scholarly journals Parasitic Architectural Forms (PAF) S01.E02 “Methodology and Ontology”

2021 ◽  
Vol 1209 (1) ◽  
pp. 012029
Author(s):  
T Baroš ◽  
D Katunský

Abstract This paper is to present the chosen methodology for research and thus approach the design process through biomimicry. The described methodology is applied in parasitic architecture research, focusing on developing the experimental design of architectural structure using artificial intelligence and thus approach and support the central hypothesis of the work -the effort to create self-designing and self-growing / developing architecture. Furthermore, the paper outlines the ontology as a model of knowledge, a source of data for the developed software © PAF A.I. and a source of inspiration influencing the final design of the proposed architectural structure. The way in which such an ontological resource is processed for research purposes and how it participates in the final design within the verification and validation of the whole conceptual design is also described. Besides, the paper explains why the ontology in question is essential and what was established as its content.

1992 ◽  
Vol 114 (4) ◽  
pp. 659-666 ◽  
Author(s):  
A. Kusiak ◽  
E. Szczerbicki

In this paper, a methodology for the specification stage in conceptual design is presented. The specification stage provides requirements and transforms them into functions of the designed object. It occurs at the highest level of abstraction and it must provide enough information for the synthesis process where functions are transformed into design components that are further synthesized into the designed object. The proposed approach includes the following issues: specification of requirements, specification of functions, incorporation of logic into functional and requirement trees, representation of requirements-functions interaction, and optimization in the functional space. The methodology presented is illustrated with examples. Key words: design requirements, design specifications, conceptual design, design process, artificial intelligence, formal method


Author(s):  
Rong-Yuan Jou

A freezing chucker is a clamp-less mechanism of fixture for easy broken egg-shell, clay, and other ferrous/nonferrous materials. Typical structure of this mechanism includes a top plate for freezing workpieces, a body with specially designed channels for the coolant flows, and a bottom plate to fasten on the table of other machine. Just by a small amount of liquids on the top surface and by rapidly cool down to 253K, parts can be frozen stationary on the top plate surface and can conduct precision machining on it. There are four steps to design a new freeze chucker by the engineering design process: planning and clarifying the task; conceptual design; embodiment design; detailed design. Some useful tools from the Quality Function Deployment (QFD) technique and the Theory of Inventive Problem Solving (TRIZ) method are used in this design process. Eight concept designs are generated by the conceptual design work and the final design of channel with transverse ribs is selected by decision matrix technique during embodiment design and detailed design stage. This final design is evaluated by numerical modeling of the COMSOL MULTIPHYSICS 3.2 finite-element based package. Performances such as the temperature distribution of top-plate surface temperature and the lowest temperature of a freezing chucker are shown. Numerical results show the success of the innovative channel design by this inventive design process using TRIZ methodology.


2020 ◽  
Vol 179 ◽  
pp. 02050
Author(s):  
Yan-Xia Qu ◽  
Ming-Feng Wang

The rapid development of AI has affected the design process. The ability to analyze big data and AI’s efficiency, rapidity will bring great changes to the monitoring products especially for children. At present, the vast majority of intelligent child care products are based on the parental experience, designed in the aspect of parental supervision, and the children who use the product are often neglected. So change the way of designing, from the perspective of children using Intelligence technology, the ultimate child care products can play the most important role.


1985 ◽  
Vol 29 (7) ◽  
pp. 635-639 ◽  
Author(s):  
Gilbert G. Kuperman ◽  
Harry G. Armstrong ◽  
Denise L. Wilson

This paper presents the methodology and supporting rationale for the investigation of operator workload in the context of an enhancement to an existing weapon system. The methodology is applicable early in the conceptual design process and forms the baseline data from which final design validation may be developed. The Subjective Workload Assessment Technique (SWAT), used projectively, forms the kernel of the methodology. A strategy for building part-task through full-mission simulations, at increasing levels of face and content validity, is presented in the context of the weapon system development process.


Author(s):  
Franc¸ois Christophe ◽  
Min Wang ◽  
Eric Coatane´a ◽  
Yong Zeng ◽  
Alain Bernard

The final outcome of a design process depends a lot on the initial conditions of this process. The initial design conditions can be viewed as the initial definition and representation of the design problem in the form of requirement model. Describing the requirements involves considering their elicitation and its transformation in a form that can be further used by engineering designers. These two phases of requirements, elicitation and representation, involve by nature linguistic description. Users, stakeholders or designers express themselves through natural language. Semantics considerations involve understanding aspects that comes down to word selection or connotation but also interpretation aspects of written terms used by communities or persons within particular circumstances and contexts. The present research work is constructed around a central hypothesis: Final design outcomes are strongly dependent on the initial design conditions because of the recursive nature of the design activity. The present article claims that computer tools can support the disambiguation process associated with elicitation and representation. For this reason the authors have developed an experimental process aiming at reducing ambiguity of the parts of the initial conditions of the design process that are expressed in natural language. This disambiguation is considering several levels: the grammar, words selection and context description.


Actuators ◽  
2021 ◽  
Vol 10 (6) ◽  
pp. 133
Author(s):  
Tobias Vonderbank ◽  
Katharina Schmitz

Increasing performance in modern hydraulics is achieved by a close investigation of possible enhancements of its components. Prior research has pointed out that electromechanical actuators can form suitable alternatives to hydraulically piloted control systems. Since the requirements at these actuation systems depend on the operating conditions of the system, each actuator can be optimized to the respective hydraulic system. Considering that many different conceptual designs are suitable, the phase of conceptual design plays a decisive role during the design process. Therefore, this paper focuses on the process of developing new conceptual designs for electromechanical valve actuation systems using the method of function structures. Aiming to identify special design features, which need to be considered during the design process of electromechanical actuation systems, an exemplary actuator was designed based on the derived function structure. To highlight the potential of function structures for the development of new electromechanical valve actuation systems, two principal concepts, which allow the reduction of the necessary forces, have been developed by extending the function structure. These concepts have been experimentally investigated to identify their advantages and disadvantages.


Entropy ◽  
2020 ◽  
Vol 23 (1) ◽  
pp. 18
Author(s):  
Pantelis Linardatos ◽  
Vasilis Papastefanopoulos ◽  
Sotiris Kotsiantis

Recent advances in artificial intelligence (AI) have led to its widespread industrial adoption, with machine learning systems demonstrating superhuman performance in a significant number of tasks. However, this surge in performance, has often been achieved through increased model complexity, turning such systems into “black box” approaches and causing uncertainty regarding the way they operate and, ultimately, the way that they come to decisions. This ambiguity has made it problematic for machine learning systems to be adopted in sensitive yet critical domains, where their value could be immense, such as healthcare. As a result, scientific interest in the field of Explainable Artificial Intelligence (XAI), a field that is concerned with the development of new methods that explain and interpret machine learning models, has been tremendously reignited over recent years. This study focuses on machine learning interpretability methods; more specifically, a literature review and taxonomy of these methods are presented, as well as links to their programming implementations, in the hope that this survey would serve as a reference point for both theorists and practitioners.


1992 ◽  
Vol 36 (14) ◽  
pp. 1049-1049 ◽  
Author(s):  
Maxwell J. Wells

Cyberspace is the environment created during the experience of virtual reality. Therefore, to assert that there is nothing new in cyberspace alludes to there being nothing new about virtual reality. Is this assertion correct? Is virtual reality an exciting development in human-computer interaction, or is it simply another example of effective simulation? Does current media interest herald a major advance in information technology, or will virtual reality go the way of artificial intelligence, cold fusion and junk bonds? Is virtual reality the best thing since sliced bread, or is it last week's buns in a new wrapper?


2020 ◽  
Vol 17 (2) ◽  
pp. 531-545
Author(s):  
Cut Amalia Saffiera ◽  
Raini Hassan ◽  
Amelia Ritahani Ismail

Healthy lifestyle is a significant factor that impacts on the budget for medicine. According to psychological studies, personality traits based on the Big Five personality traits especially the neuroticism and conscientiousness, have the ability to predict healthy lifestyle profiling. Electrophysiological signals have been used to explore the nature of individual differences and personality that are related to perception. In this paper, we reviewed studies examining healthy lifestyle profile i.e., preventive and curative using electroencephalography (EEG) and event-related potential (ERP) signals. This study proposed a general experimental model by reviewing the literature to build suitable experimental design for implementing artificial intelligence techniques based on the machine learning.


Author(s):  
Jacqueline B. Barnett

The application of ergonomics is important when considering the built environment. In order to create an environment where form follows function, a detailed understanding of the tasks performed by the individuals who will live and work in the facility is required. Early involvement in the project is key to maximizing the benefit of ergonomics. At Sunnybrook and Women's College Health Sciences Centre in Toronto, Canada, this early intervention was embraced during the design process of a behavioural care unit for aggressive patients. The ergonomist was involved in three phases of design; user needs analysis, block schematics and detailed design. The user needs and characteristics were established using a combination of focus groups, interviews, direct observation, task analysis and critique of current working environments. The challenge was to present the information to the design team in a useful manner. The format chosen was a modification of Userfit (Poulson 1996) that outlined the various characteristics of the patient group and the design consequences with “what does this mean for me” statements. During the block schematics phase an iterative design process was used to ensure that the ergonomic principles and the user needs were incorporated into the design. Ergonomic input was used in determining the room sizes and layout and to ensure work processes were considered. Simple mock-ups and anthropometric data assisted in illustrating the need for design changes. Examples that highlight the areas of greatest impact of ergonomic intervention include the patient bathrooms, showers and tub room. Significant changes were made to the design to improve the safety of the work and living space of the end users. One of the greatest challenges was having an appreciation for the individual goals of the team members. Ensuring there was adequate space for equipment and staff often resulted in recommendations for increased space. This in turn would increase the cost of the project. The architect and, later in the project, the engineer had goals of bringing the project in on budget. The final design was very much a team effort and truly die result of an iterative process. The sum of the individual contributions could not match the combined efforts. It was only through the ergonomic contributions in this early design phase that the needs of the staff, patients and families could be so well represented. The success of the iterative process provides the foundation for bringing ergonomics considerations into the early design stages of future projects.


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