scholarly journals Upaya Meningkatkan Kreativitas Seni Anak melalui Kegiatan Teknik Kolase

2018 ◽  
Vol 1 (1) ◽  
pp. 19-23
Author(s):  
Yulida Yulida ◽  
Veryawan Veryawan

This research is done because of the low level of creativity of children's art through collage techniques in group B in TK Kartika I-49 Padangsidimpuan. The formulation of the problems researched is how to improve the creativity of children's art through collage technique activity. The research conducted was a research of professional capability, consisting of two observations, consisting of four stages, namely planning, implementation, observation and reflection. The subject of the researcher is the son of group B in TK Kartika I-49 Padangsidimpuan by using instruments i.e. observation sheets and data analysis used that is a qualitative data analysis technique that can be seen from the children art creativity through activities a collage technique and quantitative data that has been calculated with the formula. The results of the research gained in the child's subtle ability increase after action. After conducting research cycle I gained 44% and in cycle II increased to 88%. It was concluded that the creativity of children's art through collage techniques of group B in TK Kartika I-49 Padangsidimpuan had increased.

Author(s):  
Dina Marselani

This research was conducted due to the low level of numeracy ability in children of group B in TK Kemala Bhayangkari 13 Padangsidimpuan. The formulation of the problem under study was how to improve children's numeracy skills through numeric media. The research conducted was classroom action research consisting of two observations, each of which consisted of 4 stages, namely planning, implementation, observation, and reflection. The subjects of this study were children of group B in TK Kemala Bhayangkari 13 Padangsidimpuan by using observation sheets. The data analysis used was qualitative data analysis techniques that can be seen from children's numeracy skills and quantitative data were calculated by formula. The results obtained in children's numeracy skills have increased. Before the action was taken, the level of numeracy ability of children was still very low, after the first cycle of research was obtained 44% and in the second cycle increased to 88%. After conducting research starting from pre-cycle, cycle I, cycle II, it was concluded that the numeracy ability of group B children in TK Kemala Bhayangkari 13 Padangsidimpuan had increased.


2018 ◽  
Vol 2 (2) ◽  
pp. 72
Author(s):  
Eka Saraswati ◽  
Devi Novallyan

Tujuan dari penelitian ini adalah mengembangkan media pembelajaran interaktif berbasis android untuk memudahkan pemahaman konsep trigonometri. Penelitian ini merupakan penelitian pengembangan dengan pendekatan kualitatif yang didukung data kuantitatif. Model Pengembangan yang digunakan yaitu ADDIE. Karya inovasi ini dibuat dengan macromediaflash 8. Subjek dalam penelitian ini terdiri dari 8 siswa pada ujicoba kelompok kecil dan 30 siswa pada ujicoba kelompok besar. Teknik pengumpulan data yang digunakan yaitu angket dan wawancara. Teknik analisis data kualitatif dengan menggunakan model Miles Huberman.Hasilpengembangan diperoleh sebuah media pembelajaran yang dapat membantu siswa untuk mempermudah mengingat rumus trigonometri. Kata kunci: Media pembelajaran, android, konsep trigonometri Abstract [The Development of Interactive Android Based Learning Media to Facilitate Understanding of Trigonometric Concepts]. The purpose of this research is to develop interactive android based learning media to facilitate understanding of trigonometric concepts. This research is a development research with qualitative approach supported by quantitative data. Development model used is ADDIE. The innovation work was made with Macromedia Flash 8. The subjects in this study consisted of 8 students on a small group trial and 30 students on a large group trial. Data collection techniques used questionnaires and interviews. Qualitative data analysis technique using Miles Huberman model. The results of the development obtained a learning media that can help students to simplify remembering the trigonometric formula. Keywords: Learning media, android, the concept of trigonometry


2018 ◽  
Vol 4 (1) ◽  
pp. 17-30
Author(s):  
Dwi Puji Lestari

The purpose of this research was to determinate the proccess of implementation of story telling metode to increase behavior of anti-corruption in Group B Az Zahra Kebayoran Baru South of Jakarta. This research is an action research which refers to the model of a classroom Action Research Kemmis and Mc. Taggart. The subject of this research are children in Group B Az Zahra Kebayoran Baru South of Jakarta there are 16 children, who consist of  6 girls and 10 boys.  The steps of this research : 1) Planing (2) Action (3) Observation (4) Reflection. Data analysis used quantitative and qualitative. Data analysis qualitative used  Miles and  Hubberman model. This research do in two cycles, there are cycle I and II. The end result of the overall analysis of the data is the percentage in 88,05% cycles II which showed from pre-cycle is 41,23% up to cycles I 72,32%  


AN-NISA ◽  
2019 ◽  
Vol 12 (1) ◽  
pp. 537-548
Author(s):  
Indah Dwi Sartika

Penelitian tindakan ini bertujuan untuk menggambarkan proses dan hasil dalam meningkatkan kemampuan membaca permulaan TK PAUD Anak Bangsa Kota Palembang Provinsi Sumatera Selatan melalui penerapan media bulletin board. Metode penelitian yang digunakan adalah penelitian tindakan dengan model Kemmis dan Taggart, yang meliputi perencanaan, tindakan dan observasi, refleksi. Subjek penelitian ini adalah TK PAUD Anak Bangsa yang berjumlah 16 orang anak. Penelitian dilakukan dalam dua siklus yang terdiri dari delapan pertemuan pada setiap siklus. Teknik pengumpulan data dilakukan melalui observasi, wawancara dan dokumentasi. Teknik analisis data dalam penelitian ini adalah analisis data kualitatif dan analisis data kuantitatif. Hasil penelitian menunjukan bahwa kemampuan membaca permulaan anak mengalami peningkatan setelah diterapkan media bulletin board. Skor kemampuan membaca permulaan anak pada pra siklus sebesar 44, siklus I sebesar 62, dan siklus II sebesar 65,125. Hasil tersebut memberikan implisasi bahwa kemampuan membaca permulaan dapat ditingkatkan melalui penerapan media bulletin board.Research action aims to describe the process and results in improving the ability to read the beginning of TK PAUD Anak Bangsa of Palembang City South Sumatera Province through the application of Media bulletin board. The research methods used are research actions with the Kemmis and Taggart models, which include planning, action and observation, reflection. The subject of this research is TK PAUD Anak Bangsa, a total of 16 children. Research is conducted in two cycles consisting of eight meetings on each cycle. Data collection techniques are conducted through observation, interviews and documentation. The data analysis techniques in this study are qualitative data analysis and quantitative data analysis. The results showed that the ability to read children's beginnings improved after the media bulletin board was applied. Scores of children's start reading on the pre-cycle of 44, cycle I by 62, and cycle II by 65.125. The results gave implisation that the ability to read the start can be increased through the application of Media bulletin board.


2018 ◽  
Vol 4 (1) ◽  
pp. 31-36
Author(s):  
Nopitae Sari ◽  
Sonedi Sonedi

This study aims to determine the activities of students and know the learning outcomes. The method used by researchers is to use the Classroom Action Research (CAR) design. For data collection techniques used are observations and tests with the research subject is class X Accounting for SMK Negeri 1 Katingan Hilir 2015/2016 Academic Year. The data analysis technique used is qualitative data analysis and quantitative data analysis. The results showed that: (1) learning activities of students of class X Accounting II at SMK Negeri 1 Katingan Hilir using the more active PAILKEM strategy, (2) there was an increase in accounting learning costs for students of class X Accounting II at SMK Negeri 1 Katingan Hilir using the PAILKEM strategy which shows Accounting learning outcomes in the first cycle obtained an average of 76.20 with classical completeness of 65.51% and in the second cycle the median was 82.41 with artistic integrity of 89.65%.


2018 ◽  
Vol 1 (2) ◽  
pp. 36-46
Author(s):  
Dessy Putri Wahyuningtyas

The purpose of this research is to explain the process and result of applying The 7 Habits method that can optimization personal awareness in group B TK Negeri Pembina Surabaya. This study uses the Kemmis and Mc Taggart procedures which consists of four stages: planning, action, observation, and reflection. The data analysis technique consisted of quantitative and qualitative data analysis. Quantitative data analysis is presented in the form of tables and graphs. While qualitative data analysis using technique according to Miles and Huberman which consists of data reduction, data display, and verification collected through personal awareness instruments, interviews, field notes, and documentation. After the first cycle of action, the average value of 68,47%. Then after second cycle of action, the average value increase to 84,17%. It can be concluded that by using the 7 Habits method can improve personal awareness in children.


2020 ◽  
Vol 7 (2) ◽  
pp. 74-90
Author(s):  
Anita Damayanti ◽  
Sriyanti Rahmatunnisa ◽  
Lia Rahmawati

The purpose of this study is to describe the process and learning outcomes through STEAM based on loose parts that can improve the creativity of working children aged 5-6 years in group B Kindergarten Juara Bekasi City in 2019. The subjects of this study were 12 children. The research method used in this study is Classroom Action Research by Kemmis and Mc. Taggart which includes four stages, namely planning, action, observation, and reflection. This study consisted of 2 cycles, each cycle consisting of 4 meetings. The data analysis technique used in this study is qualitative and quantitative data analysis. Qualitative data analysis by analyzing data from observations, documentations, and interviews. Quantitative data analysis uses descriptive statistical analysis that compares results obtained from pre-intervention, first cycle and second cycle. The results of this study indicate an increase in early childhood creativity through STEAM learning based on loose parts, it can be proved  completeness of pre-intervention creativity by 31%. Then it increased in the first cycle by 56,50% and the second cycle by 83,70%. It was concluded that to improve the creativity of working children aged 5-6 years, teachers can use STEAM learning based on loose parts. Abstrak Tujuan penelitian ini untuk mendeskripsikan proses dan hasil pembelajaran Jarak Jauh berbasis STEAM dengan Media loose parts yang dapat meningkatkan kreativitas berkarya anak usia 5-6 tahun kelompok B TK Juara Bekasi Tahun 2020. Subjek penelitian ini berjumlah 12 anak. Metode penelitian yang digunakan dalam penelitian ini adalah Penelitian Tindakan Kelas model Kemmis dan Mc. Taggart yang meliputi empat tahap yaitu perencanaan, tindakan, pengamatan, dan refleksi. Penelitian ini terdiri dari 2 siklus, masing-masing siklus terdiri dari 4 kali pertemuan. Teknik analisis data yang digunakan dalam penelitian ini adalah analisis data kualitatif dan kuantitatif. Analisis data kualitatif dengan cara menganalisis data dari hasil observasi, dokumentasi, dan wawancara selama penelitian. Analisis data kuantitatif menggunakan analisis statistik deskriptif yaitu membandingkan hasil yang diperoleh dari pra-siklus, siklus pertama dan siklus kedua. Hasil penelitian ini menunjukkan adanya peningkatan kreativitas berkarya anak usia5-6 tahun melalui pembelajaran berbasis STEAM dengan media loose parts, dapat dibuktikan ketuntasan kreativitas pra-intervensi sebesar 31%. Kemudian mengalami peningkatan pada siklus I sebesar 56,50% dan siklus II sebesar 83,70%. Disimpulkan bahwa untuk meningkatkan kreativitas berkarya anak usia 5-6 tahun, guru dapat menggunakan pembelajaran Jarak Jauh berbasis STEAM dengan media loose parts. Kata Kunci:  Kreativitas, STEAM, Loose Parts


Author(s):  
Imam Pakhrurrozi ◽  
Imam Sujadi ◽  
Ikrar Pramudya

<p class="Abstract">This study aims to determine and describe the effectiveness of the use of jigsaw-flash learning model on geometry material. The jigsaw-flash learning model is a jigsaw learning model which is modified with adobe flash media. The research method used is mix method research with exploratory sequential strategy. This research was conducted in state junior high schools in Surakarta. Subjects in this study were the students of class VIII namely class VIII-2 as an experimental class and class VIII-3 as a control class selected by random sampling technique. The experimental class was taught with a jigsaw-flash learning model and the control class was taught with a jigsaw model. The procedures performed in this study include qualitative data collection and data analysis followed by quantitative data collection and data analysis. The researcher used interview method for collecting qualitative data. While quantitative data collection was conducted by test and the analysis technique used was <em>t</em>-test. The results of this study indicate that students feel more comfortable and interested in studying geometry material taught by jigsaw-flash model. In addition, students taught using the jigsaw-flash model are more active and motivated than the students who were taught using jigsaw models in studying geometric material. This shows that the use of the jigsaw-flash model can increase student participation and motivation. The results of this study also indicate that the increase in student achievement taught by the jigsaw-flash model which is indicated by <em>t</em>-test result t = 2,259 with df = 38. Based on the results, it can be concluded that jigsaw-flash model is more effective than jigsaw model. Therefore, teachers need to consider the use of jigsaw-flash learning model in learning geometry material.</p>


Author(s):  
Paramita And Rahmah

This study focuses on improving students’ achievement in writing News Item text through Cooperative Integrated Reading and Composition (CIRC) Technique. This study was conducted by using classroom action research. The subject of this research was the grade X students of SMA Mitra Inalum. Twenty four students were taken as the sample. The research was conducted in two cycles. First cycle was conducted in four meetings. The second cycle was conducted in two meetings. The instruments for collecting data were quantitative data (writing test) and qualitative data (observation sheet, diary note, and questionnaire sheet). Based on the data analysis, students’ score kept improving in every test. The mean of the students’ score in the first competence test was 38.4, in the second competence test was 75.4 and in the third competence test was 81.9. The result showed that Cooperative Integrated and Reading Composition (CIRC) technique improved students’ achievement in writing news item text.


2020 ◽  
Vol 3 (1) ◽  
pp. 106-116
Author(s):  
Soegiyanto Soegiyanto ◽  
Ipang Setiawan ◽  
Moch Fahmi Abdulaziz ◽  
Dhimas Bagus Dharmawan ◽  
Vivi Septiana Parista

This study was aimed at identifying the factors that caused students of the athletes of the Faculty of Sport Sciences, Semarang State University (UNNES) to carry out procrastination actions in the preparation of the thesis and create a measure of academic procrastination in the preparation of thesis. This study used a mixed method with a sequential exploratory design. The population in this study were the students of Faculty of Sport Sciences, 2010, 2011 and 2012 UNNES who were preparing a thesis. The sampling method used was purposive random sampling. The qualitative data were gathered using questionnaires and interviews, while for quantitative data using the scale of academic procrastination made by the researchers themselves based on the results of qualitative data analysis. Qualitative data analysis technique used was interactive models while Lisrel item analysis was used to analyze quantitative data to confirm which factors had an influence on academic procrastination. The results show that 3 factors causing procrastination namely physical, psychological, and environmental factors. The factors that have the highest influence on academic procrastination are psychic aspects, namely internal factors in each athlete.ANALISIS FAKTOR PENYEBAB PROKRASTINASI AKADEMIK DALAM PENYUSUNAN SKRIPSI PADA MAHASISWA ATLETTujuan dari penelitian ini adalah untuk mengidentifikasi faktor-faktor penyebab mahasiswa atlet Fakultas Ilmu Keolahragaan, Universitas Negeri Semarang (UNNES) melakukan tindakan prokrastinasi dalam penyusunan skripsi serta membuat alat ukur prokrastinasi akademik penyusunan skripsi. Pendekatan dalam penelitian ini adalah dengan menggunakan metode kombinasi (mixed method) dengan rancangan eksploratoris sekuensial. Populasi dalam penelitian ini adalah mahasiswa atlet Fakultas Ilmu Keolahragaan UNNES angkatan 2010, 2011 dan 2012 yang sedang menyusun skripsi, selanjutnya pengambilan sampel dengan menggunakan purposive random sampling. Perolehan Data kualitiatif dikumpulkan dengan instrumen berupa angket dan wawancara, sedangkan untuk data kuantitatif menggunakan Skala prokrastinasi akademik yang dibuat oleh peneliti sendiri berdasarkan hasil analisis data kualitatif. Teknik analisis data kualitatif menggunakan model interaktif sedangkan data kuantitatif menggunakan analisis item Lisrel untuk mengkonfirmasi faktor mana yang memiliki pengaruh terhadap prokrastinasi akademik. Berdasarkan hasil penelitian diperoleh 3 faktor yang menyebabkan prokrastinasi yaitu fisik, psikis, dan lingkungan. Faktor yang memiliki pengaruh paling tinggi terhadap prokrastinasi akademik adalah aspek psikis yaitu faktor internal pada dalam diri mahasiswa atlet masing-masing.


Sign in / Sign up

Export Citation Format

Share Document