scholarly journals Pelatihan Desain Grafis untuk Meningkatkan Kreatifitas dan Menambah Daya Saing Masyarakat Kecamatan Pasar Minggu Jakarta Selatan

2020 ◽  
Vol 2 (1) ◽  
pp. 70-77
Author(s):  
Ridwan Raafi'udin ◽  
Bayu Hananto ◽  
Catur Nugrahaeni Puspita Dewi

The availability of information and communication technology (ICT) has made it a lot of convenience in everything. An example is the existence of online trading transactions, for we can market these products online both through marketplaces and social media, we must-have products that are slightly different from the others. One way is to design your own product packaging that we will sell, and for example it can be started by making a product logo. This is the basis of community service activities, and this activity utilizes the creative side of partners so that they can create a design that will be packaged in the next stage in the form of merchandise. In this design training phase, partner participants were given the understanding to use vector-based graphic design applications, from creating product logos to digital advertising posters

2021 ◽  
Vol 8 (1) ◽  
pp. 1-7
Author(s):  
Sonhaji Sonhaji ◽  
Lidia Andiani ◽  
Mohammad Syadeli ◽  
Muslichah Muslichah ◽  
Uke Prayoga

This article aims to show that educators' transfer power to students can be increased through educators' computer literacy. The development of science and technology has gained momentum by discovering and developing the internet and its supporting facilities. The development commonly known as information and communication technology provides effectiveness for life activities, especially in education. Due to an increase in the use of ICT in education and educational institutions, computer literacy is a must for educators and education personnel to carry out their duties. This article seeks to reveal the increase in the transfer of educators' knowledge and the effectiveness of the teaching staff's duties from community service activities in Islamic boarding schools. The community service activities that have been carried out to the educators and education personnel show an increase in the capacity of teaching materials provided to students and the capacity for student’s acceptance. Besides, the increase in computer literacy promotes effectiveness and easiness for the educators in fulfilling the tasks as part of their responsibility.


Author(s):  
Yogaprasta Adi Nugraha

Bogor Regency is one of the Jakarta’s buffer cities that able to provide alternative tourism locations for the citizen of the capital and surrounding areas. Ciasmara Village is one of the tourism villages located in Bogor Regency. The main problem encountered by tourism in Ciasmara Village is the lack of promotion and limited infrastructure. These two problems are the biggest factors that hinder the tourism potential of Ciasmara village from being optimally managed. The purpose of this community service activity is to optimize tourism potential through the information and communication technology. Furthermore, the other purpose is to support the behavior shifting of the youth organization in terms of utilizing information and communication technology for the benefit of Ciasmara Tourism village promotion. The method used in this community service activity was discussion and direct training to Ciasmara Village's youth organization. The objective of this community service is Ciasmara Village's youth organization. In the beginning, the target amount of the training participants was at least 20 young people, because there were only 20 active members of the youth organization. In its implementation, this activity was attended by 31-35 participants, indicating that this community service was enticing for Ciasmara village's youths. Through interviews with the head of the youth organizations and the participants, they acknowledged that they were interested in participating in this activity because they felt they had a responsibility to develop village promotions, some of the youth said that they had social media and could promote their area for free. From interviews with several participants and village officials, it was found that this community service activity was able to motivate them to study photography more seriously and utilize social media for the promotion of rural tourism. This can be recognized from the development of official Instagram social media account owned by Ciasmara Village which is indeed focused on promoting tourism and governance in Ciasmara village.


2021 ◽  
Vol 3 (1) ◽  
pp. 134-148
Author(s):  
Mardi Yudhi Putra ◽  
Nadya Safitri ◽  
Nofia Filda Fauziah ◽  
Ahmad Safei ◽  
Rayhan Wahyudin Ratu Lolly

Penguasaan terhadap Teknologi Informasi dan Komunikasi perlu diajarkan pada semua tingkatan agar suatu proses dan kegiatan dapat dilakukan dengan lebih cepat, mudah dan efisien. Para siswa kelas XII SMK Taruna Bangsa dituntut untuk memiliki kompetensi yang dapat dikuasai sebelum lulus sekolah. Salah satunya kompetensi adalah dapat membuat website atau aplikasi berbasis web. Disamping itu, kepala program jurusan RPL SMK Taruna Bangsa menyampaikan perlu adanya pendalaman dan pengetahuan lebih dalam pembuatan website selain yang dibekali di sekolah seperti mendesain website front end. Oleh karena itu perlu dilakukan pelatihan mendesain website menggunakan framework Bootstrap. Pelaksanaan Pengabdian kepada Masyarakat (PkM) ini dijalankan sesuai dengan wujud implementasi MoU yang telah dilakukan antara SMK Taruna Bangsa dengan Universitas Bina Insani. Pelaksanaan kegiatan pada masa pandemi Covid-19 dilakukan secara online melalui media konferensi www.zoom.us dan www.youtube.com. Kegiatan ini diikuti oleh 78 peserta dengan hasil akhir memberikan hasil yang positif, ditunjukkan pada umpan balik peserta terhadap materi yaitu pada nilai 4 (Baik) sebesar 32,1% dan nilai 5 (Sangat Baik) sebesar 60.7%. Berdasarkan paparan tersebut kegiatan PkM ini telah memberikan kemampuan dan penguasaan terhadap siswa dalam mendesain website dan memiliki bekal dalam mengimplementasikan pada bidang Teknologi informasi yang pada akhirnya mendorong smart education kota Bekasi. Kata kunci—bootstrap, pengabdian kepada masyarakat, website Mastery of Information and Communication Technology needs to be taught at all levels so that processes and activities can be carried out more quickly, easily and efficiently. Class XII students of SMK Taruna Bangsa are required to have competencies that can be mastered before graduating from school. One of the competencies is being able to create a website or web-based application. In addition, the head of the RPL department program at SMK Taruna Bangsa said that there is a need for more in-depth and knowledge in making websites other than those provided in schools such as designing front end websites. Therefore, training in designing websites using the Bootstrap framework is necessary. The implementation of Community Service (PkM) is carried out in accordance with the implementation of the MoU that has been carried out between SMK Taruna Bangsa and Bina Insani University. The implementation of activities during the Covid-19 pandemic was carried out online through the media conference www.zoom.us and www.youtube.com. This activity was attended by 78 participants with the final result giving positive results, shown in the participants' feedback on the material, namely a value of 4 (Good) of 32.1% and a value of 5 (Very Good) of 60.7%. Based on the explanation, this PkM activity has given students the ability and mastery in designing websites and has provisions in implementing it in the field of information technology which ultimately encourages smart education in the city of Bekasi. Keywords— bootstrap, community service, website,


2021 ◽  
Vol 8 (1) ◽  
pp. 30-38
Author(s):  
I Putu Hendika Permana ◽  
Ni Putu Suci Meinarni

Information and communication technology is considered important by users, one of its goals is to seek information and communicate remotely through social media. Social media aims to provide convenience in terms of communicating so that it has an impact on users, either it positive or negative perceptions. Currently, Tiktok social media become most popular application. This research was conducted to find the ratios that will be used to systematically show the performance of the Tiktok account. This study uses an exploratory method to find the variables contained in the Tiktok account. These variables will be compared so as to find the relevant ratios to show the performance of a Tiktok account. The results of this study is that the tiktok account has 7 variables and find then 17 ratios that can be used to assess, measure and compare the credibility of a Tiktok account.


2021 ◽  
Vol 6 (3) ◽  
pp. 358-371
Author(s):  
Saudah Sasa ◽  
Dodot Sapto Adi ◽  
Maulid Agung Triono ◽  
Fajar Supanto

The conditions faced by small industries during this pandemic are almost the same as the conditions of the industrial society as a whole. But what distinguishes it is the struggle in producing to marketing products independently. Currently, digital marketing training for small industries provides a measurable support system, due to tactical steps to market products or services to consumers with new breakthroughs. The purpose of this training is to provide easier steps to implement digital marketing applications based on information and communication technology, in order to create consumer attraction for products. The method of implementing this activity is discussion and practice of making captions on social media, online marketing, practicing product photos, forming working groups and presentations. The result of this training is that the participants have awareness of the application of digital marketing to improve the quality of product marketing for small industries more easily.


An “electronic hive mind” (EHM) is conceptualized as a type of temporally limited social consciousness (held by people, cyborgs, and robots) around shared interests, enabled by social media and information and communication technology (ICT). EHMs may be understood partially through combined prior research in the areas of social psychology and social media. Other research work is novel and requires the application of a range of methods and technologies to identify EHMs from publicly available social media residual data in various digital modalities. To this end, some initial mapping techniques to understand EHMs will be shown in this chapter.


Author(s):  
N. Raghavendra Rao

Multidisciplinary experts are required to develop a model for resource management in a country. Various concepts in information and communication technology are required to be applied in designing and developing a model for the management of natural resources. The concepts such as cloud computing along with social media play an important role. Case illustrations are discussed in this chapter stressing the role of cloud computing along with the concepts of collaborative technology in developing models for the benefit of citizens in a country.


2018 ◽  
Vol 17 (1) ◽  
pp. 134
Author(s):  
N.M.A.E.D. Wirastuti ◽  
I.G.A.K.D.D. Hartawan ◽  
I.M.A. Suyadnya ◽  
D.C. Khrisne

Along with the advancement of science and technology, all teachers especially primary school teachers areexpected to have the ability in the field of information and communication technology (ICT). So that teacherscan teach using ICT-based learning media. By using multimedia learning model, teachers will be able to doteaching more interactive, fun, and motivate learners to be more active. The goal of this program is toimprove the ability and competence of teachers in Elementary School (SD) Imbas in Kintamani Village areasin creating multimedia-based ICT learning media. In this community service activities, it is given counselingand training about the introduction of the Internet and the development of multimedia-based ICT learningmedia using Microsoft PowerPoint, create teaching materials in PDF format, create teaching materials inimage display (JPEG) and apply teaching materials in activities learning in the class. The purpose of this activity is the participants understand of the importance in using ICT for supporting learning and teachingactivities multimedia-based learning media. Participants also understand of how to create learning materialsin PowerPoints format, create files in the form of .pdf, and generate. JPG files. Teachers will also be trainedon how to enrich multimedia-based learning materials using internet access.


2018 ◽  
Vol 36 (2) ◽  
pp. 173-185 ◽  
Author(s):  
Theophilus Olugbenga Babatunde ◽  
Cyril Ayodele Ajayi

Purpose The purpose of this paper is to evaluate the effect of information and communication technology (ICT) on real estate agency transactions with a view to determine its influence on the performance of estate agents. Design/methodology/approach A research approach in which questionnaire was administered to elicit relevant information from 220 practicing Estate Surveyors and Valuers surveyed in the course of the study. Data collected were analysed using mean ranking, relative influence index and analysis of variance. Findings The results showed that the use of ICT impacted positively on real estate agency transactions by promoting company’s brand thereby increasing the level of patronage. Consequently, the increased level of patronage signifies an increase in the level of income of the agents. Research limitations/implications The study was limited to social media applications otherwise referred to as ICT, which are used in real estate agency transactions. Further study on other ICT media and their effects on more areas of real estate practice in the developing economy may be required. Originality/value This paper is one of the few works on the impact of ICT on real estate agency transactions with particular reference to the social media networking especially in an emerging economy. Most of the previous studies conducted on ICT and real estate focussed only on internet use with respect to real estate agents and practices.


2019 ◽  
Vol 8 (3) ◽  
pp. 4203-4209

Relation between e-Government and social media is an inseparable relationship. The purpose of e-Government who wants to improve public services, with the help of information and communication technology. The best solution is using social media. In Indonesia, e-Government is a concept that is implemented not only by the central government, but also by regional/local governments. Right now, many local governments in Indonesia already implemented e-Government. However, not all of Indonesia local governments that implemented egovernment have a social media-based e-Government application. There is a chance that a certain city/regency at Indonesia using same social media-based e-Government application. If the application is seen in terms of features, each application also has different features combination, which are the strengths and the uniqueness of each application. In this study, there are 9 applications that examined from 9 cities / regency in Indonesia. The purpose of this study is to analyse the relation between e-government and social media, in terms of using social media features and identified features that exist in each e-Government application that examined from 9 cities / regency in Indonesia with Systematic Literature Review. The feature found will be categorized with feature functionality categorization: Identity, Conversations, Sharing, Presence, Relationships, Reputation, and Groups. Each feature found can be having more than 1 feature functionality. The result of this study can be used as an indicator about features available at social media-based e-Government application and this study can be used to be a comparison or references for making another social media-based e-Government application in the future


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