scholarly journals The opportunities of interactive technologies for enhancing the self-actualization of non-linguistic students studying a foreign language (exemplified by business game)

2021 ◽  
Vol 9 (4) ◽  
Author(s):  
Julia Baklagova

The article is devoted to studying the opportunities of interactive technologies for enhancing the self-actualization of non-linguistic students studying a foreign language, exemplified by the method «business game». Interactive technologies form the learning environment where a student acts as a subject of multidirectional interaction «student — teacher» / «student — student». They contribute to forming the deliberate student’s competency and to taking the full advantage of their creative and mental potentials. Business game is intended to improve the skills of foreign language communication, to develop the social competency, to raise the proficiency in the foreign language not only as a subject of study but also as a mean of professional communication. There are the main aspects of business game which form the mechanism of enhancing the self-actualization of non-linguistic students studying a foreign language: individual constituent, collective constituent, feedback, emotional background. Individual constituent is internal conditions, collective constituent is external stimulating conditions. The author demonstrates how the role ranking in business game helps activate the cognitive interest of students and their readiness to search for the creative non-typical solutions of problematic situations. Business game mobilizes the mechanisms of students’ interpersonal perception — identification and empathy. Feedback makes cognitive, communicative and personal-conceptual aspects of study more active, actualizes the personal and group forms of reflexion. The emotional constituent of business game is the emotional atmosphere which by means of positive emotional experiences can contribute to enhancing the motivation for learning-creative activities and cognitive interest, to developing students’ needs for personal growth and self-fulfilment. Business game is a powerful motivational resource for enhancing the self-actualization of students studying a foreign language.

2021 ◽  
Vol 113 ◽  
pp. 00012
Author(s):  
L.I. Abbasova

The article describes specific features of the development of professional competence of future teachers. The development of the professional competence of future teachers on the basis of the personality-centered approach is aimed at changing personal readiness for the process of implementing their future professional and pedagogical activities. Different views of scientists on the definition of “professional competence” are considered. The model of developing personal and professional competence of future teachers is presented, which consists of four components: target; content-organizational; diagnostic and reflexive-prognostic component. The main forms of work with students within the framework of the presented model are interactive technologies for conducting classes, consisting of four components: target; content-organizational; by means of facilitating the processes of self-actualization and self-development, etc. An important role is given to individual work with students, pedagogical support in building individual routes for each future teacher. Independent activity presupposes work on one's own personality, with one’s own inner world for the purpose of self-improvement and use of the Self-Observation Diary. The knowledge and experience gained are further implemented as a result of practical training of students at the bases of specialized organizations. The results of experimental activities on the implementation of the model of development of professional competence of future teachers in practice are described.


Author(s):  
Natalia Baranenkova ◽  
Natalia Lashuk

The article deals with the issue of the effectiveness of using dictogloss as a way of enhancing communicative speech activity, critical thinking and creative potential of students of non-language higher educational institutions in ESP classes. The key stages of the traditional dictogloss are considered: 1) preparation; 2) dictation; 3) reproduction; 4) analysis and reflection, comparing texts created by subgroups with the original or with texts of other subgroups. The main principles (such as the principle of cooperation training and the use of interactive technologies, the principle of the curriculum and the educational process connection, the principle of diversification, the principle of the development of mental, mnemic and perceptual processes, the principle of emotionality, the principle of systematicity and consistency) aimed at ensuring the outcomes and effectiveness of innovation dictations and the ways of their implementation are outlined. The main modified versions of the dictogloss are analyzed and recommendations for their preparation in ESP classes are provided: dictogloss-negotiations, «student-control» dictogloss, student-student mode, «Summary» dictogloss, «Express your own opinion», «Reodering dictogloss», «Add details», «Picture» dictogloss. Dictogloss is determined to be an effective activity for teaching ESP, since it can be applied to different levels of foreign language proficiency and adapted for any specialism. The advantages of the dictogloss are emphasized: it can be used to represent a new topic, to revise and practice vocabulary or grammar material; it does not require more time for preparation than other types of activity; the teacher can change the forms of dictations, adding a competitive element or element of the gamification; it can become a source of motivation for learning a foreign language and a way of diversifying pedagogical techniques and technologies.


2020 ◽  
Vol 55 ◽  
pp. 233-250
Author(s):  
Viktoriia Lemeshchenko-Lagoda ◽  
Iryna Kryvonos

The article presents the analysis of the implementation of interactive technologies at the English for specific purposes lessons for motivating students at agrarian and technical universities. It is emphasized that the use of an interactive learning model, which includes modelling life situations, the use of role-playing games, joint problem solving, effects students’ motivation. Unlike the subject-object approach, the students become the subjects of interaction; they actively participate in the learning process, following their individual route. The students acquire knowledge in the process of interactive learning not in the finished form, but obtain it themselves, in the process of their own activity. Therefore, the goal of the teacher is to create the conditions under which the students will discover new knowledge, construct it, and use it. It is noted that the process of learning a foreign language for special purposes requires the creation of a mixed learning environment, in which a new type of cooperation between teachers and students emerges. The authors gave the examples of the use of interactive learning technology which can improve the training of future professionals and ensure the formation of the professional foreign language communication skills. The results of experimental implementation of interactive means for developing students’ motivation are presented.


2018 ◽  
Vol 5 (1) ◽  
pp. 109-115
Author(s):  
I.I. Burlakova

Socio-cultural competence is one of the components of foreign language communicative competence. Its content includes socio-cultural knowledge, communication experience, personal attitude to the facts of foreign language culture and knowledge of the ways of language using. The lack of readiness of social competence can become the cause of socio-cultural errors. The formation of socio-cultural competence is a purposeful process with the use of modern technologies (cases, critical thinking technology, project activities, interactive technologies, game technologies, information and communication technologies), which significantly increase the interest of students in foreign language communication and expand knowledge about the country of the studied language.


Author(s):  
Olena Halashova

The article analyzes the necessity of forming the motivation of students for oral foreign language communicative activity in the process of distance learning. The importance of motivation and self-motivation for learning in conditions of physical isolation is proved by numerous studies of modern scholars.The purpose of the article is to search for approaches to creating feedback between students and their motivation for foreign language communication in the context of distance learning. Such approaches, according to the author's conclusion are: attracting students to professional research activities, providing students with the initiative to create online collaboration groups, collaborating according to a well-coordinated plan, and identifying individual achievements of students. The effectiveness of the communicative method is defined in view of the applied didactical principle of conscious approach in the process of study a foreign language and practical implementation of this principle as teaching a foreign language based on the native language support.The significance of the students’ scientific work for the growth of their creativity, self-fulfillment, formation of creative critical thinking and the development of individual abilities in solving practical problems, identifying the initiative, expanding the theoretical world outlook and scientific erudition, and the conscious use of theoretical knowledge in future practical activities is obvious. Thus being one of the most important motivating factors for oral foreign language communicative activity in the process of distance learning students’ scientific research work is aimed at forming a culture of foreign language broadcasting, the formation of students’ reflective and research culture to interactively cooperate in the process of performing problem-oriented professional tasks,in the process of cooperation in small groups and creating public speaking skills. The purpose of involving students in research activities was to form a positive motive for learning, awareness of future psychologists about theoretical and practical significance of knowledge gained during the search and processing of professional information. It should be noted that the selection, approval of individual findings of each student by the teacher will help to form their motivation for further exploration and the need to share experiences with other students in the group. Keywords: distance learning, communication, foreign, motivation, self-motivation, cooperation, research activities, self-fulfillment.


2021 ◽  
pp. 74-80
Author(s):  
Kudrynska K.V.

The relevance of the research topic consists in the fact that in the context of globalization, the proper level of foreign language proficiency of young people is an important criterion for successful self-realization and the key to a successful career, especially for prospective programmers. Purpose. The research is devoted to the analysis of the effective motivational ways of development of foreign language communicative competence of future programmers. Methods: method of theoretical analysis, comparison method; substantiation and systematization of scientific investigations on the researched subject and generalization of the obtained research results. Results. The article considers the essence of the concept of foreign language communicative competence, the term motivation and motive. The structure of foreign language communicative competence and its’ structure are reviewed and important subcompetences are singled out, particularly: linguistic, sociocultural, sociolinguistic, pragmatic, discursive and strategic. The types of motivations (external, internal, direct, indirect, causative) and the types of structural elements of motivation (cognitive and social motives) are highlighted.Founded on the analysis of the theoretical basis of scientific and methodological literature, the author proposes an integrated distribution of types of motivation and corresponding motives that are part of it into two main groups: 1) external indirect causative motivation, which is based on general socially necessary motives and student’s responsibilities; 2) internal direct motivation, which is based on cognitive personality-oriented motives of the student. Methods that stimulate students’ motivation to study, including active and interactive teaching methods, as well as methods of forming cognitive interests and methods of stimulating duty and responsibility are considered. Based on the analysis of scientific research on methodology of teaching, in particular on the topic of our investigation, effective motivational ways of developing of foreign language communicative competence of prospective programmers were selected.Thus, the author of this article, following the proposed methods of stimulating motivation, identified the subsequent five main motivational ways to improve the explorable competence: 1) the way of educational discussion method; 2) mode of modeling situations / situational method; 3) the means of motivational conversation; 4) mode of a role play / business game; 5) means of a collective / group studying. Conclusions. Each of the proposed means: will promote the development of previously acquired skills of foreign language communication; will improve students’ knowledge of a foreign language; will immerse them into a close to natural “professional world”; will ensure the development of all types of speech activities and diversify the educational process, which will maintain the student’s interest in studying.Key words: competent, foreign language communicative competence, subcompetence, motivation, motive, motivational means, prospective programmers.


Author(s):  
Iskender Topcu

The article analyzes the role of gaming situations in the process of forming communicative competences in students. A traditional approach to learning is not always justifiable in a modern comprehensive school setting, as it does not adequately provide for intensive acquisition of knowledge. The use of the game situation system permits effective shaping, improving and developing the skills and abilities for all types of language activities. The game exercises, when used systematically, help to model the conditions of real communication in the learning process, which in turn leads to an increased level of motivation to learn a foreign language. The situation as a relationship system does not appear arbitrarily. Students can be provided with specific situational positions, so that the situation will arise and function on their basis, thus permitting to plan the necessary for controlled learning situations in advance. The situation is a universal form of the communication process functioning that exists as an integrative dynamic system of social status, role, activity and moral relationships between the subjects of communication, reflected in their minds and arising from the interaction of their situational positions. In the context of our study, we have defined game situations during foreign language lessons as an active type of educational activity aimed at simulation modeling the systems, processes, and phenomena being studied. Game exercises with an element of competition provide motivation for learning and speech activities due to participation in game activities. Game situations with a role-based component contribute to enhancing motivation of student participation in foreign language communication in the classroom and formation of students’ communication skills. The game situation is the set of tasks that include specially designed learning situations and communicative dialogues that contribute to the design of the process of development of the communicative potential of an individual student.


2018 ◽  
Vol 1 (1) ◽  
pp. 40-43
Author(s):  
N. Goncharenko

Abstract The paper discusses the new interactive technologies in teaching Russian as a foreign language. Based on a review of literature, research, theory, internet resources and current teaching practices the paper considers both theoretical and practical aspects of the usage of interactive technology in teaching Russian as a foreign language for medical students. The author demonstrates that learning Russian plays a vital role for foreign students studying medicine in Russia, being a prerequisite for their educational and professional work performance during their studies in a Russian university. The new modern technologies of teaching such as interactive teaching technologies largely contribute to the increase of foreign students’ motivation for learning the Russian language, particularly for medical and biological studies, and the efficiency of the learning process, as well as to the development of an active verbal communication during the classroom activities. Teaching experience demonstrates the effectiveness of interactive technologies for the development of speaking proficiency, interpersonal and communication skills. Based on the theory of teaching practice at a medical university and on the literature review as well, we specified the core characteristics of the interactive technologies compared to the traditional methods of teaching. Our review’s results make it possible to suggest that interactive technologies implementation should be based on mechanisms of dialogue, reflexivity and collaboration. These mechanisms contribute to the formation of the communicative as well as professional competence of foreign students.


The purpose of the article is to analyze the influence of the Internet dependence of teenagers on the peculiarities of their self-actualization and to check the effectiveness of the developed program for increasing the self-actualization of such persons. The study involved 223 individuals. The following research methods were used in the work: testing (Kimberly Young Test, CAT Test and Situational Self-actualization Test), questionnaires, observations; statistical methods for carrying out qualitative and quantitative analysis of the research results (Student's criterion and Pearson criterion). Based on the data obtained, we have developed a program of psychological support for the self-actualization of youths by developing its competence in using Internet resources. The article shows that different uses of virtual space by young people affect their self-actualization in different ways; the social and psychological factors of increasing the virtual space utilization of young people have been found out. In the course of an empirical study carried out, the authors prove the statistically significant relationship that exists between the excessive capture of the personality of the youth by virtual space and its self-actualization. The analysis of the influence of various variants of use by young men of the virtual space (games, communication, information seeking) revealed a significant difference in the priority of the gaming activity of youth as a factor in the formation of Internet dependency and low self-actualization of the individual (the latter is understood by the authors as an integral individual indicator of personal growth of a person).


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