scholarly journals PENERAPAN MODEL ACTIVE LEARNING START WITH A QUESTION UNTUK MENINGKATKAN AKTIVITAS BELAJAR MATEMATIKA SISWA KELAS VII DI SMP NEGERI 6 KOTA BENGKULU

2019 ◽  
Vol 3 (1) ◽  
pp. 99-109
Author(s):  
Nopriza Rahmawati ◽  
Rusdi Rusdi ◽  
Hanifah Hanifah

AbstrakPenelitian ini bertujuan untuk mengetahui cara menerapkan Model Active Learning Start With A Question sehingga dapat meningkatkan hasil belajar siswa pada pokok bahasan segiempat dan segitiga. Jenis penelitian ini adalah Penelitian Tindakan Kelas (PTK). Subjek Penelitian ini adalah 22 siswa kelas VIIB SMP Negeri 6 Kota Bengkulu semester genap tahun ajaran 2017/2018. Instrumen yang digunakan adalah adalah lembar observasi aktivitas siswa. Hasil penelitian menunjukkan terjadi peningkatan aktivitas belajar siswa yang dilakukan dengan cara membentuk kelompok diskusi yang heterogen, menggunakan bahan ajar berupa handout, membimbing untuk mengambil andil tugas kegiatan kelompok, dan memberikan motivasi dan apresiasi berupa nilai plus dan pujian. Peningkatan aktivitas belajar dapat dilihat dari rata-rata skor pada lembar observasi aktivitas belajar siswa siklus I sampai siklus III secara berturut-turut: 14 (kriteria kurang); 20,375 (kriteria cukup); 26,5 (kriteria baik).Kata kunci: Aktivitas Belajar, Model Active Learning Start With A Question AbstractThis study aims to find out how to apply Active Learning Start With A Question Models so as to improve learning outcomes of mathematics on the topics of rectangle and triangle. This type of research is Classroom Action Research (CAR). The subject of this research is 22 students of class VII B SMP Negeri 6 Bengkulu City even semester of 2017/2018 academic year. The instrument used is activity observation sheets. The results showed that there was an improvement in the student's learning activities by forming heterogeneous discussion groups, using handout as assistance, guiding them to take on the task of group activities, and providing motivation and appreciation in the form of plus values and praise. The improvement of learning activity can be seen from the average score on the observation sheets of student learning activities from cycle I to cycle III respectively: 14 (less criteria); 20,375 (sufficient criteria); 26,5 (good criteria). Keywords: Learning Activity, Active Learning Start With A Question Models

2017 ◽  
Vol 2 (1) ◽  
pp. 30
Author(s):  
Ida Suprayanti ◽  
Syahrial Ayub ◽  
Satutik Rahayu

This research is a classroom action research (PTK) which aims to increase physical activity and learning outcomes of students of class VII SMPN 5 Jonggat in academic year 2015/2016 by applying the model-aided Discovery Learning with simple props. Classroom action research consists of four stages, that are planning, implementation, observation, and reflection, while the implementation of the model of Discovery Learning aided with simple props was done through six stages, that are stimulation, problem identification, datacollectingby using props simple, data processing, verification and conclusion. This research was done in two cycles. Based on the result of research that had been done, obtained theaverage score of student learning activities in first cycle in the first and second meeting were 8.8 in sufficient active category and 12 in the active category. The evaluation results in first cycle obtained average grade reaches 60 with classical completeness 73%. In second cycle,the average score of student learning activity in the first and second meeting were 16.6 and 18, with both of them are in the very active category. The average results of students in the second cycle increased to 68 and 85% of classical completeness. Based on the results of the research, it could be concluded that the application of the model-aided Discovery Learning with simple props can increase the activity and learning result of students of class VII SMPN 5 Jonggat in academic year 2015/2016.


2018 ◽  
Vol 3 (4) ◽  
Author(s):  
Iskandar Feri Setiawan

the problems examined are: 1 learning activities of students. 2)  Teacher teaching Activity.  3) Improving learning results. The aims  of this research to.  1) Improve the students learning activity  , 2) increases teacher teaching activity.  3) Knowing the increase in the results of the study. This  study is An action classroom Research, which has been implemented in  2 cycle. The subject of this research  the students are registered on the even- in academic year of  2016/2017, numbered 20 students. The date of this research is the activity of teacing process of teacher and learning activities of the students which obtained from the observation sheet and the results of learning as measured through tests. Date analysis was conducted a descriptive statistic. The results showed if. 1) learning activities at each cycle tends to increase. This is demonstrated by average score on each cycle, in cycle I score average is 2.7 students activity increased in cycle II becomes 3.25. 2) on cycle I score an average teacher's teaching activity is increased 2.85 cycle II becomes 3.65. 3) results of study geography enhanced through generative learning model. On cycle I students who finished 13 (65%) and not completely and absolutely no 7 (35%)  with an average of 72.25 whereas  at the second cycle was increased to 17(85%) The students who did not complete 3 students (15%).


2018 ◽  
Vol 2 (4) ◽  
pp. 340
Author(s):  
Tohriah Tohriah ◽  
Ni Wayan Rati

The purpose of this research was to know the improvement of students’ learning outcomes of Indonesian subject in class IIB SD Undiksha Laboratory academic year 2017/2018 after applying model picture and picture assisted with audio visual media. The present research was a classroom action research held in 2 cycles. Every cycle consisted of the planning stages, the implementation, observation and evaluation and reflection. Methods used in collecting the data in this research was administering observation and test. In the first cycle, the average percentage of learning outcomes obtained was 82.67% and the average score of learning activities was 73.50 in which categorized as active, and teacher’s activity was categorized good with a score of 73.50. In second cycle data of learning result and activity of student and teacher had increased with 90,11% of average percentage of learning result and categorized very high, and students’ activity average score was 81,00 in which categorized active, teacher’s activity was categorized good with score equal to 81.00. Thus, it could be concluded that the application of picture and picture model assisted with audio-visual media could improve the students’ learning outcomes of Indonesian subject in class IIB SD Undiksha Laboratory academic year 2017/2018.


2018 ◽  
Vol 6 (2) ◽  
Author(s):  
Linda Vitoria ◽  
Vivi Vanda Akhwilla

Numbered Heads Together (NHT) is a teaching approach that promotes students' involvement in group discussion. This article reports a classroom action research conducted to improve students’ learning acievement in fractions at Grade V SDN 2 Banda Aceh. The participants were students of Class VA which consisted of 34 students, 22 boys and 12 girls. The research was conducted in 2 cycles, each consisted of 4 classroom meetings. The procedure of the research involved four stages: planning, action, observation, and reflection. The research questions covered students’ learning activities, students’ learning outcomes, and students’ responses on the implementation of NHT in the teaching of fractions. Results show that there were improvements in students’ learning activity from the average score of 2,57 in cycle 1 to 3,04 in cycle 2. Students’ learning outcomes improved from the average score of 66,30 in cycle 1 to 75,38 in cycle 2. Students’ responses in cycle 1 was 82,35% positive and increased to 88,24% in cycle 2. These results imply that the implementation of NHT is beneficial for students’ learning. 


2016 ◽  
Vol 13 (1) ◽  
Author(s):  
Nyoman Aris Suparni

Penelitian ini bertujuan untuk : (1) Meningkatkan aktivitas belajar peserta didik kelas XI Akomodasi Perhotelan pada pembelajaran Menata Gebogan. sebagai dekorasi ruang melalui pembelajaran berbasis proyek (Project Based Learning). (2) Meningkatkan keterampilan Menata Gebogan sebagai dekorasi ruang pada peserta didik kelas XI Akomodasi Perhotelan melalui pembelajaran berbasis proyek (Project Based Learning) Subyek penelitian ini adalah peserta didik kelas XI Akomodasi Perhotelan D SMKN 3 Denpasar dengan melibatkan 34 orang , terdiri dari peserta didik laki-laki sebanyak 18 orang dan peserta didik perempuan sebanyak 16 orang. Prosedur penelitian adalah Penelitian Tindakan Kelas (Classroom Action Research) dengan 3 siklus. Data yang dikumpulkan dalam penelitian ini meliputi data aktivitas belajar peserta didik,dengan menggunakan lembar observasi (Check-List) dan data hasil belajar peserta didik terhadap penerapan pembelajaran berbasis proyek dalam kompetensi Menata Gebogan dengan menggunakan penilaian autentik. Data aktivitas dan hasil belajar peserta didik dianalisis dengan statistik deskriptif Hasil penelian ini menunjukkan bahwa aktivitas peserta didik pada pelajaran menata gebogan melalui Project Based Learning terjadi peningkatan secara signifikan pada siklus1,siklus 2 dan siklus 3. Peningkatan tersebut meliputi peningkatan aktivitas dan hasil belajar peserta didik. Pada siklus 1 menunjukan bahwa ketuntasan belajar peserta didik sebesar 73,52% dan aktivitas ada pada kategori kurang aktif. Pada siklus 2 menunjukan bahwa ketuntasan belajar peserta didik sebesar 76,47% dan aktivitas ada pada kategori cukup aktif. Dan pada siklus 3 menunjukan bahwa ketuntasan belajar peserta didik sebesar 100% dan aktivitas ada pada kategori sangat aktif. Kata-kata kunci: Pembelajaran berbasis proyek (Project Based Learning), Aktivitas, Keterampilan. ABSTRACT This research has the purposes to: 1) improve the learning activities of grade XI students of Hotel Accommodation Department in the subject of “Menata Gebogan” (Arranging Gebogan) as room decorations through project based learning, 2) Enhancing the skills of grade XI students of Hotel Accommodation Department in using Gebogan arrangement as room decorations through project based learning. The subject of the research is grade XI-D of Hotel Accommodation Department of SMKN 3 Denpasar which involves 34 students, 18 of them are males and 16 are females. The research procedure is the 3-cycle classroom action research. The data obtained in this research include the data of student’s learning activities by using observation check-list and the data of student’s learning outcomes by applying project-based learning for the competency of arranging gebogan with authentic assessment. Both kinds of data above are analyzed by descriptive statistic means. The result of this research reveals that the student’s activities during the lessons of arranging gebogan through project-based learning increased significantly during the 1st, 2nd and 3rd cycles. The increase involved both the activity and the learning outcomes of the students. The 1st cycle indicates that student’s learning achievement is 73.52% while the categorization of activity is still in low level. The 2nd cycle shows the student’s learning achievement reached 76.47% while the student’s activity reached a higher level or middle category. Finally, the 3rd cycle shows that the student’s achievement has reached the maximum of 100% and the student’s activity can be categorized into a level of very high. Keywords: Project-based learning, activity and skill.


Author(s):  
Nyoman Aris Suparni

Penelitian ini bertujuan untuk : (1) Meningkatkan aktivitas belajar peserta didik kelas XI Akomodasi Perhotelan pada pembelajaran Menata Gebogan. sebagai dekorasi ruang melalui pembelajaran berbasis proyek (Project Based Learning). (2) Meningkatkan keterampilan Menata Gebogan sebagai dekorasi ruang pada peserta didik kelas XI Akomodasi Perhotelan melalui pembelajaran berbasis proyek (Project Based Learning) Subyek penelitian ini adalah peserta didik kelas XI Akomodasi Perhotelan D SMKN 3 Denpasar dengan melibatkan 34 orang , terdiri dari peserta didik laki-laki sebanyak 18 orang dan peserta didik perempuan sebanyak 16 orang. Prosedur penelitian adalah Penelitian Tindakan Kelas (Classroom Action Research) dengan 3 siklus. Data yang dikumpulkan dalam penelitian ini meliputi data aktivitas belajar peserta didik,dengan menggunakan lembar observasi (Check-List) dan data hasil belajar peserta didik terhadap penerapan pembelajaran berbasis proyek dalam kompetensi Menata Gebogan dengan menggunakan penilaian autentik. Data aktivitas dan hasil belajar peserta didik dianalisis dengan statistik deskriptif Hasil penelian ini menunjukkan bahwa aktivitas peserta didik pada pelajaran menata gebogan melalui Project Based Learning terjadi peningkatan secara signifikan pada siklus1,siklus 2 dan siklus 3. Peningkatan tersebut meliputi peningkatan aktivitas dan hasil belajar peserta didik. Pada siklus 1 menunjukan bahwa ketuntasan belajar peserta didik sebesar 73,52% dan aktivitas ada pada kategori kurang aktif. Pada siklus 2 menunjukan bahwa ketuntasan belajar peserta didik sebesar 76,47% dan aktivitas ada pada kategori cukup aktif. Dan pada siklus 3 menunjukan bahwa ketuntasan belajar peserta didik sebesar 100% dan aktivitas ada pada kategori sangat aktif. Kata-kata kunci: Pembelajaran berbasis proyek (Project Based Learning), Aktivitas, Keterampilan. ABSTRACT This research has the purposes to: 1) improve the learning activities of grade XI students of Hotel Accommodation Department in the subject of “Menata Gebogan” (Arranging Gebogan) as room decorations through project based learning, 2) Enhancing the skills of grade XI students of Hotel Accommodation Department in using Gebogan arrangement as room decorations through project based learning. The subject of the research is grade XI-D of Hotel Accommodation Department of SMKN 3 Denpasar which involves 34 students, 18 of them are males and 16 are females. The research procedure is the 3-cycle classroom action research. The data obtained in this research include the data of student’s learning activities by using observation check-list and the data of student’s learning outcomes by applying project-based learning for the competency of arranging gebogan with authentic assessment. Both kinds of data above are analyzed by descriptive statistic means. The result of this research reveals that the student’s activities during the lessons of arranging gebogan through project-based learning increased significantly during the 1st, 2nd and 3rd cycles. The increase involved both the activity and the learning outcomes of the students. The 1st cycle indicates that student’s learning achievement is 73.52% while the categorization of activity is still in low level. The 2nd cycle shows the student’s learning achievement reached 76.47% while the student’s activity reached a higher level or middle category. Finally, the 3rd cycle shows that the student’s achievement has reached the maximum of 100% and the student’s activity can be categorized into a level of very high. Keywords: Project-based learning, activity and skill.


2017 ◽  
Vol 1 (4) ◽  
pp. 244
Author(s):  
Ibrohim Mirgoni ◽  
Hairunnisyah Sahidu ◽  
Hikmawati Hikmawati

This research is a classroom action research which aims to increase physical activity and learning outcomes of students SMPN 2 Lingsar the academic year 2014/2015. The subjects in this study VIII5 classes totaling 40 people. Implementation of classroom action research was conducted in two cycles with each cycle consisting of four stages: planning, implementation, observation and evaluation, and reflection. Student learning activity data obtained through observation, while data on student learning outcomes obtained through the administration of the test at the end of each cycle. Based on the results of the evaluation cycle I obtained an average score of student learning activity is 11, which is in the category fairly active. The average value of the class in the first cycle of 73.95 with 78.95% classical completeness. Results of the evaluation in the second cycle to the average score is 14.6 students' learning activities that are in the active category. The average value of the class in the second cycle of 78.10 with 89.19% classical completeness. The average score of student learning activity increased from the first cycle to the second cycle of 3.6, the learning outcomes of students increased by 4.15, while the classical completeness increased by 10.24%. Based on the results of this study concluded that the implementation of the learning model Quantum with discussion method can increase physical activity and learning outcomes VIII5 grade students of SMPN 2 Lingsar the academic year 2014/2015.


2021 ◽  
Vol 5 (5) ◽  
pp. 1211
Author(s):  
Mangara Halomoan Siagian ◽  
Ester Julinda Simarmata ◽  
Reflina Sinaga ◽  
Patri Janson Silaban

The learning model refers to a learning that encourages students to be active and help each other in mastering the subject. This study aimed to improve students’ learning outcomes at grade VI SD Negeri 066050 Medan Denai for the academic year 2020/2021. This research was Classroom Action Research. The results of the study revealed that for the pretest,6 students (23.07%) reached the target score with an average score of 63.45. In cycle I, there were 11 students (42.30%) who reached the target, with an average of 67.94%. In cycle II, there were 21 students (84.61%) who reached the target with an average of 82.56%. The learning implementation was categorized as good. This was seen from the results of observations of teachers’ activities in cycle I for 64% and in cycle II it increased to 82%. Then, the implementation of learning was good. This was seen from the results of students’ observation activities in cycle I for 60% and in cycle II it increased to 88%. Thus, the results of the study showed an increase in students’ learning outcomes on the theme of Bumiku, the sub-themes of Earth, the Sun and the Moon of learning 1 and learning 2 at grade VI SD for the academic year 2020/2021 . In short, implementing Jigsaw learning model improved students’ learning outcomes.


2017 ◽  
Vol 1 (01) ◽  
Author(s):  
Mujiono Mujiono ◽  
Rido Kurnianto ◽  
Wahyudi Setiawan

Starting from the condition of learning al-Qur'an Hadist class III MI Ma'arif Panjeng shows teachers still use conventional methods such as lecture methods and occasional interrupted question and answer. Teachers dominate more in the learning activities, while students just sit and pay attention to the teacher's explanation of the subject matter presented by the teacher does not use learning methods that appeal to students to be active in learning activities. This causes the students' interest and motivation to be low so that it impacts on the learning outcomes of the low Hadith Qur'an. These conditions need to be improved by appropriate learning methods in order to improve the learning outcomes of al-Qur'an Hadist one of them with Card Sort method.In describing the application of the method of "Learning Outcomes and Card Sort Methods on Hadith class III subjects on the subject of this At-Tin letter, the researcher formulates the following problems: (1) Is the Card Sort Method can improve students' activity on Subjects Al-Qur'an Hadith subject Surat At-Tiin for students of third grade MI Ma'arif Panjeng Jenangan Ponorogo even semester of the academic year 2016-2017? (2) Does the Card Sort Method improve students' learning outcomes in Al-Qur'an subjects Hadith of Surat At-Tin for students of the third grade MI Ma'arif Panjeng Jenangan Ponorogo even semester of the academic year 2016-2017?In answering the above questions, the study was designed using the Class Action Action (PTK) procedure or procedure that includes 4 (four) phases namely planning, implementation, observation, and reflection. Data collection techniques used are observation, interviews, and documentation. While the data analysis techniques used are data reduction, data presentation, and conclusion.From the results of this study proved that: (1) Card Sort method can improve students learning activity MI Ma'arif Panjeng Jenangan Ponorogo (2) Card Sort method can improve student learning result MI Ma'arif Panjeng Jenangan Ponorogo. 


2019 ◽  
Vol 7 (1) ◽  
pp. 46
Author(s):  
Nefrita Nefrita

The implementation of learning, especially Physics, is currently based on the results of observations stillexperiencing several obstacles. The tendency of passive students and learning outcomes as part of studentsstill shows results that have not been maximal. Based on this fact, this classroom action research was carriedout to improve the learning process and physics learning outcomes of students in the fluid material in classXI IPA1 SMA 4 Pekanbaru, using PHET (Physics Education Technology) media. The type of researchconducted is classroom action research consisting of 2 cycles, with the subject are students of class XI SMANegeri 4 Pekanbaru. Time for the implementation of odd semester 2018/2019 academic year. Data collectiontechniques used observation sheet instruments for learning activities and fluid material test sheets for physicslearning outcomes. Data is analyzed descriptively in percentage representation. The results of the researchshowed that the learning activities of students had increased from cycle I to cycle II. Furthermore, forphysics learning outcomes, students increase from the first cycle to cycle II, with the average results obtainedby the good category. Therefore, the application of PHET-based information technology simulation media inphysics learning can improve learning activeness and learning outcomes of class XI students of SMA 4Pekanbaru.


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