Le masque en temps de la Covid-19 : ce qu’il donne à penser

2021 ◽  
Vol 77 (2-3) ◽  
pp. 733-750
Author(s):  
Robby Mandiangu Ngofo

In this time of the Covid-19 pandemic, one experiences the other and self as mask wearers. Mask, which until now was mainly a reality of the medical world, has become an object of daily life. For some, it is indispensable and beneficial, and it has also become, for others, the symbol of freedom restriction by those in power. This article raises the debate above these different positions to apprehend what the mask makes one think. This study understands the mask from its roots in medical usage as a prophylactic measure. From semantical ethics of the term “mask,” the author shows that one’s responsibility is put at the first value on each mask covering halfway one’s face. This commitment serves as a basis for responsibility and tends towards hope. It is a responsibility extended to the environment since the mask, which is supposed to protect one from disease, turns into the trash, endangering the environment.

CCIT Journal ◽  
2015 ◽  
Vol 9 (1) ◽  
pp. 13-26
Author(s):  
Indri Handayani ◽  
Qurotul Aini ◽  
Yessy Oktavyanti

      Progress of technology and its developed is going so rapidly nowadays and it provide big affect on human life, some of them were education and daily life. Due to its development we also know the other form of calendar which is in digital form that we usually found in gadgets such as handphone or tablets and surely it is portable. Rinfo which is an email supporting facilities for the needs of Raharja College may help Pribadi Raharja in coordination and communication about task and/or event. Rinfo has some applications that integrated with Rinfo itself, such as RinfoGroup, RinfoSites, RinfoDocs, RinfoDrive, RinfoH and RinfoCal. RinfoCal is an calendar application that can be use as schedule time reminder application and it will send any reminder not only to one person but some or couple persons. RinfoCal may sent an pop-up notification or email notification. This paper will discuss about what is RinfoCal, how to use it, what’s the purpose of using RinfoCal, benefit of RinfoCal and so on. But, instead of its benefit, there are also some shortages including many people who using Rinfo doesn’t get the benefit of RinfoCal because they just pretending that RinfoCal is just an usual calendar.  This paper also present six problems from conventional reminder that will solved by RinfoCal fews are just doing reminders only once at a time or just remembering only one person, a mind mapping to simplify the analyze of problem and make the best solution, eight literature reviews that had been done to help analyzing problems of research. 


Author(s):  
Daiva Milinkevičiūtė

The Age of Enlightenment is defined as the period when the universal ideas of progress, deism, humanism, naturalism and others were materialized and became a golden age for freemasons. It is wrong to assume that old and conservative Christian ideas were rejected. Conversely, freemasons put them into new general shapes and expressed them with the help of symbols in their daily routine. Symbols of freemasons had close ties with the past and gave them, on the one hand, a visible instrument, such as rituals and ideas to sense the transcendental, and on the other, intense gnostic aspirations. Freemasons put in a great amount of effort to improve themselves and to create their identity with the help of myths and symbols. It traces its origins to the biblical builders of King Solomon’s Temple, the posterity of the Templar Knights, and associations of the medieval craft guilds, which were also symbolical and became their link not only to each other but also to the secular world. In this work we analysed codified masonic symbols used in their rituals. The subject of our research is the universal Masonic idea and its aspects through the symbols in the daily life of the freemasons in Vilnius. Thanks to freemasons’ signets, we could find continuity, reception, and transformation of universal masonic ideas in the Lithuanian freemasonry and national characteristics of lodges. Taking everything into account, our article shows how the universal idea of freemasonry spread among Lithuanian freemasonry, and which forms and meanings it incorporated in its symbols. The objective of this research is to find a universal Masonic idea throughout their visual and oral symbols and see its impact on the daily life of the masons in Vilnius. Keywords: Freemasonry, Bible, lodge, symbols, rituals, freemasons’ signets.


APRIA Journal ◽  
2020 ◽  
Vol 1 (1) ◽  
pp. 11-16
Author(s):  
José Teunissen

In the last few years, it has often been said that the current fashion system is outdated, still operating by a twentieth-century model that celebrates the individualism of the 'star designer'. In I- D, Sarah Mower recently stated that for the last twenty years, fashion has been at a cocktail party and has completely lost any connection with the public and daily life. On the one hand, designers and big brands experience the enormous pressure to produce new collections at an ever higher pace, leaving less room for reflection, contemplation, and innovation. On the other hand, there is the continuous race to produce at even lower costs and implement more rapid life cycles, resulting in disastrous consequences for society and the environment.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1461
Author(s):  
Shun-Hsin Yu ◽  
Jen-Shuo Chang ◽  
Chia-Hung Dylan Tsai

This paper proposes an object classification method using a flexion glove and machine learning. The classification is performed based on the information obtained from a single grasp on a target object. The flexion glove is developed with five flex sensors mounted on five finger sleeves, and is used for measuring the flexion of individual fingers while grasping an object. Flexion signals are divided into three phases, and they are the phases of picking, holding and releasing, respectively. Grasping features are extracted from the phase of holding for training the support vector machine. Two sets of objects are prepared for the classification test. One is printed-object set and the other is daily-life object set. The printed-object set is for investigating the patterns of grasping with specified shape and size, while the daily-life object set includes nine objects randomly chosen from daily life for demonstrating that the proposed method can be used to identify a wide range of objects. According to the results, the accuracy of the classifications are achieved 95.56% and 88.89% for the sets of printed objects and daily-life objects, respectively. A flexion glove which can perform object classification is successfully developed in this work and is aimed at potential grasp-to-see applications, such as visual impairment aid and recognition in dark space.


Author(s):  
Hezhen Hu ◽  
Wengang Zhou ◽  
Junfu Pu ◽  
Houqiang Li

Sign language recognition (SLR) is a challenging problem, involving complex manual features (i.e., hand gestures) and fine-grained non-manual features (NMFs) (i.e., facial expression, mouth shapes, etc .). Although manual features are dominant, non-manual features also play an important role in the expression of a sign word. Specifically, many sign words convey different meanings due to non-manual features, even though they share the same hand gestures. This ambiguity introduces great challenges in the recognition of sign words. To tackle the above issue, we propose a simple yet effective architecture called Global-Local Enhancement Network (GLE-Net), including two mutually promoted streams toward different crucial aspects of SLR. Of the two streams, one captures the global contextual relationship, while the other stream captures the discriminative fine-grained cues. Moreover, due to the lack of datasets explicitly focusing on this kind of feature, we introduce the first non-manual-feature-aware isolated Chinese sign language dataset (NMFs-CSL) with a total vocabulary size of 1,067 sign words in daily life. Extensive experiments on NMFs-CSL and SLR500 datasets demonstrate the effectiveness of our method.


Author(s):  
Dr. Jnanee Debasish Mishra

Synopsis: Literature is the medicine for man and civilization for years. It attracts and affects the soul and mind. In modern times transformation of media makes a big difference in human approach. Though Communication is the primary aim of media, but it works like a window of conscience. In the age of globalization the media has a great influence on society. Though market is an economical concept but our daily life is bound to rely upon it. And now literature, media and market remain in an inter related manner. One affects the other two. This analysis tries to find out the inter relationship among literature, media and market. Keywords: Literature, Media, Market, Communication, Globalization, Literary Sensibility, Media ethics, Change in media approach


2015 ◽  
Vol 77 (29) ◽  
Author(s):  
Ahmed Sheikh Abdullah Al-Aidaroos ◽  
Ariffin Abdul Mutalib

Nowadays, mobile phones provide not just voice call and messaging services, but plethora of other services. Those computational capabilities allow mobile phones to serve people in various areas including education, banking, commerce, travelling, and other daily life aspects. Meanwhile, the number of mobile phone users has increased dramatically in the last decade. On the other hand, the usability of an application can usually be verified through the user interface. Therefore, this paper aims to design a measurement tool to evaluate the usability of mobile applications based on the usability attributes and dimensions that must be considered in the interface. To obtain the appropriate attributes, a Systematic Literature Review (SLR) has been conducted and the Goal Question Metric (GQM) has been used to design the tool. From 261 related works only 18 most relevant ones were selected, through four SLR. 25 dimensions were found through the SLR, but some of these dimensions are synonymous or a part of other dimensions. Consequently, three dimensions must be included in any usability evaluation instrument, which is broken down into ten sub dimensions.


Author(s):  
L. I. Ivonina

The article analyzes the main features of the Caroline era in the history of Britain, which were reflected in the cultural representation of the power of King Charles I Stuart and the court’s daily life in the 1630s. The author shows that, on the one hand, the cult of peace and the greatness of the monarch were the cultural product of the Caroline court against the background of the Thirty Years' War in continental Europe. On the other hand, there was a spread of various forms of escapism, the departure into the world of illusions. On the whole, the representation of the power of Charles Stuart and the court’s daily life were in line with the general trend of the time. At the same time, the court of Charles I reflected his personality. Thinly sensing and even determining the artistic tastes of his era, the English king abstracted from its political and social context.


2020 ◽  
pp. 255-269
Author(s):  
Pablo Ferrando-García

We present an analysis of the filmic representation of Funny Games to highlight its playful structure as a game of games. Through a series of narrative efforts, a double operation is carried out, aimed at a specular relationship with the viewer. On the one hand, Michael Haneke’s film offers a series of expressive mechanisms that are aimed at shifting the objective gaze to subjective in order to transfer the perception of the subject presented to the viewer. On the other, it presents a brutal clash between the registers of comedy and tragedy through the young psychopaths, Peter and Paul, who emerge as contemporary clowns, in the figures of Pierrot and Harlequin, whose negative resonances lead to the incarnation of absolute EVil. In turn, the family are the victims, and this is presented as the prototype of the family institution while Peter and Paul are mere archetypes. In this way, the cinematographic screen is turned into a device for interrogating its modes of representation and, in turn, offers a solid moral dimension. The ultimate objective of the Hanekian story is to cover it with “a pedagogical function: to familiarize the cinema, to bring it closer to a daily life so that it speaks from you to you to the experience –to the conscience– of the viewer” (Font, 2002, p. 16). Resumen Nuestra propuesta trata de desarrollar un análisis de la representación fílmica con el propósito de poner de relieve la estructura lúdica de Funny Games como juego de juegos. A través de toda una serie de gestiones narrativas se efectúa una doble operación dirigidas a una relación especular con el espectador. Por un lado, la película de Michael Haneke ofrece una serie de mecanismos expresivos que van encaminados al desplazamiento de la mirada objetiva en subjetiva con el fin de trasladar la percepción del sujeto de la enunciación al narratario/espectador. Por otro, presenta un brutal choque entre el registro de la comedia con la tragedia a través de los jóvenes psicópatas, Peter y Paul, que se erigen en los payasos contemporáneos, en las figuras de Pierrot y Arlequín, cuyas resonancias negativas conducen a la encarnación del Mal absoluto. A su vez, George y Anne Schöber son las víctimas y estos son expuestos como el prototipo de la institución familiar mientras Peter y Paul son meros arquetipos narrativos. De este modo, la pantalla cinematográfica se convierte en un dispositivo de interrogación sobre sus modos de representación y, a su vez, ofrece una sólida dimensión moral. El objetivo último del relato hanekiano es revestirlo de “una función pedagógica: familiarizar el cine, acercarlo a una cotidianidad para que hable de tú a tú a la experiencia –a la conciencia– del espectador” (Font, 2002: 16).


Author(s):  
Cristina I. Tica

The author seeks to contribute to the field of frontier studies with bioarchaeological data, in the hopes of understanding how living in relative proximity, but under different sociopolitical organizations, may affect health. The goal of this research is to examine differences in overall health between two groups that have been characterized in the literature as “Romans” and “barbarians.” The research uses skeletal remains to address how the daily life of people under Roman-Byzantine control compared to that of their neighbors, the “barbarians” to the north. Comparing two contemporaneous populations from the territory of modern Romania—and dating from the third to the sixth centuries CE—the study examines health status and traumatic injuries. One collection comes from the territory under Roman-Byzantine control, the site of Ibida (Slava Rusă) from the Roman province of Scythia Minor, and the other originates from the Târgşor site, located to the north of the Danube frontier, in what was considered the “barbaricum.” Separated by a definite frontier, the Danube River, meant to (at least ideologically) segregate them to their divided worlds, these populations might have been more interconnected than the carefully promulgated imperial doctrine would have us believe.


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