scholarly journals Pengembangan Media Pembelajaran Matematika Interaktif Berbasis Articulate Storyline untuk Memfasilitasi Kemandirian Belajar Siswa pada Materi Transformasi Geometri Kelas IX SMP/MTs

2022 ◽  
Vol 6 (1) ◽  
pp. 234-247
Author(s):  
Armi Parlusi Putri ◽  
Susda Heleni ◽  
Atma Murni

This research is a development research (R&D) with the aim of producing an interactive mathematics learning media based on Articulate Storyline that meets the valid and practical requirements to assist grade IX students of SMP/MTs in understanding geometry transformation material and facilitating student learning independence. This development research uses the Borg and Gall development model which consists of ten stages, but in this study only reached stage seven, namely: (1) potential and problems; (2) data collection; (3) product design; (4) design validation; (5) design revision; (6) product trial; and (7) product revision. Researchers explore potentials and problems through interviews, observations, questionnaires, and literature studies. Learning media and guidebooks were validated by three validators. The instrument used was a learning media validation questionnaire and a learning media guide book validation questionnaire. The average value of learning media validation is 3.37 with a very valid category and the average value of guide book validation is 3.52 with a very valid category. The learning media was tested on six students of class IX SMP, the instruments used were student response questionnaires and student learning independence questionnaires. The product trial result was 0.96 with a very practical category and very well facilitated student learning independence of 84.33%.

2021 ◽  
Vol 8 (3) ◽  
pp. 55-61
Author(s):  
Supratik Supratik

AbstrakHasil rata-rata tes siswa pada materi penerapan trigonometri rendah yaitu 52 dan hal ini tidak mencapai KKM di SMA Negeri 22 Palembang yaitu 65. Oleh karena itu diperlukan alternatif model pembelajaran yang tepat untuk meningkatkan aktivitas, pola berpikir kritis dan kreatif serta hasil belajar matematika siswa. Salah satu alternatifnya adalah pembelajaran melalui pembelajaran kooperatif tipe STAD. Tujuan penelitian ini adalah untuk mendeskripsikan penerapan pembelajaran kooperatif tipe STAD yang dapat meningkatkan hasil belajar siswa dan mendeskripsikan tanggapan siswa dalam penerapan pembelajaran kooperatif tipe STAD. Penelitian ini menggunakan desain penelitian tindakan kelas. Teknik pengumpulan data yang digunakan adalah observasi, angket, dan tes. Setelah dilakukan analisis data diperoleh kesimpulan bahwa: 1) Penerapan pembelajaran melalui pembelajaran kooperatif tipe STAD ( Student Team Achievement Division ) yang dilakukan dalam penelitian ini efektif, karena dapat meningkatkan hasil belajar siswa pada mata pelajaran matematika, mata pelajaran penerapan trigonometri pada siswa kelas X IPA6 yang berjumlah 40 orang. Hal ini terlihat pada persentase hasil aktivitas siswa pada pembelajaran tindakan I mencapai 86,36% dan pada tindakan II mencapai 89,09% dengan predikat sangat baik, dan nilai rata-rata hasil tes akhir tindakan I mencapai 67,3% dan pada Tindakan II mencapai 72,25% dengan persentase nilai rata-rata yang ditetapkan sebesar 65% yang berarti telah mencapai kriteria keberhasilan. 2) Berdasarkan hasil angket respon siswa diketahui bahwa respon siswa terhadap pembelajaran penerapan trigonometri melalui pembelajaran kooperatif tipe STAD sangat positif.Kata kunci: hasil belajar, penerapan trigonometri, kooperatif, STAD. AbstractThe average result of student tests on the material for applying trigonometry is low, namely 52 and this does not reach the KKM at SMA Negeri 22 Palembang, which is 6. Therefore, an alternative learning model is needed. appropriate for increasing activity, critical and creative thinking patterns as well as student mathematics learning outcomes. One alternative is learning through cooperative learning type STAD . The purpose of this study is to describe the application of cooperative learning type STAD which can improve student learning outcomes.and describe student responses in the application of cooperative learning type STAD to improve learning outcomes. This study used a classroom action research design. Data collection techniques used were observation, questionnaires, and tests. After data analysis was carried out , it was concluded that: 1) The application of learning through cooperative learning type STAD ( Student Team Achievement Division ) which was carried out in this study was effective, because it can improve student learning outcomes in mathematics, the subject of the application of trigonometry in class X IPA6, amounting to 40 people. This can be seen in the percentage of student activity results in learning in action I reached 86.36% and in action II reached 89.09% with the predicate very good, and the average value of the final test results in action I reached 67.3% and at Action II reaches 72.25% with the percentage of the average value set is 65%, which means it has reached the success criteria. 2) Based on the results of the student response questionnaire, it was found that the student's response to learning the application of trigonometry through cooperative learning type STAD was very positive.Keywords: learning outcomes, application of trigonometry, cooperative, STAD.


2020 ◽  
Vol 10 (1) ◽  
pp. 73-84 ◽  
Author(s):  
Krisma Widi Wardani ◽  
Danang Setyadi

One of the computer-based mathematics learning media developed is Macromedia Flash-based learning media. Macromedia Flash-based learning media that have been available so far have not been students to be actively involved in using the media. This has encouraged researchers to develop new Macromedia Flash-based media. This research is development research. The development model used in 4D, namely Defines, Design, Develop and Disseminate. The subjects consisted of 60 students in grade 4 at SD Mardirahayu 01 and 02 Ungaran. The research instrument consisted of media validation sheets, material validation sheets, student response sheets, and motivation questionnaires. Research data were analyzed qualitatively and quantitatively. The results showed that the media developed were valid and could increase students' motivation in learning mathematics in a broad and mobile material.


2018 ◽  
Vol 1 (1) ◽  
pp. 271
Author(s):  
Lilis Retno Sundari ◽  
Suroso Suroso ◽  
Yustinus Yustinus

Abstrak:: Penelitian ini bertujuan 1)mengembangkan multimedia interaktif menggunakan Adobe Flash CS3 Profesional untuk meningkatkan hasil belajar IPS Kelas 4 SD. 2) pengembangan multimedia interaktif menggunakan Adobe Flash CS3 Profesional dapat meningkatkan hasil belajar IPS Kelas 4 SD. Penelitian ini menggunakan jenis penelitian pengembangan dengan Model pengembangan ASSURE. Hasil validasi pakar materi 70% (tinggi) dan validasi pakar media 92% (sanggat tinggi). Kemudian Rata-rata nilai tahun 2017 dan tahun 2018 mengalami kenaikan  74 menjadi 81. Hasil uji T diperoleh taraf signifikansi α 0,017. Berdasarkan perolehan hasil belajar siswa setelah menggunakan multimedia interaktif lebih tinggi dari sebelum menggunakan multimedia interaktif. Abstrak:: This study aims to 1) develop interactive multimedia using Adobe Flash CS3 Professional to improve learning outcomes IPS Class 4 SD. 2) development of interactive multimedia using Adobe Flash CS3 Professional can improve learning result of IPS Class 4 SD. This study uses a type of development research with ASSURE development model. Expert material 70% (high) material validation and media experts validation 92% (high conformity). Then the average value of 2017 and 2018 increased 74 to 81. T test results obtained significance level α 0.017. Based on the acquisition of student learning outcomes after using interactive multimedia is higher than before using interactive multimedia.


2018 ◽  
Vol 1 (1) ◽  
pp. 214
Author(s):  
Anggita Denia ◽  
Vera Mandailina ◽  
Syaharuddin Al Musthafa

Abstrak: Penelitian ini bertujuan untuk menghasilkan LKS dengan menggunakan pendekatan pembelajaran Problem Solving pada materi aritmatika sosial untuk siswa SMP/MTs kelas VII. Selain itu, penelitian ini juga dilakukan untuk mengetahui kualitas kelayakan LKS yang dihasilkan berdasarkan aspek kevalidan, kepraktisan, dan keefektian.Jenis penelitian ini merupakan penelitian pengembangan dengan model pengembangan Borg And Gall yang terdiri dari 9 langkah  yaitu (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi desain, (5) uji coba pemakaian, (6) revisi produk, (7) uji coba produk, (8) revisi desain, dan (9) revisi produk. Hasil penelitian menunjukkan kualitas produk yang dihasilkan berdasarkan (1) aspek kevalidan memenuhi kriteria valid dengan rata-rata total penilaian validator adalah 4,4. (2) Aspek kepraktisan memenuhi kriteria praktis dengan rata-rata total penilaian guru 4,4 dan angket respon siswa dengan persentase sebesar 93,33% dan (3) aspek keefektifan memenuhi kriteria efektif dengan ketuntasan klasikal hasil belajar siswa yaitu 83,33%.Abstract: This study aims to produce LKS using Problem Solving learning approaches on social arithmetic material for students of SMP / MTs class VII. In addition, this study was also conducted to determine the quality of the feasibility of LKS generated based on aspects of validity, practicality, and effectiveness.This type of research is a development research with Borg & Gall development model consisting of 9 steps: (1) potential and problem, (2) data collection, (3) product design, (4) design validation, (5) (6) product revisions, (7) product tests, (8) design revisions, and (9) product revisions. The results showed that the quality of the products produced was based on (1) the validity aspect and met the valid criteria with the average total validator rating was 4.4. (2) practical aspect fulfill the practical criterion with the average total of teacher appraisal 4,4 and questionnaire of student response with percentage equal to 93,33% and (3) effectiveness aspect fulfill the effective criteria with classical completeness of student learning result that is 83,33%.


2021 ◽  
Vol 5 (5) ◽  
pp. 1369
Author(s):  
Dwi Indah Mulyani ◽  
Sri Utaminingsih ◽  
Slamet Utomo

The purpose of this study was to determine: 1) the development of a religious-based HOTS assessment book; 2) the effectiveness of the book to improve teachers’ competence in preparing religious-based HOTS assessments for grade 4 elementary school in science subject content. This research was a development research (RnD) adapted from Borg and Gall development model with the following procedures: 1) Identification of Potentials and Problems; 2) Data Collection; 3) Product Design; 4) Design Validation; 5) Product Revision I; 6) Product Trial; 7) Product Revision II; 8). Trial Use; 9) Revision of the End Product; and 10) Product Dissemination. The product of this research was religious based HOTS assessment book in science subject content for grade IV SD. The feasibility of the book was shown through validation (material and media testing) by two material and media experts, getting an average validation score of 80.49 with very good category. The effectiveness of using books was proven by the t test which obtained t count = -9.892 < t table = 1.72 so that Ha was accepted. The conclusion of this study was religious-based HOTS assessment book increased teachers’ competence in compiling HOTS assessments at elementary schools. Suggestions in this study included that teachers should use this HOTS-based assessment book to improve their competence in HOTS assessments.


2017 ◽  
Vol 5 (3) ◽  
pp. 411
Author(s):  
Elvi Zahara

The background of this research is the lack of students' mathematics learning outcomes. Thelow yield caused by the learning of mathematics teaching is so very boring, monotonous,stressful and meaningless. Departing from the problems that occur in the field, especially ingrade IV SDN 002 Bagan Besar then there needs to be a strategy that can provide learningmathematics is expected to show active learning, creative, effective and fun. This research istindaan class (PTK), instrument collecting data observation and test learning outcomes. Theresults obtained: Increased activity of the students from the first cycle to the second cycle arevery significant. The increase in active learning, creative, and fun efekif the students alsofollowed by an increase in student learning outcomes. This is evidenced by the increase in thelearning outcomes of the first cycle to the second cycle. Namely, from the average value of 88,27 (cycle I) increased to an average value of 97, 59 (cycle II).


2019 ◽  
Vol 4 (2) ◽  
pp. 196-201
Author(s):  
Winmery Lasma Habeahan

Abstract. The purpose of this study was to determine whether using the TPS learning model by using LKS can improve student learning outcomes in the material system linear equation two variable in class X Senior High Public School 2 of Pematangsiantar. The type of research used is classroom action research with 2 cycles. Subjects of class X-IPA 7. On the implementation of the first cycle of action, the result of the analysis of tests of students at the moderate (≥ 65) category in a classical manner were still not achived because only 52.78% of students were completed, with a grade average 65.00. After the implementation of the second cycle of action, the learning outcomes of students in the medium minimum category (≥ 65) have been achived classically, namely 86.11% with an average value 73.75. The increase in students’ mathematics learning outcomes from cycle I to cycle II was 21.11%. Based on the result of the above research it can be concluded that the application of the TPS learning model using LKS can improve student learning outcomes.Keywords: Laerning Outcomes, Think Pair Square (TPS), LKS


2020 ◽  
Vol 4 (2) ◽  
pp. 78-88
Author(s):  
Andar Gunawan Pasaribu

This study aims to develop strategies learning motivational from the repository for student learning outcomes.  . This research was conducted on IAKN Tarutung students by using the development research method. Development is carried out through stages, namely symbol, development tools, ease of accessing the repository.  completeness of lecture materials, and the Effective repository.   The results of testing the use of applications repository with an average value of 88%. 


2016 ◽  
Vol 4 (3) ◽  
Author(s):  
Lilis Arini ◽  
Edi Surya

This study aims to determine whether the type cooperative learning model Think Pair Share (TPS) can improve mathematics learning creativity in students of SMP Muhammadiyah 8 Medan in particular on the subject of Perimeter and Area of Rectangle class VII T.P second semester 2014/2015. The research is a classroom action research (PTK) using cooperative learning model Think Pair Share (TPS). The instrument used was a test as much as 5 about the shape of the description and in the observation is the creativity of student learning. The subjects were students / student of class VII-C SMP Muhammadiyah 8 Medan totaling 38 people consisting of 21 male students and 17 female students. The object of this research is the creativity of mathematics learning using cooperative learning model Think Pair Share (TPS). Obtaining the average value of the creativity of the students at an early test of 41.26% (Less), the first cycle increased to 59.15% (Enough), and the second cycle increased to 79.10% (Good). It can be concluded that the cooperative learning model Think Pair Share (TPS) on the subject of the circumference and area of a rectangle increased creativity of mathematics learning in class VII-C SMP Muhammadiyah 8 Medan T.P.2014 / 2015.


Author(s):  
Ali Rachmad Hasibuan

This study aims to Improve Student Learning Outcomes in Triangular Material and Quadrilateral Class IV 200503 Public Elementary School Education with 30 students. The findings of this study are as follows: (1) The average value of students' mathematics learning in Triangular and Quadrilateral material before the Learning Learning Cycle model is applied in Class IV 200503 Public Elementary School Education is 30%. Based on the average value, it can be said that the student learning outcomes before the application of the Learning Cycle learning model in class IV SD Negeri 200503 Pijorkoling is relatively low. After the Learning Cycle learning model was applied in the material Triangle and Quadrilateral, the percentage value of student learning completeness is 60% at the end of the cycle I.  At the end of the second cycle the average class value with the percentage of student mastery 93.33%, (2) Application of learning models Learning Cycle on Triangle and Quadrilateral methods can attract students' attention, (3) there is an increase in student learning outcomes after the application of Learning Cycle learning models in Triangle and Quadrangular material in class IV 200503 Public Elementary School, therefore learning Learning Cycle models can improve learning outcomes Specifically Mathematics in Triangle and Quadrilateral Material of students in Class IV SD Negeri 200503 Education.


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