scholarly journals Peningkatan Kemampuan Mengenal Huruf Pada Anak Usia 5-6 Tahun Melalui Metode Bermain Dengan Media Kotak Pintar

2019 ◽  
Vol 9 (1) ◽  
pp. 11-18
Author(s):  
Sheila Septiana Rahayuningsih ◽  
Tritjahjo Danny Soesilo ◽  
Mozes Kurniawan

This study aims to improve the ability to recognize letters through the method of playing with the smart box media for children aged 5-6 years in Sion Blora Kindergarten. The activities to identify letters using the smart box media is able to motivate children's interest to learn. This classroom action research was conducted in two cycles with three meetings in each cycle. The subjects of the study were 14 children aged 5-6 years. The data collection was done with interviews, observation, and documentation. The research instrument referred to Permendikbud (Regulation by the Minister of Education and Culture) Number 146 Year 2014. The observation was done with the assessment sheets, documentation, and interviews with the classroom teachers to determine the conditions and problems of children in the classroom, analyzed with a descriptive quantitative technique. The success indicator of this research is 90% for the average value. The results showed an increase in the average score from the pre-cycle of 14,29% to 60,71% in cycle I; up to 92.86% in cycle II. Thus, it can be said that the percentage of success reached ≥ 90%.

2021 ◽  
Vol 15 (2) ◽  
pp. 149-159
Author(s):  
Umarul Faruk

This study aims to improve the mastery of the concept of passing down volleyball for class IX-J students at MTsN 4 Jombang in the 2019/2020 school year. The subjects of this study were students of class IX-J MTsN 4 Jombang in the 2019/2020 school year. The design of this research is that this research is a classroom action research so that the research design used in this study is a design of classroom action research (CAR). The research instrument consisted of learning observation sheets and student test sheets. The data from this study were analyzed using the formula for the average percentage score of the results of the research instrument. The results of this study indicate that there is an increase in the average value of student learning outcomes from each research cycle, with details of the average score in the first cycle of (73.33%), the second cycle (86.66%), and the third cycle (96.66%). . The conclusion of this study is that the jigsaw learning model has the potential to improve the mastery of the concept of passing under volleyball for class IX-J MTsN 4 Jombang students in the 2019/2020 school year.


2019 ◽  
Vol 8 (3) ◽  
pp. 15
Author(s):  
Yuni Oktaviani ◽  
Yuliasma Yuliasma ◽  
Susmiarti Susmiarti

AbstractThis article aimed to describe an improvement in students’ learning outcomes through cooperative learning in dance learning in class VIII 5 of SMP 25 Padang. The type of this research was Classroom Action Research. The procedure of this study consisted of 2 cycles, namely cycle I and cycle II. The research instrument was a knowledge test and a skill test. The techniques of data data collection were carried out by means of knowledge tests, skills tests and observations. Student completeness data were analyzed using individual and group completeness criteria with minimum completeness criteria of 70%. The results showed that through cooperative learning, students’ learning outcomes could be. It could be seen in the average value from cycle 1 to cycle 2. On the first cycle, there was an average value of 64.5 students with the number of completeness of 14 students (43.75%) from 32 students, and those who did not complete 18 students (56.25%) or under KKM (70). For the second cycle, the learning outcomes of the students' average score were 79 with the percentage of students who scored above 70 increased to 27 students (84.38%), and students who scored below 70 decreased to 5 students (15.62%). Thus, cooperative learning improves dance learning outcomes in class VIII.5 of SMPN 25 Padang.Keywords: cooperative learning, results, learning dance


2019 ◽  
Vol 7 (2) ◽  
pp. 122
Author(s):  
DIAN RAMADAN LAZUARDI

AbstrakPenelitian ini bertujuan untuk meningkatkan kemampuan menulis teks pidato siswa kelas X MA Al-Muhajirin Tugumulyo menggunakan model pembelajaran kumon yang berjumlah 32 orang siswa. Penelitian ini menggunakan pendekatan penelitian tindakan kelas (classroom action research). Teknik pengumpulan data dalam penelitian ini�menggunakan teknik tes. Hasil data tes dianalisis dengan melihat nilai rata-rata peningkatan pada pratindakan, siklus I, dan siklus II. Teknik analisis data dilakukan dengan cara menjumlahkan skor dari indikator penilaian yang diperoleh siswa. Pada kegiatan pratindakan nilai rata-rata siswa sebesar 71,71% dengan ketuntasan sebesar 34,38% dengan jumlah siswa tuntas sebanyak 11 orang dan yang tidak tuntas sebanyak 21 orang. Tindakan siklus I, nilai rata-rata siswa 75,53 dan ketuntasan hanya mencapai 71,88% dengan jumlah siswa tuntas sebanyak 23 orang dan tidak tuntas sebanyak 9orang. Sedangkan pada siklus II nilai rata-rata mencapai 80,93 dengan jumlah siswa tuntas sebanyak 30 orang dan tidak tuntas 2 orang, berarti dari siklus I sampai siklus II meningkat sebesar 21,87%.. Simpulan, melalui model pembelajaran kumon kemampuan menulis teks pidato meningkat.Kata Kunci: Teks pidato, pembelajaran, kumon.AbstractThis study aims to improve the ability to write speech texts in class X MA Al-Muhajirin Tugumulyo using a kumon learning model of 32 students. This research uses a classroom action research approach. Data collection techniques in this study used test techniques. The results of the test data were analyzed by looking at the average value of the increase in pre-action, cycle I, and cycle II. Data analysis technique is done by adding up scores from assessment indicators obtained by students. In the pre-action activities the average value of students was 71.71% with completeness of 34.38% with the number of students as many as 11 people and as many as 21 people who did not complete. The first cycle of action, the average value of students 75.53 and completeness only reached 71.88% with the total number of students as many as 23 people and not as many as 9 people. While in cycle II the average value reached 80.93 with 30 students completing as many students and not completing 2 people, meaning that from cycle I to cycle II increased by 21.87%. increased.Keywords: Speech text, learning, kumon.


2019 ◽  
Vol 4 (1) ◽  
pp. 35-48
Author(s):  
Muh Widodo

This study aims to determine the efforts to improve the poetry writing ability of VB graders in MIN Wonosari, Gunungkidul Regency by using the field trip method 2015/2016 academic year. This research is a classroom action research. The subjects of this study were all students of V-B MIN Wonosari Gunungkidul Regency, amounting to 21 students consisting of 8 male students and 13 female students. Classroom action research steps include the activities of planning, implementation, observation, testing, and documentation. The results of the study can be concluded that: (1) the use of field trip methods can improve students' poetry writing skills-average value in the V-B MIN Wonosari class in Kab. Gunungkidul in the pre-cycle was 49.52 with learning completeness 42.86% with sufficient criteria. After carrying out learning with the field trip method increased in the first cycle, the average value became 76.19, with learning completeness of 61.90%, including good criteria. In the second cycle, the average score became 76.72, with 80.95 learning completeness, including very good criteria. (2) There is an increase in the implementation of the learning process and students. From these data, it can be concluded that the application of field trip methods can improve the ability to write poetry in students of V-B MIN Wonosari class, Kab. Gunungkidul.


2017 ◽  
Vol 15 (2) ◽  
pp. 131
Author(s):  
Laras Oktaviani ◽  
Nirmala Tari

This classroom action research aims at improving statistical problem solving ability through the implementation of open ended problems in the students of MFB E semester VI STIPAR Triatma Jaya in the academic year 2016/2017. The design of this research is Classroom Action Research in which subject was student MFB E semester VI STIPAR Triatma Jaya consisted of 25 students. Data of problem solving ability were collected by using a problem-solving test in the form of essay test. Data of problem solving abilities were analyzed quantitatively. The results of this study show that: (1) implementation of open ended problem can improve the statistical problem solving ability of student MFB E semester VI STIPAR Triatma Jaya year lesson 2016/2017. In cycle I, the students’ average problem solving ability reached 70.28, whereas in cycle II the average value of problem solving ability was successfully increased into 80.08. These results indicate that there has been an increasing in the average score of problem-solving abilities by 9.8 from cycle I to cycle II. (2) Implementation of open ended problem can improve students' statistics learning mastery MFB E semester VI STIPAR Triatma Jaya year lesson 2016/2017. In cycle I the percentage of mastery was 68%, while in cycle II the percentage of learning mastery was successfully increased to 88%. These results indicate that there has been an increasing in percentage mastery learning by 20% from cycle I to cycle II.


2019 ◽  
Vol 4 (1) ◽  
pp. 37
Author(s):  
Isnani Sari ◽  
Rakimahwati Rakimahwati

<em>This study aims to improve children's fine motor skills through playing playdough in Qur’aniah Air Runding Pasaman Barat. The type of research is Classroom Action Research conducted in a cyclical way that is two cycles of each cycle three meetings. which was held in Qur’aniah Air Runding Child B group with 15 children consisting of 8 men and 7 women. The research procedure is done as much as II cycle. Data collection techniques used observation and documentation techniques. Based on the results of the research, it can be seen that playdough can improve the fine motor skills of children in Qur’aniah Air Runding Pasaman West, with the percentage of the average value of the category developed very well that has reached the Minimum Criterion (KKM).</em>


Author(s):  
Imam Mudofir ◽  
M. Farid Maftuh ◽  
M. Supriyanto ◽  
Henny Purwaningsih

In the preliminary study, the researchers found that the average value of fluency in English speaking is 2.25. This is because of the teacher always uses monotonous, less enjoyable learning strategy and the teacher only focuses on completing the material so that the learning process can only transfer knowledge so that the level of mastery of the material is low which ultimately decreases student achievement. To overcome this problem, researchers propose a strategy in teaching speaking skill, namely role-playing learning strategy. This study is designed to improve fluency in English speaking by using role playing learning strategy. This study aims to explain how role-playing learning strategy can improve fluency in English speaking in the 4th semester, English Study Program, Business Administration Department, State Polytechnic of Madiun. This study uses a Classroom Action Research (CAR) design which is collaborative in nature where researchers and teacher collaborate in carrying out this research. Researcher act as observer while English teacher become collaborator of researcher in implementing role playing learning strategy. This research was carried out in a cycle that refers to procedures for action research, namely planning, implementing, observing, and reflecting. Each cycle in this study consisted of two meetings. The research data was collected through several instruments, namely evaluation of English speaking, questionnaires, and field notes. The subjects of this study were 4th semester of D3 Program students, English Study Program, Business Administration Department, State Polytechnic of Madiun. The results of the overall average score of fluency in English speaking in the first cycle of 2.44, in the second cycle of 2.89, and in the third cycle of 3.19. Classroom action research can be stopped in cycle III because it is in accordance with the average criteria of success is 3.01. The interesting of students towards the implementation of role-playing learning strategy shows that students are happy and interested in implementing role playing learning strategy.


2021 ◽  
Vol 8 (3) ◽  
pp. 38-45
Author(s):  
Salimah Salimah

AbstrakPenelitian ini merupakan penelitian tindakan kelas. Penelitian ini bertujuan untuk meningkatkan hasil belajar peserta didik pada mata pelajaran matematika di kelas VII SMP Negeri 4 Kota Bengkulu dengan menggunakan model pembelajaran Inkuiri Terbimbing. Instrumen yang digunakan untuk pengumpulan data dalam penelitian ini adalah tes hasil belajar peserta didik. Subjek dalam penelitian ini adalah peserta didik kelas VII-1 SMP Negeri 4 Kota Bengkulu dengan jumlah siswa 33 orang. Penelitian dilaksanakan dalam 3 siklus, dimana dalam satu siklus terdiri dari empat pertemuan dan satu pertemuan tes akhir siklus. Tiap siklus terdiri dari empat tahap yaitu perencanaan, pelaksanaan, observasi, refleksi. Indikator keberhasilan dalam penelitian ini adalah 80 % dari seluruh peserta didik yang mendapat nilai ≥ 75. Hasil penelitian menunjukkan bahwa penerapan model pembelajaran Inkuiri Terbimbing dapat meningkatkan hasil belajar matematika peserta didik. Pada pembelajaran siklus I nilai rata-rata hasil belajar peserta didik yaitu 64.89 dengan ketuntasan belajar klasikal 54.55%. Siklus II nilai rata-rata peserta didik 78.73 dengan ketuntasan klasikal klasikal 75.76%. Nilai rata-rata dan ketuntasan klasikal siklus III adalah 85.76 dan 87.88%.Kata Kunci: Hasil Belajar, Pembelajaran Inkuiri Terbimbing. AbstractThis research is a classroom action research. The aim of the study is improving student’s learning achievement  on mathematics subject at class VII of SMP Negeri 4 Kota Bengkulu by using Guided Inquiry learning model. The instrument of data collection is a test for student’s learning  achievement. The subjects of the study were students of class VII-1 SMP Negeri 4 Kota Bengkulu concist of 33 students. The study was conducted in three cycles, in which cycles consisted of four meetings and one final test of cycle. Each cycles consist of 4 steps, namely planning, implementation, observation, reflection. The indicator of success in this study is 80% of all students who get score of ≥75. The results showed that the application of Guided Inquiry learning model can improve student’s learning achievement on mathematics. In cycle one, the average score of the students was 64.89 with classical learning completeness was 54,55%. Cycle two  the average score of the students was 78.83 with classical learning completeness was 75.76%.  The average score of the students and classical completeness was 85.76 and 87.88%.Keywords: Learning Achievement, Guided Inquiry Learning


2018 ◽  
Vol 7 (1) ◽  
pp. 1
Author(s):  
Vanda Rezania

This study aims to determine the increased learning motivation of PGSD students of Muhammadiyah University of Sidoarjo after the implementation of the Quantum Teaching learning model. The research method used is Classroom Action Research (CAR) which consists of two cycles. Cycle (I) consists of the activities of Planning, Implementation, Observation, and Reflection conducted during two meetings. Likewise with cycle (II), which is done during two meetings. Data collection techniques that are applied are observation techniques, filling out motivation learning questionnaires, interviews, and documentation. Data processing used is descriptive percentage. The results showed that there was an increase in the average score of the learning motivation of PGSD students of Muhammadiyah Sidoarjo University A1 Semester 1 class from a score of 67.9% (cycle I) to 80.1% (cycle II) through the application of the Quantum Teaching learning model. The conclusion of this study is that there is an increase in learning motivation of PGSD students at Muhamamdiyah Sidoarjo University after the implementation of the Quantum Teaching learning model.


2020 ◽  
Vol 2 (2) ◽  
pp. 163-174
Author(s):  
Taopik Rahman ◽  
Edi Hendri Mulyana ◽  
Sri Wendah

ABSTRACTThis research uses classroom action research method (PTK) model Kemmis and MC. Tanggart, the research was conducted based on the findings of the problem of understanding about metamorphosis in B TK Negeri Pembina, this is because in learning only use oral course in the introduction or explanation does not use supporting media that will facilitate the child understand about metamorphosis. One way that researchers can use in improving the understanding of metamorphosis is by using media and media that is used the series image media. Serial drawings are drawings that have a continuous arrangement. The purpose of this research is to get a picture about the improvement of understanding about metamorphosis through serial drawing media. Subjects in this study that is a child group B TK Negeri Pembina Tasikmalaya City in the even semester of the academic year 2018 which amounted to 8 children who are considered difficult children understand metamorphosis and researchers act as classroom teachers. The data collection techniques used are observation, interview and documentation. This research was conducted in 3 cycles and the result of the research that has been done shows the improvement of the teacher's ability in planning the learning, the ability of the teacher in managing the learning, the ability of the teacher in the use of drawing media series, the children's understanding about the metamorphosis and the children activity when engaging the drawing media series. Penelitian ini menggunakan metode penelitian tindakan kelas (PTK) model Kemmis dan MC. Tanggart, penelitian dilakukan berdasarkan temuan adanya masalah pemahaman tentang metamorfosis dikelmpok B TK Negeri Pembina, hal ini dikarenakan dalam pembelajaran hanya menggunakan lisan saja dalam pengenalan atau penjelasan tidak menggunakan media pendukung yang akan memudahkan anak memahami tentang metamorfosis. Salah satu cara yang dapat digunakan peneliti dalam meningkatkan pemahaman tentang metamorfosis yaitu dengan menggunakan media dan media yang digunakan yaitu media gambar seri. Gambar seri yaitu gambar yang mempunyai susunan yang berkesinambunga. Tujuan dari penelitian ini yaitu memperoleh gambaran tentang peningkatan pemahaman tentang metamorfosis melalui media gambar seri. Subjek dalam penelitian ini yaitu anak kelompok B TK Negeri Pembina Kota Tasikmalaya pada semester genap tahun ajaran 2018 yang berjumlah 8 orang anak yang dianggap anak yang sulit memahami metamorfosis dan peneliti bertindak sebagai guru kelas. Adapun teknik pengumpulan data yang digunakan adalah observasi, wawancara dan sokumentasi. Penelitian ini dilaksanakan dalam 3 siklus dan hasil penelitian yang telah dilaksanakan menunjukan peningkatan pada kemampuan guru dalam merencanakan pembelajaran, kemampuan guru dalam mengelola pembelajaran, kemampuan guru dalam penggunaan media gambar seri, pemahaman anak tentang metamorfosis dan aktivitas anak saat terlibat media gambar seri.


Sign in / Sign up

Export Citation Format

Share Document