scholarly journals Perbedaan Hasil Belajar Matematika Siswa yang Diajar dengan Model Pembelajaran Kooperatif Tipe Make A Match dan Model Pembelajaran Aktif Tipe Index Card Match Berbantuan Software Geogebra

2018 ◽  
Vol 3 (1) ◽  
Author(s):  
Hikmatul Fadhilah Sianipar ◽  
Asmin . .

ABSTRAK Penelitian ini bertujuan untuk mengetahui apakah terdapat perbedaan hasil belajar antara siswa kelas VII SMP Negeri 5 Binjai yang diajar  menggunakan model pembelajaran kooperatif tipe Make a Match dengan menggunakan model pembelajaran aktif tipe Index Card Match. Populasi dalam penelitian ini adalah seluruh siswa kelas VII SMP Negeri 5 Binjai yang terdiri dari 7 kelas dan sampel dalam penelitian ini adalah siswa kelas VII-2 dan kelas VII-4 sebanyak 52 siswa. Kelas VII-2 diajar menggunakan model kooperatif tipe Make a Match dan kelas VII-4 diajar menggunakan model aktif tipe Index Card Match. Jenis penelitian ini adalah eksperimen semu. Data yang digunakan adalah tes PAM yang diambil dari 15 butir soal UN Sekolah Dasar dan postest berbentuk uraian sebanyak 5 soal untuk melihat hasil belajar matematika siswa. Sebelum pengujian hipotesis terlebih dahulu diuji normalitas tes dengan menggunakan uji Chi Square dan homogenitas tes menggunakan uji F. Dari pengujian yang dilakukan diperoleh bahwa hasil tes PAM kedua sampel berasal dari populasi yang berdistribusi normal dan homogen, dengan demikian penulis bisa memberikan perlakuan kepada kedua sampel. Dari hasil analisis data diperoleh nilai rata-rata hasil belajar matematika siswa yang diberi model pembelajaran kooperatif tipe Make a Match adalah 75,68 dengan simpangan baku 4,90 dan rata-rata hasil belajar matematika siswa yang diberi model pembelajaran aktif tipe Index Card Match adalah 70,53 dengan simpangan baku 5,85. Untuk uji hipotesis digunakan uji t, dari hasil perhitungan diperoleh thitung = 3,43875 dan ttabel = 2,01. Ternyata thitung > ttabel, sehingga Ho ditolak dan Ha diterima sehingga diperoleh kesimpulan bahwa terdapat perbedaan antara hasil belajar matematika siswa yang diajar dengan model pembelajaran kooperatif tipe Make a Match dan model pembelajaran aktif tipe Index Card Match berbantuan Software Geogebra. Kata kunci: hasil belajar, make a match, index card match, geogebra ABSTRACT This study aims to determine whether there are differences in learning outcomes between students of class VII SMP Negeri 5 Binjai who was taught using cooperative learning model type Make a Match by using the model of active learning type Index Card Match. The population in this research is all students of class VII of SMP Negeri 5 Binjai which consists of 7 classes and the sample in this research are students of class VII-2 and class VII-4 as many as 52 students. Class VII-2 was taught using a Make a Match type of cooperative model and VII-4 classes were taught using an active model of Index Card Match type. This type of research is a pseudo experiment. The data used is the PAM test taken from 15 items of UN Primary School and postest in the form of a description of 5 questions to see the students' mathematics learning outcomes. Before testing the hypothesis first tested the normality of the test by using Chi Square test and the homogeneity of the test using the F test. From the test it was obtained that the results of the PAM test of both samples came from a population of normal and homogeneous distribution, thus the authors can give treatment to both samples. From the results of data analysis obtained the average value of mathematics learning outcomes of students who are given a model of cooperative learning type Make a Match is 75.68 with standard deviation 4.90 and the average of mathematics learning outcomes of students who are given an active model of learning type Index Card Match is 70.53 with standard deviation 5.85. To test the hypothesis used t test, from the calculation results obtained tcount = 3.43875 and ttabel = 2.01. Apparently thitung> ttabel, so Ho is rejected and Ha accepted so that obtained the conclusion that there is a difference between mathematics learning outcomes of students who are taught with cooperative learning model type Make a Match and active learning model type Index Card Match Software Geogebra.Keywords: study results, make a match, index card match, geogebra

Author(s):  
Esty Saraswati Nur Hartiningrum ◽  
Ni’matus Sa’adatul Ula

Abstract:Learning will be more meaningful if students are given the opportunity to participate in various learning activities, students can actualize their abilities inside and outside the classroom. Choosing the right learning model can create an atmosphere fun and impact on student activities and learning outcomes. The Index Card Match type cooperative learning model is to find pairs of cards that are quite fun to use to exercises about the material that has been given. The purpose of this study is to determine whether there is influence of cooperative learning model index card match type on student learning outcomes. The research method uses pre-experimental designs with one-group pretest-posttest design models. Technical analysis using hypothesis testing, namely the t-test and correlation, the requirement to do the t-test is to do a normality test. The results of data analysis showed that there was the influence of the Index Card Match type of cooperative learning model on the mathematics learning outcomes of eighth grade students of Sumobito State Junior High School 2. SPSS calculation states that the value of r count = 0.709, which is located between 0.600 <r≤0.800 which means that it is in the high criteria. Abstrak:Belajar lebih bermakna apabila siswa diberi kesempatan berpartisipasi dalam kegiatan belajar, mengaktualisasikan kemampuan mereka di dalam dan di luar kelas. Memilih model pembelajaran yang tepat dapat menciptakan suasana yang menyenangkan dan berdampak pada kegiatan siswa dan hasil belajar. Model pembelajaran kooperatif tipe Index Card Match menyenangkan digunakan untuk mengulang materi yang telah diberikan. Penelitian ini bertujuan untuk mengetahui pengaruh Index Card Match terhadap hasil belajar siswa. Metode penelitian menggunakan desain pra-eksperimental dengan model desain pretest-posttest satu kelompok. Uji hipotesis dilakukan dengan uji-t dan korelasi. Hasil analisis data diperoleh terdapat pengaruh tipe Index Card Match terhadap hasil belajar matematika siswa. Perhitungan SPSS menyatakan bahwa nilai r hitung = 0,709, yang terletak di antara 0,600 <r≤0.800 yang berarti berada dalam kriteria tinggi.


Author(s):  
Dyan Novi Rezki Situmorang ◽  
Wanapri Pangaribuan

AbstrakJenis penelitian ini adalah penelitian quasi eksperimen. Populasi dalam penelitian ini adalah seluruh siswa kelas X semester genap SMK Swasta Imelda Medan Tahun Ajaran 2019/2020. Pengambilan sampel dilakukan dengan mengambil 2 kelas, yaitu kelas X TITL 1 sebagai kelas eksperimen dan kelas X TITL 2 sebagai kelas kontrol, yang masing-masing kelas berjumlah 28 orang siswa. Instrument yang digunakan untuk mengetahui hasil belajar siswa adalah tes hasil belajar dalam bentuk pilihan berganda dengan jumlah soal 30 butir. Hasil pengujian pretest sebelum diberi perlakuan yang berbeda, yaitu skor rata-rata di kelas eksperimen  (47) dengan standar deviasi 8,50 dan skor rata-rata di kelas kontrol (44,45) dengan standar deviasi 7,75. Pada pengujian data pretest kedua kelas diperoleh bahwa data kedua kelas berdistribusi normal dan homogen yang berarti memiliki kemampuan awal yang sama. Kemudian diberi perlakuan yaitu kelas eksperimen diajarkan dengan pembelajaran menggunakan model kooperatif tipe Team Game Tournament (TGT) dan kelas kontrol diajar dengan pembelajaran menggunakan model ekspositori. Setelah pembelajaran selesai diberikan posttest, diperoleh nilai posttest dengan hasil rata-rata kelas eksperimen (88,78) dengan standar deviasi 4,06 dan kelas kontrol (81,55) dengan standar deviasi 4,17. Dari hasil pengolahan data posttest diperoleh bahwa thitung=  6,40 dan ttabel = 1,67. Sehingga thitung > ttabel.Sehingga Ha diterima yaitu Model Pembelajaran Kooperatif Tipe Team Game Tournament (TGT)memberikan hasil belajar pada pelajaran dasar dan pengukuran listrik yang lebih tinggi daripada pembelajaran menggunakan model ekspositori pada siswa kelas X TITL SMK Swasta Imelda Medan.Kata Kunci: Pembelajaran Tipe Team Game Tournament, Model Pembelajaran Kooperatif AbstractEnglish translation. This type of research is quasi experimental research. The population in this study is all students of class X even semester of Imelda Medan Private Vocational School Year 2019/2020. Sampling is done by taking 2 classes, namely class X TITL 1 as an experimental class and class X TITL 2 as a control class, each of which totals 28 students. The instrument used to find out student learning outcomes is a test of learning results in the form of multiple choices with the number of questions 30 points. Pretest test results before being given different treatments, namely the average score in the experimental class (47) with a standard deviation of 8.50 and the average score in the control class (44.45) with a standard deviation of 7.75. In the pretest data test both classes it was obtained that the data of both classes are normal and homogeneous distribution which means it has the same initial capabilities. Then given the treatment that experimental classes are taught by learning using a cooperative model type Team Game Tournament (TGT) and control classes are taught by learning using an expository model. After the learning was completed, posttest scores were obtained with the average results of experimental classes (88.78) with a standard deviation of 4.06 and control classes (81.55) with a standard deviation of 4.17. From the results of posttest data processing obtained that thitung = 6.40 and ttabel = 1.67. So thitung > ttabel. So ha accepted, namely the Cooperative Learning Model Type Team Game Tournament (TGT) provides learning outcomes on basic lessons and higher electrical measurements than learning using the expository model in students of class X TITL SMK Swasta Imelda Medan.  Keywords: Team Game Tournament Type Learning, Cooperative Learning Model


2018 ◽  
Vol 7 (1) ◽  
pp. 36
Author(s):  
Sifra Bertin Mbosisi ◽  
Kasmudin Mustapa ◽  
Ratman Ratman

This study aimed to determine the effect of the cooperative learning model type teams scramble tournament games based scramble on motivation and learning outcomes students SMA Kristen GPID Palu. The population in this study were all students of class X. The research sample was students (n = 25) of class Xa as a control class and students (n= 24) of class Xb as an experiment class. The testing of student’s learning outcomes data was using the statistical analysis t-test of the two parties and the testing of student’s' motivation using the questionnaire data used a descriptive analysis. The average score of student’s learning outcomes of the experiment class (X1) was 52.83 with a standard deviation of 11.97 and the control class (X2) was 48.12 with a standard deviation of 11.37. Based on the statistical analysis of the hypothesis by t-test two parties, it was obtained that –ttable ≤ tcalculation ³ +ttable (tcalculation = 2.09 and ttable = 2.02) with a significance level a = 0.05 and degrees of freedom = 47, then H0 was rejected and Ha was accepted, therefore it can be said that there is a difference in student’s learning outcomes using cooperative learning model type teams tournament games based scramble. The results of the data analysis of student motivation indicated that the percentage value for the experimental class was 83.4% and for the control class was 81.21% and both were on the agrees attitude with the positive category, so it can be concluded that there is an influence of the cooperative learning model type teams scramble tournament games based scramble on motivation and learning outcomes of students SMA Kristen GPID Palu.


2018 ◽  
Vol 1 (2) ◽  
pp. 103
Author(s):  
Tri Unggul Suwarsi ◽  
Pujianto Pujianto

<span lang="EN-US">This classroom action research</span><span lang="IN"> (CAR) </span><span lang="EN-US">aimed to: improve student’s</span><span lang="EN-US">activities and mathematics learning outcomes subject triangle and square for student at class VII B of SMP</span><span lang="EN-US">N</span><span lang="IN">egeri</span><span lang="EN-US"> 5<span>  </span>Surakarta through the implementation of </span><span lang="IN">the M</span><span lang="EN-US">ake a </span><span lang="IN">M</span><span lang="EN-US">atch cooperative learning model.</span><span lang="IN">This study used the method of CAR which was carried out during March until July 2018, it was in the 2017/2018 academic year.The receptive subject of the study was the 29 students of VII B while the agent subject was the mathematics teacher. The data were collected by observation, test, and documentation. The collected data were then analyzed using the technique of comparative descriptive sta­tistic and critical analysis. </span><span lang="EN-US">The result of </span><span lang="IN">CAR s</span><span lang="EN-US">hows that the imple</span><span lang="IN">­</span><span lang="EN-US">men</span><span lang="IN">­</span><span lang="EN-US">tation of cooperative learning model type make a match can improve the stu</span><span lang="IN">­</span><span lang="EN-US">dent’s activities and student’s mathematic learning outcome.</span>


2020 ◽  
Vol 7 (1) ◽  
Author(s):  
Susi Rahmawati ◽  
Dadi Dadi

This study aim to determine the effect of the implementation of Cooperative Learning Model of Index Card Match Type on Student Activity and Learning Outcomes in the Sub Material of Ecosystem Components. This research method is a quasi experiment with two groups pretest posttest design. The technique of determining the sample using purposive sampling. The samples used are class X-10 and class X-3. The research instrument used observation sheets in the form of rubrics for learning activities and multiple choice questions for student learning outcomes tests. Analysis of the data used is the t test and Wilcoxon test for student learning activities. The results of the study concluded that there was an effect of the application of Cooperative Learning Model of Index Card Match Type to the activities and student learning outcomes in the Sub Material of Ecosystem Components. Keywords: cooperative learning model of index card match type, learning activities,  learning outcomes.


2020 ◽  
Vol 7 (3) ◽  
Author(s):  
Idham Kamil ◽  
Kashardi Kashardi

This study aims to find out the significant differences between students' mathematical understanding abilities that are taught using the Cooperative Learning Model type Auditory Intellectualy Receptition (AIR), Numbered Heads Together (NHT), and conventional learning models, and which learning model gives better results to improve students' mathematical understanding abilities. This type of research is quasi-experimental. The population in this study was class VIII 27 of Seluma State Junior High School consisting of 4 classes. The sample of this study was chosen 3 classes randomly, namely class VIII A as the experimental class I using the Cooperative learning model type Auditory Intellectualy Receptition (AIR), class VIII B as the experimental class II using the cooperative learning model type Numbered Heads Together (NHT), and Class VIII C as a control class using conventional learning models. Data collection on student mathematics learning outcomes in the form of tests consisting of pre-test and post-test. Data were analyzed using ANAVA and BNT. Based on ANAVA results, there are differences between students' mathematics learning outcomes in experimental class I, experimental class II, and control class. Based on the LSD test it was found that the treatment between the experimental class I with the experimental class II, the experimental class I with the control class, and the experimental class II with the control class there were differences. Auditory IntellectualyReceptition (AIR) cooperative learning model provides better results than the Numbered Heads Together (NHT) type of cooperative learning model and Conventional learning model.Keywords: mathematical understanding ability,  AIR,  NHT, learning model


Author(s):  
Harahap Amin

This research is a Classroom Action Research. The subject of this research is class VII MTs N 2 Rantauprapat as many as 29 students. And the object of research is Through cooperative learning model type numbered heads together (NHT) in improving the Mathematics Learning Outcomes of Students of MTs N 2 Rantauprapat. Based on the results of the initial test of the Value of student learning outcomes in classical before the application of cooperative learning model type numbered heads together (NHT) is by 17.2% with the criteria is very low. The value of the Mathematics learning outcomes of students in the classical style after the application of cooperative learning model type numbered heads together (NHT) in the first cycle of 65,52%, mean value obtained by the students have not yet reached the classical completeness that is equal to > 85%. The value of the Mathematics learning outcomes of students in the classical style after the application of cooperative learning model type numbered heads together (NHT) in the second cycle of 86,21%, mean value obtained by the students have reached mastery in the classical that of 86,21%> 85%, This means that there is improvement of students ' Mathematics learning outcomes of prior actions to the cycle of 48,28 %, and from cycle I to cycle II amounted of 20.69%. Based on the results of the overall teacher had enough of the maximum in teach with the calculation of the average to each of the aspect in cycle I is 2,92 with good category and the average in cycle II is 4.00 is in very good category, this means there has been an increase in the activity of the teacher. From this study resulted in the conclusion that by using cooperative learning model type numbered heads together (NHT) can improve learning outcomes of students of class VII MTs N 2 Rantauprapat the school Year 2019/2020 on a Math lesson.


Author(s):  
Eline Yanty Putri Nasution ◽  
Farida Hanum Lubis

  Abstrak. Penelitian ini merupakan penelitian tindakan kelas dengan 3 siklus sebagai kolaborasi penelitian antara dosen pendidikan matematika dengan guru matematika. Tujuan penelitian ini adalah menelaah model pembelajaran kooperatif tipe jigsaw berbasis Algebrator untuk meningkatkan aktivitas dan hasil belajar siswa dalam pembelajaran matematika. Pelenitian ini dilaksanakan pada salah satu sekolah menengah pertama dimana 215 orang siswa kelas delapan sebagai populasi, dan 21 orang siswa sebagai sampel penelitian. Penelitian ini menggunakan 8 buah instrumen baik tes maupun non-tes yang terlebih dahulu diuji coba validitasnya, yaitu: tes hasil belajar siswa I dengan nilai reliabilitas 0,80 (tinggi), tes hasil belajar siswa II dengan nilai reliabilitas 0,76 (tinggi), tes hasil belajar siswa III dengan nilai reliabilitas 0,81 (tinggi), skala aktivitas belajar siswa I dengan nilai reliabilitas 0,844 (sangat tinggi), skala aktivitas belajar siswa II dengan nilai reliabilitas 0,784 (tinggi), skala aktivitas belajar siswa III dengan nilai reliabilitas 0,878 (sangat tinggi), lembar observasi dan wawancara. Berdasarkan hasil analisis data, temuan dalam penelitian ini adalah: (1) rata-rata hasil belajar siswa pada siklus pertama adalah 65,62 (2) rata-rata hasil belajar siswa pada siklus kedua adalah 71,53 (3) rata-rata hasil belajar siswa pada siklus ketiga adalah 76 (4) rata-rata aktivitas belajar siswa pada siklus pertama adalah 41,29% (5) rata-rata aktivitas belajar siswa pada siklus kedua adalah 50,71% (6) rata-rata aktivitas belajar siswa pada siklus ketiga adalah 65,24% (7) lembar observasi dan wawancara menunjukkan bahwa siswa merasa senang dan tertarik terhadap pembelajaran matematika dengan menggunakan model pembelajaran kooperatif tipe jigsaw berbasis Algebrator. Kesimpulan dari penelitian ini adalah model pembelajaran kooperatif tipe jigsaw berbasis Algebrator dapat meningkatkan aktivitas dan hasil belajar siswa dalam pembelajaran matematika. Kata kunci: Jigsaw, Algebrator, Penelitian Tindakan Kelas, Aktivitas Belajar dan Hasil BelajarAbstract. This study was classroom action research with 3 cycles as the research collaboration between mathematics education lecturer and mathematics teacher. The purpose of this study was investigated cooperative learning model type jigsaw based on Algebrator to improve students activity and learning outcomes in mathematics learning. This study was implemented in one of the junior high school which 215 students of eighth grade as the population and 21 students as research sample. This study used 8 instruments not only test but also non-test that checked the validity first, that are: students learning outcomes test I with reability score at 0.80 (high), students learning outcomes test II with reability score at 0.76 (high), students learning outcomes test III with reability score at 0.81 (high), students learning activity scale I with reability score at 0.844 (very high), students learning activity scale II with reability score at 0.784 (high), students learning activity scale III with reability score at 0.878 (very high), observation sheet and interview. Based on the analysis of the data result, the finding of this study are: (1) the average of students’ learning outcomes at the first cycle is 65.62, (2) the average of students’ learning outcomes at the second cycle is 71.53, (3) the average of students’ learning outcomes at the third cycle is 76 (4) the average of students’ learning activity at the first cycle is 41.29%, (5) the average of students’ learning activity at the second cycle is 50.71%, (6) the average of students’ learning activity at the third cycle is 65.24% (7) observation and interview result indicate that students enjoyed and interested in mathematics learning using cooperative learning model type jigsaw based on Algebrator. The conclution is cooperative learning model type jigsaw based on Algebrator can improve students’ activity and learning outcomes in mathematics learning. Keywords: Jigsaw, Algebrator, Classroom Action Research, Learning Activity and Learning Outcomes


2019 ◽  
Vol 5 (2) ◽  
pp. 26
Author(s):  
Nika Fetria Trisnawati

Abstract This research aims to describe the Cooperative Learning Model Type Think-Pair-Share (TPS) that can improve students' mathematics learning outcomes. The research was conducted in sorong. The subject of this research was fifth grade class B at SD Muhammadiyah I Sorong in academic year 2010/2011. The students consist of 14 males and 24 females. The research was Classroom Action Research (PTK). The procedure and Implementation at the study site was divided into two cycles. In the first cycle performed four times of implementation by using Cooperative Learning Model Type Think-Pair-Share (TPS). The second cycle took four times with the same model. The observations took with the observation sheet has been prepared, and then reflected by writer and teacher to evaluate the research that has been run on each cycle and to improve the implementation of the next cycle. The technique of data collection was done by  using observation and tests. The data were performed with qualitative and quantitative analysis. The results of this study indicate that students' mathematics learning outcomes at SD Muhammadiyah I fifth grade class B increases. At the beginning of test the average was 5,40 and at the end of the first cycle mean score was 5.84. Being at the end of second cycle the average was of 8,09. The action did  to stimulate the students' attention by giving preliminary description of matter at the beginning of the meeting, the student group discussions and presentations, providing competition, growing students’ curiosity by implementing the Cooperative Learning Model Type Think-Pair-Share (TPS). Giving the relevance of study based on students' experience and providing them the example that is relevant to students. To increase the students self confidence was done by giving them the opportunity to answer questions and write them down in front, giving verbal praise who are successful, providing the opportunity to the group to present the result of discussion, and provide feedback. To increase student satisfaction with verbal praise who are successful, notify the student test results obtained, and giving appropriate rewards and not excessive. 


2017 ◽  
Vol 2 (2) ◽  
pp. 46
Author(s):  
Muhammad Nurhusain

<p>This research is a comparative experiment. This study aims to determine the effect of the application of cooperative learning model Two Stay Two Stray (TSTS) towards mathematics learning outcomes through comparison with the results of studying mathematics taught using direct learning model. Population, namely the eighth grade students of SMP Negeri 2 Polong Bangkeng Utara Kabupaten Takalar semester of academic year 2016/2017, with a sample of students in grade VIIIA and VIIIB class. The data were analyzed using descriptive statistical analysis techniques and inferential statistics. Descriptive analysis showed that the average student learning outcomes experimental class at the high category, an average of 80.78 with a standard deviation of 11.28; and the average student learning outcomes control class in middle category with an average score of 73.82 with a standard deviation of 12.98. Inferential analysis results obtained H0 and H1 accepted. It can be concluded with 95% confidence that the results of students 'mathematics learning through cooperative learning model Two Stay Two Stray (TSTS) higher than the results of students' mathematics learning through direct learning model.</p>


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