scholarly journals Development of Computer-Based Instruction Based Learning Models in Electricity Transmission Engineering Lessons SMK Negeri 1 Precut Sei Tuan

Author(s):  
Muhammad Iqbal Daulay ◽  
R. Mursid ◽  
Baharuddin Baharuddin

One of the formal education pathways that prepare its graduates to have excellence in the world of work is Vocational High Schools (SMK). Current problems in SMK are generally related to limited equipment, low practice costs, and a learning environment that is not suitable for the world of work. Education is carried out to achieve human resources with the ability to think which is formulated as "Higher Order Thinking Skills" (HOTS) which aims to form human resources with the ability to innovate and be able to solve problems. In developing CBI-based learning models, there are learning models that aim to provide a concrete learning experience through the creation of imitations of experiences that are closer to the actual atmosphere. Computer-based learning is strongly influenced by cognitive learning theory, a model of information processing that began to develop in the 60s and 70s.

2015 ◽  
Vol 7 (3) ◽  
Author(s):  
Neng Sriatun

Penelitian ini dilatar belakangi oleh adanya tantangan global yang akan dihadapi oleh dunia pendidikan, sehingga guru perlu membekalkan beberapa kompetensi kepada peserta didik salah satunyayaitu kemampuan berfikir jernih dan kritis.Untuk melatih kemampuan berfikir kritis dilakukan upaya dengan menerapkan strategi pembelajaran berbasis komputer menggunakan simulasi PhET dan Adobe Flash pada materi fluida statis di kelas XI IPA SMA Negeri 1 Simpang Hilir. Penelitian tindakan kelas (PTK) dilakukan dalam 2 (dua) siklus. Hasil tes kemampuan berfikir kritis siswa melalui pembelajaran berbasis komputer diperoleh peningkatan sebesar 22,69 % dari siklus I dengan rata-rata 62,80 % dan siklus II 85,49 %. Tanggapan siswa terhadap pembelajaran berbasis komputer antara lain: siswa merasa senang terhadap pembelajaran fisika (86,79%), siswa tertarik dengan pembelajaran menggunakan simulasi komputer (83,33%), dan siswa sungguh-sungguh dalam mempelajari materi fluida statis (90,24%). Kata Kunci : pembelajaran berbasis komputer, berfikir kritis   Abstract. This research is motivated by the global challenges that will be faced by the world of education, so teachers need to equip some competencies to students one of which is the ability to think clearly and critically. To train the ability to think critically efforts to implement a computer-based learning strategies using PhET simulations and Adobe Flash on a static fluid material in class XI IPA SMAN 1 Simpang downstream. Classroom action research (PTK) is done in two (2) cycles. The test results of students' critical thinking skills through computer-based learning obtained an increase of 22.69% from the first cycle with an average of 62.80% and 85.49% second cycle. The response of students to computer-based learning, among others: students feel happy about learning physics (86.79%), students interested in learning using computer simulation (83.33%), and earnest students learn the material in static fluid (90.24 %). Keywords: computer-based learning, critical thinking


2018 ◽  
Vol 2 (2) ◽  
pp. 142-147
Author(s):  
Guntoro Guntoro ◽  
Loneli Costaner ◽  
Lisnawita Lisnawita

Teaching and learning process is an integral in the achievement of human resources who have the skills in the field in accordance with the goals of a college. Students who undergo the study other than he get the knowledge in the field that he studied, will also be given the learning experience given the task by the lecturer supervisor of the course and then the results are feasible for the percentage of campus forums with tools and complete electronic media. Nowadays, the percentage becomes the obstacle by students to get the perfect score, because the percentage is related to the presentation slide which is interesting and easy to understand by the audience. The percentage slide also becomes an assessment at the moment of presentation in front of the class forum, the student is not yet understand how to make an interesting and effective presentation so that the idea is well conveyed. In addition, students also difficult to make a presentation with a combination of images and writing because it has not got the skills to design the slide so much the results of the presentation of what is with a fairly satisfactory percentage value. In today's digital age, it can be said that any profession of someone in the world of organization, both business world and academic world can not be separated from the necessity to do the exposure to explain the purpose of a problem or information. Ability to present good information with an attractive means is necessary to get the ideas and ideas to the person who received the information. Good presentation skills, interesting and informative is needed everyone so that ideas or ideas can be easily understood. One of the media presentations to make the ideas submitted so more informative and interesting is to use Ms. Power point.


2020 ◽  
Vol 8 (2) ◽  
Author(s):  
Indrayanto Indrayanto ◽  
Smyshlyaeva Larisa Germanovna

AbstractThe problem of Human Resources (HR) in Indonesia is becoming increasingly complex, this is reflected in the large number of formal education graduates from various levels who are not absorbed in the world of work. Many factors cause this to happen, including the mismatch between HR competencies and the labor market, the growth of the workforce is greater than the availability of available employment and population distribution between regions is not evenly distributed. If you look at the achievements of Indonesian tertiary education graduates, many of Indonesian tertiary education graduates are slow to get jobs, this shows that there is a broken link between higher education and the world of work. Higher education has not been able to produce graduates with high selling prices armed with the knowledge they have learned even though in general higher education graduates have greater employment opportunities than high school or lower level graduates. Many realities on the ground show that the quality of Indonesian people as a potential resource still does not meet expectations. This happens because of the low quality of education in Indonesia. By fulfilling good educational needs, the students will get benefits and can improve the quality of life of the knowledge they have, so that after completing their education, they can get decent jobs or create quality jobs. Indonesia's education world must start to build links with the world of work, so that the world of work responds to graduates produced in accordance with what the world of work wants; this paradigm must be understood and built by the Indonesian government. Education transformation is needed so that education is able to produce reliable and resilient human resources; education and educators must be improved. 


2012 ◽  
Vol 35 (1) ◽  
pp. 176-188 ◽  
Author(s):  
Mar Pérez-Sanagustín ◽  
Gustavo Ramirez-Gonzalez ◽  
Davinia Hernández-Leo ◽  
Mario Muñoz-Organero ◽  
Patricia Santos ◽  
...  

2020 ◽  
Vol 5 (01) ◽  
Author(s):  
Meti Herlina ◽  
Jayanti Syahfitri ◽  
Ilista Ilista

Utilization of Problem Based Learning models assisted by learning media to improve critical thinking skills and cognitive learning outcomes of students have not run optimally. This study aims to determine the differences in critical thinking skills and cognitive learning outcomes of students with Problem Based Learning (PBL) learning models assisted by audio-visual media in SMA Negeri 06 Bengkulu City. The research method used was quasi-experimental with a randomized pretest-posttest control group design. The study population was students of class XI SMA Negeri 06 Bengkulu City with two sample groups namely experiment and control with 36 people each. The instrument used, namely essay question test totaling 5 questions that measure critical thinking and multiple-choice questions totaling 10 questions to measure cognitive learning outcomes. The research data analysis technique used a t-test. The results showed that there were differences in critical thinking skills and student cognitive learning outcomes. This is evident from the t-count value of critical thinking skills of 6.414 (> t-table) and cognitive learning outcomes of 5.826 (> t-table). This research concludes that there are differences in critical thinking skills and cognitive learning outcomes of students with PBL models assisted by audio-visual media.


Author(s):  
Suzan Atia Mostafa Alsaid

Online learning is one among the foremost broadly speaking used terms, that has passed within the pitch of education at the side of IT, students, and college need quick and simple access to new technical and academic methods.The online learning methods objects are primarily meant to be used by students for self-study. to boot, instructors will use on-line resources to supplement their room teaching. So, this study discusses several on-line methods that may be applied and investigate in school rooms and live their effectiveness. that an intermingled learning strategy approach, computer-based learning approach, on-line learning vs offline learning (Ubiquitous Digital Information), and Team-based learning (TBL), From the table, lead to the present analysis we are able to conclude that the excellent strategy is mixed learning that provides the proportion of the height then follow by computer-based learning, so team-based learning, finally present digital learning.    


1997 ◽  
Vol 13 (1) ◽  
Author(s):  
Maureen Tam ◽  
Stephen Wedd ◽  
Margaret McKerchar

<span>This paper reports on the development and evaluation of a computer-based self-instructional program for teaching holistic accounting concepts. It is the aim of the program to focus on the pedagogical use of CBL (computer-based learning) to improve conceptual understanding of accounting principles and to develop higher order thinking skills such as synthesis of information, evaluation and inferential judgements. The project was conducted in two phases, involving firstly the development of a CBL pilot program to present and simulate the linkages and impact of individual business decisions or transactions on the accounting system; and secondly an evaluation of the program to prove that the instructional strategies had led to a better conceptual understanding of accounting principles and greater student motivation. Evaluation results showed that students of the CBL group had a more favourable attitude to learning and their test scores were appreciably better.</span>


2019 ◽  
Vol 7 (1) ◽  
pp. 13-22
Author(s):  
Didik Setiyadi ◽  
Mutia Khoirunnisa ◽  
Syahbaniar Rofiah

Abstract   Children are more interested in playing mobile games than reading books. Therefore mobile devices can be utilized in the learning process and learning tools in the interactive learning applications based on Android mobile devices. Computer-based learning or often called Computer Based Instruction, provides a clearer and more understandable understanding of the material with a variety of appropriate simulations. In this study, an interactive learning application was designed by applying the Computer Based Instruction method, also this application can be used to learn the types of animals based on the basics of grouping with a combination of graphics, text, sound, video and animation. This interactive learning app also provides some interactive games. This interactive Android-based learning applications could help children in learning basic animals grouping materials.   Keywords: Computer Based Instruction, Interactive Learning, Basic Animal Grouping, Adobe Flash CS6, Android.   Abstrak   Remaja saat ini lebih tertarik bermain mobile game dari pada membaca buku pelajaran. Untuk itu, perangkat mobile dapat dimanfaatkan dalam proses belajar anak salah satunya adalah dengan menyediakan sarana belajar berupa aplikasi pembelajaran interaktif berbasis Android pada perangkat mobile. Pembelajaran berbasis komputer atau yang sering disebut Computer Based Instruction, memberikan pengertian materi yang lebih jelas dan mudah dipahami dengan berbagai macam simulasi yang sesuai. Dalam penelitian ini, peneliti merancang aplikasi pembelajaran interaktif dengan menerapkan metode Computer Based Instruction  dimana aplikasi ini dapat di gunakan untuk mempelajari jenis-jenis hewan berdasarkan dasar-dasar pengelompokannya dengan kombinasi grafik, teks, suara, video, dan animasi. Aplikasi pembelajaran interaktif ini juga menyediakan beberapa permainan interaktif. Dengan adanya aplikasi pembelajaran interaktif berbasis Android ini, diharapkan dapat membantu anak dalam mempelajari materi dasar- dasar pengelompokan hewan.   Kata kunci: Computer Based Instruction, Pembelajaran Interaktif, Dasar Pengelompokan Hewan, Adobe Flash CS6, Android.


2011 ◽  
pp. 1430-1436 ◽  
Author(s):  
Athina A. Lazakidou ◽  
Christina Ilioudi ◽  
Andriani Daskalaki

Computer-based learning has been developed for the beginning medical student and the experienced practitioner, for the lay person and the medical expert. There are many advantages to online and computer-based learning when compared to traditional face-to-face courses and lectures. Information technologies are providing new opportunities for linking medical schools around the world for sharing computer-based learning materials. In this chapter, the authors present examples of actual programs that are being used to support medical education for each of these categories of learners.


Sign in / Sign up

Export Citation Format

Share Document