scholarly journals PENGEMBANGAN E-LEARNING BERBASIS SCHOOLOGY PADA MATERI KESETIMBANGAN ION DAN pH LARUTAN PENYANGGA KELAS XI SMA/MA

2021 ◽  
Vol 6 (2) ◽  
pp. 236-242
Author(s):  
Roza Linda ◽  
Suci Sukma ◽  
Lenny Anwar

This study aims to develop a Schoology-based e-learning media and to find out the validity and response of users (teachers and students). The method used in this research was Research and Development (R&D) with the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model. The implementation stage was not carried out due to the limitations of the research. Validation tests carried out by material and media experts as well as limited trials on students and teachers were obtained using a questionnaire. The data analysis technique used was descriptive analysis. The validation results from material and media expert showed the percentage of 93.23% and 90.69% in the valid category. The results of trial by student and teacher responses showed the percentage of 94.40% and 93.12% in good category. The Schoology-based e-learning media on ion equilibrium and buffer solutions is valid and suitable for use in online learning. 

2019 ◽  
Vol 1 (2) ◽  
Author(s):  
Nurlindah Makmun ◽  
Ismail Ismail ◽  
Adnan Adnan

Abstract.  Development of Web-Based Biodiversity Learning Tool Class of SMA X. This research is a type of research using research and development (R & D) research using ADDIE model consisting of analysis, design, development, implementation, and evaluation. The subjects of the study were validator, students of SMAN 6 Makassar and SMAN 2 Maros each - 2 classes namely Class X MIA 1 and Class X IPS 2 with teacher Biology in SMA each data analysis technique that is statistical analysis. The developed product is motivated by curriculum and development of information and communication technology (ICT). This product will further emphasize the students to be independent in learning because of the activities and learning provided. This development aims to produce learning tools, training activities, create tasks, create materials, Web media e-learning using a Moodle system (classbiology.com) that is valid and practical. learning tools that generate high validation of the field with the validity of the validity of the value of syllabus 4.18, Learning Implementation Plan (RPP) obtained validity value 4.37, Worksheet (LKPD) obtained validity value 4.1, materials or teaching materials obtained the value of validity 4,01 and web-based Moodle obtained validity value 4.23. Keywords: web, learning device, Moodle, ADDIE


Author(s):  
Insih Wilujeng ◽  
Tri Suci Yolanda Putri

This research developed Science, Environment, Technology, Society (SETS) e-module integrated with predict, observe, explain (POE) model on the subject matter of Earth Layer and Its Dynamics for grade VII students. This study aimed to reveal i) the feasibility of the developed e-module for grade VII students, and ii) the practicality of the developed e-module and its dynamics. This is a developmental research adopting the ADDIE model consisting of five stages, i.e.: analysis, design, development, implementation, and evaluation. The subject of the limited test consisted of 15 students of grade VIII.G of Public Junior High School 8 Yogyakarta. The data were collected using a product feasibility assessment sheet for material and media experts, a product practicality assessment sheet for teachers, and a product readability assessment sheet for students. The results show that the developed e-module was feasible to be used according to the material and media experts and the developed e-module is practical according to teachers and students.


2019 ◽  
Vol 2 (1) ◽  
pp. 49-61
Author(s):  
Zainudin Zainudin ◽  
Rica Widjayanti

The purpose of this study is to produce a science module based on disaster mitigation using eruption software. This research is a research and development following the steps of developing the ADDIE model including analysis, design, development, implementation and evaluation. Data collection techniques using the validation sheet of science modules and data analysis techniques using qualitative descriptive analysis. The results of the science content validation module based on disaster mitigation using eruption software have a very valid and reliable category and can be used with minor revisions or without revisions in science learning.


Author(s):  
Made Widiatmika . ◽  
I Gede Mahendra Darmawiguna, S.Kom., M.S . ◽  
I Made Putrama, S.T., M.Tech .

Penelitian ini bertujuan: (1) untuk merancang dan mengimplementasikan Film Seri Animasi 3D “Cerita Made” sebagai Media Pembelajaran BIPA di Universitas Pendidikan Ganesha. (2) Untuk mengetahui respon guru dan peserta didik BIPA terhadap Film Seri Animasi 3D “Cerita Made” sebagai Media Pembelajaran BIPA di Universitas Pendidikan Ganesha. Pengembangan Film Seri Animasi 3D “Cerita Made” sebagai Media Pembelajaran BIPA di Universitas Pendidikan Ganesha ini menggunakan model ADDIE. Model ADDIE merupakan singkatan dari Analysis, Design, Development, Implementation, dan Evaluation. Data yang dikumpulkan yaitu data respon peserta didik BIPA UNDIKSHA terhadap pengembangan Film Seri Animasi 3D “Cerita Made” sebagai Media Pembelajaran BIPA di Universitas Pendidikan Ganesha dengan menggunakan angket. Hasil penelitian ini adalah Film Animasi 3D berupa DVD yang menggunakan Bahasa Indonesia dengan subtitle dalam Bahasa Inggris. Film yang dihasilkan sudah sesuai dengan materi yang tertera pada modul pembelajaran BIPA Pemula serta silabus yang digunakan oleh BIPA UNDIKSHA. Respon peserta didik BIPA terhadap Film Seri Animasi 3D “Cerita Made” sebagai Media Pembelajaran BIPA di Universitas Pendidikan Ganesha masuk dalam rentangan sangat baik. Kata Kunci : Film Animasi, ADDIE, BIPA, Blender, Animasi 3D. The purpose of this study is: (1) to design and implement the 3D Animation Series "Cerita Made" Film as BIPA Learning Media at the Ganesha University of Education. (2) To find out the response of teachers and students of BIPA to the 3D Animation Series "Cerita Made" Film as BIPA Learning Media at the Ganesha University of Education. Development of the 3D Animation Series "Cerita Made" Film as a BIPA Learning Media at Ganesha University of Education using the ADDIE model. ADDIE model stands for Analysis, Design, Development, Implementation, and Evaluation. The data collected is the response data of BIPA UNDIKSHA students to the development of the 3D Animation Series " Cerita Made " Film as BIPA Learning Media at the Education University of Ganesha using a questionnaire. The results of this study are 3D Animation Film in the form of DVDs that use Indonesian with subtitles in English. The film produced is in accordance with the material stated in the Beginner's BIPA learning module and the syllabus used by BIPA UNDIKSHA. The response of BIPA students to the 3D Animation Series "Cerita Made" Film as BIPA Learning Media at the University of Education Ganesha categorized a very good range. keyword : Film, ADDIE, Indonesian for Foreign, Blender, 3D Animation.


2020 ◽  
Vol 4 (3) ◽  
pp. 515
Author(s):  
Arnelia Dwi Yasa ◽  
Ketut Suastika ◽  
Nur Vita Wahyu Ningtyas

The results of the analysis of the learning process show that the teacher does not use attractive learning media and students do not pay attention to the teacher during the lesson. This result in students often experiencing misconceptions about the material of adding fractions, so there is a need for the development of learning media in the form of unloading shading boards that can support the learning process. The purpose of this study was to determine the validity, practicality, and effectiveness. This research method was a development research by adapting the ADDIE model with 5 stages, namely: Analysis, Design, Development, Implementation, and Evaluation. The test subjects in this study were media expert lecturers, material expert lecturers, teachers and fourth grade students of SDN Ngembul 03, Blitar Regency. The data analysis technique used descriptive qualitative and quantitative. The data collection instrument used in this study was a questionnaire. The loading and unloading shading board based on the results of material validation obtained a score of 79.15% in the feasible category, the results of media validation obtained 75% with the feasible category. The results of the validation of the teacher's practicality got 83.65% in the very good category, the results of the student's practicality got 86.66% with the very good category and the results of the student's effectiveness got 81% with the very good category. The unloading shading board can be used by the teacher in the learning process to make it more interesting and fun. Provide a reference for other researchers in developing interesting and fun learning media for loading and unloading shading boards.


Author(s):  
Neni Rifatul Afiah ◽  
Heni Pujiastuti

The objective of the research is to develop a valid and practical learning media using google forms for material on the limit of algebraic functions. The type of research is Research and Development (R & D) using the ADDIE model in the process of developing a learning media. The ADDIE model development procedure is Analysis, Design, Development, Implementation, and Evaluation in validation results of development research involved six students at SMAN 11 Pandeglang and six teachers who are media experts and material experts. The results of this study are (1) Produce mathematics learning media using google forms with good qualifications on the material limit of algebraic functions, (2) Media expert assessments of well-qualified learning media products, and (3) Average results of validation by students on media products with good qualifications. Keywords: learning media, e-learning, google forms, limits of algebraic functions.


2018 ◽  
Vol 4 (1) ◽  
pp. 75-82
Author(s):  
Ika Maryani ◽  
Luluk Amalia

This study aims to: (1) understand the steps of science comic development for grade V elementary school students, (2) understand the feasibility of comic science from learning aspect, materials aspect, and instructional media aspect, (3) understand the effectiveness of science comics to increase students understanding in elementary school. This is a research and development by using ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Product validation tests are carried out by material experts, learning experts, media experts, teacher response, and students respond. Product implementation is conducted on the grade V students of Muhammadiyah Ngijon 1 elementary school. Data collection is used questionnaire and test. The results showed that the assessment from media experts is 81.25 (high feasibility); from the science, material expert is 85.00 (high feasibility); from learning experts is 93.18 (high feasibility). Teachers and students in the small group obtained a value of 97.50 (high feasibility) and in large group trials obtained a value of 94.58 (high feasibility). The effectiveness of science comic is tested by  Wilcoxon signed test and the result of Z value at -3.903 on the asimp significance of 0.000 on two-tailed test. The tets result show that the significance value is smaller than alpha (0.05); then it can be concluded that "Ho is rejected and Ha accepted". It means that there are differences in students' understanding of pre-test and post-test in science learning, so it can be concluded that science comis is effective to improve the understanding


2020 ◽  
Vol 5 (2) ◽  
pp. 292-304
Author(s):  
Kuncahyono ◽  
Dian Fitri Nur Aini

This study aims to (1) produce a valid e-module guidelines for active student learning in elementary schools that are valid; (2) produce eligibility guidelines for student active learning oriented e-modules in Elementary Schools, and (3) produce practical student learning oriented e-module guidelines. This research uses ADDIE model development research design which consists of 5 levels, namely analysis, design, development, application, and evaluation. The results showed that the results of the validation trial of teaching materials experts and material experts, the average score obtained was 83.95 with valid criteria. The results of user trials (teachers and students) then the average score obtained is 3.5 very well / very practical


2019 ◽  
Vol 5 (1) ◽  
pp. 16
Author(s):  
Destriani Destriani ◽  
Destriana Destriana ◽  
Endang Switri ◽  
Herri Yusfi

This study aimed to produce the development of proper volleyball games learning for students. The research method used in this study was Research and Development. The development steps were done by using Analysis, Design, Development, Implementation and Evaluation which were often referred to the ADDIE model. The subjects in this study were the students of Physical and Health Education Study Program of Teacher Training and Education Faculty of Sriwijaya University. The results of this study indicated that overall the development of volleyball games learning is feasible to be used. The data analysis technique used was quantitative descriptive analysis. The results of this study included the development of facilities, infrastructure, and rules of volleyball games. In the facilities aspect was by changing the height of the net to 2.15 meters. In the infrastructure aspect modified the size of the field to be 16x9 meters. While in the rules of the game aspect combined female and male students. The feasibility of the development was obtained from the results of the assessment of material experts which were obtained an average of 80.67% included in the good category while the effectiveness was obtained from the learning outcomes of the implementation phase of students with the outcome on the psychomotor aspect was 77.08% included in the sufficient category. The implementation of this development research was that the educators could use as an alternative in teaching and could improve the students’ learning outcomes on psychomotor aspect.


EAD em FOCO ◽  
2016 ◽  
Vol 6 (2) ◽  
Author(s):  
Rommulo Mendes Carvalho Barreiro

O design instrucional é uma metodologia de trabalho dedicada aos processos de análise, desenho, desenvolvimento, implementação e avaliação de cursos a distância. Aplica-se desde o momento da concepção da oferta formativa até a sua implementação, direcionando seus esforços, com maior ênfase, na produção dos materiais instrucionais. A presente pesquisa visa oferecer um breve panorama acerca da função e das potencialidades do design instrucional e contribuir para o melhor entendimento sobre as ações de planejamento, execução e produção de materiais didáticos e cursos em EaD. Observa-se que o profissional apto ao trabalho com design instrucional necessita de formação ampla, que englobe habilidades de áreas como Comunicação, Design, Gestão de Processos e Pessoas, Pedagogia e Tecnologia da Informação. Como suporte à metodologia, auxiliando as tomadas de decisão dentro do projeto, existe uma documentação específica para as ações de design instrucional, tais como: roteiro, storyboard, matriz instrucional, projeto instrucional.Palavras-chave: Design instrucional, Projeto instrucional, Matriz instrucional, Modelo ADDIE, Material didático. A Brief Overview of the Instructional DesignAbstractThe Instructional Design is a working methodology devoted to process of analysis, design, development, implementation and evaluation of e-learning. It may be applied from the moment of conception of the training offer to its implementation, directing their efforts on the production of instructional materials. This research aims to provide a brief overview of the role and potential of Instructional Design and contribute to a better understanding of the action of planning, execution and production of teaching materials and e-learning courses. The professional able to work with Instructional Design requires a broad formation, encompassing areas such as communication skills, Design, Processes and People Management, Education and Information Technology. Specific documentation for the actions of Instructional Design aid decision-making within the course creation process. These documents can be: script, storyboard, instructional matrix, instructional design, among others.Keywords: Instructional design, Instructional project, Instructional matrix, ADDIE model, Didactic material.


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