scholarly journals PENGEMBANGAN MODUL CAR SAFETY BERBASIS STELR-STEM SEBAGAI MEDIA PEMBELAJARAN GERAK DAN GAYA

2021 ◽  
Vol 1 (2) ◽  
pp. 189-195
Author(s):  
SRI NURGIANTI NATAMIHARJA

The low ability of junior and senior high school students in the field of Mathematics and Science equal to their low interest in deciding their career in the STEM field prompted this research. This study aims to develop module car safety STELR – STEM based for learning physics and to test its effectiveness in learning. The type of this research is Research and Development (R & D) or development research using the 4D model, namely Define , Design , Development and Disseminate. The car safety  based STELR-STEM module - which is used as a medium for learning motion and force. The conclusions generated from this study are (1) From the results of the validation test obtained 90% results so that it can be concluded that the product development in this study has the eligibility criteria. The Car Safety module was declared valid by experts, very good category, (2) From the results of the questionnaire students got a score of 86% getting a very positive response in a limited trial, (3) In the effectiveness test the average test score of the experimental class is greater than the average value of the control class, with a difference of 11, the Car Safety module is declared effective in learning ABSTRAKRendah nya kemampuan siswa SMP dan SMA pada bidang Matematika sains juga rendah nya minat mereka dalam memutuskan karir mereka dibidang STEM mendorong penelitian ini. Penelitian ini bertujuan untuk mengembangkan modul car safety berbasis STELR – STEM untuk pembelajaran fisika dan untuk menguji efektivitasnya dalam pembelajaran. Adapun jenis penelitian ini adalah Research and Development (R & D) atau penelitian pengembangan dengan menggunakan model 4D, yaitu Define (pendefinisian), Design (perancangan), Development (pengembangan) dan Disseminate (penyebaran). Modul yang diambil adalah modul car safety berbasis STELR-STEM yang digunakan sebagai media pembelajaran gerak dan gaya. Simpulan yang dihasilkan dari penelitian ini adalah (1) Dari hasil uji validasi didapat hasil 90 % sehingga dapat disimpulkan bahwa produk pengembangan pada penelitian ini telah memenuhi kriteria kelayakan.Modul Car Safety dinyatakan valid oleh ahli, kategori sangat baik, (2) Dari hasil angket siswa didapat skor 86% mendapatkan respons sangat positif dalam uji coba terbatas, (3) Dalam uji efektivitas Rata-rata nilai tes kelas eksperimen lebih besar dari rata-rata nilai kelas kontrol, dengan selisih 11,modul Car Safety dinyatakan efektif digunakan dalam pembelajaran

Biogenesis ◽  
2021 ◽  
Vol 17 (2) ◽  
pp. 94
Author(s):  
Ana Mandasari ◽  
Mariani Natalina L ◽  
Nursal Nursal

This study aims to produce comic media on biodiversity lesson for class X senior high school students. This research was conducted at the Faculty of Teacher Training and Education Riau University, Public Senior High School 8 Pekanbaru and Public Senior High School 6 Pekanbaru in November-February 2021. The type of research used is Research and Development (R&D) with the ADDIE research model consisting of 5 stages, namely analysis, design, development, implementation and evaluation. In this research, it is limited only to the development stage. Data collection instruments in the form of validation sheets and questionnaires of respondents. The results of the validation of comics media on biodiversity lesson for students of class X senior high school are at an average value of 3,60 with a very valid category. The result of the limited test score are 3,42 with a very good category. Thus, comics on biodiversity material for students of class X of senior high school have been successfully developed with very good quality and can be implemented on a wider scale.


Author(s):  
Anggi Yulihar And Nora Ronita Dewi

The study deals with the developing interactive media for senior high school students. The objective of this study is to find out how to develop interactive media for better speaking skill of senior high school students. The research was conducted by using Research and Development (R&D). The subject of this research was 2016/2017 students of the eleventh grade of Class XI IPA4 in SMAN 1 Batang Kuis. The number of the students was 30 students. The data of this study was collected by using need analysis questionnaire and experts’ judgment. Need analysis questionnaire was calculated by using percentage to get the information of students’ need before developing interactive media. Experts’ judgment was calculated by using likert data, mean and criteria interval of expert judgment to know the validity of interactive media which has been developed. After the data analyzed, it was found that the experts’ judgment result was 4.80 which had a very good criteria interval. The result of the research find that interactive media is a very good to be used in teaching speaking skill.


Author(s):  
I Made Kirna ◽  
Ida Bagus Nyoman Sudria ◽  
I Made Tegeh

Abstracts: What are Responses and Expectations of Senior High School Students to Blended Learning? The effectiveness of learning innovation could not ignore an important aspect of student’s characteristics. The purposes of this research were to (1) describe the response of high school (SMA) students towards learning chemistry delivered by blended learning (BL), and (2) to explore the expectations of students towards the online content and chemistry learning management deli-vered by BL. To obtain the responses and the expectations of students, 140 questionnaires distri-buted online to the grade nine of class XI MIA SMA students (respondents) in seven SMAin seven-regencies in Bali: SMAN 1 Gianyar, SMAN 1 Sidemen Karangasem, SMAN 2 Semarapura, SMAN 5 Denpasar, SMAN 1 Singaraja, SMAN 1 Kuta Utara, and SMAN 1 Kediri Tabanan. The result of the research shows that only 110 respondentscompleted a questionnaire of students responsesabout BL and 106 respondents completed questionnaires of students’ expectations towards online content and management of BL. SMA students gave a positive response to the application of BL and provi-ded important inputs which were useful fordeveloping online content and management of BL for se-nior high school students.Key Words: blended learning, chemistry instruction, online contentAbstrak: Apa Respons dan Harapan Siswa SMA tentang Blended Learning? Efektivitas suatu inovasi pembelajaran tidak bisa mengabaikan aspek penting karakteristik siswa. Tujuan penelitian ini adalah untuk (1) mendeskripsikan respons siswa SMA terhadap pembelajaran kimia yang di-sampaikan secara blended learning (BL), dan (2) menjaring harapan siswa terhadap konten dan pe-ngelolaan pembelajaran kimia yang disampaikan secara BL. Untuk memperoleh gambaran tentang respons dan harapan siswa tersebut, 140 angket disebarkan secara online ke siswa SMA kelas XI MIA yang tersebar di 7 SMA di 7 kabupaten/kodya di Bali, yaitu SMAN 1 Gianyar, SMAN 1 Side-men Karangasem, SMAN 2 Semarapura, SMAN 5 Denpasar, SMAN 1 Singaraja, SMAN 1 Kuta Utara, dan SMAN 1 Kediri Tabanan. Hasil penelitian menunjukkan bahwa hanya 110 siswa yang mengisi angket respos siswa terhadap BL dan 106 responden yang mengisi angket harapan siswa terhadap konten online dan pengelolaan BL. Siswa SMA memberikan respon yang positif terhadap penerapan BL dan memberikan masukan yang berguna untuk mengembangkan konten online dan pengelolaan BL untuk siswa SMA.Kata-kata Kunci: blended learning, konten online, pembelajaran kimia


2020 ◽  
Vol 7 (3) ◽  
pp. 88
Author(s):  
I. K. Ardi Guna ◽  
L.J.E. Dewi ◽  
I.N Pasek Nugraha

Tujuan dari dilakukan penelitian ini yaitu, 1) untuk mengetahui pengembangan media pembelajaran dengan menggunakan flash. 2) untuk mengetahui tingkat kelayakan media pembelajaran dengan menggunakan flash. Penelitian ini menggunakan jenis penelitian Research and Development (R&D), dengan model pengembangan ADDIE yang terdiri dari 5 tahap yaitu tahap Analysis (analisis), Design (desain/perancangan), Development (Pengembangan), Implementation (implementasi/eksekusi), dan Evaluation (evaluasi/umpan balik). Hasil penelitian ini adalah, 1) Media pembelajaran Berbasis flash telah dikembangkan dan diuji validitas kelayakannya. 2) hasil uji dari ahli materi sebesar 94,67% yang masuk pada kriteria sangat layak, hasil uji ahli media sebesar 82.67% dengan kriteria sangat layak, hasil dari uji coba kelompok kecil sebesar 92% yang masuk pada kriteria sangat layak, dan dari uji coba kelompok besar sebesar 93,73% dengan kriteria sangat layak. Berdasarkan hasil yang didapat, media pembelajaran berbasis flash ini sangat layak dari segi materi dan media serta dari tanggapan siswa, sehingga media ini secara keseluruhan sangat layak digunakan untuk kegiatan belajar mata pelajaran pemeliharaan listrik sepeda motor materi sistem penerangan untuk siswa SMK Teknik Bisnis Sepeda Motor (TBSM). Kata kunci: Media Pembelajaran, Adobe Flash Professional  CS6, sistem penerangan pada sepeda motor The purpose of this research is, 1) to determine the development of learning media by using flash. 2) to determine the level of learning media feasibility by using flash. This study uses a type of research Research and Development (R&D), with the ADDIE development model consisting of 5 stages, Analysis, Design, Development, Implementation, and Evaluation. The results of this research 1) Learning media on flash-based has been developed and tested. 2) The results by Material experts of 94.67% be included very feasible qualifications, the results by Media experts of 82.67% with very feasible qualifications, the results from a small group trial of 92% so it has very feasible qualifications, and large group trials got 93.73% with very feasible qualifications. Based on the results obtained, learning media on flash-based is very feasible in terms of material and media as well as from student responses so that this media as a whole is very feasible to use for learning activities electric motorcycle maintenance on lighting system lesson for high school students in motorcycle business engineering. Key words: Learning media, Adobe Flash Professional CS6, lighting system on motorcycle.


2018 ◽  
Vol 1 (2) ◽  
pp. 136-142
Author(s):  
Yunita Wardianti ◽  
Ria Dwi Jayati

The research aims at producing a valid biology module with local wisdom-based to senior high school students of Lubuklinggau. The research used research and development design with local wisdom-based. The development of the module refered to four D model which was developed by Thiagarajan. The model consists of four stages, namely Define, Design, Develop, and Disseminate. However, the research was limited on the development stage, particularly on validation stage. The validity test on this stage was a theoretic validity, which is executed by the three experts. The validation included material validation, construction/media validation, and language validation. The result showed that the development met the validity criteria with material validity score 4,165; construction/media validity score 4,259; and language validity  score 4,338 categorised to be 'very valid'. In conclusion, the biology module developed with local wisdom-based to senior high school students of Lubuklinggau was valid. Keywords: validity, biology module, local wisdom


2019 ◽  
Author(s):  
Ismatul Maulaa

This study presents a review of literature on the development of global warming e-book oriented to environmental literacy which can be used in science learning in junior high school. Education has a very important role to involve the common people in an effort to reduce global warming. One solution that can be done so that students get information about global warming is by learning media. E-books can be one of the media used in good learning for students. The purpose of this study was to develop and find out the effectiveness of the use of global warming e-book oriented to environmental literacy. This research method is research and development (Research and Development) with ADDIE design (Analysis, Design, Development, Implementation, Evaluation). The results show global warming e-book has gone well and provides a role in increasing students environmental literacy at the value of effectiveness obtained at 48.87 (medium category).


2019 ◽  
Vol 14 (1) ◽  
pp. 77
Author(s):  
Anna Wijayanti

This study aims to describe the design development, the implementation, and the feasibility of learning media of text writing based on prezi negotiation on grade X of senior high school students. It uses research and development method. The development of this learning media is elaborated in accordance with the development stage of the procedural model based on Borg and Gall. This development research model is conducted only until step seven, that are (1) need analysis, (2) product design and development,(3) product validation I, (4) small group test, (5) product validation II, (6) large group test, and (7) evaluation and dissemination. The pre test and post test reveal that the learning outcome is 34.4% higher after using the media. Thus, it can be concluded that the learning media is feasible to be applied in learning process.


2018 ◽  
Vol 14 (2) ◽  
pp. 199
Author(s):  
Indah Sari ◽  
Imas Eva Wijayanti ◽  
Nidaurrohmah Nidaurrohmah

<p class="abstrak">This study aims to determine the quality of the Android-based courseware program named Bonbon Bond for chemical bonding topics. This research is one of a sequence in Research and Development work. The subject of this study was senior high school students who had been studying chemical bonding. The data were gathered through observation and questionnaire. Result showed that the quality of Bonbon Bond is categorized good.</p><p class="abstrak"><strong>BAHASA INDONESIA ABSTRAK: </strong>Penelitian ini bertujuan untuk menentukan kualitas <em>courseware</em> berbasis android yang diberi nama Bonbon Bond untuk topik ikatan kimia. Penelitian ini merupakan salah satu tahap dari rangkaian penelitian <em>research and development</em>. Subjek dalam penelitian ini adalah siswa SMA yang telah mempelajari topik ikatan kimia. Pengumpulan data dilakukan dengan cara observasi dan pengisian kuesioner. Hasil penelitian ini menunjukkan bahwa kualitas Bonbon Bond termasuk kategori baik.</p>


2018 ◽  
Vol 4 (2) ◽  
pp. 101
Author(s):  
Dewi Ayu Amaliyah

The problems that occurred in Junior High School Muhammadiyah 15 Lamongan is learners feel saturated with teaching methods of lectures from teachers without involving students to take an active role in learning. The students still lack creativity in learning IPS materials. This is because teachers are more active in the classroom by using lecture learning methods and learning media LKS. The purpose of this research is to: (1) to develop learning media of Snake Ladder social education subjects VIII grade Junior High School Muhammadiyah 15 Lamongan, (2) to know the feasibility of learning media Snake Ladder IPS subjects for grade VIII Junior High School Muhammadiyah 15 Lamongan students assessment of material experts and media experts. This thesis uses a research and development approach or Research and Development (R&amp;D) with the development model of ADDIE (Analysis, Design, Development, Implementation Evaluation. The result of the research is (1) The researcher conducting field trials conducted to 15 students in the experimental group class VIII Junior High School Muhammadiyah 15 Lamongan. The field trial prototype gets an 87% percentage so that it is converted to a valid qualification level. (2) The feasibility of the media engineering aspects of the 21 statements is categorized as feasible. Assessment of the lecturer is 75% interesting enough the level of validity can be used with small revisions. Thus media ladder snakes in the assessment of media experts worthy of use as a medium of learning junior high school students. (3) Media learning snake ladder on the material changes in Indonesian society during the colonial period and the growth of nationalism spirit can effectively improve the learning outcomes of students of class VIII SMP Muhammadiyah 15 Lamongan. By looking at the average control class is smaller than the experimental class on the post-test that is 1262 &lt;1355.<br /><p class="MsoNormal" style="margin-top: .55pt; line-height: 12.0pt; mso-line-height-rule: exactly; mso-pagination: none; mso-layout-grid-align: none; text-autospace: none;"><strong><em><span style="font-size: 12.0pt; mso-bidi-font-size: 11.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-bidi-theme-font: minor-bidi; letter-spacing: .05pt; mso-ansi-language: IN; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;" lang="IN">K</span><span style="font-size: 12.0pt; mso-bidi-font-size: 11.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-bidi-theme-font: minor-bidi; letter-spacing: -.1pt; mso-ansi-language: IN; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;" lang="IN">e</span><span style="font-size: 12.0pt; mso-bidi-font-size: 11.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-bidi-font-family: Arial; mso-bidi-theme-font: minor-bidi; mso-ansi-language: IN; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;" lang="IN">y<span style="letter-spacing: -.05pt;">w</span>o<span style="letter-spacing: -.1pt;">r</span><span style="letter-spacing: -.15pt;">d</span>s: </span></em></strong><strong><em><span style="font-size: 12.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-ansi-language: IN; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;" lang="IN">development learning; snake ladder; learning media</span></em></strong></p>


Author(s):  
Sri Adelila Sari ◽  
Agung Prawoto

Activity of students is very important and need to be considered by the teacher to get the optimal results, especially in chemistry subjects.Chemistry subjects are difficult for students because they are abstract and complicated, such as colloids material. So that, additional information is needed to make the abstract material into concrete and complex become more obvious. Proper use of media is a way to increase students' understanding of colloids. In order to students quickly understand the concept of colloids and activities of students to be better, therefore a teacher is required to choose and make a learning media.This study was aimed to describe learning activities of students using innovative developed pop-up book on colloids. The development method used was research and development (R & D) through ADDIE model. Subjects in this study were thirty one of senior high school students from grade XI, SMAN 4 Banda Aceh which were taken by purposive sampling. Data of students’ activities were collected using observation sheet. Besides that, the eligibility of developed pop-up book was measured using questionnaire which was filled by expert validators. Results showed that the eligibility of pop-up book was found to be 73.50 percent belong to the category of decent. In addition, the learning activities were found to be increased from 76.21 to 86.25 percent from first meeting to second meeting, respectively. It concluded that the learning activities of students using developed innovative pop-up book on colloids material were very good.


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