Efforts to increase agility and speed physical education lessons in playing football using student demonstration methods class v Sd negeri 14 perawang barat

2018 ◽  
Vol 2 (1) ◽  
pp. 187-195
Author(s):  
Lativa Erni

Speed ​​and agility are the basic models in playing soccer and for the player is a successful capital to score, and keep goals conceded. With the ability of speed will facilitate the player in order to bring the ball. The problems to be studied in this research are: (a) How to increase the agility and speed of football basics for students in the implementation of demontration method? (B) How is the influence of demonstration methods on student learning motivation. The aims of this research are (a) to know the increasing of agility and speed of learning achievement of soccer basics to students after the implementation of demonstration method; (b) to know the motivation to learn the basics of football after the implementation of demonstration method. This research uses action research as much as two rounds. Each round consists of two stages: design, activity and observation. Reflection and refisi The target of this research is the Grade V student of SD Negeri 14 Perawang Barat from the data obtained in the form of the result of practice test, observation sheet of teaching and learning activity. From the analysis result, it can be found that the students' learning achievement has improved from cycle I to II that is, cycle I (61.54%), cycle II (89,74%) for psychomotro domain, cycle I (84,62%). Cycle II (100%) for the affective domain The conclusion of this research is that the demonstration method can have a positive effect on students' learning motivation V SD Negeri 14 Perawang Barat as well as the modification model can be used as one of alternative physical education.

2018 ◽  
Vol 1 (3) ◽  
pp. 01-09
Author(s):  
Damrizal Damrizal

Education that utilizes systematically planned physical activity aims to develop and enhance individuals organically, neuromuscularly, perceptually, cognitively, and emotionally within the framework of the national education system. Problems that want to be studied in this research are (a) How to improve learning achievement of physical education for students with applied technique technique method? (B) how is the influence of the methodology of skills to student learning motivation? The purpose of this research is (a) how the improvement of physical education learning achievement in students after the application of skill technique method, (b) Knowing the motivation of physical education learning after the application of technique technique method. This research uses action research as much as two rounds. Each round consists of two stages: design, activity and observation. Target of this research is Student Class IX.2 from data obtained in the form of result of practice test, observation sheet. The result of the analysis shows that the students' learning achievement has increased from cycle I to II that is, cycle I (48,72%), cycle II (87,18%) for psychomotor domain, cycle I (69,23%). Cycle II (94.87%) for the active realm Conclusion from this research is skill technique method can have a positive effect on student learning motivation Class IX.2 and learning model can be used as one alternative of physical education.    


2019 ◽  
Vol 3 (1) ◽  
pp. 50
Author(s):  
Sudirman Sudirman

Abstract. The problems that want to be studied in this study are: (a) How is the increase in student learning achievement by the application of Billboard Ranking learning. (b) What is the influence of the Billboard Ranking learning method on student learning achievement. The purpose of this action research is: (a) Want to know the improvement of student learning achievement after the implementation of Billboard Ranking learning. (b) Want to know the effect of student learning motivation after the implementation of the Billboard Ranking learning method. This study uses action research as many as three rounds. Each round consists of four stages, namely: design, activity and observation, reflection, and refining. The target of this study is students of Class VII A. Academic Year 2016/2017. Data obtained in the form of formative test results, observation sheets of teaching and learning activities. From the results of the analysis, it was found that student learning achievement had increased from cycle I to cycle III, namely, cycle I (59%), cycle II (79%), cycle III (88%). The conclusion of this study is the Billboard Ranking method can have a positive effect on the learning motivation of Class VII A. Students in 2016/2017 lessons, and this learning method can be used as an alternative to learning history. 


2020 ◽  
Vol 2 (2) ◽  
pp. 125
Author(s):  
S Lumumba Hutagalung

The purpose of this article was to determine the effect of cooperative learning TGT (Team Games Tournament) in learning outcomes of Mathematics material numbers for the seventh grade students of State of Junior High School (SMPN) 4 Siborongborong, to find out how the high students’ learning achievement by applying  TGT type cooperative learning method. This research used classroom action research as much as three cycles. Each round consists of four stages, namely design, activity and observation, reflection, and refinement. The targets of this research were students of class VII SMPN 4 Siborongborong, Siborongborong District. The data obtained in the form of formative test results, observation sheets of teaching and learning activities. The result found that the student achievement increased from cycle I up to cycle III namely, cycle I (66.67%), cycle II (79.17%), cycle III (91.67%). The conclusion of this study was the cooperative method of the TGT model have a positive effect on student achievement in class VII SMPN 4 Siborongborong and it’s learning model can be used as an alternative to mathematics learning. Keywords: Cooperative Method, TGT (Team Games Tournament), Students’ Learning Achievement


2020 ◽  
Vol 12 (1) ◽  
pp. 51-62
Author(s):  
Suhari Suhari

The purpose of this research is (1) to describe the improvement of Mathematics learning achievement after the implementation of cooperative learning, (2) to describe the influence of learning motivation after applying cooperative learning, (3) to  give  an  accurate  learning  method  in  improving  student  achievement  and  make students active in teaching and learning activities. This research uses action research for three rounds. each round consists of four stages: design, activity and observation, reflection, and revision. From the analysis result, it is found that the students' learning achievement has improved from cycle I to cycle III, that is cycle I (68,42%), cycle II (81,58%), cycle III (94,74%). The conclusion of this research is cooperative learning method can have a positive effect on student achievement and motivation of IX class SMP Negeri 1 Paciran.


2021 ◽  
Vol 21 (2) ◽  
pp. 127-138
Author(s):  
Nyaing

This research is based on the following problems: a) Does the Novick Model Learning affect Mathematics learning outcomes? b) How high is the level of mastery of Mathematics subject matter with the application of the Novick Model Learning method? The objectives of this study were: a) To reveal the effect of Novick's Model Learning on Mathematics learning outcomes. b) Want to know how far the understanding and mastery of Mathematics subjects after the implementation of the Novick Model Learning model.  This research uses action research as many as three rounds. Each cycle consists of four stages, namely: design, activity and observation, reflection, and revision. The target of this research is the Class V students. The data obtained are in the form of formative test results, observation sheets of teaching and learning activities.  From the results of the analysis, it was found that student learning achievement had increased from cycle I to cycle III, namely, cycle I (63%), cycle II (86%), cycle III (95%). The conclusion of this study is that the Novick Model cooperative method can have a positive effect on the learning motivation of Class V SDN Semangat Dalam 1 students, and this learning model can be used as an alternative to mathematics. 


2018 ◽  
Vol 2 (1) ◽  
pp. 67-76
Author(s):  
Syafri Syafri

Speed ​​and agility are the basic models in playing football and for the player is a successful capital to score, and keep the goal in check. By the ability of speed will facilitate the player in order to bring the ball. The problems of this research are: (a) How to improve the achievement mastery of football basics for students in the implementation of methods of demonstration?(B) How is the influence of demonstration methods on student learning motivation? The purpose of this research are (a) to know the improvement of learning achievement of soccer basics to students after the implementation of demonstration method, (b) to know the motivation to learn football basics after the implementation of demonstration method. This research uses action research as much as two rounds. Each round consists of two stages: design, activity and observation. Reflection and revise. The population of this research is first grade students in SD Negeri no. 11 Sungai Apit Kecamatan Sungai Apit Kabupaten Siak. From the data obtained as the result of the practice tests, observation sheet in teaching and learning process activities. From the analysis result, it can be seen that the students' learning achievement has increased from cycle I to II, cycle I (61.54%), cycle II (89,74%) for psychomotor domain, cycle I (84,62%).Cycle II (100%) for the affective domain Conclusions from this research is the demonstration of the method can be a positive influence on students' motivation to Class I Kelas I SD Negeri No.11 Sungai Apit Kecamatan Sungai Apit Kabupaten Siak and learning models can be used as an alternative physical education.  


2019 ◽  
Vol 8 (1) ◽  
Author(s):  
Teripena EC

Mathematics refers to the material which has an abstract object and is built on deductive reasoning processes, covering the truth of a concept obtained as a logical consequence of previously accepted truths. To be easily understood by students, deductive reasoning processes on mathematics learning is used to strengthen the understanding that students already have. The purpose of learning mathematics is to train how to think systematically, logically, critically, creatively and consistently. This research was based on several problems: (a) What is the improvement of students’ learning achievement by implementing TGT cooperative learning method? (b) What is the effect of TGT cooperative learning method on students’ learning motivation?. While the objectives of this study were: (a) Finding out the increase in students’ learning achievement after the implementation of TGT cooperative learning method. (b) Knowing the effect of students’ learning motivation after TGT model of cooperative learning was applied. This research used action research as many as three cycles. Each cycle consisted of four stages, they were: design, activity and observation, reflection, and refining. The targets of this research were the students of class XI IPA4 at SMAN 3 Jember. The data obtained were in the form of formative test results, observation sheets of teaching and learning activities. It can be concluded that TGT model cooperative method had positive effect on the students' learning motivation in understanding the material concept of opportunities so that they were able to achieve maximum learning achievement and this learning model is also capable to be used as an alternative mathematics learning so that the teachers can convey mathematical material concepts and absorbed by the students more effectively.


2019 ◽  
Vol 13 (2) ◽  
pp. 121-128
Author(s):  
Didin Sumiyardi

This study aims to determine students’ learning activeness and improve students' English learning achievement after using Think Pair Share model. The research method used in this study is Classroom Action Research (Action Reseach) using 2 cycles. Each cycle consists of four stages: design, activity and observation, reflection. The instruments used was the observation sheets of teaching and learning activeness and English test. The research results of students' English learning activeness could be seen from the indicators: a) asking questions, ideas or pre-cycle responses 22.86% in the first cycle 45.57% and in the second cycle 96.67%. b) answer the pre-cycle questions 17.14% in the first cycle 45.71% and in the second cycle 71.43%. c) do the tasks and dare to advance in front of the pre-cycle class 25.71% in the first cycle 51.43% and in the second cycle 74.28%. d) refute or approve other students’ pre-cycle 11.43% cycle I 40% and cycle II 65.71%. Then, the results of students’ learning achievement in English could be seen from the indicator of the average value of students has increased in each cycle in the cycle average of student scores of 56.53 then in the first cycle to 67.84 and in the second cycle of 81, 31. The results showed that there were improvement of students’ activities and English achievement of the ninth grade students of SMP Negeri Maur through the think pair share learning model. Therefore, the use of think pair share learning model could increase the activeness and achievement of students' English learning in SMPN Maur in the academic year of 2019/2020.   Keywords: Active learning, learning achievement, think pair share.


Author(s):  
Mokhammad Wahyudin

The purpose of this study was to determine the effect of the intensity of parental guidance and infrastructure to the students' motivation and their implications for student achievement Smk Ulil Albab Cirebon Depok. The purpose of this study are: 1) To find a picture of student achievement, the intensity of parental guidance, facilities and students' motivation to learn; 2) To determine the effect intensity of parental guidance and infrastructure to student motivation and its implications on learning achievement. The method used is descriptive survey method verification. Data collected through questionnaires. In this study were used as the student population is Smk Ulil Albab Cirebon Depok many as 1556 people. The sample was 318 people. By using a sampling technique that is proportional random sampling. Based on the calculation and analysis of data, it can be concluded that: 1) Overview of learning achievement Students medium category, the intensity of parental guidance category is, the infrastructure category is, and student motivation sedang.2 category) there is a positive influence on the intensity of parental guidance and infrastructure on the students motivation. 3) There is no positive effect of the intensity of parental guidance on motivation to learn. 4) There is a positive effect of infrastructure study on motivation to learn. 5) There is no positive effect of the intensity of parental guidance, infrastructure and learning motivation on learning achievement. 6) There is no positive effect of the intensity of parental guidance on learning achievement. 7) There is no positive effect of infrastructure on student achievement. 8) There is no positive effect of learning motivation on student achievement.


2021 ◽  
Vol 4 (2) ◽  
pp. 325
Author(s):  
Dian Istiqorini Setiarufi

The low learning motivation of students in the learning process. The initial motivation of students is 69% (less), namely out of 14 students, only four students meet the indicators of success. It is because teachers still dominate teaching and learning activities so that learning is teacher-centered. In the learning process, some students did not pay attention to the lessons given by the teacher. This study aims to determine the increase in motivation and learning achievement of students through the cooperative model of the Student Teams Achievement Divisions type assisted by audio-visual media. This type of research is classroom action research. The research procedure was carried out in two cycles. The source of the data taken is the entire class V, totaling 14 students. Data collection methods used are documentation, questionnaires, and interviews. The data analysis technique used is quantitative and descriptive qualitative analysis. The results showed an increase in student motivation. Students' learning motivation in the first cycle reached 74% (enough) as many as 8 students had met the success indicators, and in the second cycle, it was 81% (good) as many as 12 students had met the success indicators. Based on the results of the analysis and discussion, it can be concluded that the Student Teams Achievement Divisions type cooperative model can increase students' motivation and learning achievement.


Sign in / Sign up

Export Citation Format

Share Document