scholarly journals PENGARUH PENGGUNAAN MULTIMEDIA PEMBELAJARAN INTERAKTIF DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR TEKNOLOGI INFORMASI DAN KOMUNIKASI (TIK) SISWA SMA NEGERI 1 SUNGGAL

Author(s):  
Kristina Pardede ◽  
Efendi Napitupulu

Abstrak: Penelitian ini bertujuan untuk: (1) mengetahui pengaruh penggunaan multimedia pembelajaran interaktif Drill and Practice dibandingkan dengan  Tutorial terhadap tingkat pengetahuan operasional komputer siswa, (2) mengetahui  pengaruh motivasi belajar tinggi dan motivasi belajar rendah terhadap tingkat pengetahuan operasional komputer siswa mata pelajaran Teknologi Informasi dan Komunikasi, dan (3) mengetahui  interaksi antara penggunaan multimedia pembelajaran interaktif Drill and Practice dan Tutorial dan motivasi belajar siswa  dalam mempengaruhi tingkat pengetahuan operasional komputer siswa. Metode penelitian adalah quasi eksperimen. Hasil penelitian menunjukkan: (1) hasil belajar Teknologi Informasi dan Komunikasi siswa yang dibelajarkan dengan menggunakan multimedia pembelajaran latihan dan praktik lebih tinggi daripada hasil belajar Teknologi Informasi dan Komunikasi siswa yang dibelajarkan dengan menggunakan multimedia pembelajaran tutorial, (2) hasil belajar Teknologi Informasi dan Komunikasi siswa yang memiliki motivasi belajar tinggi lebih tinggi daripada hasil belajar Teknologi Informasi dan Komunikasi siswa yang memiliki motivasi belajar rendah, dan  (3) terdapat interaksi antara penggunaan multimedia pembelajaran interaktif Drill and Practice dan Tutorial dan motivasi belajar siswa tingkat pengetahuan operasional komputer mata pelajaran Teknologi Informasi dan Komunikasi. Kata kunci: Multimedia Pembelajaran, Motivasi Belajar, Tingkat Pengetahuan, Operasional Komputer. Abstract: This study aimed to: (1) the effect of the use of multimedia interactive learning Drill and Practice as compared to the tutorial on the level of operational knowledge of computer students, (2) the effect of learning motivation high and low learning motivation on the level of operational knowledge of student computers subjects Technology information and Communication, and (3) the interaction between the use of multimedia interactive learning and a Drill and Practice tutorial and student motivation in influencing the level of operational knowledge of student computers. The research method was quasi-experimental. The results showed: (1) the learning outcomes of Information Technology and Communication students that learned by using learning multimedia exercises and practices are higher than the learning outcomes of Information Technology and Communication students that learned by using learning multimedia tutorial, (2) the learning outcomes of Information Technology and Communication students who have learning motivation high is higher than the learning outcomes of Information Technology and Communication students who have low learning motivation, and (3) there is interaction between the use of multimedia interactive learning Drill and Practice and Tutorial and students' motivation level operational knowledge of computer subjects Information Technology and Communication. Keywords: Multimedia Learning, Motivation, Knowledge Level, Computer Operations

Author(s):  
Astuty Sriwahyuni Tarigan ◽  
Abdul Hamid K ◽  
Efendi Napitupulu

Abstrak: Penelitian ini bertujuan untuk: (1) Mengetahui perbedaan hasil belajar KKPI siswa yang diajarkan dengan model pembelajaran tutorial dan model pembelajaran drill and practice. (2) Mengetahui perbedaan hasil belajar KKPI siswa dengan motivasi belajar tinggi dan motivasi belajar rendah. (3) Mengetahui interaksi antara model pembelajaran dengan motivasi belajar siswa terhadap hasil belajar KKPI. Penelitian ini merupakan penelitian kuasi eksperimen. Hasil analisis data diperoleh; (1) hasil belajar KKPI siswa yang dibelajarkan dengan media pembelajaran drill and practice lebih tinggi daripada hasil belajar KKPI siswa yang dibelajarkan dengan model pembelajaran tutorial. Hal ini ditunjukkan Fhitung = 114,59 dan Ftabel = 4,01 untuk taraf signifikansi ∝=0.05 dengan derajat dk (1,56). (2) hasil belajar KKPI siswa yang memiliki motivasi belajar tinggi lebih tinggi daripada hasil belajar KKPI siswa dengan motivasi belajar rendah. Hal ini ditunjukkan Fhitung = 167,04 dan Ftabel = 4,01 untuk taraf signifikansi ∝=0.05 dengan derajat dk (1.56), dan (3) terdapat interaksi antara model pembelajaran dan motivasi belajar siswa dalam mempengaruhi hasil belajar KKPI. Hal ini ditunjukkan Fhitung = 16,82 dan Ftabel = 4,01 untuk taraf signifikansi ∝=0.05 dengan derajat dk (1,56). Hasil penelitian menunjukkan bahwa untuk meningkatkan hasil belajar KKPI, model pembelajaran drill and practice tepat digunakan bagi siswa yang memiliki motivasi belajar tinggi. Siswa yang memiliki motivasi belajar rendah lebih efektif dibelajarkan dengan model pembelajaran tutorial. Kata Kunci: Model Pembelajaran, Motivasi Belajar, Hasil Belajar KKPI  Abstract: This study aims to: (1) Know the differences in KKPI learning outcomes of students taught with tutorial learning models and drill and practice learning models. (2) Knowing the differences in learning outcomes of KKPI students with high learning motivation and low learning motivation. (3) Determine the interaction between the learning model and student learning motivation towards KKPI learning outcomes. This research is a quasi-experimental research. The results of data analysis are obtained; (1) KKPI learning outcomes of students taught with drill and practice learning media are higher than KKPI learning outcomes of students who are taught with tutorial learning models. This is indicated by Fcount = 114.59 and Ftable = 4.01 for the significance level ∝ = 0.05 with degrees dk (1.56). (2) KKPI learning outcomes of students who have high learning motivation are higher than KKPI learning outcomes of students with low learning motivation. This is indicated by Fcount = 167.04 and Ftable = 4.01 for the significance level ∝ = 0.05 with degrees dk (1.56), and (3) there is an interaction between learning models and student motivation in influencing KKPI learning outcomes. This is indicated by Fcount = 16.82 and Ftable = 4.01 for the significance level ∝ = 0.05 with degrees dk (1.56). The results showed that to improve KKPI learning outcomes, the drill and practice learning model is appropriate for students who have high learning motivation. Students who have low learning motivation are more effectively taught with a tutorial learning model. Keywords: Learning Model, Learning Motivation, KKPI Learning Outcomes


Author(s):  
Dewi Lestari ◽  
Reh Bungana ◽  
Siman Siman

Teachers have a duty to encourage, guide and provide learning facilities to achieve goals. Teachers have a responsibility to see everything that happens in the classroom to help student development. Teachers must be able to carry out their duties properly by first having to understand carefully the matters relating to the teaching and learning process, because the success of the learning process is supported by the ability of the teacher to develop and generate activeness and students in the learning process. The research method used is the Quasi Experiment (Quasi Experimental Method) with the research design as the basis for the implementation of the research is to distinguish the influence of the Inquiry method and the effect of conventional methods on learning outcomes of Citizenship Education in terms of high learning motivation and low learning motivation where the treatment class is class Va student and Vb class. The following is presented sequentially descriptive data regarding: (1) Civics learning outcomes students are taught using scramble learning model, (2) Civics student learning outcomes are taught using the expository model, (3) Civics student learning outcomes have high learning motivation, (4) Civics student learning outcomes have motivation to learn low, (5)Civics learning outcomes of students who have high learning motivation are taught with the Scramble learning model, (6) Civics learning outcomes of students who have low learning motivation are taught with the Scramble learning model, (7) Civics learning outcomes of students who have high learning motivation are taught using the expository learning model, (8) Civics learning outcomes of students who have low learning motivation are taught using the expository learning model.


2019 ◽  
Vol 4 (7) ◽  
pp. 938
Author(s):  
Ririk Ajeng Alfianti ◽  
Blasius Suprapta ◽  
Endang Sri Andayani

<p class="Abstrak"><strong>Abstract:</strong> This research aims to determine the effect of interactive learning models on student cognitive learning outcomes, determine the effect of social skills on students 'cognitive learning outcomes, and determine the effect of interaction between interactive learning models and social skills on students' cognitive learning outcomes in history learning in high school. This research was a quasi-experimental with factorial design. The research samples were class X IPS 2 as an experimental class and class X IPS 3 as a control at SMAN 1 Gondanglegi. The research instruments were test, questionnaire, and learning implementation observation sheet. Data analysis technique was two-way ANOVA. The results of this research shows that there is is impact on the use of interactive learning models on student cognitive learning outcomes, there is impact of students' social skills on student cognitive learning outcomes, and there is impact of the interaction between interactive learning models and social skills on student cognitive learning outcomes.</p><strong>Abstrak: </strong>Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran interaktif terhadap hasil belajar kognitif siswa, mengetahui pengaruh keterampilan sosial terhadap hasil belajar kognitif siswa, dan mengetahui pengaruh interaksi antara model pembelajaran interaktif dan keterampilan sosial terhadap hasil belajar kognitif siwa dalam pembelajaran sejarah di SMA. Bentuk penelitian ini adalah eksperimen semu dengan desain faktorial. Sampel penelitian adalah kelas X IPS 2 sebagai kelas eksperimen dan kelas X IPS 3 sebagai kelas kontrol di SMAN 1 Gondanglegi. Instrumen yang digunakan adalah tes, angket, dan lembar observasi keterlaksanaan pembelajaran. Teknik analisis data menggunakan anova dua jalur. Hasil penelitian menunjukkan bahwa ada pengaruh penggunaan model pembelajaran interaktif terhadap hasil belajar kognitif siswa, ada pengaruh keterampilan sosial terhadap hasil belajar kognitif siswa dan ada pengaruh interaksi antara model pembelajaran interaktif dan keterampilan sosial terhadap hasil belajar kognitif siswa.


Author(s):  
Yudhi Hanggara ◽  
Irwan Juniman Zendato

Abstrak. Penelitian ini bertujuan untuk mengetahui: (1) Perbedaan hasil belajar matematika siswa yang diberikan perlakuan model pembelajaran ARCS dengan model pembelajaran Active Learning. (2) Perbedaan hasil belajar matematika siswa yang memiliki motivasi belajar tinggi, sedang dan rendah. (3) Interaksi antara model pembelajaran (ARCS dan Active Learning) dengan motivasi belajar siswa. Jenis penelitian ini adalah penelitian quasi eksperimen dengan desain faktorial 2 x 3. Populasi pada penelitian ini adalah seluruh siswa kelas X SMKN 2 Batam tahun pelajaran 2016/2017. Sampel diperoleh kelas X Akutansi-2 sebagai kelas eksperimen-1 dan kelas X Akutansi-4 sebagai kelas eksperimen-2. Instrumen pada penelitian ini adalah tes dan angket Uji prasyarat meliputi uji normalitas dengan metode Lilliefors dan uji Homogenitas dengan metode Bartlett. Pengujian hipotesis pada penelitian ini menggunakan analisis variansi dua jalan dengan sel tak sama. Hasil penelitian menyimpulkan bahwa: (1) tidak terdapat perbedaan hasil belajar matematika antara siswa yang diberikan perlakuan model pembelajaran ARCS dengan model pembelajaran Active Learning. (2) terdapat perbedaan hasil belajar metematika antara siswa yang memiliki motivasi belajar tinggi dan rendah. (3) tidak terdapat interaksi antara model pembelajaran dengan motivasi belajar siswa.Kata Kunci: ARCS, Active Learning, motivasi belajar, hasil belajar matematika Abstract. This study aims to determine: (1) The difference in learning outcomes of student who study mathematics using ARCS learning model with Active learning model. (2) The difference in mathematics learning outcomes in student who have hight, medium and low motivation. (3) Interaction between learning model (ARCS and Active Learning) with student learning motivation. This research is quasi-experimental study with factorial design 2 x 3. The population in this research is all of students class X SMKN 2 Batam with academic year 2016/2017. The Sample in this research from class X accountant-2 is used as sampling for 1st experiment and class X accountant-4 for 2nd experiment. Instrument of research are mathematics achievement test and questionnaire student motivation. The test requirement is normality test using Lilliefors method and homogeneity test using Bartlett method. Hypothesis testing in this study uses two-way analisis of variance with defferent cells. Conclusion in this study: (1) there is no difference between student math result between ARCS learning model with Active learning model. (2) there is difference between result of student math between learning high motivation with low motivation. (3) there is no interaction between the learning model with student motivation.Keywords: ARCS, Active Learning, Motivation learning, Study of Math


2018 ◽  
Vol 7 (2) ◽  
pp. 266
Author(s):  
Rohmah Indahwati ◽  
Chairul Fajar Tafrilyanto

This study aims to determine (1) how the application of Blog-Gothic as an interactive learning media in Analytical Geometry course (2) the response of students to the use of Blog-Gothic as an interactive learning media in the course of Analytical Geometry. This blog utilization is expected to produce a significant influence, which is in addition to aiming to improve student learning outcomes, it is also expected to help students wisely utilize the internet to find material lectures, discuss difficulties in certain subjects and increase creativity in writing. In addition, lecturers are also easier to monitor the progress of their students through their Blogs or by visiting student Blogs. It is also expected to be able to overcome the diversity of the ability to ask and argue and also can be a solution to the lack of face-to-face hours of lectures. This research is a quantitative research with the use of quasi-experimental or quasi-experimental. Subjects are given an initial test and then given Blog-based learning and then given a final test to find out the improvement in learning outcomes. Observations, questionnaires and interviews were conducted to obtain student response data on Blog-Gothic usage.


2020 ◽  
Vol 3 (3) ◽  
pp. 235-246
Author(s):  
M Amin ◽  
Fitriani Nur ◽  
Mardhiah Diah ◽  
Eka Damayanti ◽  
Suharti Harti

The learning process is inseparable from the learning model. The application of a learning model is an attempt to improve learning outcomes and learning motivation. This research aimed to determine the effect of the Jigsaw-type cooperative learning model on students’ motivation and learning outcomes. This research was a quasi-experimental research with a non-equivalent control group design. The research instruments used were learning motivation questionnaires and tests. Data analysis techniques used were descriptive analysis and inferential analysis using the MANOVA test. The results showed that there was an influence of the Jigsaw-type cooperative learning model on students’ motivation and learning outcomes.


Author(s):  
Benard Simanjuntak

Abstrak: Penelitian ini bertujuan untuk mengetahui: (1) Hasil belajar TIK siswa yang diajarkan dengan strategi pembelajaran tutor sebaya lebih tinggi dari pada siswa yang diajarkan dengan strategi pembelajaran dengan modul. (2) Siswa yang mempunyai kemandirian tinggi memperoleh hasil belajar TIK yang lebih tinggi dari pada siswa yang mempunyai kemandirian rendah. (3) Terdapat interaksi antara strategi pembelajaran dan kemandirian dalam mempengaruhi hasil belajar TIK. Populasinya adalah seluruh siswa kelas VIII sebanyak  terdiri dari 3 kelas yakni Kelas VIII1, VIII2, dan VIII3, dimana setiap kelas 40 orang siswa maka jumlah populasi adalah 120 orang. Metode penelitian menggunakan metode quasi eksperimen dengan desain penelitian faktorial 2 x 2. Teknik analisis data menggunakan ANAVA  pada taraf signifikan a = 0,05. Hasil analisis penelitian menunjukkan bahwa: (1) hasil belajar TIK siswa yang diajar dengan StrategiPembelajaran Tutor Sebaya lebih tinggi daripada hasil belajar TIK siswa yang diajar dengan Strategi Pembelajaran Modul, (2) terdapat perbedaan yang signifikan antara hasil belajar TIK siswa yang mempunyai Kemandirian tinggi dengan siswa yang mempunyai Kemandirian rendah, dan (3) terdapat interaksi antara Strategi Pembelajaran dan Kemandirian terhadap hasil belajar TIK siswa. Hasil penelitian dapat disimpulkan bahwa StrategiPembelajaran Tutor Sebaya lebih baik diajarkan kepada siswa yang mempunyai Kemandirian tinggi dan Strategi Pembelajaran Modul baik digunakan kepada siswa yang mempunyai Kemandirian rendah dan terdapat interaksi antara Strategi Pembelajaran dan Kemandirian. Kata Kunci: strategi pembelajaran, kemandirian, teknologi informasi dan komunikasi  Abstract: This study aims to find out: (1) The result of ICT learning of students taught by peer tutor learning strategy is higher than the students taught by the learning strategy with the module. (2) Highly self-reliant students gain higher ICT learning outcomes than students with low self-reliance. (3) There is an interaction between learning strategies and independence in influencing ICT learning outcomes. The population is all students of class VIII consisting of 3 classes namely Class VIII1, VIII2, and VIII3, where each class of 40 students then the population is 120 people. The research method used quasi experimental method with 2 x 2 factorial research design. Data analysis technique using ANOVA at significant level a = 0,05. The results of the research analysis showed that: (1) the results of ICT learning of students who were taught with Peer Tutor Strategy were higher than the results of ICT learning of students who were taught by Learning Strategy Module, (2) there was a significant difference between the learning outcomes of ICT students who have high independence with students who have low independence, and (3) there is an interaction between Learning Strategy and Independence on student learning outcomes. The result of this research can be concluded that Peer Tutor Teaching Strategy is better taught to students who have High Independence and Learning Strategy The module is good for students who have low independence and there is interaction between Learning Strategy and Independence. Keywords: learning strategy, independence, information and communication technology


Author(s):  
Rusydi Ananda ◽  
Heri Caniago

The purpose of this study was to determine and describe: (1) the effect of the application of learning strategies on the learning outcomes of Islamic Fikih, (2) the influence of learning motivation on the learning outcomes of Islamic Fikih, and (3) the interaction between strategies learning and learning motivation towards the learning outcomes of Islamic Fikih. The method used in this study is a quasi-experimental method. The study population was all students of class VI MIN 2 Labuhanbatu consisting of 3 classes. The sampling technique used was cluster random sampling, in which one group of classes was conducted using collaborative learning and the other class was conducted competitive learning. Data collection techniques used are lift and learning outcomes tests. The data analysis technique used is two-way analysis of variance.  The research findings show: (1) there is an influence of learning strategies on fiqh learning outcomes. In this case the average learning outcomes of Islamic Fikih taught with collaborative learning strategies are higher than the average learning outcomes of Islamic Fikih taught with competitive learning strategies, (2) there is an influence of learning motivation on learning outcomes of Fikih. In this case, the average learning outcomes of Islamic Fikih with higher learning motivation is higher than the average learning outcomes of Fikih with low learning motivation, and (3) there is an interaction effect between learning strategies with learning motivation, where students with high learning motivation are more precisely taught using collaborative learning strategies, while students with low learning motivation are more precisely taught with competitive learning strategies.


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