scholarly journals The development of physical comics handout problem based learning to improve students' creative thinking skills in straight motion students

2020 ◽  
Vol 3 (2) ◽  
pp. 90
Author(s):  
Enny Zarvianti ◽  
Desrianti Sahida

The development of learning materials from handout by Problem Based Learning (PBL) assisted comics to straight motion of creative thinking skills with valid, practical, and effective has been done. The research and development method is implemented in this work. The 4-D development model was used consist of define, design, development, and disseminate. In the define phase, it was done curriculum, student, and material analysis. In the design phase, it was done by designing learning materials the from handout assisted comics by PBL comprise  learning instructional such as lesson plan (RPP), handout, and assessment. In the development phase, test of validity, practicality, and the effectivity of handout were done. Then in the disseminate phase, test of practicalities and effectiveness were done. The result of the study in the define phase about students was obtained that level of creative thinking skills of students of class X IPA 2 are in the low category. The analysis of material was obtained straight motion. In the design phase, it was obtained initial draft of handout by PBL assisted comics that consist of RPP, handout, and assessment. In the development phase, it was obtained handout by PBL assisted comics which has valid criteria (0,86), practically criteria (94%), and effective for cognitive creative thinking skills aspect (76%), effective in improving creative thinking skills (79%) are in the category of very creative, the category character becomes a habit (86%), and skill was (87%). In the disseminate phase, it was obtained   effective for cognitive creative thinking skills aspect (76,9%), effective in improving creative thinking skills (78,4%) are in the category of very creative, the category character becomes a habit (84%), and skill was (81,9%).

2018 ◽  
Vol 2 (1) ◽  
pp. 9
Author(s):  
Desrianti Sahida

Based on the low value of learners' learning outcomes, one of the reasons is the teachers have not been able to compose learning materials in accordance with the demands of the curriculum. Learning model by teachers have not been able to guide the students in learning. Therefore, it is necessary to develop learning materials by PBL. This study was aimed to develop learning materials the from Student Worksheet by PBL assisted comics to linear motion subjects with valid, practical, and effective. Methodology of this study was research and development. The development model used was 4-D model consist of define, design, development, and disseminate. In the define phase, it was done curriculum, student, and material analysis.The result of the study in the define phase about curriculum analysis was obtained Core Competence and Basic Competence 3.3 and 4.3. The analysis of students was obtained that level of creative thinking skill of students of class X IPA 2 MAN Sebukar are in the low category. The analysis of material was obtained linear motion. In the design phase, it was obtained initial draft of Student Worksheet by PBL assisted comics that consist of Lesson Plan, Student Worksheet, and assessment. In the development phase, it was obtained Student Worksheet by PBL assisted comicswhich has valid criteria (0,86), practically criteria (94%), and effective for cognitive aspects (76%), effective in improving creative thinking skills (79%) are in the category of very creative, the category character becomes a habit (86%), and skill was (87%). In the disseminate phase, it was obtained effective for kognitive aspects (76,9%), effective in improving creative thinking skills (78,4%) are in the category of very creative, the category character becomes a habit (84%), and skill was (81,9%).


Author(s):  
Endar Chrisdiyanto ◽  
Zudhy Nur Alfian ◽  
Aji Pangestu

The objective of this development research is to produce a mathematical problem-based learning tool on the topic of social arithmetic to improve the creative thinking skills of junior high school students. This research describes the quality of the learning tools developed in terms of three aspects, namely validity, practicality, and effectiveness. The development model employed in the development of this learning device is the ADDIE model. The ADDIE model consists of analysis, design, development, implementation, and evaluation. Learning devices meet the validity criteria indicated by the lesson plan score of 151 in the very good category. The assessment score of student's worksheet is 125 which is in a very good category. Teacher questionnaire responses obtain a score of 87 which is in the very practical category and the student response questionnaire obtains a score of 68.29 which is in the very practical category. The results of the analysis on the effectiveness show that the learning device meets the effectiveness criteria viewed from the percentage of completeness of 87%, the significance value of 0,000 <α (0.005), and the value of t count (6,604)> t table (1,645).


2021 ◽  
Vol 8 (2) ◽  
pp. 296-305
Author(s):  
Erni Murniarti ◽  
Sarwedi Sirait ◽  
Hotmaulina Sihotang

  The implementation of the 2013 curriculum requires teachers to change their views in implementing learning process in schools. Learning strategies are no longer teacher-centered learning but learner-centered learning. Teachers are required to organize creative and innovative learning as stated in the Lesson Plan. Teachers must master various methods to improve higher-order thinking skills (HOTS) of students. In this context, Problem Based Learning (PBL) is the appropriate model in developing students' thinking skills. The 2013 curriculum has adopted Bloom's taxonomy which was revised by Anderson starting from the level of knowing, understanding, implementing, analyzing, evaluating and creating. Because the demands of the 2013 Curriculum must be at the level of creating, students must be continuously trained to produce something new. This study aims to describe the Problem Based Learning (PBL) learning method as a model of effective way to build critical and creative thinking skills of students at SMA Budi Mulia Jakarta. This study also explains HOTS-based assessment as a logical assessment of PBL learning.


2021 ◽  
Vol 5 (1) ◽  
pp. 89
Author(s):  
Rista Firdausa Handoyo ◽  
Momo Rosbiono ◽  
Wahyu Sopandi

This study aims to build students' creative thinking skills using problem - based learning in handling staple food waste. The research methods are development and research with the stages of design, development, and evaluation. This research was conducted at a private high school in Tangerang Regency. The research was involved thirty students of Class XI IPA in the second semester of the 2019/2020 school year and was connected through the WhatsApp group. The research instrument used Student Worksheets (LKS) in the form of a test essay for nine items that have been validated to measure students’ creative thinking skills. The research data were analyzed quantitatively by using Microsoft Excel and qualitative-  descriptive. The results of the students' creative thinking skills showed the percentage of fluency (31.66%), flexibility (35.18%), elaboration (58.33%), and evaluation (54.88%) indicators, the average percentage was 45.01% categorized as medium. The conclusions drawn are the creative thinking skills that emerge after using problem-based learning are fluent thinking, flexibility thinking, evaluative thinking, and elaborative thinking.


2017 ◽  
Vol 11 (1) ◽  
pp. 119 ◽  
Author(s):  
Sri Winarno ◽  
Kalaiarasi Sonai Muthu ◽  
Lew Sook Ling

Direct instruction approach has been widely used in higher education. Many studies revealed that direct instruction improved students’ knowledge. The characteristics of direct instruction include the subject delivered through face-to-face interaction with the lecturers and materials that sequenced deliberately and taught explicitly. However, direct instruction resulted in low creative thinking and teamwork skills among students. Therefore, problem-based learning activities were adapted to reform and create an innovation of a direct instruction approach in developing the new situation.Objective: This study aimed at exploring lecturers’ and students’ perspectives towards Direct Problem-Based Learning (DPBL) activities as a new approach for activities in the classroom.Design: A quasi-experimental design was used.Participants: Third-year students (N = 276) who signed up for Computer Networks subject from Dian Nuswantoro University, Indonesia and five lecturers were involved.Findings and Results: Learning outcomes were significantly positively (Sig. p=.00). Creative thinking skills score increased 8.4%, Teamwork skills score increased 11.5%, and knowledge score increased 25.9% of DPBL approach. The majority of students have difficulties in the direct instruction approach 4.71(.472). Whereas, 1.99(.655) students have low difficulty in DPBL approach. Expert participants agreed that DPBL approach can enhance creative thinking and teamwork skills  4.70(.50).


2016 ◽  
Vol 3 (2) ◽  
pp. 189 ◽  
Author(s):  
Edi Susanto ◽  
Heri Retnawati

Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran matematika bercirikan problem-based learning (PBL) yang valid, praktis, dan efektif untuk mengembangkan higher order thinking skills (HOTS) siswa SMA kelas X semester 2 berupa: rencana pelaksanaan pembelajaran (RPP) dan lembar kegiatan siswa (LKS) yang dilengkapi instrumen tes hasil belajar. Penelitian pengembangan ini menggunakan model pengembangan 4-D dari Thiagarajan dengan empat tahapan, yaitu: pendefinisian, perancangan, pengembangan, dan penyebaran. Uji coba dilaksanakan dalam tiga tahap, yaitu: uji coba ahli, uji coba terbatas, dan uji coba lapangan. Subjek uji coba dalam penelitian ini adalah guru dan siswa yang dipilih dari dua sekolah. Instrumen yang digunakan terdiri atas lembar validasi, penilaian guru, penilaian siswa, dan instrumen tes hasil belajar. Hasil penelitian menunjukkan bahwa perangkat yang dikembangkan telah memenuhi aspek validitas, kepraktisan, dan keefektifan.(1) Hasil validitas menunjukkan bahwa RPP dan LKS yang dikembangkan pada kategori valid dengan indeks Aiken pada RPP sebesar 0,69 dan LKS sebesar 0,70. (2) Hasil uji coba terbatas menunjukkan perangkat pembelajaran yang dikembangkan pada kategori praktis. (3) Hasil uji coba lapangan menunjukkan perangkat pembelajaran efektif ditinjau dari HOTS siswa dengan persentase ketuntasan secara klasikal subjek uji coba lebih dari 75%.Kata Kunci: pengembangan, perangkat pembelajaran matematika, problem-based learning, higher order thinking skills Mathematics teaching kits based on PBL to develop hots of senior high school students  AbstractThis research is aimed at developing mathematics teaching kit based on problem-based learning which is valid, practical, and effective to develop the higher order thinking of grade X students senior high school in their second semester, which consists of lesson plan and students’ worksheet with test instrument. The research development used the model adapted from 4-D model developed by Thiagarajan with employing steps: defining, planning, developing, and disseminating. The tryout is conducted three steps: expert validation, limited tryout, and field tryout. The tryout subjects were teachers and students from two schools. The instruments used in this research were validation sheet, teacher’s assessment sheet, student’s assessment sheet, and test. The result of the research shows that the developed mathematics teaching kitbased on problem-based learning has met the aspect of validity, practicality, and effectiveness. (1) The result of validation shows that the lesson plan and the students’ worksheet are chategorized as valid with the Aiken analysis showing the index for the lesson plan has achieved 0.69 and the 0.70 for the students’ worksheet. (2) teh result of limited tryout shows that the developed of mathematics teaching kit is practical. (3) the result of field tryout shows that the developed of mathematics teaching is effective interm students’s HOTS with percentage of clasisical mastery subjects reached 75%.Keywords: development, mathematics teaching kit, problem-based learning, higher order thinking skills


Author(s):  
Ari Nofida ◽  
Syaiful Arif

This research aims to study the feasibility of learning models, student activities, and the presence or absence of problem-based learning models on the creative thinking skills of grade VII students at SMP Negeri 1 Mlarak. This research is a quasi-experimental study with a nonequivalent control group design. This study uses PBL learning models assisted by audio visual media for the experimental class and conventional models for the control class. The instrument used was a written test consisting of descriptions, while the statistical analysis used the t test (independent sample test) and one tail test.


2021 ◽  
Vol 5 (3) ◽  
pp. 417
Author(s):  
Utharia Darmayanti ◽  
Sri Wulandari ◽  
Fitra Suzanti

The 2013 curriculum requires teachers to integrate higher-order thinking skills. One of them is creative thinking. Mind map integration in Problem Based Learning (PBL) is thought to be able to assist students in improving creative thinking. This study aims to determine the effect of increasing creative thinking through the integration of mind maps in PBL on eighth grade students of SMPN 25 Pekanbaru. This type of research is quasi-experimental. The research population was class VIII SMPN 25 Pekanbaru. The research sample consisted of class VIII.1 as the experimental class and class VIII.2 as the control class. Data in the form of pretest and posttest. N-gain analysis was conducted to see the increase in student scores and MANOVA was used to examine the effect of mind maps in PBL on students creative thinking abilities. The average value of creative thinking is better in the experimental class which is 78.08 in the digestive system material with N-gain relatively close to high, namely 0.68 while in the control class only 54.88 is sufficient category. The MANOVA test also shows that there is an effect of mind maps in PBL on the creative thinking ability of class VIII SMPN 25 Pekanbaru with a significance value of 0.000 <0.05. This shows that the application of mind map integration to PBL is able to improve the creative thinking skills of SMP Negeri 25 Pekanbaru students.


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