scholarly journals Pengembangan Tes Berpikir Kreatif terhadap Hasil Belajar Akuntansi Siswa SMA Darussalam Medan

2021 ◽  
Vol 6 (1) ◽  
pp. 1-25
Author(s):  
Dewi Wahyuni ◽  
Mekar Meilisa Amalia

The purpose of this study was to determine the effectiveness of the accounting creative thinking test on the learning outcomes of SMA Darussalam, to determine the sensitivity of the accounting creative thinking test to the learning outcomes of SMA Darussalam and to determine the students' responses to the accounting creative thinking test on the learning outcomes of SMA Darussalam. This research is a research on the development of Sugiono's modification through four stages, namely, test design, validation, limited trials and extensive trials. The instruments used in this study were creative thinking tests, validation sheets and student response questionnaires. The instrument was declared to have met the quality of the test. Testing the quality of the test for creative thinking in accounting by looking at the results of the validity, the distinguishing power of the questions, the difficulty level of the questions and the reliability of the questions. Based on the results of the calculation, it was found that the developed creative thinking test was less effective, because the average value of students' creative thinking skills had not yet reached a value of 60. The sensitivity of the creative thinking test was sensitive to student accounting learning outcomes with an average of 0.434. Student response to the creative thinking test developed was negative which was below 80%, which was 71.85%. So it can be concluded that the sensitivity of the accounting creative thinking test and the time it takes to complete the creative thinking test is effective and usable. However, in the creative thinking test category this is not effective because to answer the test requires a sufficiently deep skill, and this has not been mastered by the students.

2021 ◽  
Vol 8 (3) ◽  
pp. 55-61
Author(s):  
Supratik Supratik

AbstrakHasil rata-rata tes siswa pada materi penerapan trigonometri rendah yaitu 52 dan hal ini tidak mencapai KKM di SMA Negeri 22 Palembang yaitu 65. Oleh karena itu diperlukan alternatif model pembelajaran yang tepat untuk meningkatkan aktivitas, pola berpikir kritis dan kreatif serta hasil belajar matematika siswa. Salah satu alternatifnya adalah pembelajaran melalui pembelajaran kooperatif tipe STAD. Tujuan penelitian ini adalah untuk mendeskripsikan penerapan pembelajaran kooperatif tipe STAD yang dapat meningkatkan hasil belajar siswa dan mendeskripsikan tanggapan siswa dalam penerapan pembelajaran kooperatif tipe STAD. Penelitian ini menggunakan desain penelitian tindakan kelas. Teknik pengumpulan data yang digunakan adalah observasi, angket, dan tes. Setelah dilakukan analisis data diperoleh kesimpulan bahwa: 1) Penerapan pembelajaran melalui pembelajaran kooperatif tipe STAD ( Student Team Achievement Division ) yang dilakukan dalam penelitian ini efektif, karena dapat meningkatkan hasil belajar siswa pada mata pelajaran matematika, mata pelajaran penerapan trigonometri pada siswa kelas X IPA6 yang berjumlah 40 orang. Hal ini terlihat pada persentase hasil aktivitas siswa pada pembelajaran tindakan I mencapai 86,36% dan pada tindakan II mencapai 89,09% dengan predikat sangat baik, dan nilai rata-rata hasil tes akhir tindakan I mencapai 67,3% dan pada Tindakan II mencapai 72,25% dengan persentase nilai rata-rata yang ditetapkan sebesar 65% yang berarti telah mencapai kriteria keberhasilan. 2) Berdasarkan hasil angket respon siswa diketahui bahwa respon siswa terhadap pembelajaran penerapan trigonometri melalui pembelajaran kooperatif tipe STAD sangat positif.Kata kunci: hasil belajar, penerapan trigonometri, kooperatif, STAD. AbstractThe average result of student tests on the material for applying trigonometry is low, namely 52 and this does not reach the KKM at SMA Negeri 22 Palembang, which is 6. Therefore, an alternative learning model is needed. appropriate for increasing activity, critical and creative thinking patterns as well as student mathematics learning outcomes. One alternative is learning through cooperative learning type STAD . The purpose of this study is to describe the application of cooperative learning type STAD which can improve student learning outcomes.and describe student responses in the application of cooperative learning type STAD to improve learning outcomes. This study used a classroom action research design. Data collection techniques used were observation, questionnaires, and tests. After data analysis was carried out , it was concluded that: 1) The application of learning through cooperative learning type STAD ( Student Team Achievement Division ) which was carried out in this study was effective, because it can improve student learning outcomes in mathematics, the subject of the application of trigonometry in class X IPA6, amounting to 40 people. This can be seen in the percentage of student activity results in learning in action I reached 86.36% and in action II reached 89.09% with the predicate very good, and the average value of the final test results in action I reached 67.3% and at Action II reaches 72.25% with the percentage of the average value set is 65%, which means it has reached the success criteria. 2) Based on the results of the student response questionnaire, it was found that the student's response to learning the application of trigonometry through cooperative learning type STAD was very positive.Keywords: learning outcomes, application of trigonometry, cooperative, STAD.


2019 ◽  
Vol 9 (2) ◽  
pp. 233-242
Author(s):  
Vivit Nurhikmah Havita ◽  
◽  
Sjaifuddin Sjaifuddin ◽  
Asep Saefullah ◽  
Lukman Nulhakim ◽  
...  

This study aims to determine the achievement and improvement of the abilities gained by students with project-based learning models (PjBL). The method used in this study is a pre-experimental method with research design one group pretest-posttest. This study uses one class. The population of this study was all students of class VII A with total of 36 students. The study instrument used was a test of creative thinking skills and non-test abilities consisting creativity, presentation and percentage, and the implementation of the learning model. The result of this study obtained by paired t-test showed that there is a possibility of using the PjBL model to the creative thinking skills with a significance value of 0.000. These results indicate that PjBL effects creative thinking skills. In addition, the improvement of creativity based on the test of creative thinking skills has a value of 0.56 (56%) with medium category, the average value of innovative products is 85.71% with outstanding classes, and the performance & percentage are 73 with good classes.


Author(s):  
Rusi Rusmiati Aliyyah ◽  
Yesi Malia

This research is a classroom action research conducted collaboratively to determine the increase in student learning outcomes in learning the properties of light using audio-visual media in class V SD Negeri Tajurhalang 01 District Cijeruk, Bogor regency, West Java province. Grand Tour beginning of the data shows the value of student learning outcomes as many as 29 people, only 7 students (24.13%), which reached KKM and 22 students (75.87%) who have not reached the KKM amounted to 60. The research model using Kemmis & McTaggart consisting of planning, acting, observing and reflecting the success criteria of the study 75% of students reached the KKM. Research shows that the average value of student learning outcomes VB class of 29 students in the first cycle to obtain a value of 48.62 completeness rate of 55.17%, and the second cycle obtain an average value of 63.44 with a level of mastery amounting to 75.87%. Similarly, the results of observations of students able to show activity in the learning cycle I obtained a value of 62.75% and the activity of students in the second cycle of 67.24%. As for the quality of teaching in the first cycle gained in value by 75.59% and the second cycle of 82.56%. So, that all aspects studied increased. On the quality of learning increases of 8.97%, 4.49% increase student activity and learning outcomes of students increased by 20.7%. This study suggests that the IPA Improved Learning Outcomes Using Audio Visual Media in Education Properties Elementary School fifth grade light Tajurhalang 01 District Cijeruk, Bogor regency of West Java Province can improve student learning outcomes and student activity in the learning process.


2019 ◽  
Vol 3 (1) ◽  
pp. 37-44
Author(s):  
Ridwan Hadi Pratama ◽  
Hidayah Baisa

This research is a classroom action research, conducted collaboratively between researchers and collaborators. The purpose of this study was to improve the learning outcomes of Islamic Education (PAI) subjects in class X students using Two Stay Two Stray Learning Method (TSTS). The object of this research was students of the SMK Dwi Putri Husada in Bogor City consisting of 43 students. This research was conducted in the odd semester of the academic year 2017/2018. The results showed that the average value of PAI subjects in the first cycle obtained mastery learning outcomes of 44.19%, learning outcomes in the second cycle obtained completeness of learning outcomes by 86.04%. While in the third cycle obtained the completeness of learning outcomes of 91.4 %. the quality of learning implementation in the first cycle obtained a value of 69 and in the second cycle increased to 81. And in the third cycle increased to 90. Based on the results of the study it can be concluded that the Two Stay Two Stray learning method can improve student learning outcomes in class X in SMK Dwi Putri Husada, Bogor City. In addition, the Two Stay Two Stray learning method can increase the activity, cooperation, and courage of students in the learning process.


2019 ◽  
Vol 8 (1) ◽  
pp. 1
Author(s):  
John Rafafy Batlolona ◽  
Natcha Mahapoonyanont

PBL is one of the constructive learning models. Therefore, the purpose of this study was to find out whether PBL was more effective in enhancing academic learning outcomes and creative thinking skills with different classes. This research was began by compiling instruments, carrying out the learning process, analyzing data, and presenting it in the form of reports. The results showed that the average value of student learning achievement was 73.29 in the experimental class and 74.40 in the control class. This average value was then tested by the hypothesis using the right tailed T-test. The right tailed T-test was used to find out whether the learning achievements of students taught with PBL were higher than those taught conventionally were. Through the T-test with the help of SPSS, the results of tcount 0.514 obtained < ttable 1,670. Conclusions from the results of the analysis show that the learning achievement of the experimental class students is smaller or equal to the control class. Data on creative skills were tested by precise nonparametric analysis, the Mann-Whitney test because data was not normally distributed. Through the Mann-Whitney analysis with the assistance of SPSS, it was obtained z values for creative thinking skills 5,608> 1,65 for creative thinking skills data. This means that the creative skills of students taught by PBL were higher than those taught conventionally were.


Author(s):  
Raka Panji Satria ◽  
Hairunisyah Sahidu ◽  
Susilawati Susilawati

ABSTRAKPenelitian pengembangan ini bertujuan untuk menghasilkan produk berupa perangkat pembelajaran model inkuiri terbimbing berbantuan laboratorium virtual untuk meningkatkan keterampilan berpikir kreatif peserta didik. Jenis penelitian adalah Research and Development (R&D) dengan model 4D terdiri dari Define, Design, Develop, dan Disseminate. Produk yang dikembangkan berupa silabus, rencana pelaksanaan pembelajaran daring, lembar kerja peserta didik, dan instrumen tes keterampilan berpikir kreatif. Validitas produk dinilai oleh enam validator dengan analisis skala likert. Selanjutnya kepraktisan ditentukan dari hasil observasi melalui lembar keterlaksanaan kegiatan dan efektivitas diperoleh dari uji coba terbatas untuk mendapatkan nilai N-gain. Hasil penelitian berdasarkan penilaian validator menunjukkan keseluruhan perangkat yang dikembangkan memiliki nilai rata-rata diatas 3.26 dengan kategori sangat baik. Kemudian hasil observer menunjukkan rata-rata keterlaksanaan kegiatan diatas 63 % dengan kategori sangat baik. Lalu hasil rata-rata uji N-gain didapatkan nilai 0.51 dengan kategori sedang. Sehingga dapat disimpulkan perangkat pembelajaran fisika model inkuiri terbimbing berbantuan laboratorium virtual pada materi elastisitas dan hukum Hooke valid, praktis, dan efektif untuk meningkatkan keterampilan berpikir kreatif peserta didik. Kata kunci: perangkat pembelajaran; model inkuiri terbimbing; laboratorium virtual; keterampilan berpikir kreatif. ABSTRACTThis development research aims to produce products in the form of guided inquiry learning models assisted by virtual laboratories to improve students' creative thinking skills. The type of research is Research and Development (R&D) with a 4D model consisting of Define, Design, Develop, and Disseminate. Products developed in the form of a syllabus, online lesson plans, student worksheets, and creative thinking skills test instruments. The validity of the product is limited by six validators with Likert scale analysis. Furthermore, practicality is determined from the results of observations through the implementation sheet and can be obtained from limited trials to get the N-gain score. The results of the research based on the facts of the validator showed that the total developed equipment had an average value above 3.30 with the very good category. Then the results of the observers showed that the average activity implementation was above 75% with the very good category. Then the results of the average N-gain test obtained a value of 0.51 in the medium category. So it can be concluded that the guided inquiry model physics learning device with virtual assistance on elasticity material and Hooke's law is valid, practical, and effective for improving students' creative thinking skills. Keywords: learning tools; guided inquiry model; virtual laboratory; creative thinking skills.


2020 ◽  
Vol 3 (1) ◽  
pp. 67-74
Author(s):  
Sunyoto Sunyoto

This study aims: to determine the improvement of student learning outcomes in three dimensions subject through the application of synectic learning models using GeoGebra learning media. This research is a classroom action research. Which consists of two cycles. The subjects are class XII_IPA students, odd semester 2019/2020 SMA Negeri 1 Kediri. In cycle 1 it is discussed about the distance of two points, the distance of points to a line and the distance of two lines, and in cycle two it is discussed about the distance of points to fields, distance of lines to fields and distance of two fields. The results of the study in cycle 1, obtained an average value of 78,75, completeness 81,25%. As for cycle 2, the average value of 75 completeness is 75%. It can be seen from cycle 1 to cycle 2 that the result is down due to the very complex cycle 2 material, the difficulty level is indeed different. The student response was very positive, student activity increased. Although classical completeness has not been achieved, the results for researchers are very satisfying. Because the mistakes made by some students are not due to the ability to understand, but the lack of accuracy due to nervousness. The application of the synectic learning model by using GeoGebra learning media on the three dimensional material concluded can improve student learning outcomes, and students respond well.


2019 ◽  
Vol 2 (2) ◽  
pp. 184-193
Author(s):  
Siti Masyuni ◽  
Ardian Asyhari

Abstract: The purpose of this study is to get an overview of the implementation of cognitive conflict approaches based on experimental methods on mastery of concepts and critical thinking skills. Quasi Experimental Design research design. The results showed that there was a positive and significant influence of the implementation of cognitive conflict assessment on mastery of concepts and critical thinking skills with an average value of critical thinking skills 77.33 and mastery of concepts 77.66. While the effect of verification practicum on critical thinking skills and mastery of the concept of learning outcomes has less significant qualifications with the average value of critical thinking skills 69.32 and mastery of concepts 71.10. From the results of the t-test obtained critical sign critical thinking skills <0.05 that is with a value of 0.000 <0.05 and mastery of the concept of 0.000> 0.05 then H_1 is accepted. The implications of the results of this study are very important for teachers to apply the cognitive conflict approach based on the experimental method. Abstrak: Tujuan penelitian ini yaitu untuk mendapatkan gambaran implementasi pendekatan konflik kognitif berbasis metode eksperimen terhadap penguasaan konsep dan kemampuan berpikir kritis.Desain penelitianQuasi Experimental Design.Hasil penelitian menunjukkan, bahwa terdapat pengaruhpositif daan signifikan dari implementasi pendektan konflik kognitif terhadap penguasaan konsep dan kemampuan berpikir kritis dengan nilai rata-rata kemampuan berpikir kritis 77,33 dan penguasaan konsep 77,66. Sedangkan pengaruh praktikum verifikasi terhadap kemampuan berpikir kritis dan penguasaan konsep hasil belajar memiliki kualifikasi kurang signifikan dengan nilai rata-rata kemampuan berpikir kritis 69,32 dan penguasaan konsep 71,10. Dari hasil uji-t diperoleh kemampuan berpikir kritis kritis sign < 0,05 yaitu dengan nilai 0.000<0.05 dan penguasaan konsep 0.000 > 0.05 maka  diterima.Implikasi dari hasil penelitian ini adalah sangat penting bagi guru untuk menerapkan pendekatan konflik kognitif berbasis metode eksperimen.


2019 ◽  
Author(s):  
Syafrida Hani

The purpose of this study to enrich learning model and enhance creativity in improving the quality of teaching. The learning process begins with the preparation of the RPP, which refers to the principle RAMP2FAME, to make students focus on issues related to analyzing financial statements as fun (primacy) and active learning. Increase motivation to learn by giving "value vouchers" to students who are active and quizzes with excellent (motivation). The result RAMP2FAME principles can improve student learning outcomes at the Financial Statement Analysis. Learning outcomes of students increased from one cycle to the next cycle. The average value of the first cycle test was 69.8 increased in the second cycle into 82.33. The average value of the fist test cycle have not met the criteria for graduation maximum, the second cycle has met the criteria for graduation maximum. In addition, the percentage of absorption was also increased from 36% to 85%, meaning that there is an increase in the number of students that scored ≥ 75. This study is expected to increase the motivation to learn, improve learning achievement and improving students' critical thinking skills in analyzing financial reports theoretically and practically


2013 ◽  
Vol 1 (1) ◽  
pp. 38
Author(s):  
Saiful Prayogi ◽  
Samsun Hidayat ◽  
Armansyah Armansyah

This study aims to improve learning outcomes and critical thinking skills of students SMPN 18 Mataram Academic Year 2012/2013 through the implementation of 5E learning model. The type of research used is classroom action research (PTK). This research is conducted in a cycle consisting of planning, implementation, observation, and reflection. Data on cognitive learning outcomes were obtained from multiple choice tests and critical thinking skills using critical thinking skills tests. The subjects of the research are students of class VIII-A which is 19 people. The results showed that there was an increase in learning outcomes and critical thinking skills due to the 5E learning model. In the first cycle of classical completeness cognitive learning outcomes is 94% and the average value of 82 is categorized completely. Furthermore, critical thinking ability in the first cycle is worth an average of 76 that is completely categorized. It can be concluded that the 5E learning model has been able to improve learning outcomes and students' creative thinking ability.


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