scholarly journals KEEFEKTIFFAN PERMAINAN ENGKLEK DALAM MENGEMBANGKAN KEMAMPUAN MOTORIK KASAR ANAK USIA DINI

2018 ◽  
Vol 9 (1) ◽  
Author(s):  
Dwiana Asih Wiranti ◽  
Diah Ayu Mawarti

This research was aimed at 1) measuring the learning result of the early childhood's motor ability between pretest and posttest, 2) analyzing the effectiveness of engklek game in the development of gross motor ability for the early childhood; 3) describing the children's responses on engklek game in the development of gross motor ability for the early childhood. This research applied experimental design with one group pretest posttest design in answering the problem statements of the research. The location of the research was in RA Manbaul Ma'arif. The data analysis technique used to calculate the research result was t-test. The research result shows that the result of gross motor ability is improved after being given the treatment through engklek game. Engklek game is effective in improving the children's hard motor ability. It is proven by the fact that most of the children are in the criteria of Starting to Develop when pretest was conducted and the criteria of Developed Excellently after the posttest was conducted. In addition, the traditional game especially engklek received the positive response from the early childhood to be applied in the learning.

Author(s):  
Andrika Muji Lestaria ◽  
Made Ayu Anggreni

Abstract This research is motivated by the information that the traditional game congklak is considered to improve the children’s ability to count . The traditional game congklak is one of the learning media that can improve the children’s capability to count. With traditional congklak games it is expected that children can learn to count in a more enjoyable way. The problem formulation in this research is "Does the game tradisoanal congklak affect to the children’s capability to count?”. The purpose of this study is to determine whether the influence of traditional congklak games on the ability to count early childhood in group B in TK Ana Donowati Surabaya.This research uses pre-experimental design with one-group pretest-posttest design. Subjects in this study were 15 children. Data analysis applied in this research is different test technique of pre-test and post-test (t test) from observation of children activity to know the capability of children counting through congklak traditional game activity.The results of data analysis show that 8,16 dan  1,76 with extent α 0,05 and 2,62 at  α 0,01 ,  >  so H0  rejected and H1 (working hypothesis) accepted. It can be concluded that the traditional game congklak has an effect on the ability to count on the group B early childhood TK Ana Donowati Surabaya.


Author(s):  
Gana Kartinika Hadi

<p><em>The purpose of this study is to reveal the influence of storytelling method toward the ability of revealed language the of Child Aged 5-6 Years Old at Pertiwi 1 Banjarsari. This research uses quantitative approach by using experiment method; the research design uses Pre-Experimental design (nondesign) which includes pre-test and pos-test. Subject of this research is a child aged 5-6 years old in Pertiwi 1 Banjarsari Kindergarten about 19 students. Data collecting technique through the observation and documentation. Data analysis technique the inferensial statistics by using t data experiment analysis (T-Test). The result of data analysis is acquired value r = 0,68, </em><em> wich are -</em><em>2,450 </em><em> -11,66, thus </em><em>is accepted wich means there is significanct influence between </em><em>Sorytelling Method to child’s revealed language ability.</em><strong><em></em></strong></p>


Author(s):  
Umu Choiro ◽  
Murjiati .

This study aims to explain the improvement of the gross motor skills of group A children RA Darul Ilmi Tegalsari through the traditional crank game. This type of research is classroom action research. The subjects of this study were 13 children of group A RA Darul Ilmi Tegalsari consisting of 8 boys and 5 girls. The data collection method is done through observation and documentation. The data analysis technique was carried out in a descriptive qualitative manner. Increasing gross motor skills is said to be successful if at least 75% of the number of children reaches the criteria for developing as expected. Based on the results of the research and discussion, it can be concluded that gross motor skills can be improved through the traditional game of crank by throwing the gacuk into the first plot, then the children jumping over plots 1, 2, 3, 6 and 9 using one leg and plots number 4, 8. , and 9 to jump on two legs. The increase in gross motor skills of children can be shown from the data on gross motor skills in the initial condition of the child who completed 23.84% or 3 children, in the first cycle of meeting I the children who completed it increased to 38.46 or 5 children, in the first cycle of the second meeting of children who complete increased to 53.85% or 7 children. In the second cycle of the first meeting of the children who completed it increased to 69.23% or 9 children and in the second cycle of the second meeting, the children who completed increased to a maximum of 92.30% or 12 children.


Author(s):  
Gana Kartinika Hadi

The purpose of this study is to reveal the influence of storytelling method toward the ability of revealed language the of Child Aged 5-6 Years Old at Pertiwi 1 Banjarsari. This research uses quantitative approach by using experiment method; the research design uses Pre-Experimental design (nondesign) which includes pre-test and pos-test. Subject of this research is a child aged 5-6 years old in Pertiwi 1 Banjarsari Kindergarten about 19 students. Data collecting technique through the observation and documentation. Data analysis technique the inferensial statistics by using t data experiment analysis (T-Test). The result of data analysis is acquired value r = 0,68,  wich are -2,450  -11,66, thus is accepted wich means there is significanct influence between Sorytelling Method to child’s revealed language ability.


KINESTETIK ◽  
2019 ◽  
Vol 3 (1) ◽  
pp. 29-33
Author(s):  
Amirul Shodiq ◽  
Tono Sugihartono ◽  
Ari Sutisyana

AbstrakPenelitian ini bertujuan untuk mengetahui pengaruh latihan lompat gawang terhadap tinggi lompatan spike pada permainan bola voli siswa ekstrakurikuler di MAN 2 Kota Bengkulu. Metode yang digunakan adalah metode penelitian eksperimen dengan desain quasi eksperimen (eksperimen semu). Hasil penelitian menunjukan bahwa selisih pretest  siswa setelah mengikuti program latihan lompat gawang di atas lapangan sebanyak 16 kali pertemuan dapat menunjukan peningkatan terhadap tinggi lompatan spike siswa. Dengan populasi 30 siswa dan sampel 30 siswa (total sampling). Instrument penelitian ini berupa tes lompatan spike untuk mengetahui tinggi lompatan spike. Teknik analisis data menggunakan uji-t.hasil. Dari hasil penelitian di peroleh thitung =10,321 jika di bandingkan dengan nilai ttabel= 1,696. Maka nilai thitung>ttabel ini berarti ada pengaruh dari latihan lompat gawang terhadap tinggi lompatan spike siswa di MAN 2 Kota Bengkulu.Kata Kunci : Lompat Gawang, tinggi lompatan spike.                                                                AbstractThis study aims to determine the effect of goal-jump training on high jump spikes on extracurricular volleyball games in MAN 2 City of Bengkulu. The method used is an experimental research method with a quasi-experimental design (quasi-experimental). The results of the study showed that the pretest difference of students after joining the goal-jumping training program on the field as many as 16 meetings can show an increase in the height of the student's jump spike. With a population of 30 students and a sample of 30 students (total sampling). The research instrument was a jump spike test to determine the height of the jump spike. The data analysis technique uses the t-test results. From the results of the study obtained tcount = 10,321 if compared with the value t table = 1,696. Then the value of tcount> t table means that there is an effect of the goal jump training on the high jumps of student spikes in MAN 2 City of Bengkulu.Keywords: Jump goal, high jump spike.


2020 ◽  
Vol 9 (1) ◽  
pp. 34-39
Author(s):  
Resta Hardasari ◽  
Diana Diana

The objective of this study was to obtain the data on the improvement of gross motor ability of children aged 5-6 years with taiso radio gymnastics. This research was included in the experimental research type. The population in this study were children aged 5-6 years at RA Diponegoro Kertanegara, Purbalingga. The respondents in this study were 33 children. The method of data collection in this study was the observation instrument of gross motor ability of children aged 5-6 years. Then the method of data analysis used were descriptive and hypothesis testing with Paired Sample t-Test. The results of this study indicated that the gross motor ability of children aged 5-6 years after being given treatment which was in the form of Taiso Radio gymnastics from an average of 92.91 to an average of 106.48. This was given a pretest treatment of gross motor ability of children aged 5-6 years in the fair category with a percentage index of 12.12% and a good category with a percentage index of 87.88%. After being given treatment (posttest) there was an increase in gross motor ability of children aged 5-6 years into a good category with a percentage index of 81.81% and a very good category with an achievement index of 18.19%. Therefore, taiso radio exercise is effective in increasing gross motor ability of children aged 5-6 years. Based on the results of the Paired Sample t Test calculation, the researcher obtained values -table > count > table, which was (-14.544 < -2.036 or 14.544 > 2.036), with sig = 0,000, so that  was rejected and  was accepted. It meant that there were differences in the gross motor ability of children aged 5-6 years after being applied to Taiso Radio gymnastics. The difference can be seen from the value of sig 2 tailed <0.005 which was 0,000.


Author(s):  
Dwi Ana Pertiwi ◽  
Siti Fadjryana Fitroh ◽  
Dewi Mayangsari

This study aims to determine the effect of traditional games on children cognitive development aged 5-6 years in TK Tarbiyatul Athfal Jaddih, Socah District Bangkalan rege. The game is able to increase affiliation with peers, reduce stress, and improve cognitive development. This game has been proved to increase affiliation with peers, reduce the pressure, and improve children cognitive development. This “englek” traditional games is utilized to stimulate cognitive development in the naming of numbers 1-20 and match numbers with symbols of numbers. This research employed quantitative method with Pre-experimental approach in the form of one group pretestposttest. Subjects in this study were 11 students aged 5-6 years in kindergarten Tarbiyatul Athfal. The data collection was carried out by conducting observation and documentation in the form images of the activities and daily lesson plan. Data analysis was executed by conducting statistical analysis technique of parametris in the form of t-test with data gathered from the result of pretest and posttest. The results obtained at the pretest, there were 2 children have low score and 9 children have been successfully on middle score. The Posttest was carried after giving treatment using “englek” traditional game found 2 children started to grow, 5 children developed as expected, and 4 children developed very well. The result of t-test showed that the value t count is -5,83 and t table 2,086, then -2,086 -5,83 so that Ha was accepted. This finding shows that there is a significant effect of "englek" traditional game on children cognitive development aged 5-6 years in TK tarbiyatul athfal jaddih, Socah District Bangkalan Regency. 


Author(s):  
Dwi Ana Pertiwi ◽  
Siti Fadjryana Fitroh ◽  
Dewi Mayangsari

<em><span lang="IN">This study aims to determine the effect of traditional games on children cognitive development aged 5-6 years in TK Tarbiyatul Athfal Jaddih, Socah District Bangkalan rege. The game is able to increase affiliation with peers, reduce stress, and improve cognitive development. This game has been proved to increase affiliation with peers, reduce the pressure, and improve children cognitive development. This “englek” traditional games is utilized to stimulate cognitive development in the naming of numbers 1-20 and match numbers with symbols of numbers. This research employed quantitative method with Pre-experimental approach in the form of one group pretestposttest. Subjects in this study were 11 students aged 5-6 years in kindergarten Tarbiyatul Athfal. The data collection was carried out by conducting observation and documentation in the form images of the activities and daily lesson plan. Data analysis was executed by conducting statistical analysis technique of parametris in the form of t-test with data gathered from the result of pretest and posttest. The results obtained at the pretest, there were 2 children have low score and 9 children have been successfully on middle score. The Posttest was carried after giving treatment using “englek” traditional game found 2 children started to grow, 5 children developed as expected, and 4 children developed very well. The result of t-test showed that the value t <sub>count</sub> is -5,83 and t <sub>table</sub> 2,086, then -2,086&gt; -5,83 so that Ha was accepted. This finding shows that there is a significant effect of "englek" traditional game on children cognitive development aged 5-6 years in TK tarbiyatul athfal jaddih, Socah District Bangkalan Regency. </span></em>


2018 ◽  
Vol 5 (1) ◽  
Author(s):  
Danuri Danuri ◽  
Dwendha Lahitani

This study aims to determine the effectiveness of CSM strategies on comprehension reading skills in classes V Padokan 2 Elementary School. The research method used is a quasi-experimental method. In this study the subjects of the study were VA class students as the control class and V C as the experimental class with 28 VA and VC class students. Quantitative data analysis technique used is the calculation of independent sample t-test. Based on data analysis and discussion, researchers can conclude that CSM strategies are more effective than conventional methods of reading comprehension learning. The results of this study indicate that there is a significant difference between the experimental class and the control class as evidenced by the results of the independent sample t-test obtained by the value of Asymp. Sig (2-Tailed) 0.014 <0.05. CSM strategy is an effective learning strategy seen from the average value of the experimental class posstest which is 81.61 higher than the control class average value of 72.96.


2015 ◽  
Vol 2 (02) ◽  
pp. 229-237
Author(s):  
Ratih Pratiwi ◽  
Muhammad Yusuf

A B S T R A C T Investor realized that the stock market gradually decreased during World Cup.The research aimed to analyze the return of market reaction which happenned before, during, and after World Cup 2014 on ASEAN stock market. The sample involved 181 companies were included in LQ-45, STI, FTSE BM KLCI, SET 50, PSEI index, which fulfilled the reseach criteria. The data analysis technique used was one sampel t-test with quantitative data. Based on the result, can be concluded that Indonesia and Thailand stock markets were higly effected by World Cup. A B S T R A K Investor mengetahui bahwa setiap piala dunia berlangsung, pergerakan saham melambat. Hal tersebut terbukti dengan terjadi penurunan return saham di pasar modal. Penelitian ini bertujuan untuk menganalisa reaksi pasar dalam bentuk return terjadi sebelum, selama dan sesudah piala dunia tahun 2014 pada pasar modal ASEAN. Sampel yang digunakan dalam penelitian ini sebanyak 181 perusahaan yang termasuk dalam indeks LQ-45, STI, FTSE BM KLCI, SET 50, PSEI dan memenuhi kriteria penelitian.Teknik analisa data menggunakan one sampel t-test dengan data kuantitatif. Hasil penelitian menemukan bukti bahwa pasar modal Indonesia dan Thailand sangat bereaksi terhadap peristiwa piala dunia tahun 2014. JEL Classification: G14, M20


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