Self-organization of students’ activity as a condition of effective electronic educational communication

2019 ◽  
Vol 64 (1(251)) ◽  
pp. 163-174
Author(s):  
Nina L. Sungurova ◽  
Natalya B. Karabushchenko ◽  
Daria Mikhailova

The virtual environment allows solving new educational problems, but also generates new educational, psychological and pedagogical effects, new experience. E-learning, like traditional learning, is realised with the help of three most common technologies: self-learning technology; one-to-one learning technology; one-to-many learning technology. At the same time, e-learning interaction involves self-organisation of the individual and the organisation of joint distributed activities of students. Self-organisation of the individual is understood as the ability to structure personal time, tactically plan own activities, purposefully act in solving problems. The effectiveness of educational activities of students in the conditions of e-learning depends on how students are guided by their own internal principles, the ability to create conditions for the optimization of learning tasks and actions. The article presents the results of theoretical and empirical research of self-organisation of the individual in the context of effective distribution of time resources, describes the psychological strategies of network activity of students, highlights the features of educational styles, levels of psychological efficiency of interaction with information technology.

2019 ◽  
Author(s):  
◽  
Soobramoney Subashnie

Nationwide E-inclusion is yet to be realised in many countries, including South Africa, conceivably resulting in the E-skills diversities that exist in the workplace and amongst university students. Literature confirms diversity of E-skills, however does not provide a strategy to develop these E-skills diversities, such that students may cope with the rapid, countrywide adoption of E-learning by South African universities, which has consequently imposed additional demands on students to use unfamiliar technology for learning. Since E-learning technology is supported by universities, identifying a strategy that incorporates elements of E-learning that may develop E-skills will benefit disadvantaged students and prepare students for a technology dependent economy. The relative novelty of using E-learning to develop E-skills is underpinned by a constructivist philosophical view that necessitates a qualitative approach for discovery. A longitudinal case study of undergraduate first year students with diverse E-skills levels was conducted to gather qualitative data needed to gain a thorough understanding of how E-learning tasks might be structured towards firstly helping the student cope with technology enhanced learning, and secondly to develop students’ E-skills over a prolonged period. Focus group interviews and course assessments were used to gather data from participants and Straussian-grounded-theory methods were employed to ensure a rigorous, structured analysis of student experiences with technology and their related E-skills development. Elements of E-learning design that influence E-skills were identified as concepts and categories using Straussian grounded theory coding techniques. Emerging categories show that diversity may be addressed by introducing carefully designed incrementally complex E-learning tasks, stimulating the student to achieve the next level of E-skills competency. This incremental digital development may be achieved through strategic manipulation of elements, such as providing support for development, motivation for technology use, creation of opportunities to use the technology, acknowledging challenges in access to technology and providing optimal time for tasks to encourage E-skills development and minimise competence related anxiety. Complemented by instructor interventions, beginning with instruction, then involvement, thereafter facilitating interaction and finally encouraging independence to stimulate E-skill development from fundamental to strategic levels, builds an effective platform to develop E-skills. Increasingly complex tasks need increasingly complex technologies. It provides a framework that an instructor may use as a strategy to improve the adoption of E-learning and address E-skill diversity in the classroom in a way that can develop student E-skills on multiple levels, so that they will be equipped to meet the demands of the university environment and ultimately the technology driven workforce.


2013 ◽  
Vol 15 (1) ◽  
pp. 83-97 ◽  
Author(s):  
Kelly O’Hara ◽  
Dulce Esteves ◽  
Rui Brás ◽  
Marco Rodrigues ◽  
Ricardo Rodrigues ◽  
...  

To increase health education we applied blended learning concept by combining physical activity and e-learning technology. Investigation aims to create, apply and assess learning tasks. 201 high school students (15-22 years, 17,6±1.4) were divided in control (CG) and practical (PG) group. PG was exposed to several problems solving using physical activity and technology to accomplish the goals. To evaluate student’s knowledge about concepts studied (Caloric Balance-CB; Posture-P, Heart Rate-HR) a specific survey was used. Student’s knowledge perception about each concept and their need for acquiring a better knowledge were also observed. A Pre, Post and Retention assessment were made. A performance improvement was observed for PG on HR (88%) and CB (78%), significantly different from CG (p<.000). In retention test for acquisition of more knowledge on health behaviors, PG results were significantly higher than CG (p<.005). The proposed learning tasks were very useful to motivate and promote students success.


Author(s):  
Haider TH. Salim ALRikabi ◽  
Duha Khalid Abdul-Rahman Al-Malah ◽  
Ban Hassan Majeed ◽  
Ahmed Z. Abass

continue learning. Technology has become not only an activity but also a fundamental tool. Moreover, technology becomes the core media that allows education to happen. In Iraq Blended Learning used to overcome the pandemic and counting education Therefore, the use of computers and digital applications became part of daily life and for long hours. Therefore, properly designed digital educational activities linked to social media have become a powerful educational tool aimed at finding ways of effective learning. The use of interactive activities contributed to the growth of self-learning motivation and the building of a healthy mind capable of finding a way out for the advancement of educational reality when crises occurred. It has become impossible to do without mobile devices, because of the attractive features they have and the multiple advantages they provide in teaching mathematical, medical, and engineering sciences in universities of our study relied on comparing the most important educational platforms with the best operation for managing virtual classes and the auxiliary tools they contain, including adding materials, assignments, tests, and electronic attendance records with archiving classes and migrating students to the advanced stages, as it relied on the electronic administration mechanism. All of these procedures take place through the availability of the Internet.


2021 ◽  
pp. 204275302110228
Author(s):  
Peter Egielewa ◽  
Philipa O Idogho ◽  
Felix O Iyalomhe ◽  
Giuseppe T Cirella

This study aims at investigating student perception of Nigerian institutions of higher learning using the new digital culture induced by the COVID-19 pandemic, namely, online learning (i.e. e-learning), that has become commonplace globally and specifically in Nigeria. The study used quantitative survey methods and a sample size of 1134 Nigerian students of the three types of higher institutions in Nigeria: universities, polytechnics, and colleges of higher education based on student state residential location. The respondents completed a questionnaire via Google Forms in June and July 2020. The study found that students are not satisfied with virtual learning embarked upon by many higher institutions throughout the country during the COVID-19 lockdown and would not want the online learning to continue after the pandemic due to poor internet infrastructure and lack of electricity. The study concluded that students of higher education in Nigeria have a low acceptance of online learning technology, preferring instead the traditional classroom setting, and thus putting them in the “Laggards adopter categorization” of the diffusion innovation theory, i.e., the group that is highly conservative and extremely slow to accept new technological innovations. The study recommends that universities should engage students more interactively not only through texts but also video (e.g. camera demonstrations), increase their online learning during the pandemic so as not to lag academically, and spend more time on online learning to get the best possible level of instruction until traditional learning resumes. Also, it is recommended that administrators of Nigerian higher institutions should return to a traditional learning format as soon as the pandemic is over as well as an overhaul and restructuring of the internet and power grid nationwide.


2020 ◽  
Vol 1 (1) ◽  
pp. 20-27
Author(s):  
E. V. Karmanova ◽  
V. A. Shelemetyeva

The article is devoted to the implementation of gamification methods in the educational process. The characteristic features of light and hard gamification are presented. The appropriateness of using gamification when applying e-learning technology is considered. Classification of courses based on hard gamification taking into account the technological features of development is proposed: courses-presentations, courses — computer games, VR/AR courses. The article also illustrates the use of various game elements of easy gamification using the example of the module “Level up! — Gamification” of the Moodle LMS. The capabilities of this module can be used in an electronic course by any teacher who has the skills of working with the Moodle.The authors present the analysis of the development of a training course in sales techniques using hard and light gamification technologies, where the course development was assessed for its complexity, manufacturability, and resource requirements. The results of the analysis showed that the development of courses using hard gamification requires much more financial and time-consuming than the development of courses using light gamification.The article evaluates the results of the educational intensiveness intense “Island 10–22”, held in July 2019 in Skolkovo, in which 100 university teams, teams of research and educational centers, teams of schoolchildren — winners of competitions, olympiads, hackathons (“Young Talents”) participated. The results of the intense confirmed the effectiveness of the use of light gamification methods in adult training. Thus, the conclusions presented in the article reveal a number of advantages that light gamification has in comparison with hard gamification.


2018 ◽  
Vol 8 (2) ◽  
pp. 60
Author(s):  
Yuhendri L.V

The development of information technology has spawned the innovation of learning technology, one of which is the application of E-learning that develops along the paradigm of learning changes. Implementation of E-learning in addition to providing benefits are also still faced with various problems that become challenges in the application of E-learning resulting in a variety of perceptions that develop in society. This article aims to describe the opportunities, challenges, and implementation of E-learning in Indonesia. This paper is a literature review by using relevant sources related to theoretical and empirical reviews of E-learning challenges, opportunities, and implementation. Sources of theoretical reviews use books, other documents on E-learning, while for empirical reviews using research results published in scientific journals.


2012 ◽  
Vol 3 (3) ◽  
pp. 354-358
Author(s):  
Dr Gunmala Suri ◽  
Sneha Sharma

The purpose of this research is to investigate and understand how students are using computer. The activities that a student undertakes with the help of computers which might be fulfilling some academic or non academic purpose, is of great interest. It will help in understanding the limitations and potentials offered by the technology for use of computer in classroom. This paper brings out the three major kinds of activities that students undertake with computer; self learning activities, Information collection tasks and communication and group activities. The study further analyses the effect of demographics i.e. gender, age and faculty (department) of students on the activities with computer. The results show that gender has no impact on the activities of students with computer. The age impacts only the activities related to Information collection by using computer where as the faculty of student significantly impacts all the activities viz. self learning activities, Information collection tasks and communication and group activities. The findings from this research can be used in designing future e-learning initiatives and development e-learning tools


Author(s):  
Nik Alif Amri Nik Hashim ◽  
Roslizawati Che Aziz ◽  
Shah Iskandar FahmieRamlee ◽  
Siti Afiqah Zainuddin ◽  
Eni Noreni Mohamed Zain ◽  
...  

Author(s):  
Changhong Zhai

With the development of mobile technology, the intellectualization and intellectualization of mobile learning technology have greatly expanded the dimension of time and space of learning, and become a useful supplement to the traditional teaching mode. Taking College English vocabulary teaching as an example, this paper studies college English vocabulary teaching under the support of mobile technology, in order to provide new ways and methods to meet the individual learning needs of different learners. This paper designs College English vocabulary teaching based on mobile technology and puts forward a basic framework of mobile learning for college students’ English vocabulary learning. In this paper, English vocabulary technology is applied to college English vocabulary teaching. Through experiments, it promotes college students’ English vocabulary memory level, vocabulary use level and interest in English learning, respectively, to verify the effectiveness of College English vocabulary teaching mode based on mobile technology. The experimental results show that the flexibility of mobile learning can take into account the different learning needs of students at different levels of the same group, categorize and categorize the individual needs of students, and adjust different learning content and learning difficulty ladder to a certain extent. The innovation of this paper is to fully combine mobile technology with college English vocabulary teaching, solve practical application problems, and improve the application value of mobile technology in college teaching.


Author(s):  
Sofia Stavropoulos

The NDIS introduces changes to the level of control, choice and flexibility that persons with a disability can exercise over the services they require to support their individual needs. One of the main stays of NDIS is the ability for persons with a disability to utilise allocated funding how and with whom they choose to create a package of supports. Coinciding with the move towards the NDIS has been the introduction of the NSW WHS Act 2011. This Act introduces and broader new definitions relating to persons with responsibilities for ensuring health and safety at work. In some circumstances the individual person with a disability will be a direct employer, or an “other” in the workplace, and will take on responsibilities for health and safety for persons working in their home. For government organisations making funding decisions and allocating funds for the purchase of support services, there continues to be an obligation to ensure that services are conducted safely with risks to health adequately managed. NSW FACS can not “contract” out of their obligations. Instead we must work in partnership with all stakeholders to manage WHS risks as far as is reasonably practicable. Our role in government means we have the resources, experience, and must respond to the community expectation that we will support persons with a disability to understand and discharge their WHS obligations as far as is reasonably practicable. This is a way of operating presents the following questions: Do persons with disability understand the WHS obligations and risks associated with their care and supports? How to individuals with disability obtain sound advice and information on WHS risks that may be associated with their care arrangements? Can WHS information and resources that organisations like NSW Department of Family and Community Services (Ageing Disability and Home Care) have established be leverages to share with our “clients”? As Government partners in NDIS are we obligated to share our knowledge and information? What is the best way to bridge the gap in understanding and what types of information, tools and training can be made available on WHS for persons with a disability.A Joint WHS project currently underway within NSW FACS seeks to address the information and resources gap for all clients who participate in self directed funding arrangements (including NDIS). Our project will demonstrate how products and advice developed for internal staff use can be “reframed” and made accessible to persons with disability, their carers and individual service providers. The approach being applied within NSW FACS will potentially reduce costs in persons with disability being required to engage additional services to seek and develop WHS direct guidance and tools. The project being undertaken will deliver face to face training models, e-learning components and online information and tools to assist stakeholders in the NDIS and other Direct Funding Arrangements within NSW, to make informed decisions regarding WHS risk in the provision of care and support services. Guidance and information is provided on key risk areas utilising tested tools & WHS resources within the disability sector. E-learning solutions are made available to inform and train stakeholders of WHS obligations and potential risk management approaches. NSW FACS works with NGO stakeholders to ensure consistent advice and assistance is provided in the area of WHS obligations and performance expectations.


Sign in / Sign up

Export Citation Format

Share Document