Learning Activities through Academic Papers Focused on Forming Processes

2017 ◽  
Vol 903 ◽  
pp. 70-75
Author(s):  
Rosario Domingo ◽  
Marta María Marín ◽  
Beatriz de Agustina

This work analyses the learning tasks, related to forming processes, realized by students of a Master degree focused on Manufacturing Engineering. The forming processes include bulk deformation and sheet forming. The objective of these activities is to identify if these practices are linked to research and development or technological innovation. The students must select works from database of international scientific journals and analyze the contents. The results show that the students have identified 62 papers from 21 different journals and of authors from 17 countries; mostly traditional processes (bending, extrusion, deep-drawing, mainly) have been chosen and studied, recognizing important advances in them; moreover the learning tasks have contributed to the acquisition the basic, general and specific competences.

2021 ◽  
Vol 11 (6) ◽  
pp. 2554
Author(s):  
Yoel Arroyo ◽  
Ana I. Molina ◽  
Miguel A. Redondo ◽  
Jesús Gallardo

This paper introduces Learn-CIAM, a new model-based methodological approach for the design of flows and for the semi-automatic generation of tools in order to support collaborative learning tasks. The main objective of this work is to help professors by establishing a series of steps for the specification of their learning courses and the obtaining of collaborative tools to support certain learning activities (in particular, for in-group editing, searching and modeling). This paper presents a complete methodological framework, how it is supported conceptually and technologically, and an application example. So to guarantee the validity of the proposal, we also present some validation processes with potential designers and users from different profiles such as Education and Computer Science. The results seem to demonstrate a positive reception and acceptance, concluding that its application would facilitate the design of learning courses and the generation of collaborative learning tools for professionals of both profiles.


2013 ◽  
Vol 3 (S2) ◽  
pp. 27 ◽  
Author(s):  
Tiago Faustino Andrade

<span style="font-size: 10.0pt; font-family: &quot;Times New Roman&quot;,&quot;serif&quot;; mso-fareast-font-family: SimSun; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;" lang="EN-US">In the present work, the author reports examples of his involvement in different teaching/learning methodologies during his five years of the Integrated Master Degree in Mechanical Engineering at the Faculty of Engineering of University of Porto. The aim is to explain how useful those experiences have been, allowing him to explore many techno-scientific activities within his engineering education while student as well as other <span style="letter-spacing: -.05pt;">transferable</span> skills and later, up to the present, as a professional in academic environment. The author wishes to underline the excellent opportunity he had to practice reflection processes as an essential methodology of his engineering education.</span>


2020 ◽  
Vol 7 (2) ◽  
pp. 34-43
Author(s):  
Isya Dina Kamalia

Abstrak: Siswa kelas VII SMP idelanya sudah bisa menghasilkan ringkasan cerita yang baik. Akan tetapi sebagaian besar siswa kelas VII SMP di Kecamatan Pemalang masih kesulitan dan tidak tahu cara meringkas cerita yang benar. Selain buku paket dan LKS, sekolah belum menyediakan buku lain untuk mendukung kegiatan belajar siswa dalam memahami pembelajaran meringkas cerita. Penyebab siswa belum tahu tentang cara meringkas yang benar adalah karena buku yang memuat tentang cara meringkas cerita belum ada. masalah tersebut berpengaruh terhadap keterampilan menulis siswa dalam mengembangkan ringkasan yang baik. Tujuan penelitian ini adalah (1) menganalisis kebutuhan guru dan siswa terhadap buku pengayaan keterampilan menulis (meringkas) bergambar, (2) menyusun prototipe buku pengayaan keterampilan menulis (meringkas) bergambar, (3) mendeskripsikan hasil uji validasi ahli pengembangan buku pengayaan keterampilan menulis (meringkas) bergambar. Penelitian ini menggunakan pendekatan Research and Development (R&D).Hasil penelitian ini berupa buku pengayaan bergambar keterampilan menulis (meringkas) yang berjudul Wasis Ngringkes Crita. Kata kunci: buku pengayaan, keterampilan meringkas Abstract: The seventh grade junior high school students have been able to produce a good summary of the story. But most of the VII grade students of SMP in Pemalang Subdistrict are still having difficulties and do not know how to summarize the true story. In addition to textbooks and LKS, schools have not provided other books to support student learning activities in understanding learning to summarize stories. The reason for students not knowing about how to summarize the right one is because the book that contains how to summarize the story does not yet exist. the problem affects students' writing skills in developing good summaries. The objectives of this study are (1) to analyze the needs of teachers and students for illustrative illustrative writing enrichment books, (2) to compile prototypes of enrichment writing (summarizing) illustrative books, (3) to describe the results of expert validation test writing skills enrichment books ( summarize) pictorial. This research uses a Research and Development (R & D) approach. The results of this study are in the form of a book enriching writing skills (summarizing) pictorial entitled Wasis Ngringkes Crita. Keywords: enrichment books, summarizing skills  


2017 ◽  
Vol 1 (1) ◽  
pp. 13
Author(s):  
Syamsuyurnita Syamsuyurnita ◽  
Dewi Kesuma Nasution

This study aims to describe the process of developing teaching materials by using Glasser model in the Indonesian language course in FKIP UMSU. The sample of the research is 34-second semester A morning students in the Study Program of Language and Literature of Indonesia, Faculty of Teacher Training and Education, University of Muhammadiyah, Sumatera Utara. The questionnaire instrument was used to determine the student's response and activeness to the developed teaching material, the observation sheet used to know the condition of the students in the learning process, and the validation sheet instrument used for the development of teaching materials based on SAP using Glasser model. The result of descriptive research on student's response shows that 100% of students were happy about the teaching materials of Bahasa Indonesia (Teaching Materials, Guided Exercises and Lecture Strategies) and 91.66% of students think that the teaching materials are new to them. After using the teaching materials developed by the researcher and following the teaching and learning activities, students (100%) are interested in following the next lesson, the readability of the language of the learning material is easy to understand (91.66%) and the guidance given by the lecturer is clear (100%). While the self-employed activity is fun for students (91.66%). Students activity in learning activities was shown by their involvement in problem solving, his involvement in carrying out learning tasks, assessing his ability, digging and developing his own knowledge. Based on the validation sheet on the test of learning result 1 obtained information that from the 3 learning objectives formulated in SAP I and SAP II there is 1 learning objectives that have not yet completed. Based on the results of descriptive analysis of the test results of learning 2 it was obtained that the 3 learning objectives formulated in SAP III and SAP IV was finished learning objective.


2021 ◽  
Vol 1 (2) ◽  
pp. 251-279
Author(s):  
Muhammad Zahid ‘Afafarrasyihab Rahimadinullah ◽  
Nurul Murtadho ◽  
Achmad Sultoni

Abstract: Word cards are unique, captivating, and specific learning media. In this research, Arabic word cards are used to improve students’ vocabulary mastery in learning Arabic. This research is aimed to (1) develop Arabic word cards and the learning activities for grade III students of Madrasah Aliyah; (2) identify the effectiveness of using Arabic word cards and the learning activities. The method of this research is Research and Development. The data sources include a subject expert, a media expert, a learning expert, a teacher, and students. The data are collected using questionnaires. The word cards are made in two forms, namely mind map, and word-by-word. The Arabic word cards are equipped with Arabic learning activities. Overall, the result of the development and the research shows that the average score is 89% in the valid category with details as follows: subject expert 91.7%, media expert 68.2%, learning expert 92.5%, teacher’s assessment 100%, and students’ assessment 92.8%. Therefore, it can be concluded that Arabic word cards and the learning activities are effective to be used in learning Arabic for grade III students of Madrasah Aliyah. Keywords: development, word cards, Arabic Abstrak: Kartu kata merupakan salah satu media pembelajaran yang unik, memukau, dan spesifik. Dalam penelitian ini, kartu kata berbahasa Arab digunakan untuk meningkatkan penguasaan kosakata siswa dalam mempelajari bahasa Arab. Penelitian ini bertujuan untuk: (1) Mengembangkan kartu kata berbahasa Arab dan kegiatan pembelajarannya untuk siswa kelas III Madrasah Aliyah; (2) Mendeskripsikan kelayakan pemanfaatan kartu kata berbahasa Arab dan kegiatan pembelajarannya. Metode penelitian yang digunakan dalam penelitian ini adalah Research and Development. Sumber data ini adalah ahli materi, ahli media, ahli pembelajaran, guru, dan siswa. Teknik pengumpulan data menggunakan angket. Pengembangan media ini berupa media kartu kata berbahasa Arab yang memiliki 2 bentuk yaitu bentuk peta konsep dan tampilan perkata. Media kartu kata berbahasa Arab dilengkapi dengan kegiatan pembelajaran bahasa Arab. Secara keseluruhan hasil pengembangan dan penelitian menunjukkan bahwa skor rata-rata sebesar 89% dalam kategori valid dengan rincian: uji ahli materi 91,7%, uji ahli media 68,2%, uji ahli pembelajaran 92,5%, penilaian guru 100%, dan penilaian siswa 92,8%. Dengan demikian, dapat disimpulkan bahwa media kartu kata berbahasa Arab dan kegiatan pembelajaran yang dikembangkan ini layak digunakan dalam pembelajaran bahasa Arab kelas III di Madrasah Aliyah. Kata Kunci: pengembangan, kartu kata, bahasa Arab


2015 ◽  
pp. 566-579
Author(s):  
Keyun Ruan

Cloud computing is a major transition, and it comes at a unique historical and strategic time for applying foundational design thinking to secure the next-generation computing infrastructure and enable waves of business and technological innovation. In this chapter, the researcher summarizes six key research and development areas for designing a forensic-enabling cloud ecosystem, including architecture and matrix, standardization and strategy, evidence segregation, security and forensic integration, legal framework, and privacy.


Author(s):  
Simone Vasconcelos Ribeiro Galina

Internationalization of Research and Development (R&D) allows transnational companies (TNC) to access different and important resources overseas, which may lead to the improvement of their technological innovation. The literature in this field has been mostly created from studies of TNCs coming from developed countries. This chapter presents some of the main topics the literature addresses on R&D internationalization, then it will explore and verify how companies in developing countries internationalize their R&D activities. In order to do so, a bibliographic review about strategies of internationalization of TNC operations, as well as motivating factors and management of R&D internationalization have been conducted. The chapter finishes by presenting a case study about international R&D conducted in a Brazilian TNC. The results enabled to evidence that, like developed countries TNCs, developing countries’ companies also seem to perform internationalization of R&D activities with very similar characteristics.


Author(s):  
Daniel Churchill ◽  
John Gordon Hedberg

The main idea behind learning objects is that they are to exist as digital resources separated from the learning task in which they are used. This allows a learning object to be reused with different learning tasks. However, not all learning objects operate in similar ways, neither are all learning tasks the same, and this exposes the problem that current recommendations from literature fail to link learning objects and their reuse in varied learning tasks. In this chapter, we explore definitions of learning objects and learning tasks. We also suggest that appropriate matches would lead to more effective pedagogical applications that can be used as set of recommendations for designers of learning objects and teachers who plan learning tasks and select learning objects for student learning activities. In addition, we discuss applications of learning objects delivered by emerging technologies which may change how digital resources are accessed and used by students in and out of classrooms.


Author(s):  
Sanghoon Park

<p class="3">This paper reports the findings of a comparative analysis of online learner behavioral interactions, time-on-task, attendance, and performance at different points throughout a semester (beginning, during, and end) based on two online courses: one course offering authentic discussion-based learning activities and the other course offering authentic design/development-based learning activities. Web log data were collected to determine the number of learner behavioral interactions with the Moodle learning management system (LMS), the number of behavioral interactions with peers, the time-on-task for weekly tasks, and the recorded attendance. Student performance on weekly tasks was also collected from the course data. Behavioral interactions with the Moodle LMS included resource viewing activities and uploading/downloading file activities. Behavioral interactions with peers included discussion postings, discussion responses, and discussion viewing activities. A series of Mann-Whitney tests were conducted to compare the two types of behavioral interactions between the two courses. Additionally, each student's behavioral interactions were visually presented to show the pattern of their interactions. The results indicated that, at the beginning of the semester, students who were involved in authentic design/development-based learning activities showed a significantly higher number of behavioral interactions with the Moodle LMS than did students involved in authentic discussion-based learning activities. However, in the middle of the semester, students engaged in authentic discussion-based learning activities showed a significantly higher number of behavioral interactions with peers than did students involved in authentic design/development-based learning activities. Additionally, students who were given authentic design/development-based learning activities received higher performance scores both during the semester and at the end of the semester and they showed overall higher performance scores than students who were given authentic discussion-based learning activities. No differences were found between the two groups with respect to time-on-task or attendance.</p>


2016 ◽  
Vol 853 ◽  
pp. 58-63 ◽  
Author(s):  
Gabriel Centeno ◽  
Andrés Jesús Martínez-Donaire ◽  
D. Morales-Palma ◽  
M. Borrego ◽  
C. Vallellano

This work presents a novel teaching experience in the framework of final master and bachelor theses within the research line on incremental sheet forming processes. This forming process involves a series of competences dealing with manufacturing technology at a wide multidisciplinary level. This paper analyses these different manufacturing topics and the knowledge acquired by students doing their final theses within this field. This knowledge will be very useful during their future professional career.


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