scholarly journals Penerapan Strategi Pembelajaran TGT Dibandingkan dengan TSTS Dalam Meningkatkan Hasil Belajar Kimia Siswa

2019 ◽  
Vol 2 (1) ◽  
pp. 153-158
Author(s):  
Doli Fadly Harahap ◽  
Prof. Dr. Suharta, M.Si Prof. Dr. Suharta, M.Si ◽  
Predi S. Perangin Angin ◽  
Rian Rahmansyah

Penelitian ini bertujuan untuk mengetahui perbedaan peningkatan hasil belajar kimia siswa yang diajarkan dengan Strategi Pembelajaran Two Stay Two Stray dibandingkan Teams Games Tournament dengan media Power Point, pada pokok bahasan Larutan Elektrolit dan Nonelektrolit. Populasi dalam penelitian ini adalah seluruh kelas X MAN 2 Model Medan, yang berjumlah11 kelas dan setiap kelas terdiri dari 36 siswa. Sampel dalam penelitian ini sebanyak 2 kelas yang diambil secara acak. Instrumen yang digunakan dalam penelitian ini adalah tes hasil belajar dalam bentuk pilihan berganda dengan jumlah soal sebanyak 22 soal yang telah dinyatakan valid dan reliabel serta lembar observasi tanggung jawab. Hasil penelitian menunjukkan bahwa Tidak terdapat perbedaan yang signifikan Hasil belajar siswa yang diajarkan dengan strategi pembelajaran TSTS dengan media Power Point dibandingkan siswa yang diajar dengan kooperatif tipe TGT dengan media Power Point (sig. 0,480 > 0,05).   This study aimed to determine the differences of the increase in student chemistry learning outcomes taught with the Two Stay Two Stray Learning Strategy compared to the Teams Games Tournament with PowerPoint media on Electrolyte and Nonelectrolyte Solutions subjects. The population in this study was all the first grade students in MAN 2 Medan with 11 classes and each class consisted of 36 students. The samples in this study were 2 classes taken randomly. The instrument used in this study was a test of learning outcomes in the form of multiple choices with 22 questions that have been declared valid and reliable as well as the observation sheet of responsibility. The results showed that there were no significant differences of student learning outcomes taught with TSTS learning strategies with PowerPoint media compared to students taugh with a cooperative TGT type with PowerPoint media (sig. 0.480> 0.05).

2013 ◽  
Vol 6 (1) ◽  
Author(s):  
Timbul Purba ◽  
Harun Sitompul

Abstrak: Penelitian ini bertujuan: (1) hasil belajar menggambar teknik siswa yang diajar dengan strategi pembelajaran elaborasi lebih tinggi dibandingkan dengan siswa yang diajar dengan strategi pembelajaran ekspositori, (2) hasil belajar menggambar teknik siswa yang memiliki motif berprestasi tinggi lebih tinggi dibandingkan dengan siswa yang memiliki motif berprestasi rendah dan (3) interaksi antara strategi pembelajaran dengan motif berprestasi dalam mempengaruhi hasil belajar menggambar teknik siswa. Metode penelitian menggunakan metode quasi eksperimen dengan desain penelitian faktorial 2x2, sedangkan teknik analisis data menggunakan ANAVA dua jalur pada taraf signifikansi a = 0.05. Hasil penelitian diperoleh: (1) hasil belajar menggambar teknik siswa yang diajar dengan strategi pembelajaran elaborasi lebih tinggi dibandingkan dengan hasil belajar siswa yang diajar dengan strategi pembelajaran ekspositori, (2) hasil belajar menggambar teknik siswa yang memiliki motif berprestasi tinggi lebih tinggi dibandingkan dengan hasil belajar siswa yang memiliki motif berprestasi rendah dan (3) terdapat interaksi antara strategi pembelajaran dengan motif berprestasi dalam mempengaruhi hasil belajar menggambar teknik siswa.   Kata Kunci: strategi pembelajaran elaborasi dan ekspositori, motif berprestasi, hasil belajar menggambar teknik   Abstract: This research was aimed to: (1) the learning outcomes of students who are taught drawing techniques with learning strategy elaboration higher than students taught by expository learning strategy, (2) drawing techniques learning outcomes of students who have high achievement motive higher than students who have low achievement motive, and (3) the interaction between learning strategy and achievement motives in affecting student learning outcomes drawing techniques. The research method used was quasi experiment with 2 x 2 factorial design. The analysis technique used is the two-track analysis of variance ANOVA (2 x 2) with a significance level α = 0.05. The findings of the study indicate: (1) the learning outcomes of students who are taught drawing techniques with learning strategy elaboration higher learning outcomes than students taught by expository learning strategy; (2) drawing techniques learning outcomes of students who have high achievement motive higher than the learning outcomes of students who have low achievement motive; and (3) there is interaction between learning strategy and achievement motives in affecting student learning outcomes drawing techniques. Keywords: elaboration learning strategies and expository, achievement motive, the result of learning drawing techniques


Author(s):  
Lufita Sari Sitorus ◽  
Mardianto Mardianto ◽  
Hasan Matsum

The purpose of this study was to find out: (1) Development of power point-based learning media on Aqeedah Moral learning in MTs N Kisaran, (2) The feasibility of power point-based learning media on learning Aqidah Akhlak in MTsN Kisaran, (3) Practicality of learning-based media power point on the learning of Aqeedah Morals in MTs N Range, and (4) effectiveness of learning media based on power point on the learning of Aqeedah Morals in MTsN Kisaran in improving student learning outcomes. Research methods used by research and development methods (R&D). Product development procedures are carried out in stages: (1) potential and problems, (2) data collection, (3) product design, (4) validation, (5) product trials and (6) product revisions. The research findings show: (1) the development of power point-based learning media on Aqeedah Akhlak learning is done first by analyzing the needs and then proceed with the design of powerpoint media. The product produced as a learning medium that is used to facilitate students to learn, (2) the feasibility of power point-based learning media on Aqeedah Moral learning is done by material experts with a score of 83.33, a very valid category and a media expert with a score of 75.00 categories valid, so the cumulative score is 79.16 with a valid category, (3) practicality of power point-based learning media on Aqeedah Akhlak is done by conducting individual trials with a score of 80.83 very practical categories, small group trials with a score of 79.38 practical categories, and field group trials with a score of 89.75 very practical categories, so that when accumulated a score of 83.33 is obtained with a very practical category, and (4) the effectiveness of powerpoint-based learning media on Aqidah Moral learning in improving student learning outcomes obtained N scores -Gain 0.51 with the effective category so that it can be concluded that the powerpoint development product for learning the Morals is effective for enhancing student achievement.


Author(s):  
Emilda Sulasmi

This study aims to analyze the learning process at SMP Negeri 14 Medan. This research uses qualitative research, with a case study approach of SMP Negeri 14 Medan. Data collection techniques used in this study were observation, interviews, focus group discussions and documentation and then analyzed descriptively with descriptive analysis model. The results obtained are that the modeling learning strategy has a good impact on improving student learning outcomes, by making several figures into models who practice certain materials in the learning process, so that learning to dance starts from opening, core activities to closing. The conclusion of this research is that the modeling learning strategy designed by SMP Negeri 14 Medan, the modeling learning strategy takes into account the interests of students, the learning outcomes taught with modeling learning strategies are higher than those taught with conventional learning strategies. 


Author(s):  
Albertus Fenanlampir ◽  
Marleny Leasa ◽  
John Rafafy Batlolona

<p><span>Many future studies have been developed by scientists today in the form of methods, models, strategies, and techniques in improving student learning outcomes that are oriented to psychology and the development of students' intelligence. One of the latest innovations in learning offered in this study is the homogeneity psycho cognition (HPC) strategy. The research objective was to develop the latest learning strategies in physical education, sports, and health learning. This development research uses a 4D model consisting of four stages: define, design, develop, and disseminate to produce products in the form of an HPC learning strategy. This study involved 115 elementary school students in several sample schools in Ambon City as participants. This study found that the HPC learning strategy had been developed following the relevant development directions and procedures. The validation of the HPC strategy by experts indicates that the HPC strategy is feasible to implement with due regard to minor revisions. The results of small and medium-scale trials show that the HPC strategy can improve student learning outcomes.</span></p>


Jurnal Socius ◽  
2016 ◽  
Vol 5 (2) ◽  
Author(s):  
Khairunnisa Khairunnisa

Activities and student learning outcomes is low. This study aimed to describe the activity and student learning outcomes VIIIB class SMP Negeri 2 Mandastana on the subject of Pancasila as the State Ideology and can be enhanced through learning strategies Simulation method. This research method is qualitative analysis methods, emphasis on deepening the subject matter of the activities and results of student learning in Civics. So it can be identified and analyzed the problems that arise and then held reflection to look for alternative. Study began in June 2011 to October 2011, the number of samples of 26 people from VIIIB grade students. The results showed that: (1) learning activities Civics class students VIIIB SMP Negeri 2 Mandastana during use learning strategies Simulations increases, (2) the results of learning civics class students VIIIB Junior High School 2 Mandastana during use learning strategies Simulations increases, (3) the students' responses VIIIB class SMP Negeri 2 Mandastana to use learning strategies Simulations. Implementation showed that students enjoy learning civics by implementing learning strategies should suggest Simulasi.Peneliti Civics teachers use learning strategies Simulations for appropriate materials, and are expected to use more cooperative learning strategies more attractive so that students actively in learning civics.Keywords: Learning outcomes, learning strategy game simulation, and civics education Aktivitas dan hasil belajar siswa rendah. Penelitian ini bertujuan untuk mendeskripsikan aktivitas dan hasil belajar siswa kelas VIIIB SMP Negeri 2 Mandastana pada pokok bahasan Pancasila Sebagai Ideologi dan Dasar Negara dapat ditingkatkan melalui strategi pembelajaran metode Simulasi.Metode penelitian ini adalah metode analisis kualitatif, menekankan pada pendalaman pokok permasalahan tentang aktivitas dan hasil belajar siswa pada mata pelajaran PKn. Sehingga bisa diketahui dan dianalisa permasalahan yang muncul dan kemudian diadakan refleksi untuk mencari alternatif pemecahannya.Proses penelitian dimulai pada bulan Juni 2011 sampai Oktober 2011, jumlah sampel 26 orang dari siswa kelas VIIIB. Hasil penelitian menunjukkan bahwa: (1) aktivitas belajar PKn siswa kelas VIIIB SMP Negeri 2 Mandastana selama menggunakan strategi pembelajaran Simulasi meningkat,(2) hasil belajar PKn siswa kelas VIIIB SMP negeri 2 Mandastana selama menggunakan strategi pembelajaran Simulasi meningkat,(3) respon siswa kelas VIIIB SMP Negeri 2 Mandastana terhadap penggunaan strategi pembelajaran Simulasi. Pelaksanaan menunjukkan bahwa siswa senang belajar PKn dengan menerapkan strategi pembelajaran Simulasi.Peneliti menyarankan hendaknya guru mata pelajaran PKn menggunakan strategi pembelajaran Simulasi untuk materi-materi yang sesuai, serta diharapkan dapat menggunakan strategi pembelajaran kooperatif lainnya yang lebih menarik agar siswa aktif dalam pembelajaran PKn.Kata Kunci:hasil belajar, Strategi Pembelajaran Game Simulasi dan PKn


2019 ◽  
Vol 2 (1) ◽  
pp. 45-67
Author(s):  
M Agus Salim

This study is intended to examine efforts to improve student learning outcomes using the STAD type cooperative strategy given the low absorption of students in learning as well as one method for teachers to improve student learning outcomes in schools. Cooperative learning strategies are one way to strive for student activities in learning so that they are involved cognitively and psychomotor in them. But the extent to which this cooperative learning strategy contributes to student learning success compared to the expository strategy needs to be empirically proven. The research method that will be used is Classroom Action Research (CAR)which aims to improve the learning process. The results of this study indicate that learning using cooperative strategies gradually increases from cycle I, II and III with the final percentage score of 88.39. While the implementation of PAI learning using cooperative strategy media also went well, in this case there was an increase in teacher activity during the learning process from cycle I to cycle II, and cycle III. The acquisition of PAI learning achievement increases along with the improvement of learning planning, implementation of learning, and the implementation of evaluation of learning using cooperative strategies.  


Author(s):  
Marthinus Usmany

This study aims to determine student learning outcomes and student responses to PQ4R learning strategies in evolutionary studies. To find out the obstacles that might be found. This research is a class action research design. These results are based on the opinions of Thomas and Robinson; the PQ4R strategy is used to help students understand the contents of the reading and remember the material they have read. The results of this study indicate that the learning process of students in evolutionary material in biology learning with PQ4R learning strategies can complete their learning outcomes and increase the level of student mastery. From the overall learning outcomes for two cycles, the student learning outcomes in evolutionary material by applying the PQ4R learning strategy can improve learning outcomes with completeness percentage of cycle I is 78.57% and cycle II is 85.71%, the element of student interest in cycle I is 45.8% and cycle II 51.8%. The improvement of students 'abilities in evolutionary material through PQ4R learning strategies shows that there is an increase in students' learning motivation through diligence in doing assignments, showing interest in learning, pleasure in working individually and in groups, being able to maintain opinions and looking for and solving questions in evolutionary material.


2020 ◽  
Vol 4 (1) ◽  
Author(s):  
Nurfauziah Nurfauziah

This research is motivated by the still weak learning outcomes of science students in grade V of SD Negeri 021 Tarai Bangun. The purpose of this study is to improve student science learning outcomes by implementing peer lessons learning strategies. This type of research uses classroom action research consisting of two cycles. Each cycle consists of 4 stages such as: 1) planning; 2) implementation; 3) observations / observations; and 4) reflection. The results of this study showed the average percentage of student learning outcomes before the action only reached an average of 54.3%. In the first cycle student learning outcomes increased to 66.6% or with a classification of moderate values, and in the second cycle again increased to 80.5% with a classification of good grades. With this result it can be concluded that by implementing the peer lessons learning strategy can improve the learning outcomes of science students of class V SD Negeri 021 Tarai Bangun.


Author(s):  
Abd. Mukti ◽  
Zulheddi ◽  
Elfi Syahroini

This study aims to determine: (1) differences in student learning outcomes taught by using the discovery learning strategy with student learning outcomes taught by expository strategies, (2) differences in the learning outcomes of students who have high motivation and low motivation by using learning learning strategies , (3) differences in learning outcomes of students who have high motivation and low motivation using expository learning strategies, and (4) the interaction between the effects of learning strategies and motivation on student learning outcomes. The research method used is quantitative with a quasi-experimental model of factorial design 2 x 2. The research sample is 1 class for discovery learning strategy learning and 1 class is expository learning strategy. Data collection instruments are tests and questionnaires. The data analysis technique is a two-way analysis of variance. The difference in value between the experimental class and the control class is not significant enough so that it can be interpreted that there cannot be a significant difference in student learning outcomes between the experimental class and the control class.


2017 ◽  
Vol 6 (1) ◽  
pp. 100
Author(s):  
Rustinah Rustinah

The purpose of this study is find math learning scenarios format with active student learning method of learning mathematics by using multimedia power point to determine how much influence can enhance the activity, discuss the skills and student learning outcomes. Subjects examined or samples studied were students who study at grade students geometry IX.2 SMP Negeri 3 Batanghari, East Lampung. This study occurred during the three months using three cycles. The variables measured in the study include the involvement of the student in the learning process, skills in using media power point and student learning outcomes. Conclusions of this research is that it can increase the creativity of teachers using a variety of learning resources and selection methods that can encourage the creation of a learning process student active learning with contextual approach through multimedia. Can enhance the activity, and fun atusiasme students during the learning process, improve students' skills in solving problems and improve learning outcomes, especially the material geometry.


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