scholarly journals PENGARUH MODEL DISCOVERY LEARNING BERBANTU KARTU MASALAH PADA MATERI GERAK LURUS TERHADAP HASIL BELAJAR SISWA KELAS X IPA SMA N 1 MRANGGEN TAHUN PELAJARAN 2014/2015

2018 ◽  
Vol 6 (1) ◽  
pp. 11
Author(s):  
Wisnu Kemuning ◽  
Nur Khoiri ◽  
Sigit Ristanto

This study aims "To determine whether there is influence of discovery learning model assisted problem card in a straight motion on the results of study X science class SMA Negeri 1 Mranggen academic year 2014/2015". The population in this study were all class X  SMAN 1 Mranggen Academic Year 2014/2015. Sampling using cluster random sampling technique with the normal condition of all classes and homogeneous. Sampling results obtained by X-class science experiment 1 as a class were treated when learning takes place using discovery learning model and problem cards for class X IPA 2 as the control class is given learning using discuss learning group. Based on the final analysis of the t-test showed that t = 4.6738 while the table = 1.671 with a significance level of 5%. Because thitung > ttable is 4.6738> 1.671 it can be interpreted that the average student learning outcomes experimental class better than the class control. The average value of the experimental class is 77.6316 and 70.6579 as control class. Pursuant to the results of this study concluded that there are significant of discovery learning model assisted problem card in a straight motion on the results of study X science class SMA Negeri 1 Mranggen academic year 2014/2015.

2022 ◽  
Vol 6 (1) ◽  
Author(s):  
Gabriel Sabatini ◽  
Saut Mahulae ◽  
Dewi Anzelina ◽  
Patri Janson Silaban

This type of research is Classroom Action Research (CAR) which is divided into 3 stages, namely general ideas, exploration, and action plans. The results showed an increase in student learning outcomes. In the pretest, it was found that the average value was 50.93 and the classical completeness level was 27%. In the first cycle there was an increase after using the Discovery Learning model with an average value of 61.13 and a classical completeness level of 43%. And after the actions taken and given posttest cycle II, 25 students who completed their study results and 5 students who did not complete the posttest with the average value of the second cycle posttest increased to 83.3 and the classical completeness level reached 83%. From the results obtained, it is concluded that the Discovery Learning model can improve the learning outcomes of third grade students at SD Negeri 104186 Tanjung Selamat, Sunggal District, for the 2020/2021 academic year. Based on the results of the study, teachers are advised to use the Discovery Learning model because it is proven to improve student learning outcomes.


2018 ◽  
Vol 6 (1) ◽  
Author(s):  
Aji Tulus Prasetyo ◽  
Sutrisno Sutrisno. ◽  
Mudzanatun Mudzanatun.

This study aims to determine the effect of learning model Think Pair Share assisted puzzle game chain to result learn some vital lessons thematic graders V theme 6 "Human Organs and Animals" subthema 3 "Living Humans, Animals and Plants" in SDN Gayamsari 01 Semarang year 2017/2018 lesson. This type of research is a quantitative research study design Pre-ExperimentalDesign.Forms Pre-Experimental Design used in this research is the One-group pretest-posttestdesign.The population in this study were all students in grade 01 VB SDN Gayamsari Semarang academic year 2017/2018. The samples taken were 22 students of class VB using saturation sampling technique. The data in this study were obtained through testing. The results of the average value of pretest and posttest increased. On the pretest value that has been implemented is obtained an average value of 63,00 and the average post-test score of 90,00. Thus, an increase in thematic learning outcomes of students in using learning model Think Pair Share assisted puzzle game chain. Results of testing the hypothesis on the cognitive aspects of student learning outcomes showed thatt tcount7,930 andttable 2,074 with significance level of 5%. Because tcountttable is 7,930 2,074 then Ha acceptable means learning model Think Pair Share assisted puzzle game chain affects the outcome of the thematic learning VB grade students of SDN 01 Gayamsari Semarang. 


2019 ◽  
Vol 4 (2) ◽  
pp. 100-111
Author(s):  
Sriani .

This research was carried out aimed at improving student learning outcomes in science subjects in terms of the characteristics of living things through the use of Discovery Learning Learning Model in class VI-A of SD Negeri 1 Peureulaksemen I in 2017-2018 Academic Year. The benefits of this research are to add new references and theories in the field of education, especially in the implementation of Classroom Action Research by applying various models or learning methods so as to improve student learning outcomes. To achieve this, the step that needs to be implemented is to use the Discovery Learning Learning Model. Data analysis method used in this study uses descriptive analysis whose data is sourced from formative tests and classroom observations. This research was conducted in two cycles, each cycle consisting of two meetings. The expected indicator of success in this study is the increase in students' mastery learning which reaches 85% classically. The results showed, in cycle I (one) the average value of students amounted to 71.25 and mastery learning reached 58.33%. These results indicate an increase from the initial conditions with an average score of only 59.79 and a new learning completeness of 33.33%. While in cycle II (two) the average value of students is 79.58 and the learning completeness reaches 95.83%. The conclusion of this study is the use of the Discovery Learning Model in the learning of IPA material characteristics of living things can have a positive effect on improving student learning outcomes in class VI-A SD Negeri 1 Peureul Semester I 2017-2018 Academic Year.


TAMAN VOKASI ◽  
2015 ◽  
Vol 1 (1) ◽  
Author(s):  
Fauzie Khorniawan ◽  
Arief Bintoro Johan

The purpose of research to find out the results of class X student of SMK Piri 1 Yogyakarta Semester 1 2014/2015 academic year using cooperative learning model Numbered Head Together (NHT). In a comparative study to determine the results of class X class students of SMK Piri 1 Yogyakarta between TP 1 and TP 2 by using cooperative learning model and conventional learning.Descriptive research results indicate student learning outcomes between experimental and control classes classes before their treatment an average value of 5.7 while the experimental class posttest control class 4.8. After an average value treatment experimental classes and control classes had increased to 7.3 while the experimental class to control class 5.4. Of hypothesis test using the self-obtained results of pre-test Thitung< T tabel=1,148 <2.037 with significance level of 5%. Results posttest price Thitung> Ttabel = 2,434 >2.037 with significance level of 5%. There is an increase in Thitung> Ttabel = 2.268 >2.037 with significance level of 5%. Hypothesis test with criteria reject Ho and Ha received. 


2019 ◽  
Vol 19 (3) ◽  
pp. 524
Author(s):  
Lilik Masfiyah ◽  
Rufi'i Rufi'i ◽  
Harwanto Harwanto

This study aimed to examine the differences in mathematics retention of grade V Primary school between students who were taught using guided discovery learning model and inquiry learning model. The method in this study was a quasy experimnetal method. The population in this study was all students in grade V at SDN Pongangan and SDN Sukomulyo in 2018/2019 academic year which in total were 202 students. Samples were selected by purposive random sampling. The sample was divided into two group which are experiment 1 and experiment 2. The instrument used to collect mathematics retention data was a written test. The Data was analysed using descriptive statistic analysis and t-test. The results of data analysis at 0,05 significance level and df = 130 showed that t-count (2,276) > t-tabel (1,978) and also p-value (2-tailed) 0,024 < 0,05. So, it mean that there was a significant difference in mathematics retention between students who were taught using guided discovery learning model and inquiry learning model.


2019 ◽  
Vol 2 (1) ◽  
pp. 130-139
Author(s):  
Nadya Pratiwi ◽  
Yulkifli Yulkifli

Abstract: Lack of practical activities in schools can result in a decrease in the creativity of students. worksheets based on the discovery learning model in them trigger students to think creatively and critically. The sampling technique is cluster random sampling. The purpose of this study is to look at the improvement of skills competencies which are assisted by student worksheets based on the discovery learning model. The data analysis technique is testing hypotheses where there is a difference which means the use of this student worksheet. Hypothesis testing conditions are to carry out normality tests for skill scores from both sample classes and homogeneity tests to see the distribution of values from two sample classes that have homogeneous data. after treatment is obtained, the average value of the skills of the experimental class is 78.62 and for the control class is 70.10.Abstrak: Kurangnya kegiatan praktikum di sekolah dapat mengakibatkan penurunan kreativitas siswa. lembar kerja berbasis model discovery learning di dalamnya memicu siswa untuk berpikir kreatif dan kritis. Teknik pengambilan sampel adalah cluster random sampling. Tujuan dari penelitian ini adalah untuk melihat peningkatan kompetensi keterampilan yang dibantu oleh lembar kerja siswa berdasarkan pada model pembelajaran penemuan. Teknik analisis data menguji hipotesis di mana ada perbedaan yang berarti penggunaan lembar kerja siswa ini. syarat pengujian hipotesis adalah untuk melakukan tes normalitas untuk skor keterampilan dari kedua kelas sampel dan tes homogenitas untuk melihat distribusi nilai dari dua kelas sampel yang memiliki data homogen. setelah perawatan diperoleh, nilai rata-rata keterampilan dari kelas eksperimen adalah 78,62 dan untuk kelas kontrol adalah 70,10.


2018 ◽  
Vol 2 (2) ◽  
pp. 178-182
Author(s):  
Sutijo Joko Sudiro ◽  
Muchammad Farid ◽  
Eko Swistoro

ABSTRACT [Relationship between Groundwater Surface Depth with Salinity at the Coast of New Kungkai Beach and its Implementation on Discovery Learning Model]. The aims of this study were 1) to describe the relationship between groundwater surface depth with salinity in the coastal areas of new kungkai beach of Seluma, and 2) to determine the improvement of learning outcomes (cognitive) of high ability students, moderate and low by using discovery learning model on the concept of static fluid in class X computer and network engineering at SMK Negeri 3 Seluma. This research was a quasi experimental research with one groups pretest-posttest design. The results showed: 1) The relationship between depth with salinity has a value of 0.6478 with a significance level of 0.001 (<0.05); 2) Learning with discovery learning model can improve student learning outcomes on cognitive aspects (knowledge). Increased cognitive results can be seen from the average value of the initial test, the final test and the average value of gain in the class x Tkj is high-ability groups are at high criteria with a value of 0.75 gain in the group is in the criteria medium with the value of gain 0,52 and in the low group were in moderate criteria with a gain value of 0.44. There is a difference in learning outcomes between the high, medium and low groups. The difference is shown by Fcount > Ftable (4.04 > 3.35) with a significance level of 5%. Keywords: Groundwater surface depth; salinity; discovery learning model; SMKN 3 Seluma.


Intersections ◽  
2019 ◽  
Vol 4 (2) ◽  
pp. 44-51
Author(s):  
Aji Permana Putra

The objectives of this research were to find out on  the topic of Sequences and Series: (1) which had better learning achievement among cooperative learning Group Jigsaw II or a direct learning; (2) which had better learning achievement between melancholies students, phlegmatic students, sanguine students or choleric students; (3) at each personality types, which had better learning achievement among Jigsaw II or direct learning, and (4) at each learning models, which had better learning achievement between melancholies students, phlegmatic students, sanguine students or choleric students. This research was a quasi-experimental with 2×4 factorial design. The population was all students of SMK  Muhammadiyah 3 Klaten Utara on Academic Years 2019/2020. Sampling was done by stratified cluster random sampling technique. The total of sample was 85 students. Statistical tests using the method Lilliefors test for normality, homogeniety of the Bartlett method, anava test with F test (Fisher) and post hoc test using the Scheffe’ method. The significance level was 0,05. Based on hypothesis test, it could  be concluded as follows: (1) Jigsaw II  had better learning achievement than direct learning,; (2) there were no any differences in the learning achievement in mathematics of the students with melancholies, phlegmatic, sanguine or choleric personality types; (3) in each personality types, the cooperative learning model Jigsaw II  had better than direct learning model; (4) in each learning model, the students with melancholies, phlegmatic, sanguine or choleric personality types have the same learning achievement.


2021 ◽  
Vol 4 (2) ◽  
pp. 55-61
Author(s):  
Fitria Aini ◽  
Yusrizal Efendi ◽  
Mega Adyna Movitaria

This article to improve PAIdBP learning activities and learning outcomes for Class IV students of UPTD SDN 02 Simpang Kapuak for the 2020/2021 academic year by using the Discovery Learning model. This article is a Classroom Action Research (CAR) which was carried out in 2 cycles with 2 meetings for each cycle. The subjects in this study were grade IV students of UPTD SDN 02 Simpang Kapuak for the academic year 2020/2021, totaling 20 people. The data in this study were obtained through the use of observation sheets for teacher and student activities during the learning process and student learning outcomes at the end of each cycle. The data generated in this study were processed and analyzed descriptively qualitatively. The conclusion of the study shows that the use of the Discovery Learning model with the correct steps can increase the activity by an average of 78,78 and learning outcomes of Class IV PAIdBP students become 95% UPTD SDN 02 Simpang Kapuak Academic Year 2020/2021. 


2019 ◽  
Vol 5 (1) ◽  
pp. 64
Author(s):  
Ni Putu Ayu Suryani ◽  
Susilawati Susilawati ◽  
Kosim Kosim

Research aimed to find the effect of Conceptual Understanding Procedures learning model on the mastery of physics concepts observed from the scientific attitude of 10th-grade students. Type of research was quasi-experiment with 2x2 factorial design. Population was 10th grade students of MIA in SMAN 1 Gunungsari academic year 2017/2018, and the sampling technique was cluster random sampling. The data of the students’ mastery of concepts were collected by giving essays and the scientific attitude was measured by using questionnaires. The collected data were analyzed by applying 2-way ANOVA, assisted by SPSS 16 with (α) significance level of 5%. The results show that significant value for the effect of learning model consider from scientific attitude in amount 0,01 which its was smaller from (α), and significant value for interaction between Conceptual Understanding Procedures learning model with scientific attitude in amount 0,18 which its value is bigger from (α). According to data, can be conclude: there was an effect of Conceptual Understanding Procedures learning model to the mastery of physics concept in terms of scientific attitude from 10th grade student’; and there was no interaction between Conceptual Understanding Procedures learning model to scientific attitude to the mastery of physics concept from 10th grade student’. 


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