scholarly journals PENGEMBANGAN PERANGKAT PEMBELAJARAN FISIKA BERMUATAN LINGKUNGAN LAHAN BASAH DENGAN MODEL GUIDED INQUIRY UNTUK MELATIHKAN KARAKTER WAJA SAMPAI KAPUTING

2020 ◽  
Vol 3 (2) ◽  
pp. 181-190
Author(s):  
Rivca Anissa ◽  
Mastuang Mastuang ◽  
Misbah Misbah

ABSTRAK Penelitian ini bertujuan untuk mendeskripsikan validitas perangkat pembelajaran  fisika bermuatan lingkungan lahan basah untuk melatihkan karakter waja sampai kaputing. Penelitian ini merupakan jenis penelitian dan pengembangan dengan model ADDIE, namun pada artikel ini hanya sampai pada tahapan develop. Produk yang dikembangkan berupa RPP, LKS, materi ajar dan THB terhadap materi fluida statis. Validitas perangkat pembelajaran diukur dengan menggunakan lembar validasi dan divalidasi oleh validator ahli. Hasil analisis menunjukkan bahwa validitas perangkat pembelajaran berkategori tinggi. Hal ini menunjukkan bahwa perangkat pembelajaran fisika bermuatan lingkungan lahan basah untuk melatihkan karakter waja sampai kaputing valid, sehingga layak untuk digunakan dalam proses pembelajaran dikelas pada materi fluida statis. Kata  kunci—validitas, lingkungan lahan basah, karakter waja sampai kaputing ABSTRACT The aim of this study was to describe the validity of the physics teaching tools based on wetlands environment to train waja sampai kaputing character. The study was a research and development study using ADDIE model, but in this article, the study would only until the develop stage. The product developed were lesson plans, student’s worksheets, learning material and learning result test for static fluid. The validity of the teaching tools was measured by validation sheets. The results of analysis showed that the validity of the teaching tools is in high category. The results show that the teaching tools based on wetlands environment to train waja sampai kaputing was valid and eligible to be used in learning process in classroom for static fluid topic. Keywords—validity, wetlands environment, waja sampai kaputing character

2018 ◽  
Vol 7 (2) ◽  
pp. 130-137 ◽  
Author(s):  
S. Hartini ◽  
S. Firdausi ◽  
M. Misbah ◽  
N. F. Sulaeman

This research came up from the unavailability of the physics teaching materials containing the local wisdom of Tabalong Regency society, South Kalimantan, and the less optimal character education in the learning process. Therefore, the research and development on the physics teaching materials based on the local wisdom of Tabalong regency, South Kalimantan to train saraba kawa character were conducted. The objective of this study was to produce feasible physics teaching materials integrated with the local wisdom based on the aspects of validity, practicality, effectivity, and character achievement. This research type is a research and development using ADDIE model. The subjects of the try out were 36 grade X students of MIPA in 4 SMA Negeri 2 Tanjung Tabalong Regency. The instruments used in this study were validation sheet, response questionnaire, student achievement results, and character observation sheet. The results showed that: (1) the validity of the teaching materials based on its content and appearance was in a good category, (2) the practicality of the teaching material categorized as very practical, (3) the effectiveness of the medium categorized as very practical, (4) and the achievement of saraba kawa character categorized as very good. It concluded that the physics teaching materials based on the local wisdom to train saraba kawa character is feasible for physics learning.


EduKimia ◽  
2020 ◽  
Vol 2 (1) ◽  
pp. 44-50
Author(s):  
Sri Rahayu ◽  
Iryani Iryani

This study aims to produce a module ion equilibrium and pH of salt solution and how to categorise module validity and practicality levels. As this is Research and Development study, we used Plomp model consisting three stages, preliminary research, prototyping stage and assessment phase. Guided inquiry is a learning model used in this study. This module is validated by 5 validators with a research instrument in validation and practicality sheet in the form of questionnaires. The validator’s evaluation of each statement was analysed using Kappa Cohen formula. The results show kappa moment value (κ) 0.85 with a very high category. The kappa moment value (κ) for practicality of module based on teacher’s response is 0.88, while student’s response is 0.81. The resulting module is very valid and practical to use.


2020 ◽  
pp. 102-108
Author(s):  
Mustika Wati ◽  
Misbah Misbah ◽  
Surya Haryandi ◽  
Dewi Dewantara

This study aims to describe the effectiveness of static fluid module based on local wisdom in the wetlands environment. This study is a research and development study and uses the 4D model modified. The effectiveness of the module is measured using a learning outcome test. The subjects of this study were sixty grade XI students from two public high schools in Banjarmasin city. The result of the analysis showed that the effectiveness of teaching materials have a medium category. The result indicates that the static fluid module based on local wisdom in the wetland environment is effective so that they can be used in the learning process in the classroom, at the high school level.


2019 ◽  
Vol 7 (2) ◽  
pp. 197-211
Author(s):  
Fathiah Alatas

The development of simple teaching aids in static fluid material is needed so that students better understand the concepts in the material. The concept that was initially considered abstract by students would be more concrete with the presence of teaching aids in the material, and the appropriate worksheets needed to be used as practical instructions. This study aims to determine: (1) the validity of the props developed; (2) practicality of props; (3) the effectiveness of teaching aids developed on student learning outcomes. The method used is the Research and Development (R D) method using the ADDIE model design. The trial subjects used 30 students of class XI MIA 1 MAN 3 Bogor. The results of the study show: (1) the validity of props is included in the valid category; (2) the practicality of props in terms of student responses shows very practical categories; (3) the effectiveness of teaching aids from student learning outcomes shows very effective categories with N-Gain values in the high category. These results indicate that the props developed have been used properly in the learning process.Keywords: teaching aids, learning media, static fluid.Pengembangan alat peraga sederhana pada materi fluida statis diperlukan agar siswa lebih memahami konsep pada materi tersebut. Konsep yang awalnya dianggap abstrak oleh siswa akan menjadi lebih kongkret dengan adanya alat peraga pada materi tersebut, serta LKPD yang tepat dibutuhkan untuk dijadikan sebagai petunjuk praktikum. Penelitian ini bertujuan untuk mengetahui: (1) validitas alat peraga yang dikembangkan; (2) kepraktisan alat peraga; (3) keefektifan alat peraga yang dikembangkan terhadap hasil belajar siswa. Metode yang digunakan adalah metode Research and Development (RD) dengan menggunakan desain model ADDIE. Sampel uji coba menggunakan 30 siswa kelas XI MIA 1 MAN 3 Bogor. Hasil penelitian menunjukkan: (1) validitas alat peraga termasuk dalam kategori valid; (2) kepraktisan alat peraga ditinjau dari respon siswa menunjukkan kategori sangat praktis; (3) efektivitas alat peraga dari hasil belajar siswa menunjukkan kategori sangat efektif dengan nilai N-Gain berada pada kategori tinggi. Hasil tersebut menunjukkan bahwa alat peraga yang dikembangkan telah layak digunakan dalam proses pembelajaran.Kata kunci: alat peraga, media pembelajaran, fluida statis.


Vidya Karya ◽  
2017 ◽  
Vol 31 (2) ◽  
Author(s):  
Herman Herman ◽  
Andi Momang Yusuf

 Abstract: This article is a result of an R&D (Research & Development) study which used a 4-D model to develope a teaching material in the form of student’s work sheet that based on science process skill. A valid teaching material has been developed in 2015. The framework of the work sheets was composed of identify (core competence, basic competence, topic, objective), inquiry question, analytical question, and conclusive question. The framework could minimalized the guiding expalanation as often found in experiment manual books. The result showed that the students’ performance in practicing the experiment given was in sufficient category, all of the student were responded positively and all of the activities expected in the learning process were impelemented.  Key words: work sheet, science process skill. Abstrak: Tulisan ini merupakan hasil penelitian R & D (Research and Development) dengan mengngunakan model pengembangan perangkat 4-D yang bertujuan untuk menghasilkan perangkat pembelajaran berupa lembar kerja berbasis keterampilan proses sains. Pada tahun 2015 telah dihasilkan perangkat pembelajaran yang valid. Kerangka lembar kerja terdiri dari identitas (Kompetensi Inti, Kompetensi Dasar, judul, tujuan), pertanyaan penyelidikan, pertanyaan analisis, dan pertanyaan penyimpulan. Kerangka ini meminimalkan pernyataan tuntunan seperti dalam penuntun praktikum (yang  mirip ”resep kue”). Hasil ujicoba menunjukkan kinerja praktikum siswa berada pada kategori cukup, semua siswa merespon positif dan semua aktivitas yang diharapkan muncul dalam pembelajaran terlaksana seluruhnya.  Kata kunci: lembar kerja (LK), keterampilan proses sains.


2021 ◽  
Vol 1 (8) ◽  
pp. 1081-1094
Author(s):  
Meladia Aqidatul Izzah ◽  
Ali Ma’sum

Abstract: The development of digital comic media is encouraged by creative and innovative learning media that have not been developed yet in learning Arabic of Almaarif Singosari Islamic Senior High School (MA). In addition, teachers have not maximized the use of technology as a learning medium. In the learning process the teacher still uses the media used in general, such as laptops, projectors, books, and blackboards. In qira’ah learning the teacher more often uses books from the ministry of religion and powerpoint as learning media. This research aims to develop a product of digital comics in Arabic as a medium for learning Arabic subjects regarding Maharah Qira'ah for grade X of Almaarif Singosari Islamic Senior High School (MA) students. After the product has been developed, it is then validated by material experts, media experts, teachers, and students to understand the feasibility of the digital comic media. The method used in this research was Research and Development using the ADDIE model. As for the results of validation by material experts, media experts, teachers, and students as a whole obtained a percentage 83,9%. From this percentage it can be concluded that digital comic media is stated to be very valid or suitable to use as a medium for learning Arabic related to Maharah Qira'ah for grade X of Islamic Senior High School (MA) students. Keywords: comic, Arabic, qira’ah, learning media Abstrak: Pengembangan media komik digital ini dilatarbelakangi oleh belum dikembangkannya media pembelajaran yang kreatif dan inovatif dalam pembelajaran bahasa Arab di MA Almaarif Singosari. Di samping itu, guru belum memaksimalkan penggunaan teknologi sebagai media pembelajaran. Dalam proses pembelajaran guru masih menggunakan media yang monoton, seperti laptop, proyektor, buku, dan papan tulis. Pada pembelajaran qira’ah guru lebih sering menggunakan buku dari KEMENAG serta powerpoint sebagai media pembelajaran. Penelitian ini bertujuan untuk mengembangkan produk berupa komik digital berbahasa Arab sebagai media pembelajaran bahasa Arab untuk maharah qira’ah kelas X MA Almaarif Singosari. Setelah produk selesai dikembangkan, kemudian divalidasi oleh ahli materi, ahli media, guru, dan siswa untuk mengetahui kelayakan media komik digital. Metode yang digunakan dalam penelitian ini adalah Research and Development dengan menggunakan model pengembangan ADDIE. Adapun hasil validasi produk oleh ahli materi, ahli media, guru, dan siswa secara keseluruhan memperoleh persentase sebesar 83,9%. Dari persentase tersebut dapat disimpulkan bahwa produk komik digital berbahasa Arab dinyatakan sangat valid dan layak digunakan sebagai media pembelajaran bahasa Arab maharah qira’ah untuk siswa kelas X MA Almaarif Singosari. Kata kunci: komik, bahasa Arab, qira’ah, media pembelajaran


2018 ◽  
Vol 3 (1) ◽  
pp. 64-75
Author(s):  
Nopriyanti Nopriyanti

This study aims to: (1) develop an electronic module based on 3D Pageflip Professional for Engineering Drawings course, (2) assess the quality of the electronic modules. The model the research is research and development (R&D). The electronic module was validated by learning media experts and learning material experts. The research subject was the 32 students of mechanical engineering education study program of FKIP UNSRI. The study concludes that: (1) the electronic module that is based on 3D Pageflip Professional for Engineering Drawing Course is appropriate to use for learning process; (2) the quality of the product is very good. The assessment from the experts resulted in a score of 85 for the display aspect (very good), 51 for the learning process aspect (good), and 54 for the learning material aspect. Whereas, from the students, it is 956 (very good) for the display aspect, 684 for the learning process aspect, and 847 for the content aspect (very good)Penelitian ini bertujuan untuk: (1) menghasilkan Modul Elektronik Berbasis 3D Pageflip Professional pada mata kuliah Gambar Teknik di Program Studi Pendidikan Teknik Mesin, (2) mengetahui kualitas Modul Elektronik Berbasis 3D Pageflip Professional pada mata kuliah Gambar Teknik di Program Studi Pendidikan Teknik Mesin FKIP Unsri. Penelitian ini merupakan penelitian dan pengembangan (R&D). Validasi modul elektronik ini dilakukan oleh ahli media dan ahli materi. Subjek uji coba penelitian ini adalah 32 mahasiswa program studi pendidikan teknik mesin FKIP UNSRI. Hasil penelitian ini adalah: (1) produk modul Elektronik Berbasis 3D Pageflip Professional pada mata kuliah Gambar Teknik layak untuk digunakan; (2) Kualitas produk modul elektronik ini sangat baik, hasil penilaian ahli media dan ahli materi ditinjau dari aspek tampilan 85 (sangat baik), aspek pembelajaran 51 (baik), dan aspek materi 54 (baik). Sedangkan hasil penialaian peserta didik uji coba lapangan pada aspek tampilan sebesar 956 (sangat baik), pada aspek pembelajaran sebesar 684 (sangat baik),  dan pada aspek isi sebesar 847 (sangat baik).


2020 ◽  
Vol 8 (3) ◽  
pp. 183
Author(s):  
Nur Rohmah Utami ◽  
Akhmad Jufriadi ◽  
Hena Dian Ayu

This study aimed to optimize the ICT skills and the learning achievement of the students on the subject of the regular circular motion through the development of the interactive e-module that is based on the Hybrid Guided Inquiry with good criteria. As a result, it could be utilized to help the learning process in class. The learning and development model used was the ADDIE model that stood for Analyze, Design, Development, Implementation, and Evaluation to generate the interactive e-module that could be utilized in the learning process based on the expert’s assessment. The final result of the e-module development revealed that it was included in a good category with the content eligibility score was 3.58, and the language eligibility score was 3.4. Meanwhile, the percentage of the ideals score of the interactive module was 87.1%. The result of the small-scale assessment on the 26 of students was 3.32 within the “good” category.  The N-gain score that was utilized as the proving suggestions of the ICT skill optimization was 0.85 that was included into ”high” category, and 0.61 for the achievement optimization of the students that were categorized into “medium” category after being given the treatment. In this way, the interactive e-module that is based on Hybrid Guided Inquiry on the subject of the regular circular motion was feasible to be utilized as the learning media in class. It was also effective to ease the learning process in optimizing the ICT skills and the learning achievements of the students.


Author(s):  
Rengga Nofrianti ◽  
Muhammad Anwar Anwar

This study explains how the learning module is developed on basic programming of Computer Network Engineering students. This study aims to determine the validity, practicality, and effectiveness of the basic programming module of Computer Network Engineering class X at SMK N 5 developed by problem solving strategy. This study is Research and Development (R & D) research by 4D modul implementation. The Development of instructional module using ADDIE model which consist of five stages such as Analysis, Design, Development, Implementation and Evaluation. There were three instruments that is used to collect the data in this research like validity questionnaire, practicality questionnaire and and effectiveness sheets. Based on the result carried out, this research has shown that the score for module validity from expert of learning material development is 0,82 and expert of learning media development is 0,77. Then for practicality, based on teacher responses the average score of 87% and 88% for students responses. So instead, it can be concluded that the module on basic programming is effective based on the average scores of experimental class that it was 80, compared by the average score of control class of 72.  Keywords: Module, Basic Programming, Research and Development, ADDIE.


2019 ◽  
Vol 4 (3) ◽  
pp. 414
Author(s):  
Nurul Zakiyatin Nisak ◽  
Murni Saptasari ◽  
Aloysius Duran Corebima

<div align="center"><table width="645" border="1" cellspacing="0" cellpadding="0"><tbody><tr><td valign="top" width="439"><p><strong>Abstract:</strong> This study was aimed to develop a valid biology learning module based on SQ4R model as a learning material for high school students. This study adapted the ADDIE model. The validity of the module was known from the expert validation scores and student responses. The results showed that the validation scores from module expert was 85.45% (valid), material experts was 97.5% (very valid), field practitioners was 98.1% (very valid) and very good student responses with score of 94.96%. Based on these results, it can be concluded that the developed biology learning module based on SQ4R model is classified as valid and practical to be used in the learning process as learning material for high school students.</p><p class="Abstract"><strong>Abstrak:</strong><em> </em>Tujuan penelitian ini yakni untuk mengembangkan modul pembelajaran biologi berbasis model SQ4R yang layak digunakan sebagai bahan belajar untuk siswa SMA. Penelitian ini mengadaptasi model pengembangan ADDIE. Kelayakan modul diketahui dari skor validasi para ahli dan respon siswa. Hasil penelitian menunjukkan perolehan skor validasi ahli bahan ajar sebesar 85,45% (layak), ahli materi sebesar 97,5% (sangat layak), praktisi lapangan sebesar 98,1% (sangat layak) serta respon siswa yang sangat baik dengan perolehan nilai sebesar 94,96%. Berdasarkan hasil tersebut, dapat disimpulkan bahwa modul pembelajaran Biologi berbasis model SQ4R yang dikembangkan tergolong layak dan praktis digunakan dalam proses pembelajaran sebagai bahan belajar untuk siswa SMA.</p></td></tr></tbody></table></div>


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