scholarly journals Design of Student Worksheets based on Learning Cycle to Improve Ability of Mathematics Representation Students of Class VIII Junior High School in Indonesia

2018 ◽  
Vol 7 (4.30) ◽  
pp. 21
Author(s):  
Hasanatul Fu’adah Amran ◽  
Supar Man

Mathematical representation is very important for students because it can affect students regarding material and problem-solving. Application of the 5E learning cycle learning model can help overcome student difficulties in mathematical modeling and geometry understanding. Student worksheets simplify the execution of the learning cycle and can train the ability of mathematical representation. This article aims to develop learning products in the form of a Learning Cycle-based student worksheet that is oriented towards students' mathematical representation abilities. This research is development research with 4D: define, design, development, and dissemination. This research was conducted in class VIII MTs Mu'allimmat Yogyakarta, Indonesia. Subjects in this research were teachers, students, material experts and media experts. Data collection methods used in this research are interviews, questionnaires, and tests. Instruments used in the form of validation sheet, teacher response questionnaire, student response questionnaire, mathematical representation and interview guidance test. The first stage in this research is the analysis of student needs on the student worksheet. The results of the analysis aim to simplify the process of designing student worksheets. The learning cycle stages of Engage make student worksheet design, Explore, Explain, Elaborate, and Evaluate. Pretest and posttest will measure the improvement of students' mathematical representation before and after the use of student worksheets. This research is limited to the design phase. For further research will proceed at the stage of development and dissemination.

2018 ◽  
Vol 7 (4.30) ◽  
pp. 26 ◽  
Author(s):  
Eka Luthfiana Lathifah ◽  
Supar Man

The ability of mathematical representation is very important for someone to help in solving the problem. This type of research is a development research. This article aims to obtain a student workbook design based on Discovery Learning that is oriented towards students' mathematical representation abilities. This research is a research development of Research and Development (R & D) with 4D development model which includes defining, design, development, and dissemination. This study is limited only to the design stage. Subjects in this study are students of junior high school grade VII in central java Indonesia. An instrument used in this study in the form of essay questions, questionnaire and interview guidelines. This research resulted in the worksheet (LKS) design based on Discovery Learning based on the ability of mathematical representation to improve the ability of mathematical representation. The next stage will be the research stage of development and dissemination to produce a valid, practical, and useful worksheet.


2022 ◽  
Vol 2 (1) ◽  
pp. 31-37
Author(s):  
Nuryadi Nuryadi ◽  
Ahmad Fitriadhy ◽  
Nafida Hetty Marhaeni

Education and culture play an important role in developing the noble values of a nation that have an impact on the formation of human character. However, the reality is that cultural values and character are increasingly eroding based on current phenomena. For this reason, it is necessary to have teaching materials that integrate character and cultural education to prevent this from being eroded. One that can bridge between culture and character-based education is ethnomathematics. For this reason, this study aims to develop teaching materials in the form of the friend app application to improve student character education through good quality puppet characters seen from the criteria of validity and practicality. This type of research is Research and Development (R&D) which refers to the ADDIE development model (Analyze, Design, Development, Implementation, Evaluation). This research was conducted in class VIII SMP Negeri 2 Godean. In addition to students, the source of data in this study is a validator. The instruments used were the KaWan app, material expert validation questionnaire, media expert validation questionnaire and student response questionnaires. The results showed that the validity aspect was categorized as very good from the material expert and media expert validator and the practicality aspect was categorized both for small-scale trials and large-scale trials. So, KaWan apps based on character education for wayang figures to improve character education are declared suitable for use. This research will still be continued to achieve the effective criteria.


Author(s):  
Luh Sukariasih ◽  
Erniwati Erniwati ◽  
Agus Salim

The purpose of this study to  to produce multimedia of science learning in the topic of pressure the circulatory system and respiratory system in humans for students of junior high school class of VIII. In this study uses a Research and Development model that refers to the model of Analysis, Design, Development, Implementation, and Evaluation (ADDIE). In the phase of analysis; a needs analysis, material analysis, and analysis of the level of ability and characteristics of the aim users carried out. Design Phase: create flowcharts and storyboards. At the stage of development, multimedia made. The phase of Implementation, multimedia that has been made validated by experts and limited trials. In the phase of evaluation; at this stage, the multimedia that has been implemented thoroughly evaluated. The evaluation results used to see the level of achievement linked the objectives set at the beginning of the program — data collection techniques used in the form of questionnaires. The data sources in this study consisted of 2 material experts, four media experts, two learning experts, and tested limited to 2 teachers and 18 students from junior high school  8 Kendari. The expert trial results stated that Adobe Flash CS6-based  the multimedia of Science learning on pressure material in the circulatory and respiratory systems in humans for students of Class VIII junior high school was under the design, and the material included inappropriate used as science learning multimedia. The results of a limited trial show that the multimedia of science learning in the material of pressure in the circulatory system and the respiratory system in humans is worthy used as a multimedia learning science


2020 ◽  
Vol 1 (1) ◽  
pp. 1-10
Author(s):  
Evi Rahmawati ◽  
Irnin Agustina Dwi Astuti ◽  
N Nurhayati

IPA Integrated is a place for students to study themselves and the surrounding environment applied in daily life. Integrated IPA Learning provides a direct experience to students through the use and development of scientific skills and attitudes. The importance of integrated IPA requires to pack learning well, integrated IPA integration with the preparation of modules combined with learning strategy can maximize the learning process in school. In SMP 209 Jakarta, the value of the integrated IPA is obtained from 34 students there are 10 students completed and 24 students are not complete because they get the value below the KKM of 68. This research is a development study with the development model of ADDIE (Analysis, Design, Development, Implementation, and Evaluation). The use of KPS-based integrated IPA modules (Science Process sSkills) on the theme of rainbow phenomenon obtained by media expert validation results with an average score of 84.38%, average material expert 82.18%, average linguist 75.37%. So the average of all aspects obtained by 80.55% is worth using and tested to students. The results of the teacher response obtained 88.69% value with excellent criteria. Student responses on a small scale acquired an average score of 85.19% with highly agreed criteria and on the large-scale student response gained a yield of 86.44% with very agreed criteria. So the module can be concluded receiving a good response by the teacher and students.


Akademika ◽  
2020 ◽  
Vol 9 (01) ◽  
pp. 127-138
Author(s):  
Nasir Nasir

This research aims to determine the results of the development of web-based learning media for Islamic Religious Education (PAI) which is valid and practical. This learning media development model refers to the 4-D development model (Four D-Model). This research was conducted at Unismuh Makassar Junior High School with research subjects 30 students and 1 teacher Islamic Education. The instruments used were validation sheets, student activity, teacher response and students. The data collection techniques used observation sheet instruments and student and teacher response questionnaires. The analysis used is descriptive qualitative statistical analysis. Based on the results of research and development shows that the media developed after validation is declared valid and reasonable for testing. The results of testing practicality show that the web-based learning media is practical because it has fulfills the criteria with the results: 1) students' activities in learning are carried out as expected, 2) teachers give excellent responses and, 3) students provide good response to the learning media. So it can be concluded that in the development of learning media activities fulfill valid and practical criteria used in the learning process especially in PAI subjects in class VIII.


2018 ◽  
Vol 2 (1) ◽  
pp. 31-34
Author(s):  
Wita Setianingsih ◽  
Putri Anjarsari ◽  
Widodo Setiyo Wibowo ◽  
Astri Novitasari

The aims of this research are to produce SETS worksheet that can be applied in teaching learning to grow and process skills and scientific attitude for students in Junior High Shcool. The study was a Research and Development (R D ) with students in class VIII SMP N 1 Sewon Bantul as a subject of study. The reseach start form July to November 2015. The study began with a literatature study and field study to obtain information about the problem faced at school, and followed by planning, drafting and validating product by experts. The result shows that SETS worksheet feasible to use in teaching and learning based on the validation result from lecturer, teacher and student response. The SETS Worksheet potential for growing the student's process skills and the scientific attitudeAbstract english version, written using Time New Roman-11, italic. Abstract contain research aim/purpose, method, and reseach results; written in 1 paragraph, single space among rows, using past tense sentences.


2018 ◽  
Vol 1 (2) ◽  
pp. 47
Author(s):  
Ayu Wandari ◽  
Kamid Kamid ◽  
Maison Maison

This research aims to describe the process of students’ worksheet development for math subject and find out the quality of students’ worksheet produced for geometry subject which is based on Jambi culture. This research applies research and development (R&D) method to produce a particular product. Development model applied in this research is ADDIE with 5 stages, analysis, design, development, implementation, evaluation. Subjects of this research are two validators which consist of validator of material expert, validator of design expert and students of a junior high school in grade VII. Data collected in this research are qualitative and quantitative data. Instruments used in this research are a questionnaire and a final test. The result of this study shows the development of students’ ability in mathematical representation at high category based on a gain test with 0,7 in high criteria. The result of the analysis from the questionnaire shows > 80% positive. It can be concluded that students’ worksheet for math subject is good and can improve students’ creativity. Therefore, students’ worksheet can be effectively used by both teachers and students in geometry subject. Penelitian ini bertujuan untuk mendeskripsikan proses pengembangan LKPD matematika dan mengetahui kualitas LKPD yang dihasilkan pada materi geometri berbasis budaya Jambi. Penelitian ini menggunakan metode Research and Development (R&D) yang digunakan untuk menghasilkan produk tertentu yaitu mengembangkan LKPD. Model pengembangan yang digunakan dalam penelitian ini adalah model pengembangan ADDIE yang terdiri dari 5 tahap yaitu analisis, desain, pengembangan, pelaksanaan, dan evaluasi. Subjek penelitian pada pengembangan ini adalah dua orang validator yang terdiri dari validator uji ahli materi, validator uji ahli desain dan media, dan juga sasaran pemakai dari produk ini adalah siswa kelas VII SMP. Jenis data yang diambil dalam penelitian ini berupa data kualitatif dan data kuantitatif. Instrumen yang digunakan pada penelitian adalah angket dan tes hasil belajar. Hasil penelitian diperoleh  peningkatan kemampuan representasi matematis siswa pada kategori tinggi berdasarkan uji gain terlihat skor yang didapat 0,7 berada pada kriteria tinggi. Dan hasil analisis dari angket persepsi siswa didapat persentase > 80% yang dinyatakan sangat positif. Dapat disimpulkan LKPD matematika yang dikembangkan sangat baik dan dapat meningkatkan kreativitas siswa sehingga LKPD efektif digunakan oleh guru dan siswa SMP khususnya pada materi geometri.


2020 ◽  
Vol 4 (2) ◽  
pp. 114
Author(s):  
Beby Meidhita Syam ◽  
Nur Izzati

This study aims to develop a learning media by using construct 2 to the material of relations and functions. The type of research is research and development with the 4D model were define, design, development, and disseminate. The subjects of this study were students of class VIII F Junior High School 3 Bintan amounting to 32 people in the 2019/2020 academic year. The research data was collected by using a validation technique involving 2 expert validators, each material expert and media expert, also collected by a questionnaire responding from educators and students. The research instrument consisted of validation sheets and questionnaire sheets. The research data were analyzed by changing ordinal data into interval data with the rating scale technique. The percentage of acquisition is calculated to get the category of validity and practicality. The results of this study based on the validation of material experts obtained 88.23% are in very valid criteria and validation of media experts obtained 83.33% are in very valid criteria. The response by students obtained 88.84% are in very practical criteria and from educators obtained 91.67% are in very practical criteria.


Author(s):  
Dika Garsinia ◽  
Ratih Kusumawati ◽  
Arie Wahyuni

This research uses quantitative descriptive methods. The subjects of this study were 28 students of class VIII Al Bisyri Islamic Middle School. Data obtained by observation, questionnaire, and written test. ADDIE development model (Analysis, design, development, implementation, and evaluation). Data collection instruments used in the form of learning media questionnaires, student response questionnaires, rational test results. From the results of the research process obtained the value of media experts with an average score of 87.08 (good category), while the mathematics teacher material experts obtained an average score of 88.57 (very good category) so that the media included in the valid category. From the results of the practicality of Powtoon animation video learning media obtained an average score of 84.96 (practical categories), so that it meets the practical aspects in terms of effective, interactive, interesting, efficient, and creative. Whereas based on the posttest value which is higher than the pretest value, the posttest value is 81.50 higher than the pretest value of 67.57 that the effective learning media is used. Based on this analysis it can be concluded that the video animation media using Powtoon software has fulfilled valid, practical and effective criteria.


2021 ◽  
Vol 5 (2) ◽  
pp. 341
Author(s):  
Ariful Adli ◽  
Atma Murni ◽  
Putri Yuanita

This study aims to produce a prototype design for computer-based learning media with a scientific approach to circle material. The development model used is the Plomp model which consists of three phases, namely; (1) Preliminary Investigation Phase, (2) Prototyping Phase, and (3) Assessment Phase. The instrument used was a validity instrument in the form of a validation sheet and a practicality instrument in the form of a student response questionnaire. The data collection techniques used were validation sheets and student response questionnaires. This media prototype is designed to make it easier for students to understand abstract material, especially on circle materials.


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