A Study of Bio-Computational Design in Terms of Enhancing Water Absorption by Method of Bionics Within the Architectural Fields
AbstractThis essay aims to explore an architecture computational design intended to accept and absorb moisture through geometrical and material conditions, and using design strategies, help deliver this moisture upwards through capillary action to areas of cryptogamic growth including mosses and smaller ferns on the surface of architecture. The purpose of this research project is to explore the morphology of general capillary systems based on research into the principle of xylematic structures in trees, thereby creating a range of capillary designs using three types of material: plaster, 3D print plastic, and concrete. In addition, computational studies are used to examine various types of computational designs of organic structures, such as columns, driven by physical and environmental conditions such as sunshine, shade, tides and other biological processes to explore three-dimensional particle-based branching systems that define both structural and water delivery paths.