scholarly journals PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN LAGU TERHADAP KEAKTIFAN SISWA DAN HASIL BELAJAR SISWA DI KELAS 3 SD KRISTEN SAINT JOHN BEKASI

2021 ◽  
Vol 6 (1) ◽  
Author(s):  
Donald Samuel Slamet Santosa ◽  
Mikhael Christupar

This research departs from the problem of the poor quality of online learning carried out by teachers since the Covid-19 pandemic. This causes low students activeness and learning outcomes. The purpose of this study was to increase students’ activeness and learning outcomes in the classroom through the media of songs. Furthermore, this research was to increase students’ learning outcomes. The research method used was Classroom Action Research (CAR) with the model used by Kemmis & Tagart. The object of the research was students of class 3B with a total of 21 students at Saint John Christian Elementary School in Indonesian Language subject. Data collection using an assessment rubric to measure student activity and a test to measure student learning outcomes. Data were analyzed descriptively. The results obtained on student activeness were that students who were categorized as very active and active reached 90% of students in the second cycle. On student learning outcomes, the results obtained are students who get complete results on student learning outcomes in the pre-cycle are 50% of students, in cycle 1 there are 89% of students and in cycle 2 are 91%. From these results, it has exceeded the target of the target, which should be 90% of students complete their learning outcomes. The conclusion is song learning media is able to increase students’ activeness and learning outcomes. This research is suggested for the teachers to use song learning media to increase student activeness and student learning outcomes.

2017 ◽  
Vol 1 (1) ◽  
pp. 85
Author(s):  
Delfi Yendri

This research is motivated by the poor results of Study Social Sciences (IPS) Student Class VI SDN 024 Tarai Bangun Kecamatan Tambang. This study aims to determine the resulting increase studying social sciences (IPS) student class VI SDN 024 Tarai Bangun Kecamatan Tambang through the application of learning strategies go to yuor post, which carried out for 1 month. The subjects were VI SDN 024 Tarai Bangun Kecamatan Tambang by the number of students as many as 38 people. Form of research is classroom action research. The research instrument consists of instruments and instrument performance data collection activity observation sheet form teacher and student activity. Based on the research, the conclusion to this study is based on the analysis and discussion in chapter IV can be concluded that the application of learning strategies go to yuor post can improve learning outcomes in the subject of social sciences grade VI SDN 024 Tarai Bangun Kecamatan Tambang. Evidenced by the increase in learning outcomes before action to the first cycle, to cycle II. Before the act of student learning outcomes classified as unresolved with an average of 59%, an increase in the first cycle by an average of 69%. While the results of student learning in the second cycle must be increased by an average of 75% with the category completed.


Author(s):  
Nurfarida Ilmianah

The learning process at this time tends to decrease. This is caused by learning that is less interesting.   The Media and methods as a way to overcome monotonous learning need to be developed to improve the quality of  the student learning outcomes. This study aims to improve the activeness and learning outcomes through the implementation of the Creative Proplem Solving (CPS) learning model. "This study uses classroom action research (PTK) consisting of 4 stages,  the stages namely of planning, implementation, observation and reflection. With  the research  subjects XDPIB2 class students consisting of 34 students, 24 male students and 10 female students. The instrument used was an observation sheet of student learning activities, and a test of student learning outcomes. The results of this study indicate an increase in the average of student learning activities that continue to increase from cycle I to cycle III, it can be seen from the average learning activity of students who continue to increase starting from cycle I in the category of sufficient activity, amounting to 2.44. Cycle II was 3.38 with good category activity and Cycle III increased by 4.31 with very good category activity. Learning by using this CPS can improve student learning outcomes. based on observations on cycles I, II and III. From the three cycles, there was an increase in the average test of student learning outcomes in a row starting from cycle I, II and III was 60.65, 72.85 and 85.24 and only 1 student had a score below 75 of 34 students so that the application of the model CPS learning can improve the activities and learning outcomes of students of SMK Negeri 1 Sidoarjo


Author(s):  
Rusi Rusmiati Aliyyah ◽  
Yesi Malia

This research is a classroom action research conducted collaboratively to determine the increase in student learning outcomes in learning the properties of light using audio-visual media in class V SD Negeri Tajurhalang 01 District Cijeruk, Bogor regency, West Java province. Grand Tour beginning of the data shows the value of student learning outcomes as many as 29 people, only 7 students (24.13%), which reached KKM and 22 students (75.87%) who have not reached the KKM amounted to 60. The research model using Kemmis & McTaggart consisting of planning, acting, observing and reflecting the success criteria of the study 75% of students reached the KKM. Research shows that the average value of student learning outcomes VB class of 29 students in the first cycle to obtain a value of 48.62 completeness rate of 55.17%, and the second cycle obtain an average value of 63.44 with a level of mastery amounting to 75.87%. Similarly, the results of observations of students able to show activity in the learning cycle I obtained a value of 62.75% and the activity of students in the second cycle of 67.24%. As for the quality of teaching in the first cycle gained in value by 75.59% and the second cycle of 82.56%. So, that all aspects studied increased. On the quality of learning increases of 8.97%, 4.49% increase student activity and learning outcomes of students increased by 20.7%. This study suggests that the IPA Improved Learning Outcomes Using Audio Visual Media in Education Properties Elementary School fifth grade light Tajurhalang 01 District Cijeruk, Bogor regency of West Java Province can improve student learning outcomes and student activity in the learning process.


2019 ◽  
Vol 8 (2) ◽  
pp. 114
Author(s):  
Enny Listiawati

In the millennial era an innovative and creative learning media is needed by utilizing technology that can improve the quality of student learning in abstract algebra lectures. One of them is by using Screencast O-Matic (SOM) software application. SOM is software that is generally used for making tutorial videos to explain or explain learning material.The purpose of this study was to determine the effectiveness of the use of SOM in abstract algebra learning in terms of student activity and completeness of student learning outcomes. The subjects of this study were the 5th semester students of the 5th semester Mathematics education program at STKIP Bangkalan PGRI who were participating in the Abstract Algebra course. 35 students. This type of research is quantitative descriptive, with the research instruments being the observation sheet of student activities and learning outcomes test questions. The results of this study are the use of Screencast O-matic software media in learning abstract algebra courses said to be effective based on indicators of effectiveness consisting of effective student activities and student learning outcomes completed in a classical manner.


Author(s):  
Rita Arianti ◽  
Herwandi H

Abstract: Purpose of this research is to improve the activity and student learning outcomes in the study listened to a short story by applying the model of quantum in Class XI IPS 1 SMA 2 Rambah Hilir. The results showed the application of quantum learning model of listening to short stories can increase the activity and student learning outcomes in class XI IPS 1 SMA 2 Rambah Rokan Hilir Riau Hulu. The results are as follows: 1) Improving the quality of student activity from the first cycle of 46%, the second cycle of 62%, the third cycle of 76%, and cycle IV by 96%, an increase in the activity of students in the study listened to a short story to be very qualified, 2) thoroughness of learning outcomes of the first cycle of 41.38%, the second cycle of 55.17%, 72.41% for the third cycle, and fourth cycle of 100%, an increase excellent learning outcomes, 3) average value of the first cycle of 73.06, the second cycle of 78.65, 82.07 for the third cycle, and fourth cycle of 87.10. Could be concluded in the classical model of quantum teaching can increase the average value of listening to a short story class XI IPS 1 SMA Negeri 2 Rambah Hilir.Abstrak: Tujuan penelitian ini adalah untuk meningkatkan aktivitas dan hasil belajar siswa pada pembelajaran menyimak cerita pendek dengan menerapkan model quantum teaching di Kelas  XI IPS 1 SMA Negeri 2 Rambah Hilir. Hasil penelitian ini menunjukkan penerapan model quantum teaching dalam  pembelajaran menyimak cerita pendek  dapat  meningkatkan  aktivitas dan hasil belajar siswa kelas  XI IPS 1 SMA Negeri 2 Rambah Hilir Kabupaten Rokan Hulu-Riau.. Hasilnya sebagai berikut: 1) Peningkatan kualitas aktivitas siswa dari siklus I sebesar  46 %, siklus II sebesar 62 %, siklus III sebesar 76 %, dan siklus IV sebesar 96%, terjadi peningkatan aktivitas siswa pada pembelajaran menyimak cerpen  menjadi sangat berkualitas, 2) Ketuntasan hasil belajar dari siklus I sebesar 41,38 %, siklus II sebesar 55,17%, siklus III sebesar 72,41%, dan siklus IV sebesar 100%, terjadi peningkatan hasil belajar yang sangat baik, 3) Rata-rata nilai dari siklus I sebesar 73,06,  siklus II  sebesar 78,65,  siklus III  sebesar  82,07, dan  siklus IV sebesar 87,10. Dapat disimpulkan secara  klasikal bahwa model quantum teaching dapat  meningkatkan rata-rata nilai menyimak cerita pendek siswa kelas XI IPS 1 SMA Negeri 2 Rambah Hilir.   


2018 ◽  
Vol 3 (1) ◽  
pp. 20
Author(s):  
Ratna Untari

Ideally, in Learning needs to be emphasized learning interests and activeness of students to get the desired learning outcomes. As a learning centre, students must be more active in activities to build an understanding, skills, and attitude, because the nature of learning is an active process in which students use their minds to build understanding. In reality, problems arise in the learning process such as: students pay less attention to lessons, go in and out of class without permission, chat with other friends, and get bored with the monotonous teacher teaching method. For this reason, improving the quality of education must be carried out, one of which is by applying methods that can enhance, interest in learning, activeness and student learning outcomes. This study aims to explain the increasing interest in learning, activeness, and learning outcomes of students with the method of sociodrama in class 10, Machining Engineering, SMKN 01 Mlarak, Ponorogo, East Java. This type of research is classroom action research that is presented in two cycles. Each cycle consists of 4 stages, namely: planning, actuating, observation, and reflecting. Based on data analysis, it was found that the sociodrama method could improve students' learning interest, student activity in learning, and student learning outcomes. This can be seen from the increase from cycle I to cycle II.


2018 ◽  
Vol 2 (3) ◽  
pp. 468
Author(s):  
Zulhamdi Zulhamdi

This research is based on the result of science learning of grade VI students of SD Negeri 018 Kubang JayaKecamatan Siak Hulu Kabupaten Kampar which is still very low. This study aims to improve science learningoutcomes. From the data analysis, there was an increase of both teacher activity, student activity, and studentlearning result. The teacher activity at the 1st cycle meeting percentage was 70% (good) and at the 2nd meetingincreased 5% to 75% (good). In the second cycle of the meeting 3 teacher activities increased 10% from 75%(good) to 85% (very good) and at meeting 4 increased 10% from 85% (very good) to 95% (very good). Judgingfrom the student activity also increased from the 1st meeting of cycle I was 65% (enough) and at meeting 2increased 15% to 80% (good). In the second cycle of meeting 3 it increases 5% from 80% (good) to 85% (verygood) and at meeting 4 increases 10% from 85% (very good) to 95% (very good). Judging from the results of thestudents also experienced preningkat, from the average score of students on a basic score of 62.78. after the firstcycle the student's average score increased to 79.44 with an increase of 16.66 points from the baseline score. Inthe second cycle student learning outcomes also increased as much as 11.67 points from cycle I with averagestudent's grade 91.11. From the data analysis there is an increase both from teacher activity, student activity,and student learning outcomes. It can be concluded that the advancement of contextual learning can improve thelearning outcomes of science students of grade 6 of SD Negeri 018 Kubang Jaya Kecamatan Siak HuluKabupaten Kampar.


2018 ◽  
Vol 2 (3) ◽  
pp. 405
Author(s):  
Heldaenni Heldaenni

This research is motivated by the learning result of Social Sciences of second grade II students of primary school025 Teluk Binjai Dumai Timur which is still very low. This study aims to improve learning outcomes of SocialSciences students. From the data analysis there is an increase of both teacher activity, student activity, andstudent learning result, that is teacher activity at meeting 1 cycle I the percentage is 64% (enough) and atmeeting 2 increase to 76% (good). In the second cycle of meeting 3 increased again to 88% (very good) and at4th meeting increased to 96% (very good). Judging from the student activity also increased from the 1st cyclemeeting I was 62,5% (enough) and at the 2nd meeting increased to 70.83% (good). In cycle II the 3rd meetingincreased to 83,83% (good) and at the 4th meeting to 91.66% (very good). Judging from student learningoutcomes, the average base score of 60 increased to 70 in the first cycle of increase 10 points later in cycle IIincreased to 90 in cycle II large increase of 20 points. From the data analysis there is an increase both fromteacher activity, student activity, and student learning outcomes. It can be concluded that the advancement of themodel of cooperative learning type make a match can improve the learning result of Social Sciences of secondgrade students of SD Negeri 025 Teluk Binjai Dumai Timur.


2018 ◽  
Vol 2 (3) ◽  
pp. 395
Author(s):  
Burhanuddin Burhanuddin

This research is motivated by the learning result of Social Sciences of Grade VI SD Negeri 022 Jaya Mukti KotaDumai which is still very low. This study aims to improve the learning outcomes of Social Sciences students.From the data analysis there is an increase of both teacher activity, student activity, and student learning result,that is teacher activity at meeting 1 cycle I percentage is 65% (enough) and at meeting 2 increase to 80%(good). In the second cycle of meeting 3 it increases again to 90% (very good) and at meeting 4 increases to95% (very good). Judging from the student activity also increased from the 1st meeting of cycle I was 60%(enough) and at meeting 2 increased to 70% (good). In the second cycle of meeting 3 it increased to 85% (verygood) and at the 4th meeting to 95% (very good). Judging from student learning outcomes, the average basicscore 63 increased to 75 in the first cycle of increase 12 points later in cycle II increased to 95 in cycle II largeincrease of 20 points. From the data analysis there is an increase both from teacher activity, student activity,and student learning outcomes. It can be concluded that the Improved Learning Model concept map can improvethe learning outcomes of IPS students of class VI SD Negeri 022 Jaya Mukti Kota Dumai.


2020 ◽  
Vol 6 (2) ◽  
pp. 169
Author(s):  
Philip Nababan ◽  
Efendi Napitupulu ◽  
R Mursid

Abstrak: Penelitian ini bertujuan untuk: (1) Mengetahui tanggapan siswa terhadap kualitas media pembelajaran interaktif pada pembelajaran Teknik Pemesinan Bubut. (2) Mengetahui keefektifan media pembelajaran interaktif pada pembelajaran Teknik Pemesinan Bubut pada siswa program keahlian Teknik Pemesinan. Jenis penelitian ini adalah penelitian pengembangan. Data tentang kualitas produk pengembangan ini dikumpulkan dengan angket dan dianalisis dengan teknik analisis deskriptif kualiatatif. Hasil penelitian menunjukkan bahwa; (1) uji ahli materi pelajaran Teknik Pemesinan Bubut berada pada kualifikasi sangat baik (88,92%), (2) uji ahli desain pembelajaran berada pada kualifikasi sangat baik (85,21%), (3) uji ahli rekayasa perangkat lunak berada pada kualifikasi sangat baik (84,03%), (4) uji coba perorangan berada pada kualifikasi sangat baik (88,75%), (5) uji coba kelompok kecil berada pada kualifikasi sangat baik (91,35%) dan (5) uji coba lapangan berada pada kualifikasi sangat baik (88,31%). Hasil pengujian hipotesis membuktikan bahwa terdapat perbedaan antara hasil belajar siswa yang menggunakan media pembelajaran interaktif  dengan hasil belajar siswa yang menggunakan buku teks. Hal ini ditunjukkan dengan hasil pengolahan data diperoleh  thitung sebesar 4,68 dan ttabel sebesar 1,67 pada taraf kepercayaan 95 persen. Maka diperoleh bahwa thitung> ttabel. Disimpulkan bahwa  hasil belajar siswa yang menggunakan media pembelajaran interaktif dengan efektifitas sebesar 72,77 %. lebih tinggi dari hasil belajar siswa yang diajar dengan pembelajaran menggunakan buku teks dengan efektifitas sebesar 62,13%. Kata Kunci: media pembelajaran interaktif, teknik pemesinan bubut Abstract: This study aims to: (1) Determine student responses to the quality of interactive learning media on learning Lathe Machining Techniques. (2) Knowing the effectiveness of interactive learning media on learning of Machining Lathe in students of Machining Engineering expertise program. This type of research is development research. Data about the quality of this development product was collected by a questionnaire and analyzed by qualitative descriptive analysis techniques. The results showed that; (1) Lathe machining engineering subject matter expert test is in very good qualification (88.92%), (2) learning design expert test is in very good qualification (85.21%), (3) software engineering expert test is in in very good qualifications (84.03%), (4) individual trials were in very good qualifications (88.75%), (5) small group trials were in very good qualifications (91.35%) and (5 ) field trials are in very good qualifications (88.31%). Hypothesis testing results prove that there are differences between student learning outcomes using interactive learning media with student learning outcomes using textbooks. This is indicated by the results of data processing obtained by tcount of 4.68 and ttable of 1.67 at a confidence level of 95 percent. Then it is obtained that tcount> ttable. It was concluded that student learning outcomes using interactive learning media with an effectiveness of 72.77%. higher than student learning outcomes taught by learning to use textbooks with an effectiveness of 62.13%. Keywords: interactive learning media, lathe machining techniques


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