scholarly journals PENGEMBANGAN ALAT LATIHAN KETEPATAN SASARAN FOREHAND DRIVE PADACABANG OLAHRAGA TENIS LAPANGAN TAHUN 2021

2021 ◽  
Vol 2 (1) ◽  
pp. 62-68
Author(s):  
Frans Devin Tarigan ◽  
Amir Supriadi

Tennis court is a small ball game. Playing tennis court is a sport that is almost the same as playing table tennis and badminton, having the same goal of hitting the ball over the net so that it reaches the opponent's area. The game of tennis court is played by one or a pair of players facing across the net. This research is aimed at developing forehand drive training aids in tennis athletes. Forehand drive training aids in tennis court are first validated by 6 experts, 2 material expert in sports, 2 expert in the field of equipment / media, 2 expert field coach. The results of the small group trial involved 3 experts, 1 material expert with an assessment result of 85%, 1 trainer expert 84% and 1 media expert 85% it can be concluded that they meet the criteria to be continued in large group trials. It can be concluded that the results of large group trials meet the criteria to be used in assisting forehand drive exercises in tennis court

Author(s):  
Abdur Rahman Daulian Hrp ◽  
Agung Sunarno ◽  
Amir Supriadi ◽  
Indrakasih Indrakasih

The main objective of this research is development of media for smash training aids as a volleyball learning media. This research was conducted at FIK State University of Medan in 2021. Research at FIK Unimed Medan will be carried out from February 9 to March 4, 2021. The type of research used is research development (Research and Development), a small trial sample of 6 students and a large trial of 10 students as well as media, sports and language experts. In small group trials of 3 lecturers, and large group trials of 3 lecturers, reaching 94.23% with valid criteria can be used. Sports experts of 92.5% with valid criteria can be used. The small group trial sample of 6 PKO FIK Unimed students reached 95.23% with very effective criteria, and a large group trial sample of 10 PKO FIK Unimed Medan students reaching 87.33% with a very effective rate. Then from the test of the effectiveness and efficiency of the smash aids it reached 98% with valid criteria for use and 96% with valid criteria for use. On the basis of the data obtained, the development of the Smash assistive media product was declared feasible to be developed as one of the learning media in game material volleyball.


Author(s):  
Rini Dian Anggraini ◽  
Titi Solfitri

Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran matematika untuk sekolah menengah pertama yaitu kurikulum Silabus, Rencana Pembelajaran dan Lembar Kerja Siswa 2013 tentang statistik dan probabilitas dengan menggunakan model pembelajaran berbasis masalah. Penelitian ini menggunakan model pengembangan oleh Borg dan Gall yang dimodifikasi oleh Sugiyono (2008) melalui langkah-langkah: (1) potensi dan masalah; (2) pengumpulan data; (3) desain produk; (4) validasi desain; (5) revisi desain; (6) uji coba kelompok kecil; (7) revisi produk; (8) uji coba kelompok besar; (9) revisi produk. Pada tahap potensi dan masalah, para peneliti melakukan analisis potensi dan masalah. Kemudian, peneliti mengumpulkan data yang diperlukan sebagai referensi untuk desain perangkat pembelajaran matematika yang akan dikembangkan. Desain perangkat pembelajaran yang telah dikembangkan kemudian divalidasi oleh tiga validator dan direvisi berdasarkan saran validator. Hasil perancangan perangkat pembelajaran kemudian diujicobakan dalam uji coba kelompok kecil yang subjeknya 8 siswa kelas VII SMP Negeri 23 Pekanbaru. Setelah dicoba dalam uji coba kelompok kecil, kemudian direvisi berdasarkan kuesioner dari siswa yang mengikuti uji coba kelompok kecil. Setelah itu, para peneliti melakukan uji coba dalam kelompok besar yang subjeknya adalah 39 siswa kelas VII SMP Negeri 23 Pekanbaru, direvisi lagi dan disempurnakan. Berdasarkan hasil analisis dan diskusi data, perangkat pembelajaran yang telah dikembangkan valid yang nilai untuk Silabus adalah 3,39, rata-rata nilai untuk 5 Rencana Pelajaran adalah 3,41. Nilai rata-rata untuk 5 Lembar Kerja Siswa adalah 3,34. Lembar Kerja Siswa yang telah dikembangkan adalah persyaratan praktis yang memenuhi syarat untuk digunakan oleh siswa sekolah menengah pertama.   This research aimed to develop mathematics learning device for junior high school that are Syllabus, Lesson Plan and Students Worksheet curriculum 2013 on statistics and probability by used problem based learning model. This research use development model by Borg and Gall modified by Sugiyono (2008) through the steps : (1) potentials and problems; (2) data collection; (3) design product; (4) validation of design; (5) revision of design; (6) small group trial; (7) revision of product; (8) large group trial; (9) revision of product. At potentials and problems stage, the researchers conducted analysis of potentials and problems. Then, researchers collect the necessary data as reference to design of mathematics learning device that will be developed. Design of learning device that had been developed then validated by three validators and revised based on validator suggestion. The result of learning device design and then try out in small group trial which subjects are 8 students of VII SMP Negeri 23 Pekanbaru. After try out in small group trial, then it revised based on questionnaire from the students who take the small group trial. After that, the researchers conducted try out in large group trial which subjects are 39 students of VII SMP Negeri 23 Pekanbaru, revised again and refined. Based on result of data analysis and discussion, learning device that had been developed is valid which value for Syllabus is 3,39, the average of value for 5 Lesson Plan are 3,41. The average of value for 5 Students Worksheet are 3,34. Students Worksheet that had been developed is qualify practical requirement to used by students of junior high school.


2021 ◽  
Vol 5 (2) ◽  
pp. 186
Author(s):  
Jony Damanik ◽  
Tarsyad Nugraha ◽  
Suprayitno Suprayitno

This research was conducted at PT Best Profit Medan. The research treatment was carried out by adjusting the schedule during work holidays. The time of this research was carried out from October 2020 to November 2020. Subjects or users targeted in research on the development of the snake and ladder game on physical fitness for employees of PT Best Profit Medan. The issues in the small group in this study were 20 employees of PT Best Profit Medan, and the subjects in the large group in this study were 40 employees of PT Best Profit Medan. The research subjects were taken based on the purposive sampling technique with the following criteria: 1) for women in healthy body condition and not in a state of pregnancy, 2) for men whose body condition was healthy and did not suffer from internal diseases. This research method is a development method. The study results are small group product trials. From the value obtained, it is known that the empirical score obtained is 78.87% (Appropriate to Use), so it can be stated that the snake and ladder game product is effective. Large group trial, the results above are the results of the questionnaire distributed to the experts attached in the attachment and then calculated. The acquisition of the expert revision in the small group trial is 98.44% (Very Appropriate to Use), but in extensive group trial studies, it has been no revisions from experts.


Author(s):  
Agung Achmadi Lumban Tobing ◽  
Sanusi Hasibuan ◽  
M. Irfan ◽  
Indrakasih Indrakasih

The main objective of this research is developing a medium for assisting passing over as a volleyball learning media. This research was conducted at FIK State University of Medan in 2021. Research at FIK UNIMED Medan will be carried out from February 9 to March 4, 2021. The type of research used is research and development, a small trial sample of 6 students and a large trial of 10 students as well as media, sports and language experts. In small group trialsvalidated by 3 experts, where the percentage of validity reaches 82% - 94.11% with valid criteria can be used. In large group trials the percentage of validity reaches 90% - 98.88%with valid criteria can be used.The small group trial sample of 6 PKO FIK UNIMED students reached 80% with valid criteria, and the large group trial sample of 10 PKO FIK UNIMED students reached 88% with valid criteria. From the test of the effectiveness and efficiency of the passing over aids with learning media experts, it reached 98.18% with valid criteria for use and sports experts reached 96.36% with valid criteria for use. On the basis of the data obtained, the development of the passing-over aids media product is deemed feasible to be developed as one of the learning media aids in volleyball game material.


2019 ◽  
Vol 4 (9) ◽  
pp. 1177
Author(s):  
Ian Rizky Maulana ◽  
Sapto Adi ◽  
Eko Hariyanto

<div align="center"><table width="645" border="1" cellspacing="0" cellpadding="0"><tbody><tr><td valign="top" width="439"><p class="Abstrak"><strong>Abstract:</strong> The purpose of this research and development is to produce a physical education learning product for large ball material for 7th grade junior high school. The development of physical education for large ball material for 7th grade junior high school researchers used a multimedia development model developed by Lee &amp; Owen. The results of the study on the validation of physical education learning experts obtained a percentage of 76.12% is quite valid, quite effective, quite complete, can be used but need minor improvements. The results of the research on material expert validation obtained a percentage of 94.70% very valid. While the overall average of media expert validation obtained a percentage of 94.38% is very valid. For small group trials conducted by distributing questionnaires to 20 students of Lumajang Middle School 5. The results of small group trials found that the average percentage of 94.63% was very valid. The large group trial was conducted by distributing questionnaires to 90 students of SMP Negeri 1 Lumajang, SMP 1 Sukodono and SMP Negeri 5 Lumajang. The results of a large group trial found that the average percentage of 90.02% was very valid. Overall, the research and development products are very valid and can be used as learning media.</p><p class="Abstrak"><strong>Abstrak:</strong> Tujuan penelitian dan pengembangan ini adalah untuk menghasilkan sebuah produk pembelajaran Pendidikan Jasmani materi bola besar untuk SMP kelas VII. Pengembangan pembelajaran Pendidikan Jasmani materi bola besar untuk SMP kelas VII, peneliti menggunakan model pengembangan multimedia yang dikembangkan oleh Lee &amp; Owen. Hasil penelitian pada validasi ahli pembelajaran Pendidikan Jasmani diperoleh persentase 76,12% cukup valid, cukup efektif, cukup tuntas, dapat digunakan namun perlu perbaikan kecil. Hasil dari penelitian pada validasi ahli materi diperoleh persentase 94,70% sangat valid. Rata-rata keseluruhan dari validasi ahli media diperoleh persentase 94,38% sangat valid. Uji coba kelompok kecil dilakukan dengan penyebaran kuesioner kepada 20 siswa SMP Negeri 5 Lumajang. Hasil dari uji coba kelompok kecil didapat persentase rata-rata sebesar 94,63% sangat valid. Uji coba kelompok besar dilakukan dengan penyebaran kuesioner kepada 90 siswa SMP Negeri 1 Lumajang, SMP Negeri 1 Sukodono dan SMP Negeri 5 Lumajang. Hasil dari uji coba kelompok besar didapat persentase rata-rata sebesar 90,02% sangat valid. Secara keseluruhan, produk penelitian dan pengembangan ini sangat valid dan dapat digunakan sebagai media pembelajaran.<strong></strong></p></td></tr></tbody></table></div>


2021 ◽  
Vol 15 (2) ◽  
pp. 130-144
Author(s):  
Jenri Ambarita ◽  
Ester Yuniati

This research aims to develop an interactive blog based on digital literacy as a campaign medium for religious moderation of millennial generation. This research is a Research and Development (RnD) ADDIE model with the stages of Analysis, Design, Development, Implementation and Evaluation. The validation or due diligence of interactive blog is carried out by media experts, material experts, and practitioners. The interactive blog trial was carried out in two stages: a small group trial consisting of 10 Early Childhood Christian Education students and a large group trial involving 55 Christian Religious Education students. For the blog feasibility assessment, media experts gave an average score of 4.5 which lies in Very Good category and material experts gave 4.00 which is included to the Good category as well. At the small group trial stage, the average value was 4.15 and the large group trial was 4.14, both in Good category. Thus, it can be concluded that interactive blog is quite feasible to be used as a medium for religious moderation campaigns based on digital literacy of millennials.Keywords: interactive blog; digital literacy; religious moderation; millennial generation


BIODIK ◽  
2020 ◽  
Vol 6 (1) ◽  
pp. 12-22
Author(s):  
Nasrul Hakim ◽  
Yudiyanto Yudiyanto ◽  
Halimah Sa’diah ◽  
Eka Putri Setiana

This research aimed to develop a manual book for the implementation of a biology scientific camp to develop the character education of biology students. This book was developed with an outdoor approach. This research uses the ADDIE development model which includes the Analysis, Define, Design, Implementation and Evaluation. This research data were obtained from the results of the validation of material experts and media experts as well as the results of small group trials. The results showed the results of the material expert validation obtained a score of 92% and included in category of highly validated media expert validation obtained a score of 91% included in very valid category. The results of small group trials showed a score of 95% included in very good category, while the results of the large group trial obtained a score of 92% and included in very good category. The results showed that the manual book of Biology Scientific Camp that was developed was appropriate to be used as the development of character education based on an outdoor approach.   Keywords: Character Education, Outdoor Approach. Abstrak Penelitian ini bertujuan untuk mengembangkan buku panduan (manual book) pelaksanaan kemah ilmiah biologi (biology scientific camp) sebagai upaya untuk mengembangkan pendidikan karakter mahasiswa biologi. Buku ini dikembangkan dengan pendekatan outdoor approach. Penelitian pengembangan ini menggunakan model pengembangan ADDIE yang meliputi tahap Analysis, Define, Design, Implementation dan Evaluation. Data penelitian diperoleh dari hasil validasi ahli materi dan ahli media serta hasil ujicoba kelompok kecil.  Hasil penelitian menunjukkan hasil validasi ahli materi diperoleh skor 92% dan termasuk dalam kategori sangat valid validasi ahli media diperoleh skor 91% termasuk dalam kategori sangat valid. Hasil ujicoba kelompok kecil menunjukkan skor 95% termasuk dalam kategori sangat baik, sedangkan hasil ujicoba kelompok besar diperoleh skor 92% dan termasuk dalam kategori sangat baik. Hasil penelitian menunjukkan bahwa manual book Biology Scientific Camp yang dikembangkan layak digunakan sebagai pengembangan pendidikan karakter berbasis outdoor approach.    Kata kunci: Pendidikan Karakter, Outdoor approach.


2021 ◽  
Vol 3 (11) ◽  
pp. 884-892
Author(s):  
Dwi Jatmiko ◽  
Moch. Yunus ◽  
Prisca Widiawati

Abstract: The purpose of this development research is to produce various kinds of module-based soccer passing exercises for SSB Kharisma Elang Muda Malang City. The product is developed using the model from Borg and Gall consisting of an initial needs analysis (need assessment), product development planning (Planning). Develop initial product (Develop Preliminary form of Product). The initial product developed will go through validation and feasibility tests by media experts and soccer coaching experts. Small group trial (Preliminary Field Testing). Large group trial (Main Field Testing). Lastly, revise the results of Main Field Testing. Based on a series of validity tests from experts and field tests, it was stated that the product was declared valid and could be used as a teaching medium for SSB Kharisma Elang Muda Malang City. The results of the research based on the small group trial showed a large number (87.8 percent) and the large group trial showed the number (88.75 percent) of the athletes of SSB Kharisma Elang Muda Malang City, stating that the variation of the Passing technique training model is easy to understand, interesting. , and effective for increasing Passing ability Pass. Abstrak: Tujuan penelitian pengembangan ini adalah untuk menghasilkan berbagai macam latihan passing sepak bola berbasis modul untuk SSB Kharisma Elang Muda Kota Malang. Produk dikembangankan dengan menggunakan model dari Borg and Gall terdiri dari analisis kebutuhan awal (need assessment), Perencanaan pengembangan produk (Planning). Mengembangkan produk awal (Develop Preliminary form of Product). Produk awal yang dikembangkan akan melalui uji validasi dan kelayakan oleh ahli media dan ahli kepelatihan sepak bola. Uji coba kelompok kecil (Preliminary Field Testing). Uji coba kelompok besar (Main Field Testing). Terakhir melakukan revisi dari hasil Main Field Testing. Berdasarkan dari serangkaian uji validitas dari ahli dan uji lapangan menyatakan bahwa produk dinyatakan valid dan dapat digunakan sebagai media ajar untuk SSB Kharisma Elang Muda Kota Malang. Hasil dari penelitian berdasarkan uji coba kelompok kecil menunjukan angka besar (87,8 persen) dan uji coba kelompok besar menunjukan angka (88,75 persen) atlet SSB Kharisma Elang Muda Kota Malang, menyatakan bahwa variasi model latihan teknik Passing mudah dipahami, menarik, dan efektif untuk meningkatkan kemampuan Passing.


2020 ◽  
Vol 1 (2) ◽  
pp. 115-126
Author(s):  
Ramlan Sahputera Sagala ◽  
Dicky Edwar Daulay

This study aims to develop defense training aids in volleyball 2019. The population in this study was 10 PBV volleyball athletes. Pem.Panjang, 10 PBV athletes. Sukaraja and 10 PBV athletes. 50 in 2019. The results of small group tests involving 20 athletes, 10 PBV Pem.Panjang volleyball athletes and 10 PBV 50 athletes showed that the development of defense stone training tools in volleyball 2019 can be concluded that these defense latiam aids meet the criteria to be continued in trials large groups with conditions after repairs due to the percentage of questionnaire statements between 45% -74%. The results of a large group test involving 30 athletes, 10 PBV Pem.Panjang volleyball athletes, 10 PBV 50 athletes and 10 PBV Sukaraja athletes that the development of defense training aids in the 2019 volleyball game can be concluded that defense training aids meet the criteria for use in helps athlete defense training because the percentage of questionnaire statements is between 78% -85%. So it can be concluded that this defense training aid can be used to train defense.


2019 ◽  
Vol 3 (1) ◽  
Author(s):  
Agus Budiana

ABSTRAK : Media pembelajaran menempati posisi penting sebagai salah satu komponen sistem pembelajaran. Tanpa media pembelajaran komunikasi tidak akan terjadi dan proses pembelajaran tidak akan bisa berjalan secara optimal. Kurangnya bahan ajar yang relevan dengan kondisi SMK Negeri 2 Singosari dan belum tersedianya media pembelajaran mandiri untuk siswa, sehingga pembelajaran belum tercapai sesuai dengan tujuan pembelajaran. Oleh karena itu, dalam memenuhi kebutuhan tersebut dikembangkan sebuah media pembelajaran digital berbasis model pembelajaran REACT yang dapat membantu guru untuk menanamkan konsep pada siswa. Siswa diajak menemukan sendiri konsep yang dipelajarinya, bekerja sama, menerapkan konsep tersebut dalam kehidupan sehari-hari dan mentransfer dalam kondisi baru. Model pengembangan yang digunakan adalah Brog and Gall yang disusun dengan modifikasi sepuluh langkah, yaitu: (1) studi pendahuluan yang meliputi studi pustaka dan pengamatanlapangan, (2) pengembangan yang meliputi perencanaan media, penyusunan draf produk, validasi produk dan revisi validasi produk, dan (3) uji coba yang meliputi uji coba kelompok kecil, revisi uji coba kelompok kecil, uji coba kelompok besar, dan revisi produk akhir. Hasil uji coba didapatkan bahwa validasi produk oleh ahli media dengan persentase sebesar 94,87%, validasi oleh ahli materi I denganpersentase sebesar 94,56%, validasi oleh ahli materi II dengan persentase sebesar 93,48%, pada uji coba kelompok kecil yang melibatkan sepuluh siswa dengan persentase sebesar 89,70%, pada uji coba kelompok besar yang melibatkan dua puluh siswa dengan persentase sebesar 86,36%. Sehingga dapat disimpulkan bahwa pengembangan media pembelajaran digital ini layak untuk digunakan sebagai media pembelajaran.Kata Kunci : Media Pembelajaran, Sistem Antena, Contextual Teaching and Learning, REACT.ABSTRACT : Learning media occupy an important position as one component of the learning system. Without learning media communication will not occur and the learning process will not run optimally. The lack of teaching materials relevant to the condition of Singosari State Vocational High School 2 andthe unavailability of independent learning media for students, so that learning has not been achieved according to the learning objectives. Therefore, in meeting these needs a digital learning media was developed based on the REACT learning model that can help teachers to embed concepts in students. Students are invited to find their own concepts learned, work together, apply the concepts in everyday life and transfer in new conditions. The development model used is Brog and Gall which are compiled with ten-step modifications, namely: (1) preliminary studies which include literature studies and field observations, (2) development which includes media planning, product drafting, product validation and revisions to product validation, and (3) trials which included small group trials, revisions to small grouptrials, large group trials, and final product revisions. The results of product validation by media experts with a percentage of 94.87%, validation by material experts I with a percentage of 94.56%, validation by material experts II with a percentage of 93.48%, in a small group trial which involved ten students with apercentage of 89.70%, in a large group trial involving twenty students with a percentage of 86.36%. So it can be concluded that the development of digital learning media is feasible to be used as a learning media.Keywords : Learning Media, Antenna System, Contextual Teaching and Learning, REACT.


Sign in / Sign up

Export Citation Format

Share Document