Improving agility and speed in playing soccer in first grade students in sd negeri no. 11 sungai apit kecataman sungai apit kabupaten siak

2018 ◽  
Vol 2 (1) ◽  
pp. 67-76
Author(s):  
Syafri Syafri

Speed ​​and agility are the basic models in playing football and for the player is a successful capital to score, and keep the goal in check. By the ability of speed will facilitate the player in order to bring the ball. The problems of this research are: (a) How to improve the achievement mastery of football basics for students in the implementation of methods of demonstration?(B) How is the influence of demonstration methods on student learning motivation? The purpose of this research are (a) to know the improvement of learning achievement of soccer basics to students after the implementation of demonstration method, (b) to know the motivation to learn football basics after the implementation of demonstration method. This research uses action research as much as two rounds. Each round consists of two stages: design, activity and observation. Reflection and revise. The population of this research is first grade students in SD Negeri no. 11 Sungai Apit Kecamatan Sungai Apit Kabupaten Siak. From the data obtained as the result of the practice tests, observation sheet in teaching and learning process activities. From the analysis result, it can be seen that the students' learning achievement has increased from cycle I to II, cycle I (61.54%), cycle II (89,74%) for psychomotor domain, cycle I (84,62%).Cycle II (100%) for the affective domain Conclusions from this research is the demonstration of the method can be a positive influence on students' motivation to Class I Kelas I SD Negeri No.11 Sungai Apit Kecamatan Sungai Apit Kabupaten Siak and learning models can be used as an alternative physical education.  

2018 ◽  
Vol 2 (1) ◽  
pp. 187-195
Author(s):  
Lativa Erni

Speed ​​and agility are the basic models in playing soccer and for the player is a successful capital to score, and keep goals conceded. With the ability of speed will facilitate the player in order to bring the ball. The problems to be studied in this research are: (a) How to increase the agility and speed of football basics for students in the implementation of demontration method? (B) How is the influence of demonstration methods on student learning motivation. The aims of this research are (a) to know the increasing of agility and speed of learning achievement of soccer basics to students after the implementation of demonstration method; (b) to know the motivation to learn the basics of football after the implementation of demonstration method. This research uses action research as much as two rounds. Each round consists of two stages: design, activity and observation. Reflection and refisi The target of this research is the Grade V student of SD Negeri 14 Perawang Barat from the data obtained in the form of the result of practice test, observation sheet of teaching and learning activity. From the analysis result, it can be found that the students' learning achievement has improved from cycle I to II that is, cycle I (61.54%), cycle II (89,74%) for psychomotro domain, cycle I (84,62%). Cycle II (100%) for the affective domain The conclusion of this research is that the demonstration method can have a positive effect on students' learning motivation V SD Negeri 14 Perawang Barat as well as the modification model can be used as one of alternative physical education.


EDUKASI ◽  
2016 ◽  
Vol 13 (2) ◽  
Author(s):  
Hasanudin S. Usman

The purpose of this research is to know how to incerease the students’ learning achievement that has been applied learning contextual task-based learning model and to know the influence of contextual learning in  the task-based teaching model to improve achievemen and motivation to learn the material pe civis lesson.   This research is an action research by theree rounds. Each round consists of four phases. Design activities are observation, and revesion. The subject of the research is XI grade students of Bina Informatika Ternate accademic year 2015/2016. Data obtained in the form of a formative test results, observation sheet teaching and learning activities. The results of the research showed that students’ achivement increased from round I to III that the round 1, (70.00 % ), (92,50 %)  3 cycles, conclusions of this research is the method of cooperatif learning can be a positive influence on students motivation and achievement in material udaya politics in Indonesia. It means that this model can be used as one of the alternative learning for Pkn.            Kata  kunci: PKn, cooperative learning method


2019 ◽  
Vol 13 (2) ◽  
pp. 121-128
Author(s):  
Didin Sumiyardi

This study aims to determine students’ learning activeness and improve students' English learning achievement after using Think Pair Share model. The research method used in this study is Classroom Action Research (Action Reseach) using 2 cycles. Each cycle consists of four stages: design, activity and observation, reflection. The instruments used was the observation sheets of teaching and learning activeness and English test. The research results of students' English learning activeness could be seen from the indicators: a) asking questions, ideas or pre-cycle responses 22.86% in the first cycle 45.57% and in the second cycle 96.67%. b) answer the pre-cycle questions 17.14% in the first cycle 45.71% and in the second cycle 71.43%. c) do the tasks and dare to advance in front of the pre-cycle class 25.71% in the first cycle 51.43% and in the second cycle 74.28%. d) refute or approve other students’ pre-cycle 11.43% cycle I 40% and cycle II 65.71%. Then, the results of students’ learning achievement in English could be seen from the indicator of the average value of students has increased in each cycle in the cycle average of student scores of 56.53 then in the first cycle to 67.84 and in the second cycle of 81, 31. The results showed that there were improvement of students’ activities and English achievement of the ninth grade students of SMP Negeri Maur through the think pair share learning model. Therefore, the use of think pair share learning model could increase the activeness and achievement of students' English learning in SMPN Maur in the academic year of 2019/2020.   Keywords: Active learning, learning achievement, think pair share.


Author(s):  
Mokhammad Wahyudin

The purpose of this study was to determine the effect of the intensity of parental guidance and infrastructure to the students' motivation and their implications for student achievement Smk Ulil Albab Cirebon Depok. The purpose of this study are: 1) To find a picture of student achievement, the intensity of parental guidance, facilities and students' motivation to learn; 2) To determine the effect intensity of parental guidance and infrastructure to student motivation and its implications on learning achievement. The method used is descriptive survey method verification. Data collected through questionnaires. In this study were used as the student population is Smk Ulil Albab Cirebon Depok many as 1556 people. The sample was 318 people. By using a sampling technique that is proportional random sampling. Based on the calculation and analysis of data, it can be concluded that: 1) Overview of learning achievement Students medium category, the intensity of parental guidance category is, the infrastructure category is, and student motivation sedang.2 category) there is a positive influence on the intensity of parental guidance and infrastructure on the students motivation. 3) There is no positive effect of the intensity of parental guidance on motivation to learn. 4) There is a positive effect of infrastructure study on motivation to learn. 5) There is no positive effect of the intensity of parental guidance, infrastructure and learning motivation on learning achievement. 6) There is no positive effect of the intensity of parental guidance on learning achievement. 7) There is no positive effect of infrastructure on student achievement. 8) There is no positive effect of learning motivation on student achievement.


2020 ◽  
Vol 2 (2) ◽  
pp. 125
Author(s):  
S Lumumba Hutagalung

The purpose of this article was to determine the effect of cooperative learning TGT (Team Games Tournament) in learning outcomes of Mathematics material numbers for the seventh grade students of State of Junior High School (SMPN) 4 Siborongborong, to find out how the high students’ learning achievement by applying  TGT type cooperative learning method. This research used classroom action research as much as three cycles. Each round consists of four stages, namely design, activity and observation, reflection, and refinement. The targets of this research were students of class VII SMPN 4 Siborongborong, Siborongborong District. The data obtained in the form of formative test results, observation sheets of teaching and learning activities. The result found that the student achievement increased from cycle I up to cycle III namely, cycle I (66.67%), cycle II (79.17%), cycle III (91.67%). The conclusion of this study was the cooperative method of the TGT model have a positive effect on student achievement in class VII SMPN 4 Siborongborong and it’s learning model can be used as an alternative to mathematics learning. Keywords: Cooperative Method, TGT (Team Games Tournament), Students’ Learning Achievement


2020 ◽  
Vol 12 (1) ◽  
pp. 51-62
Author(s):  
Suhari Suhari

The purpose of this research is (1) to describe the improvement of Mathematics learning achievement after the implementation of cooperative learning, (2) to describe the influence of learning motivation after applying cooperative learning, (3) to  give  an  accurate  learning  method  in  improving  student  achievement  and  make students active in teaching and learning activities. This research uses action research for three rounds. each round consists of four stages: design, activity and observation, reflection, and revision. From the analysis result, it is found that the students' learning achievement has improved from cycle I to cycle III, that is cycle I (68,42%), cycle II (81,58%), cycle III (94,74%). The conclusion of this research is cooperative learning method can have a positive effect on student achievement and motivation of IX class SMP Negeri 1 Paciran.


2021 ◽  
Vol 2 (2) ◽  
pp. 239-252
Author(s):  
Nurlailah Nurlailah ◽  
Rika Oktapiani ◽  
Ika

Besides that, school is also a product where humans are educated and nurtured to become smart, productive, and qualifield human beings. The main purpose of education is to help students develop every potential that exsists in them so that they can become human beings who are balanced between their personal and social lives.  The quality of student education outcomes can be determined by many factors, one of the most important is student motivation. Student motivation to learn greatly determines the success achieved by these student. Student who have high learning motivation will be able to achieve high learning achievement as well, but conversely, stuydent who have low motivation tend to get low learning achievement as well and will experience higher learning disabilities. To help increase a student’s motivation to learn, it is necessary to know the level of student motivation to learn. The phenomenon in the field shows that the level of student learning motivation is very important to know so that it can help these student to improve it, this is known after the researcher conducted interviews with supervisors at the school, according to the supervisor some students in the school had low motivation. To actively participate in teaching and learning activities in the classroom. Student motivation in this study is related to motivation, driving, change, and goals of motivation it self. The school that was taken as the research location was MI I’anatusshibyan 02 Parung. The students referred to in this study were all students of MI I’anatusshibyan 02 Parung.


2019 ◽  
Vol 3 (1) ◽  
pp. 50
Author(s):  
Sudirman Sudirman

Abstract. The problems that want to be studied in this study are: (a) How is the increase in student learning achievement by the application of Billboard Ranking learning. (b) What is the influence of the Billboard Ranking learning method on student learning achievement. The purpose of this action research is: (a) Want to know the improvement of student learning achievement after the implementation of Billboard Ranking learning. (b) Want to know the effect of student learning motivation after the implementation of the Billboard Ranking learning method. This study uses action research as many as three rounds. Each round consists of four stages, namely: design, activity and observation, reflection, and refining. The target of this study is students of Class VII A. Academic Year 2016/2017. Data obtained in the form of formative test results, observation sheets of teaching and learning activities. From the results of the analysis, it was found that student learning achievement had increased from cycle I to cycle III, namely, cycle I (59%), cycle II (79%), cycle III (88%). The conclusion of this study is the Billboard Ranking method can have a positive effect on the learning motivation of Class VII A. Students in 2016/2017 lessons, and this learning method can be used as an alternative to learning history. 


2021 ◽  
Vol 13 (2) ◽  
pp. 1142-1151
Author(s):  
Ibrahim Ibrahim ◽  
Nurul Akmal ◽  
Marwan Marwan

This study aimed to determine the effectiveness of problem-based teaching and learning models to increase learning achievement and the relationship with students' critical thinking skills. This study used an experimental method with a design pretest-posttest control group.  The population in this study were all semester four students of the Biology Education Department. Analysis of experimental data to measure the achievement of student learning outcomes with t-test and critical thinking skills using percentage description analysis, using statistical computer software programs. The research results show an increase in learning achievement, with an average N-gain for problem-based learning units is 70.9 (moderate) and 57.93 (moderate) for conventional classes. The t-test results show that the t-count value is 3.61 and the t-table is 1.991, so t-count t-table. The conclusion is that there are differences in learning outcomes in implementing problem-based teaching and learning models to increase learning outcomes with critical thinking skills of four at the Private University of Aceh Province, Indonesia.


2017 ◽  
Vol 8 (1) ◽  
pp. 67
Author(s):  
NURUL ABADI

Abstrak: Tujuan penelitian ini ingin mengetahui peningkatan prestasi belajar Bahasa Indonesia melalui penerapan model pembelajaran kolaborasi pada siswa Kelas VI SDN 1 Sepakek Tahun ajaran 2016/2017. Penelitian ini menggunakan penelitian tindakan (action research) sebanyak dua putaran. Setiap putaran terdiri dari: rancangan, kegiatan dan pengamatan, refleksi, dan refisi. Data yang diperoleh berupa hasil tes formatif, lembar observasi kegiatan belajar mengajar. Didapatkan bahwa prestasi belajar siswa mengalami peningkatan dari siklus I sampai siklus II yaitu, siklus I (51%) dan siklus II (89%). Disimpulkan model pengajaran kolaborasi dapat dapat meningkatkan prestasi, minat, perhatian dan partipasi, motivasi belajar Siswa SDN 1 Sepakek tahun 2016/2017. Abstract: The purpose of this study is to know the improvement of learning achievement of Bahasa Indonesia through the application of collaborative learning model on the students of Class VI SDN 1 Sepakek Academic Year 2016/2017. This research uses action research as much as two rounds. Each round consists of: design, activity and observation, reflection, and refission. Data obtained in the form of formative test results, observation sheet of teaching and learning activities. It was found that students' learning achievement increased from cycle I to cycle II that is, cycle I (51%) and cycle II (89%). It is concluded that the collaborative teaching model can improve the achievement, interest, attention and participation, learning motivation of SDN 1 Sepakek students in 2016/2017.


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