scholarly journals Development of Volleyball Smash Training Aid Media for FIK UNIMED Students

Author(s):  
Abdur Rahman Daulian Hrp ◽  
Agung Sunarno ◽  
Amir Supriadi ◽  
Indrakasih Indrakasih

The main objective of this research is development of media for smash training aids as a volleyball learning media. This research was conducted at FIK State University of Medan in 2021. Research at FIK Unimed Medan will be carried out from February 9 to March 4, 2021. The type of research used is research development (Research and Development), a small trial sample of 6 students and a large trial of 10 students as well as media, sports and language experts. In small group trials of 3 lecturers, and large group trials of 3 lecturers, reaching 94.23% with valid criteria can be used. Sports experts of 92.5% with valid criteria can be used. The small group trial sample of 6 PKO FIK Unimed students reached 95.23% with very effective criteria, and a large group trial sample of 10 PKO FIK Unimed Medan students reaching 87.33% with a very effective rate. Then from the test of the effectiveness and efficiency of the smash aids it reached 98% with valid criteria for use and 96% with valid criteria for use. On the basis of the data obtained, the development of the Smash assistive media product was declared feasible to be developed as one of the learning media in game material volleyball.

Author(s):  
Agung Achmadi Lumban Tobing ◽  
Sanusi Hasibuan ◽  
M. Irfan ◽  
Indrakasih Indrakasih

The main objective of this research is developing a medium for assisting passing over as a volleyball learning media. This research was conducted at FIK State University of Medan in 2021. Research at FIK UNIMED Medan will be carried out from February 9 to March 4, 2021. The type of research used is research and development, a small trial sample of 6 students and a large trial of 10 students as well as media, sports and language experts. In small group trialsvalidated by 3 experts, where the percentage of validity reaches 82% - 94.11% with valid criteria can be used. In large group trials the percentage of validity reaches 90% - 98.88%with valid criteria can be used.The small group trial sample of 6 PKO FIK UNIMED students reached 80% with valid criteria, and the large group trial sample of 10 PKO FIK UNIMED students reached 88% with valid criteria. From the test of the effectiveness and efficiency of the passing over aids with learning media experts, it reached 98.18% with valid criteria for use and sports experts reached 96.36% with valid criteria for use. On the basis of the data obtained, the development of the passing-over aids media product is deemed feasible to be developed as one of the learning media aids in volleyball game material.


2020 ◽  
Vol 4 (2) ◽  
pp. 31
Author(s):  
Syahrul Yanuar Ramadhan ◽  
Ari Wibowo Kurniawan ◽  
Dona Sandy Yudasmara ◽  
Mu'arifin Muarifin ◽  
Febrita Paulina Heynoek ◽  
...  

Tujuan penelitian pengembangan ini adalah mengembangkan dan menguji kelayakan produk perangkat pembelajaran berbasis model pembelajaran Project Based Learning dalam pembelajaran pendidikan jasmani, kesehatan dan rekreasi materi sepakbola di Sekolah Dasar Kabupaten Pasuruan. Dalam penelitian ini menggunakan metode Research and Development (R&D). Pengumpulan data menggunakan instrumen angket/kuesioner. Subjek uji coba kelompok kecil berjumlah 6 guru PJOK dan uji coba kelompok besar berjumlah 8 guru PJOK. Berdasarkan hasil  analisis data menunujukkan uji coba kelompok kecil dengan tingkat kelayakan 84%, uji coba kelompok besar dengan tingkat kelayakan 88%. Hasil dari penelitian dapat disimpulankan bahwa produk pengembangan perangkat pembelajaran layak digunakan. Abstract____________________________________________________________ The purpose of this development research is to develop and test the feasibility of learning products based on the Project Based Learning learning model in physical education, sports and health learning soccer motion material in Pasuruan Regency Elementary School. In this study using the method of Research and Development (R&D). Data collection using a questionnaire / questionnaire. Small group trial subjects were 6 PJOK teachers and large group trials were 8 PJOK teachers. Based on the results of data analysis, it shows a small group trial with a feasibility level of 84%, a large group trial with a feasibility level of 88%. The results of the study can be concluded that the product development of learning devices is feasible to use.


2021 ◽  
Vol 3 (2) ◽  
pp. 40-53
Author(s):  
Muhammad Ghazali Arief ◽  
Ari Wibowo Kurniawan ◽  
Rama Kurniawan

Abstract: This development research aims to develop learning of physical fitness agility elements based on interactive multimedia in SMP Negeri 4 Malang. Using the Research and Development (R&D) model with Lee & Owen. Using a small group trial subject of 20 students and a large group trial subject of 60 students consisting of class VII and class VIII. Based on the results of data analysis obtained from learning experts with a percentage of 93%, physical fitness experts with a percentage of 91%, media experts with a percentage of 90%, small group trials 89%, and large group trials 89%. Based on the analysis of the data that has been obtained, it is concluded that the development product is suitable for use in the learning process.   Abstrak: Penelitian pengembangan ini bertujuan mengembangkan pembelajaran kebugaran jasmani unsur kelincahan berbasis multimedia interaktif di SMP Negeri 4 Malang. Menggunakan model Reseach and Development (R&D) dengan Lee & Owen. Menggunakan subjek uji coba kelompok kecil 20 siswa dan subjek uji coba kelompok besar 60 siswa terdiri dari kelas VII dan kelas VIII. Berdasarkan hasil analisis data yang diperoleh dari ahli pembelajaran dengan persentase 93%, ahli kebugaran jasmani dengan persentase 91%, ahli media dengan persentase 90%, uji coba kelompok kecil 89%, dan uji coba kelompok besar 89%. Berdasarkan analisis data yang telah diperoleh, disimpulkan bahwa produk pengembangan layak digunakan dalam proses pembelajaran.


KINESTETIK ◽  
2021 ◽  
Vol 5 (2) ◽  
pp. 290-299
Author(s):  
Novita Novita ◽  
Yasmine Nadia Khairunisa

Gymnastics is a body exercise on the floor or on a device designed to increase endurance, strength, flexibility, agility, coordination and self-control. One of them is floor exercise, this exercise also has various kinds of movements that are not easy to do, for example, the movement flick flack. Beginner athletes in PERSANI, Medan City have not mastered the movement properly flick flack due to limited tools and costs from PERSANI so that the coach has to innovate with existing tools. The population in this study were 9 Siahaanathletes Gymnastic Club, 5 Windy's Gymnastic Clubathletes, 2athletesathlete Star Kids Gymnastic Club and 1 QA Gymnastic Club in 2020. The Training tool was flick flack validated first by 9 experts, 3 experts in in sports, 3 experts in the field of equipment / media, 3 experts in the field of coaches, where the average percentage value of validity is 81.8%, thus according to the experts they get the "Good / Feasible" category. The method used is the method of development research (Research and Development / R & D). The results of the small group trial involved 14 athletes, 9 Siahaanathletes Gymnastic Club and 5athletes Wendy's Gymnastic Club  that the development of the training tool flick flack in this study can be concluded that it meets the criteria to be continued in large group trials. The results of the large group trial involved 17 athletes, 9 Siahaan Gymnastic Clubathletes, 5 Windy's Gymnastic Club, 2 athletes. Star Kids Gymnastic Club and 1athlete QA Gymnastic Club concluded that they met the criteria to be used in helping training flick flack. From the results of the validation tool, test a small group and large group trial can be concluded that the tools exercise flick flack is needed in practice flick.


2021 ◽  
Vol 3 (10) ◽  
pp. 790-799
Author(s):  
Adz Dzaria Nisa Solecha ◽  
Ari Wibowo Kurniawan

Abstract: This research and development aims to develop learning tools for jujitsu newaza techniques based on articulate storylines in the form of an application used for learning media for newaza jujitsu for PBJI athletes and coaches in Blitar Regency and also useful as a reference and development for further research. The development method used in this research is the Research and Development (R&D) method or development research. The small group trial subjects involved 9 PBJI athletes in Blitar Regency and the large group trial subjects involved 13 PBJI athletes in Blitar Regency. The results of the analysis of the experts who have done the validity, the percentage of the evaluation of coaching experts is 91 percent which means very valid, the results of the evaluation of media experts are 96 percent which means very valid, the results of the evaluation of the jujitsu experts are 77 percent which means very valid, the results of the group trial small obtained 82 percent which means very valid, the results of large group trials obtained 90 percent which means very valid. Based on the analysis of these data, it can be concluded that the development product of learning media jujitsu newaza (fights below) based on the articulate storyline application can be said to be "suitable for use" for the newaza learning media for PBJI Blitar Regency. It is recommended that in learning jujitsu, the newaza technique based on the articulate storyline is only used in the newaza material before learning newaza in the core activities of learning newaza. Abstrak: Penelitian dan pengembangan ini bertujuan untuk mengembangkan perangkat pembelajaran Teknik jujitsu newaza yang berbasis articulate storyline yang berupa sebuah aplikasi yang digunakan untuk media pembelajaran jujitsu newaza, memberikan kemudahan belajar secara visualisasi bagi atlet dan memberikan akses yang mudah terhadap materi newaza untuk atlet dan pelatih PBJI Kabupaten Blitar dan juga bermanfaat menjadi rujukan dan pengembangan untuk penelitian selanjutnya. Metode pengembangan yang digunakan dalam penelitian ini adalah metode Research and Development (R&D) atau penelitian pengembangan. Subjek uji coba kelompok kecil melibatkan 9 atlet PBJI Kabupaten Blitar dan subjek uji coba kelompok besar melibatkan 13 atlet PBJI Kabupaten Blitar. Hasil analisis dari para ahli yang sudah melakukan validitas maka diperoleh persentase evaluasi ahli kepelatihan 91 persen yang berarti sangat valid, hasil evaluasi ahli media diperoleh 96 persen yang berarti sangat valid, hasil evaluasi ahli jujitsu diperoleh 77 persen yang berarti sangat valid, hasil uji coba kelompok kecil diperoleh 82 persen yang berarti sangat valid, hasil uji coba kelompok besar diperoleh 90 persen yang berarti sangat valid. Berdasarkan analisis data tersebut, maka dapat disimpulkan bahwa produk pengembangan media pembelajaran jujitsu newaza (perkelahian bawah) berbasis aplikasi articulate storyline dapat dikatakan “layak digunakan” untuk media pembelajaran newaza untuk PBJI Kabupaten Blitar. Disarankan dalam pembelajaran jujitsu teknik newaza berbasis articulate storyline ini hanya digunakan pada materi newaza sebelum melakukan pembelajaran newaza pada kegiatan inti pembelajaran newaza.


2017 ◽  
Vol 6 (2) ◽  
Author(s):  
Putri Handayani Sitompul ◽  
Syarifuddin Syarifuddin

This study aims to know feasibility device authentic assessment based Kurikulum 2013 developed in the subject IPA/Biologi in the Junior High School at class VII (seven). The research is research and development using Borg and Gall model. Stage research methodology consisting of : (1) validation of evaluation learning expert, (2) validation of material learning biology expert, (3) individual trial, (4) small group trial, and (5) large group trial. The subject trial consisting of two evaluation learning expert, two material learning biology expert, one teacher for individual trial, three teacher for small group trial, and six teacher for large group trial. Value about the quality of the product development is collected by questionnaire and analyzed with quantitative analysis techniques deskriptive. The result showed: (1) evaluation learning experts are very well qualifications (89,65%), (2) material learning biology expert are very well qualifications (94%), (3) individual trials are in very well qualifications (89,72%), (5) small group trials are in very well qualifications (93,72%), and (6) large group trial are in very good qualifications (97,32%). Based on data analysis It was concluded that the average for validation of evaluation expert, material learning biologu expert, individual trial, small group trial, dan large group trial are very well qualification (91,%).


2021 ◽  
Vol 2 (1) ◽  
pp. 62-68
Author(s):  
Frans Devin Tarigan ◽  
Amir Supriadi

Tennis court is a small ball game. Playing tennis court is a sport that is almost the same as playing table tennis and badminton, having the same goal of hitting the ball over the net so that it reaches the opponent's area. The game of tennis court is played by one or a pair of players facing across the net. This research is aimed at developing forehand drive training aids in tennis athletes. Forehand drive training aids in tennis court are first validated by 6 experts, 2 material expert in sports, 2 expert in the field of equipment / media, 2 expert field coach. The results of the small group trial involved 3 experts, 1 material expert with an assessment result of 85%, 1 trainer expert 84% and 1 media expert 85% it can be concluded that they meet the criteria to be continued in large group trials. It can be concluded that the results of large group trials meet the criteria to be used in assisting forehand drive exercises in tennis court


Author(s):  
Rini Dian Anggraini ◽  
Titi Solfitri

Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran matematika untuk sekolah menengah pertama yaitu kurikulum Silabus, Rencana Pembelajaran dan Lembar Kerja Siswa 2013 tentang statistik dan probabilitas dengan menggunakan model pembelajaran berbasis masalah. Penelitian ini menggunakan model pengembangan oleh Borg dan Gall yang dimodifikasi oleh Sugiyono (2008) melalui langkah-langkah: (1) potensi dan masalah; (2) pengumpulan data; (3) desain produk; (4) validasi desain; (5) revisi desain; (6) uji coba kelompok kecil; (7) revisi produk; (8) uji coba kelompok besar; (9) revisi produk. Pada tahap potensi dan masalah, para peneliti melakukan analisis potensi dan masalah. Kemudian, peneliti mengumpulkan data yang diperlukan sebagai referensi untuk desain perangkat pembelajaran matematika yang akan dikembangkan. Desain perangkat pembelajaran yang telah dikembangkan kemudian divalidasi oleh tiga validator dan direvisi berdasarkan saran validator. Hasil perancangan perangkat pembelajaran kemudian diujicobakan dalam uji coba kelompok kecil yang subjeknya 8 siswa kelas VII SMP Negeri 23 Pekanbaru. Setelah dicoba dalam uji coba kelompok kecil, kemudian direvisi berdasarkan kuesioner dari siswa yang mengikuti uji coba kelompok kecil. Setelah itu, para peneliti melakukan uji coba dalam kelompok besar yang subjeknya adalah 39 siswa kelas VII SMP Negeri 23 Pekanbaru, direvisi lagi dan disempurnakan. Berdasarkan hasil analisis dan diskusi data, perangkat pembelajaran yang telah dikembangkan valid yang nilai untuk Silabus adalah 3,39, rata-rata nilai untuk 5 Rencana Pelajaran adalah 3,41. Nilai rata-rata untuk 5 Lembar Kerja Siswa adalah 3,34. Lembar Kerja Siswa yang telah dikembangkan adalah persyaratan praktis yang memenuhi syarat untuk digunakan oleh siswa sekolah menengah pertama.   This research aimed to develop mathematics learning device for junior high school that are Syllabus, Lesson Plan and Students Worksheet curriculum 2013 on statistics and probability by used problem based learning model. This research use development model by Borg and Gall modified by Sugiyono (2008) through the steps : (1) potentials and problems; (2) data collection; (3) design product; (4) validation of design; (5) revision of design; (6) small group trial; (7) revision of product; (8) large group trial; (9) revision of product. At potentials and problems stage, the researchers conducted analysis of potentials and problems. Then, researchers collect the necessary data as reference to design of mathematics learning device that will be developed. Design of learning device that had been developed then validated by three validators and revised based on validator suggestion. The result of learning device design and then try out in small group trial which subjects are 8 students of VII SMP Negeri 23 Pekanbaru. After try out in small group trial, then it revised based on questionnaire from the students who take the small group trial. After that, the researchers conducted try out in large group trial which subjects are 39 students of VII SMP Negeri 23 Pekanbaru, revised again and refined. Based on result of data analysis and discussion, learning device that had been developed is valid which value for Syllabus is 3,39, the average of value for 5 Lesson Plan are 3,41. The average of value for 5 Students Worksheet are 3,34. Students Worksheet that had been developed is qualify practical requirement to used by students of junior high school.


2020 ◽  
Vol 8 (4) ◽  
pp. 261-272
Author(s):  
Evi Candra Monica ◽  
Nurain Suryadinata ◽  
Nurul Farida

The purpose of the development of this mathematics module is to produce products in the form of mathematical modules based on Search, Solve, Create, and Share (SSCS) material that is valid and practical. The type of research that is used is research and development (R&D). The model that is used is the R&D model developed by Sugiyono who has been modified. The stages which are used in this development research only stage 1 through 7. The instruments which are used were expert validation questionnaire and questionnaire response of students. Based on the results of expert validation obtained the results of the validation of material expert 78,84% (decent categories), linguists expert 85% (category of very feasible) and design expert 83,6% (a very feasible category), so that the overall percentage of the validator obtained a total percentage of 82,48% (very feasible category). The results of the small group trial were obtained from the response of students of the mathematics module was 84% (a very practical category). Based on the results, it can be concluded that the SSCS-based mathematics module material for students’ questions in SMA Negeri 1 Metro is very feasible and very practical to be used as a source of learning mathematics, especially circle material.


2021 ◽  
Vol 4 (3) ◽  
pp. 617-628
Author(s):  
Melyani Sari Sitepu ◽  
Chairunnisa Amelia

This article aims to develop a Civics module with Islamic values ​​on the rights and obligations of high school students in elementary schools. This research is development research (R&D). This research uses a development research model. The steps in this research are: (1) potential and problems, (2) data collection, (3) product design, (4) module validation, (5) module design revision, (6) limited module trial, (7 ) Revision of modules, (8) The final product of the Civics module has Islamic values ​​that meet the valid and practical criteria. The development process includes product design and product validation. Data collection techniques used in this study were observation and questionnaires. The results of this study indicate that the PPKn module has Islamic value. The material of rights and obligations developed has met the very valid criteria. This is evidenced by the average results of expert validation of 96% and 90% with very valid criteria. The Civics module has Islamic values. The material of Rights and Obligations developed has met the practical criteria. This is evidenced by the results of the questionnaire from the small group trial. The score is 86.34% with very practical criteria. From the small group trial, it was concluded that the module developed was very valid and practical.


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