scholarly journals The Development of Interactive Book With Music and Activities to Promote Community-Based Learning for Undergraduate Students

2020 ◽  
Vol 12 (2) ◽  
pp. 46
Author(s):  
Panadda Sohsawaeng ◽  
Kuntida Thamwipat ◽  
Pornpapatsorn Princhankol

This research was aimed to develop and evaluate the quality of interactive book with music activities to promote community-based learning for undergraduate students and to examine the needs, the learning achievement and the satisfaction of the sampling group. In this study, the sampling group consisted of 30 fourth-year students from the Department of Educational Communications and Technology, Faculty of Industrial Education and Technology, King Mongkut’s University of Technology Thonburi in the first semester of the academic year 2019. They were purposively chosen out of those who participated in at least one activity per semester and enrolled in the ETM 361 Presentation Skills 2 course and were willing to participate in this research. The statistical methods in this study were mean score, standard deviation and t-test. The developed interactive book contained 6 parts as follows: 1) community-based learning; 2) community under the bridge zone 1; 3) community behind Suan Thonburirom; 4) community Moo 3 Bangmod; 5) community in Klong Toei; 6) community in Bang Chan, Petchaburi. The research findings showed that the sampling group expressed the highest level of needs (x̅ = 4.55, S.D. = 0.57). The quality of the book as evaluated by the panel of experts showed that the quality of the contents was at a very good level (x̅ = 4.74, S.D. = 0.32) and the quality of the media presentation was at a good level (x̅ = 4.50, S.D. = 0.51). The learning achievement test of the sampling group showed that their average post-test score was higher than their average pre-test score with statistical significance at the .05 level (t-test = 10.94). The sampling group expressed the highest level of satisfaction (x̅ = 4.72, S.D. = 0.46). These findings confirmed the research hypotheses. It can be concluded that the interactive book with music and activities to promote community-based learning for undergraduate students was of good quality and could be distributed for further use.

2019 ◽  
Vol 12 (4) ◽  
pp. 49
Author(s):  
Kuntida Thamwipat ◽  
Pornpapatsorn Princhankol ◽  
Naphat Deeyen

This research was aimed to explore the demands of the people in the communities in order to develop multimedia and activities to promote products made by state enterprise communities in the Bangmod Project 4.0 through Community-Based Learning among undergraduate students of King Mongkut’s University of Technology Thonburi, to examine the perception and the satisfaction of the local people regarding the multimedia and activities, to evaluate the work and to determine the satisfaction of the students towards Community-Based Learning. The tools in this study consisted of 1) the questionnaire on the demands of the local people regarding the multimedia and activities, 2) the multimedia and activities to promote products made by the state enterprise communities in Bangmod Project 4.0 which included offline and online contents as well as special activities, 3) the quality evaluation forms in terms of contents and media presentation, 4) the perception survey form, 5) the satisfaction questionnaire for the local people, 6) the self-evaluation form for students, and 7) the satisfaction questionnaire for students towards the community-based learning. There were two sampling groups as in 1) 22 local people out of 4 state enterprise communities which participated in Bangmod Project 4.0 and they were purposively chosen for this research, 2) 30 undergraduate students who enrolled in the ETM 358 Marketing Communications course which followed the community-based learning approach and these students were purposively chosen out of those who went to the field at least 4 times. The research results showed that the local people in the state enterprise communities expressed a level of demands on the multimedia and activities to promote their products for online and offline media as well as special activities. They wanted to promote 12 products. The quality of the multimedia and activities as evaluated by the experts in contents showed that the quality was at a very good level (x ̅ = 4.67, S.D. = 0.20). The quality of the media presentation was at a very good level (x ̅ = 4.87, S.D. = 0.24). The perception level of the local people about the multimedia and activities was at a high level (x ̅ = 4.41, S.D. = 0.18) and the local people expressed the highest level of satisfaction towards the multimedia and activities (x ̅ = 4.80, S.D. = 0.79). The students rated themselves at a very good level (83.72%) and their satisfaction towards the community-based learning was at the highest level (x ̅ = 4.77, S.D. = 0.24). It can be concluded that the multimedia and activities to promote products made by state enterprise communities in Bangmod Project 4.0 through Community-Based Learning were of good quality and they could be used to promote the products of the local communities.


2019 ◽  
Vol 12 (7) ◽  
pp. 10 ◽  
Author(s):  
Kuntida Thamwipat

This research was aimed to develop multimedia and activities to enhance knowledge about arts and cultures for community youths through social lab at the community under the bridge zone 1, to determine the quality of the multimedia and activities, to examine the learning achievement of the community youths, to evaluate the satisfaction of the sampling group and to evaluate the after-action review (AAR) of the organizers. The research tools in this study included the quality evaluation form for contents, the quality evaluation form for media and activities, the learning achievement test, the satisfaction survey for the sampling group towards the multimedia and activities, and the activity to get after-action review (AAR) of the organizers. The sampling group consisted of people who had lived in the community under the bridge zone 1 for over 2 years had participated in this research from the beginning till the end. There were 120 people who filled out the questionnaires. They were chosen using purposive sampling method. The group included local people and community youths. The research results showed that the organizers ran the project about dancing performance alongside single-head drums for the community youths through social lab. The multimedia included vinyl media and video clips to teach dancing performance alongside music from single-head drums. The clips and teaching were made by students who got scholarship from KMUTT for their art and cultural skills and the fence-painting activity was done by graduate students from the LTM652 Principle and Theories of Mass Communication course. The organizers analyzed, designed and developed multimedia and activities in accordance with the ADDIE Model in the first semester of the academic year 2018. The quality of the contents was at a good level (x ̅ = 4.46, S.D = 0.26). The quality of the media and activities was at a very good level (x ̅ = 4.60, S.D = 0.26). The learning achievement of the students from their pre-test and post-test scores showed that their average post-test score was higher with statistical significance at the.05 level. The satisfaction of the sampling group was at the highest level (x ̅ = 4.63, S.D = 0.56), confirming the research hypothesis. The after-action review showed that it was at a good level. The organizers expressed their opinion that the multimedia and activities to enhance knowledge about arts and cultures for community youths through social lab were beneficial for both the organizers and the community youths. The organizers learned how to work as a team and they could use their skills in real situations. They realized the importance of giving, especially teaching knowledge about arts and cultures for community youths. The community youths learned to spend their free time on useful activities and did not involve in drug abuse. They also learned new skills and they could do dancing performance to earn their living on the weekends and holidays or when there were festive events. It could be concluded that the multimedia and activities to enhance knowledge about arts and cultures for community youths through social lab were of good quality and could be applied for real use.


2020 ◽  
Vol 12 (2) ◽  
pp. 55
Author(s):  
Niranuch Peekeaw ◽  
Pornpapatsorn Princhankol ◽  
Kuntida Thamwipat

This research was aimed 1) to survey the needs, 2) to develop electronic book with QR code technology and interactive exhibition entitled “Media Literacy” for undergraduate students, 3) to examine the quality, 4) to examine the learning achievement and 5) to examine the satisfaction. The tools in this study consisted of needs survey form, electronic book with QR code technology and interactive exhibition entitled “Media Literacy” for undergraduate students, quality evaluation forms for contents and media presentation, learning achievement test, and satisfaction questionnaire. The sampling group in this study consisted of 40 third-year undergraduate students who enrolled in the ETM 314 Professional Experiences in Educational Technology and Mass Communication, Department of Educational Communications and Technology, Faculty of Industrial Education and Technology, King Mongkut’s University of Technology Thonburi in the first semester of the academic year 2019. They were chosen using purposive sampling method. There were 9 experts in contents, media presentation as well as measurement and evaluation. The statistical methods were percentage, mean score, standard deviation and t-test. The research findings showed that the sampling group expressed the highest level of needs ( = 4.68, S.D.= 0.47). The quality evaluation results showed that the quality of the contents was at a very good level ( = 4.73, S.D. = 0.42) and the quality of the media presentation was at a good level ( = 4.42, S.D. = 0.40). The learning achievement test results showed that their average post-test score was higher than their average pre-test score with statistical significance at the .05 level (t-test = 7.23). The sampling group expressed the highest level of satisfaction towards the media ( = 4.68, S.D. = 0.49). Therefore, the developed media could be distributed for further use.


Author(s):  
Sathiya Phunaploy ◽  
Prachyanun Nilsook ◽  
Jarumon Nookhong

<p>This paper has two main aims: the first is to study pre- and post- leaning achievement utilizing AL MIAP to promote copyright digital intelligence for Suan Suan Sunandha Rajabhat University undergraduate students; and the three is to investigate the appropriateness of leaning management adopting an AL MIAP leaning model to promote the students’ digital intelligence. An AL MIAP learning model was utilized in the processes to promote five digital intelligence skills, i.e. respecting copyright, prevention, checking before sharing, threat awareness and using safely. Fifty-eight Suan Sunandha Rajabhat University  undergraduate students in the three year enrolled in the introduction to digital economy course and were selected in a sample group. The tools were: Kahoot!, Google Forms, content network chart, pre- and post-test, digital media copyright test and the AL MIAP learning model. Percentage, mean, S.D, and T-test were applied in the research. The study revealed that the post-learning achievement was better that the pre-learning achievement with statistical significance at 0.01; the students gained total scores of 17.06, which was 7.16 points higher than the pre-learning scores, signifying that their digital intelligence skills were better. As for AL MIAP leaning model, it revealed that this model was appropriate at the highest level.  </p>


2018 ◽  
Vol 11 (12) ◽  
pp. 133
Author(s):  
Kuntida Thamwipat ◽  
Pornpapatsorn Princhankol

This research and development was aimed (a) to develop media and special event to support knowledge of arts and culture entitled &ldquo;Dancing with Single-Head Drum Accompaniment&rdquo; for young people through social service learning and community-based learning, (b) to evaluate the quality of such media and special event, (c) to measure the learning achievements and the satisfaction of young people towards such media and special event, and (d) to measure the learning achievements and the satisfaction of students towards social service learning and community-based learning. The sampling group in this study consisted of 30 young people in the community under the bridge Zone 1 at Pracha-utit 76 who were chosen using purposive sampling method out of those who were willing to participate in the activities on the 11th of November, 2017 and 16 graduate students from Faculty of Industrial Education and Technology, King Mongkut&rsquo;s University of Technology Thonburi who enrolled in the LTM 652 course. The statistical analysis included mean score, standard deviation and dependent t-test. The results showed that the quality of the contents was at a very good level (x=4.70, S.D.=0.50) and the quality of the media and special event was at a very good level (x=4.80, S.D.=0.40). The learning achievements of young people showed that their average post-test score for dancing with single-head drum accompaniment was higher than the average pre-test score with a statistically significant difference at the.01 level. The satisfaction of young people was at a high level (x=4.40, S.D.=0.60). The learning achievements of graduate students showed that their average post-test score for social service learning and community-based learning was higher than the average pre-test score with a statistically significance difference at the.01 level. The satisfaction of the graduate students was at a high level (x=4.10, S.D.=1.60). Therefore, the developed media and special event through social service learning and community-based learning can be used in the future.


2019 ◽  
Vol 25 (2) ◽  
pp. 19-35 ◽  
Author(s):  
Marta Gregorčič

The article presents findings from a large-scale qualitative research study conducted as part of a three-year Erasmus+ project entitled Old Guys Say Yes to Community, which included partners from Slovenia, Portugal, Poland and Estonia. The project explored how inactive ageing affects the quality of life, health and well-being of men aged 60 years or more, and how (self-)exclusion from the community can lead to social and psychological ‘death’. The article highlights four interconnected themes which are inadequately, insufficiently, or simply not addressed by national institutions and often also the non-governmental sector in the researched countries. The themes – the pluralisation of transitions to retirement and ageing; absent bodies and invisible lives; hegemonic masculinity and gendered experiences; and community-based learning, action and spaces – are supported by well-defined issues and obstacles preventing men from integrating into the community and are completed with suggestions and recommendations to implement much-needed changes. In addition to these four themes, the article touches upon a series of subtopics and questions that should be addressed by further scientific research in the observed countries.


2015 ◽  
Vol 5 (1) ◽  
pp. 132
Author(s):  
Tri Sunarmi ◽  
Amat Jaedun

Penelitian ini bertujuan untuk: 1) mengembangkan multimedia pembelajaran patiseri pada standar kompetensi mengolah kue pastry kontinental untuk siswa tingkat XI SMK yang layak dari aspek pembelajaran, materi, dan media; 2) mengetahui keefektifan multimedia pembelajaran patiseri yang dikembangan terhadap penguasaan kompetensi belajar mengolah kue pastry kontinental dilihat dari peningkatan skor tes hasil belajar. Jenis penelitian ini adalah penelitian dan pengembangan. Subyek penelitian adalah 36 siswa, untuk uji coba kelompok kecil dan uji coba lapangan. Validasi produk dilakukan oleh ahli materi dan ahli media. Selanjutnya data dianalisis dengan teknik analisis deskriptif.Hasil penilaian ahli materi dan ahli media menunjukkan bahwa kualitas multimedia “baik”. Penilaian siswa pada uji coba lapangan mengenai kualitas multimedia dari aspek pembelajaran, aspek materi dan aspek media “sangat baik“, dengan rerata skor dari ketiga aspek 4,49. Hasil pretes menunjukkan rerata sebesar 63,15 sedangkan rerata pada posttes sebesar 89,07. N-gain sebesar 0,72 termasuk kategori “tinggi”. Kesimpulannya: multimedia pembelajaran patiseri hasil pengembangan layak dignakan untuk media pembelajaran dan efektif untuk meningkatkan hasil belajar siswa. DEVELOPING PATISSERIE TEACHING MULTIMEDIA FOR GRADE XI STUDENTS OF SMKAbstractThe research aims to: 1) develop the patisserie teaching multimedia at the standard competency for continental pastry for eleventh grade vocational students in patisserie program which is appropriate in terms of teaching aspect, material aspect, and media aspet; 2) reveal the effectiveness of the developed patisserie teaching multimedia at the standard competency forcontinental pastry, which is seen from the increase in the learning achievement test score. This research is a research and development. The subjects of the research are 36 students.The students are devided into two groups: small group trials and field trials. The data were analyzed by using the discriptive technique.The results of the product validation from the material expert and media expert show that the quality of the developed patisserie teaching multimedia is “good”. The assessment of the students on the field trial of the quality of the multimedia from the teaching aspect, material aspect and media aspect get the score “very good”. This shows that the quality of the developed patisserie teaching multimedia is in a “very good” category. The average score from the three aspects is 4.49 and it can be used as a patisserie teaching multimedia. The students’ average score from the pretest is 63.25 while from the posttest is 89.07. Based on the pretest and posttest scores the n-gain is 0.72, and it is included in a “high category”. Therefore the patisserie teaching multimedia is effective to improve the students’ learning achievement.


2020 ◽  
Vol 12 (1) ◽  
pp. 55
Author(s):  
Kuntida Thamwipat ◽  
Pornpapatsorn Princhankol

This research was aimed to develop media and activities through the social lab project entitled &ldquo;ECT imparts knowledge to local communities&rdquo;. In this research, the focus of social lab for Faculty of Industrial Education and Technology, King Mongkut&rsquo;s University of Technology Thonburi was the community of Bangchan, Tambon Bangchan, Amphoe Mueang, Phetchaburi Province. The topic was how to use online media safely and creatively. The quality of the media and activities would be evaluated and the findings from the development communication through the social lab project would involve the perception and satisfaction of the sampling group towards the social lab project entitled &ldquo;ECT imparts knowledge to local communities&rdquo; which was organized in the first semester of the academic year 2019. The tools in this research were an evaluation form for the quality of contents and media presentation, a questionnaire on the perception and a questionnaire on the satisfaction of the sampling group towards the project. The sampling group consisted of 60 people who lived in the community of Bangchan, Phetchaburi Province for at least 3 years and participated in the project &ldquo;ECT imparts knowledge to local communities&rdquo; at Wat Photaimanee from the beginning till the end and voluntarily participated in the research project. They were chosen using purposive sampling method. The research findings showed that the project organizers developed different kinds of media and activities including vinyl, leaflets, video clips, PowerPoint slides along with demonstration and workshop sessions to the sampling group. The project organizers were the researchers and undergraduate students who enrolled in the ETM 361 Presentation Skill 2 course. The media and activities were designed by the project organizers and evaluated by 3 experts in contents and 3 experts in media presentation. The results of the quality evaluation in terms of contents were at a good level ( &nbsp;x &nbsp;= 4.44, S.D = 0.71) and the results of the quality evaluation in terms of media presentation were at a good level &nbsp;( &nbsp;x = 4.22, S.D = 0.72). The findings from the development communication through the social lab project showed that the level of perception of the sampling group towards the project was at a high level (&nbsp; x = 4.50, S.D = 0.70). The sampling group expressed the highest level of satisfaction towards the project ( x = 4.78, S.D = 0.42). The findings confirmed the research hypotheses. It can be concluded that the findings from the development communication through the social lab project entitled &ldquo;ECT imparts knowledge to local communities&rdquo; at the community of Bangchan, Phetchaburi Province and the topic of how to use online media safely and creatively were of good quality. They can be applied in other communities in the future.


2021 ◽  
Vol 10 (2) ◽  
pp. 42
Author(s):  
Suparat Ongon ◽  
Prayoon Wongchantra ◽  
Wutthisak Bunnaen

The purposes of this research were to study and compare environmental knowledge, environmental ethics and environmental volunteers before and after integrated instructional activities of environmental education by using community - based learning and active learning, to compare environmental knowledge, environmental ethics and environmental volunteers of students with different gender and Grade Point Average (GPA). The sample used in the study were 89 the first year undergraduate students in Environmental Education program, Faculty of Environment and Resource Studies, Mahasarakham University, which was derived by purposive sampling in environmental studies course. The research tools were the integrated instructional activities of environmental education by using community - based learning and active learning, environmental knowledge test, environmental ethics test and environmental volunteers test. The statistics used for data analysis were frequency, percentage, mean, standard deviation and hypothesis testing using t-test, F-test (One–Way MANOVA, One–Way MANCOVA and Univariate Test). The results of the research showed that: 1) The students had average score of the environment knowledge, environmental ethics and environmental volunteers in the posttest higher than pretest statistical significance (p < .05). 2) There was no significant difference between average score of the environmental knowledge, environmental ethics and environmental volunteers of undergraduate students with different gender (p > .05). 3) There was statistically significant difference between average score of the environmental knowledge, environmental ethics and environmental volunteers of undergraduate students with different Grade Point Average (GPA) (p < .05).


2017 ◽  
Vol 10 (2) ◽  
pp. 63
Author(s):  
Maryam Safara ◽  
Zeinab Blori Alkaran ◽  
Mojtaba Salmabadi ◽  
Najmieh Rostami

Objective: The present study was carried out to compare creativity and self-esteem in the university students with employed and household mothers in academic years 2014-2015. Method: This research is a descriptive one which is of comparative-casual type. The statistical population includes all undergraduate students of Azad universities of Roudhen, Shahr-e Ray Central Tehran and national universities of Al-Zahra, Shahid Beheshti and Vali-e Asr that among them 240 students (120 males and 120 females) were selected by random and available sampling method. To collect the data, Arjmand’s (2003) questionnaire of creativity and Copper-Smith’s (1967) self-esteem questionnaire were used. To test the hypotheses, independent t-test was used. Findings: The results showed that there is a significant difference between self-esteem in students with employed and household mothers. Also, a significant difference was not observed between the rate of creativity in students with employed and household mothers. Conclusion: The results of the present research can be used to provide proper strategies for mothers, instructors, and those who are relevant with educational affairs to enhance the quality of education, to nurture and flourish creativity and self-esteem in individuals.


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