuries to heel pain and tibial muscle pain in futsal athletes of SMA Negeri 1 Ciamis. This research is a Pre-Experimental study with one group pretest-posttest design. The population in this study were futsal extracurricular players of SMAN Negeri 1 Ciamis. The sampling technique using Purposive Sampling technique based on inclusion and exclusion criteria to obtain a sample of 30 people including 15 people experiencing complaints of heel pain and 15 people experiencing complaints of tibial muscle pain. Data collected was the degree of heel pain and tibial muscle pain before and after treatment. Data analysis techniques used descriptive analysis and prerequisite tests using the normality test using the Kolmogrof-Smirnof and Shafiro-walk methods, homogeneity tests using the Levane Test, and analyzed with the hypothesis test using Paired Sample t-Test to answer the proposed hypothesis. The results showed that massage therapy for sports injuries was effective in decreasing heel pain and tibial muscle pain in futsal athletes of SMA Negeri 1 Ciamis. This research shows that there is a difference in the average value of pain between pain before and after the treatment (posttest).


2020 ◽  
Vol 11 (2) ◽  
pp. 229
Author(s):  
Billdy Saputro ◽  
Suwarjo Suwarjo

<p>Smart phones should be used to help individual activities, but it is not denied if they are used as a self-consolation device until they become addicted. For this reason, this study aims to produce an application called "career adventures" that is feasible and can improve the career maturity of adolescents, and is in harmony with developments in the disruptive era.<br />This research used the Borg and Gall research and development model with random sampling. The number of samples chosen was 426 students who were divided into two groups as large. Career maturity scale is used as a data collection tool, which is categorized as valid and reliable at 0.834. The limited field test used analysis technique paired sample t-test and previously the prerequisite test was done.<br />Expert validity test results showed very high feasibility and small group test results showed high feasibility based on the Guilford classification. The prerequisite test results showed that the data were normally distributed and the variant of homogeneous data groups. Paired sample t-test comparing the pretest-posttest of each group and between groups, the which resulted a significant value of 0,000 or there were differences between before and after giving the action.</p>


2020 ◽  
Vol 7 (1) ◽  
pp. 107-115
Author(s):  
Mohamad Miftachul Ulum

Promosi kesehatan pada sasaran remaja melalui tatanan institusi sekolah sangat efektif untuk pengembangan perilaku hidup sehat. Remaja usia sekolah berada dalam komunitas yang terorganisir yang melaksanakan proses terintegrasi dari pengembangan kemampuan intelektual, sosial dan personal. Penelitian ini dilakukan  2 tahap, tahap pertama metode research dan pengembangan media. Pada tahap kedua pre-eksperimen: The One Group Pretest-Posttest Design. Kenaikan rata-rata jawaban benar dari 25,07 menjadi 29,02 sehingga terdapat selisih jawaban  3,95. Berdasarkan uji statistic paired sample t-test didapatkan hasil p=0,000 (p< 0,005). Dengan demikian terdapat perbedaan sikap  sehat reproduksi sebelum dan sesudah diberikan  intervensi berupa pendidikan kesehatan dengan menggunakan  media edukasi simulasi TAHes. Pembelajaran dengan metode diskusi yang tidak didominasi oleh guru, siswa dapat mengingat 50%, bila belajar disertai dengan melakukan sesuatu kegiatan, dapat mengingat 75%. Praktik belajar dengan cara mengajar, mampu mengingat 90%, oleh karena itu permainan TAHeS diharapkan mampu mengingat 90% karena melibatkan aspek kognitif, afektif dan psikomotor. Health promotion on adolescent targets through the order of school institutions is very effective for the development of healthy living behaviours. School teenagers are in an organized community that carries out an integrated process of developing intellectual, social and personal abilities. This research was conducted in 2 stages, the first stage was research method and media development. In the second stage was pre-experiment: The One Group Pretest-Posttest Design.  The average increased in correct answers from 25.07 to 29.02 so that there was a difference of 3.95 answers. Based on a paired sample t-test statistical test results obtained p = 0,000 (p <0.005). Thus there were behavioural differences regarding reproductive health behaviour before and after the intervention in the form of health education using TAHes education media. The development of snake ladder game media TAHeS (Great and Healthy Child Stairs), was worthy of being a health promotion media to improve reproductive knowledge and healthy attitude of teenagers. Learning with discussion methods that were not dominated by the teacher, students could remember 50%, if learning was accompanied by doing an activity, could remember 75%. The practice of learning by teaching was able to remember 90%. Therefore the game TAHeS is expected to be able to remember 90% because it involves cognitive, affective and psychomotor aspects.


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