Balong International Journal of Design
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Published By University Of Kuningan

2598-2826

2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Diena Yudiarti ◽  
Hani Amelia

Creative People are known to be different in their perceptions and interpretations of their work problems, depending on the characteristics of the current situation occur (Dorst & Cross, 2001). The creative process that people usually see cannot be seized by any methodology, but the creative people actually implement different types of methods. Methods have flexibility in processes, actions, and appreciations (Roozenburg & Dorst, 1998; Stempfle & Badke-Schaub, 2002). Creative people usually have unique characteristics while doing their job. They need some supportive situations or environments to embrace the imagination as they create an idea of the creative process. Sometimes, the ideas come out in unexpected situations, either in a relaxed situation or under pressure situations. The second stage of creative thinking from the four stages presented by Graham Wallas (1926) is the Incubation Stage which becomes the focus of this research. The need for the incubation stage will be used as one of the variables of the user aspect approach for leisure facility design which is the output expectation from this research for the recommendation of designing the facility in a Co-Working Space.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Jerry Dounald R ◽  
Rika Nugraha

Myth is a form of education about the essence of morality and ways of life in society. Myth is not just a fairy tale without the essence of the message / philosophy in it, but the myth is the most effective way of delivering teachings and guidance about the ultimate truth. With this research it can become a place for scientific studies in understanding philosophies for the user community or for readers of the research. In its development, the people of North Maluku saw the myth of Ake Santosa only as a story / saga of the past in the name of culture. But there are also those who instill the myth of Ake Santosa as a truth which in fact actually dominates the system of thinking and forming the characteristics of the user community, especially the indigenous people in Ternate. So that the formation of dualism of views, this is feared to change the values of the message / philosophy which is the teachings and guidance for the community. So we need a scientific study, which is able to become a form of method in seeing or dissecting the philosophical meaning of a myth that exists in society. The application of the theory of transfiguration began with literature and literature studies related to the myth of Ake Santosa in Ternate society in North Maluku and became primary data. Then developed through a visual study approach. Furthermore, this final data is then analyzed and transferred into the form of visual objects that give rise to other meanings of the myth itself.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Aris Darisman

Characterization is a reconstruction of form and meaning as a manifestation of Sundanese cultural identity. Characterization is reflected in story narratives with prose and poetic expressions. Paradoxical figures and characterizations in the carita pantun format give a character description that is manifested in imaginary figures. Characterization is the first step in reconstructing characters. The figure or character is an entity of Sundanese community value in which it manifests in the belief (religion), social, cultural and historical context sublimated to Carita Pantun. Pantun is not only a symbol but a sacred symbol. Generaly there�s no different between Carita pantun and the myths that exist in other countries. Carita pantun is a mythology. This study uses a qualitative method of paradoxical aesthetic approach through descriptive interpretive to provide an in-depth description and interpretation of the subject. The analysis model includes characterization analysis and paradoxical aesthetic analysis through narrative symbols on Carita pantun.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Teddy Hendiawan ◽  
Aris Rahmansyah

The aim of this research is to investigate the landscape as forming identity in the Cau Bau Kan movie scene. However, the landscape depicted is often symbolic, and often contributes to social formation, impacting on human associations and social norms. The purpose of this study is to know the meaning of landscape into a cultural identity from the Cau Bau Kan movie. This study uses texture analysis to reveal surface quality in a film. The use of textural analysis to interpret and analyze the interrelations of narrative, style, and meaning of the strategy of applying aspects of landscape as cultural identity.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Muhammad Iskandar ◽  
Sonson Nurusholih

Character figures are vital elements in a narrative story, especially with the presence of the characters in the story. Without the presence of characters with strong characterizations, a story in a comic will not be interesting to be read. This research will focus on how to design a comic character using the morphological forced connection transformation method. The final result of the research is a form of comic characters with a combined form of humans and animals where the process of making these characters can be a foothold for illustrators who want to make a character of a kind. This research method uses a qualitative descriptive method, with data collection methods carried out through a variety of literature studies, as well as tracing documentation data. The Matrix Manga Theory from Hiroyoshi Tsukamoto was used to give personality figures, the fundamental theory of Human Drawing from Andrew Loomis as a foothold to make anatomy. The final results of the study will be (1) New characters combined figures of humans and animals (2) drawing method to create characters using the morphological forced connection method.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Asep Sufyan

Horse leather material has not been popular among consumers, of course, being a separate obstacle in the sale of products that use horse leather material. Horse leather is a material that is rarely used, if this horse leather material is used appropriately, this can be a selling point for that product. In addition, if you use an attractive selling strategy, this can attract the attention of consumers and increase sales figures. Treatment of horse skin material is not as difficult as imagined, it is enough to use a toothbrush and shampoo to clean it if it is dirty and brushed in the direction of the horse's hair so as not to damage its texture.The process of designing starts from seeing the trends that are taking place in the community, of course, trends related to footwear, by looking at the trends that are taking place in the community we can get a target market from which people will be the target in the design process footwear.�The design is done by going through several stages such as sketches, digital rendering by inserting material into the rendering to make it easier to imagine, and also making alternative colors.


2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Elin Herlina

Bottled drinking water products are exclusive goods because those who consume are usually important guests from abroad. In the early 1970s, bottled drinking water had not yet existed in Indonesia. In the 1970s if there were imported products, tourists at that time only wanted to consume bottled water because they didn't match the boiled drinking water. PT. Toyamilindo Cirebon is a company engaged in the bottled drinking water industry which has a packaging brand with the Mountoya brand. Mountoya bottled mineral water packaging that is produced now, no longer uses plastic labels as a product identifier. Mountoya does not use a plastic label replaced with embossed writing on the bottle. This plain bottle is a concern that attracts consumers. This research wants to know the packaging design that is in the Mountoya bottle. In addition, the visual appeal and practical appeal in Mountoya bottle packaging is also a special attraction. The results of this study are the design of Mountoya bottle packaging in the product description is quite complete, the product description in the use of the type of plastic used is suitable for food and can be recycled. In addition there are halal information, Indonesian national standards and other full product information.


2018 ◽  
Vol 1 (1) ◽  
Author(s):  
Muhammad Hidayatulloh ◽  
Iman Somargono

AbstractAs �a �type �of �clothing �used �in �daily �life, �a �t �shirt �at �this �time often displays �images �and �text �on �the � surface. �Picture �or �text �in �a �t �shirt, �can act �as �aesthetic �element �or �a �form �of �expression �as �well �as � identity �for the wearer. �For �the �supporters �of �Persib, �t �shirt �becomes �one �of �the �attributes that �they � often �use �in �supporting �Persib �both �in �the �field �and �off �the �field. T �Shirt �of �the �supporters, �generally � uses �text �elements �as �part �of �the design �elements �and �conveys �messages �to �support �Persib. �Text �on �t � shirt supporters �of �Persib, �is �packed �in �such �a �way �to �attract �the �attention �of the audience. �In �the � perspective �of �typography, �the �letters �in �the �text �not �only play �a �role �in �preparing �a �textual �message � but �also �it �can �present �a �visual perception �that �is �able �to �support �the �message �containing �and �attract � the attention �of �the �audience.Keywords: �t �shirt, �supporter, �persib, �typography


2018 ◽  
Vol 1 (1) ◽  
Author(s):  
Lingga Agung ◽  
Moh Isa Pramana Koesoemadinata

Abstract This paper aims to see how the aesthetics in the video clip Dulang Kuring 2 which was popularized by Alm.Darso. We used qualitative method as a method in collecting related data and to analyze video clip DulangKuring 2, we use Homi K. Bhabha Post-Coloniam theory about mimicry, hybridity, and �the third space�. The analysis focuses on Darso, the location (landscape), and the setting-property in the video clip. From the analysis that has been done, the aesthetics in the music video clip DulangKuring 2 is paradoxical because it mixes the local and global aesthetic codes. While through the Bhabha postcolonial, we find that the place (landscape), and setting-property gradually mimicry then after that we�ll see another step which is a hybridity that produces �the third space�. From the analysis, the video clip DulangKuring 2 is aesthetically very paradoxical yet hybrid because it targets the contemporary Sundanese society.Keywords: Aesthetic, Communication, Darso, Post-colonialism


2018 ◽  
Vol 1 (1) ◽  
Author(s):  
Sonson Nurusholih ◽  
Gandara Permana

In Indonesia, there are varieties of games with different cultural backgrounds, having value� and meaning contained in the game or toy. Many meanings are contained in every traditional game bounded by culture not universally. Every meaning has an aesthetic value relating to the attitudes and habits of the people where the toys are located. Likewise with the traditional game of Sundanese Kolecer, which will be made as object of the research. In this research, the author will study the aesthetics contained in Kaulinan Sunda Kolecer. The purpose of this research is to know the meaning of Kaulinan Sunda Kolecer. The study was conducted by using descriptive method with a paradoxical aesthetic approach. The results of the study found that kolecer as an artefact and kokoleceran as toy (kaulinan) of Sundanese people which have philosophical and educational values.Keywords�. Traditional Games, Kaulinan Sunda, Kolecer


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