scholarly journals DEVELOPMENT OF LEARNING TOOLS PROJECT BASED LEARNING TO INCREASING THE BASIC SKILLS OF CATERING STUDENTS AT SMK 6 MAKASSAR

2020 ◽  
Vol 3 (2) ◽  
pp. 121-128
Author(s):  
Besse Qur’ani

This study aims to develop learning tools based on Project Based Learning (PPA) in improving the basic skills of catering to students of SMKN 6 in Makassar. This type of research is the development of learning tools in the form of research and development (R/D). The tools developed include the Plan-Implementation-Learning (RPP), jobsheets, and student books. The development model used is a 4-D model with stages of define, design, develope, and dissemination. Based on the results of the analysis conducted, the development of learning tools with the PPA model is declared valid, practical, and effective so that it is feasible to use, so it is necessary to consider criteria that include; (1) the results of the validity of BJBL-based learning tools after being assessed and examined by experts produce valid categories for lesson plans and jobsheets, while for student books in the category are very valid (very good); (2) students' activities get classical completeness in the category of very valid (very good), whereas for cognitive, affective and psychomotor learning outcomes students are in the valid category; and (3) students' responses and management of learning in class categories are very valid. The suggestions put forward in this study are (1) to fellow teachers to use the PPA model as an alternative used in the learning process; (2) PES-based learning tools that have been developed after being made improvements and revisions can be trialled at several other schools based on the problem characteristics of each school

Author(s):  
Zahratur Raodah ◽  
Jannatin ‘Ardhuha ◽  
Muh. Makhrus

Learning is a process of communication between teachers and students. The learning process will be successful if students achieve the expected competencies, because it can describe the ability of students to master a material. A teacher must be able to choose and use appropriate and effective learning methods. This research aims to develop active learning tools with practice rehearsal pairs methods that are suitable for use in learning and can improve students' mastery of physics concepts. This research is a research and development (R&D) with a 4D development model design consisting of 4 stages, namely: define; design; develop; and disseminate. The pandemic condition has made this research only at the develop stage. Based on validation by experts, the development of learning tools in this research is quite valid and reliable. The percentage of validity is 80.83% on the syllabus; 83.33% on the lesson plan implementation; and 79.17% on student worksheets. Meanwhile, the percentage of reliability is 89.40% on the syllabus; 89.70% on the lesson plan implementation; and 91.20% on student worksheets. Based on these results, the development of learning tools in this research is feasible to use with revisions, because it has quite valid criteria.


2018 ◽  
pp. 42
Author(s):  
Nurwahida . ◽  
Muhammad Danial ◽  
Mansyur .

ABSTRAKMasalah yang dihadapi dalam dunia pendidikan kita saat ini adalah rendahnya hasil belajar peserta didik, kurangnya peserta didik yang aktif dalam proses pembelajaran. Untuk itu sebagai pendidik perlu mencari cara terbaik untuk menyampaikan konsep di kelas sehingga semua peserta didik dapat aktif dan mengingat informasi serta menggunakannya secara baik pula. Pelaksanaan proses pembelajaran ini harus didukung oleh perangkat yang sesuai. Oleh karena itu tujuan penelitian ini adalah untuk mengetahui proses dan kualitas perangkat pembelajaran kimia berbasis discovery learningyang dihasilkan pada materi larutan penyangga di kelas XI SMA. Model pengembangan yang digunakan dalam penelitian ini adalah model 4-D dari Thiagarajan. Ujicoba terbatas perangkat pembelajaran berbasis discovery learning ini dilaksanakan di SMAN 6 Maros dengan subjek penelitian sejumlah 24 peserta didik kelas XI IPA. Tekhnik pengumpulan data adalah teknik non tes dan teknik tes. Hasil penelitian ini disimpulkan bahwa : (1) Proses pengembangan perangkat pembelajaran menggunakan model 4-D yang meliputi 4 tahap, yaitu : : (a) Tahap pendefenisian (define), (b) tahap perancangan (design), (c) tahap pengembangan (develop), dan (d) tahap penyebaran (disseminate). (2) perangkat pembelajaran bersifat valid, praktis dan efektif. Perangkat pembelajaran berupa RPP, BPD, LKPD, dan THB telah memenuhi kriteria kevalidan karena berada pada kategori “sangat valid”. Perangkat pembelajaran dikatakan praktis karena keterlaksanaan perangkat pembelajaran berada pada kategori “ terlaksana seluruhnya”, respon guru terhadap perangkat berda pada kategori “sangat positif”. Perangkat pembelajaran dikatakan efektif karena telah memenuhi kriteria keefektifan, dengan hasil kemampuan guru mengelola pembelajaran berada pada kategori “sangat tinggi”, aktivitas peserta didik berada pada kategori “sangan baik”, respon peserta didik berada pada kategori “sangat positif”, hasil belajar peserta didik memiliki rata-rata 82,09 dengan ketuntasan klasikal 83,33%, sedangkan peningkatan hasil belajar berdasarkan uji N-gain sebesar 0,81 dengan kriteri tinggi. Kata kunci :   Perangkat pembelajaran, discovery learning, larutan penyangga ABSTRACTThe problem of our education recently is low learning outcomes because less active students in learning process. Therefore, educators need to find the best way to deliver a concept in class so all students are active and able to remember the information and able to use it well. The implementation of learning process must be supported with appropriate tools. Thus, the objective of the study is to examine on buffer solution material produced in grade XI at SMA (Senior High School). The development model used in this research to develop learning tools based on discovery learning is 4-D model by Thiagarajan. The limited test of learning tools based on discovery learning was conducted at SMAN 6 in Maros. The subjects of the study were students with the total of 24 students grade XI IPA. The results of the study reveal that (1) the learnig tools development process by employing 4-D model covered 4 stages, namely (a) define, (b) design, (c) development, (d) and dessemination; (2) the learning tools produced was valid, practical, and effective. The learning tools was stated as it had met validity criteria included RPP, BPD, LKPD, and THB and each was in very good category. The learning tools were stated as practical because its implementation was in completely implemented category, the teacher’s response on the tools was in very positive category. The learning tools was stated as practical because its implementation was completely implemented category, the teacher’s response on the tools was in very positive category. The learning tools was stated as effective because it had met the effective criteria with theresult of teacher’s ability in learning management was in very high category, students activity was in very good category, students response was in very positive category, the learning outcomes had the average of 82,09 with classical completeness 83,33%; whereas, the improvement of learning outcomes based on N-gain test was 0,81 with high criteria. Keyword : learning tools, discovery learning, buffer solution


BIOLOVA ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 88-94
Author(s):  
Candra Arutyastuti Wijaya ◽  
Muhfahroyin Muhfahroyin

Abstrak: Pengembangan modul ini didasarkan pada proses pembelajaran yang sudah menggunakan media internet, namun pada kenyataannya pemanfaatannya selama proses pembelajaran belum maksimal dan media pembelajaran belum pernah dikembangkan berupa modul E-learning. tujuan dari penelitian ini adalah mengembangkan modul pembelajaran IPA (Biologi) pada materi sistem organisasi kehidupan untuk meningkatkan hasil belajar siswa dan mengetahui aktivitas virtual siswa dengan memanfaatkan aplikasi Edmodo. Model pengembangan yang dijadikan dasar penelitian ini dikemukakan oleh Trianto (2011:189) model pengembangan perangkat yang dikemukakan oleh Thiagarajan, Semmel dan Semmel pada tahun 1974 adalah model 4-D, model ini terdiri dari 4 tahap pengembangan yaitu define, merancang, mengembangkan, dan menyebarluaskan. Berdasarkan penjabaran yang telah dijelaskan di atas, dapat dikatakan bahwa modul pembelajaran biologi (IPA) berbasis E-learning dengan edmodo pada materi sistem organisasi kehidupan kelas VII SMP untuk meningkatkan hasil belajar kognitif siswa perlu diperhatikan sebagai penunjang dalam proses pembelajaran IPA.  Abstract:  The development of this module is based on the learning process that already uses internet media, but in reality its use during the learning process has not been maximized and the learning media has never been developed in the form of E-learning modules. the purpose of this study was to develop a science learning module (Biology) in the material system of life organizations to improve student learning outcomes and find out virtual activities of students by utilizing Edmodo application. The development model used as the basis for this research is stated by Trianto (2011: 189) the device development model suggested by Thiagarajan, Semmel and Semmel in 1974 is a 4-D model, this model consists of 4 development stages, namely define, design , develop, and disseminate. Based on the elaboration that has been explained above, it can be said that the biology learning module (IPA) based on E-learning with edmodo on the material system of life organization class VII SMP to improve student cognitive learning outcomes need to be considered as a support in the learning process of Natural Sciences


2021 ◽  
Vol 2104 (1) ◽  
pp. 012015
Author(s):  
N Muhammad ◽  
F Hamid ◽  
M Misbah ◽  
D Dewantara

Abstract This study aims to describe the validity of the electronic module on the elasticity of solids topic through the cooperative learning model to improve students’ learning outcomes and motivation. This research is a research and development with the ADDIE development model. This electronic module was assessed by using the electronic module’s validation sheet. The validators of this e-module consisted of two academics and one practitioner. Based on the validation results, it was obtained that the validity of the electronic module was 3.49 with a valid category. It shows that the electronic module on the elasticity of solids topic through cooperative learning models can be used in the classroom learning process to improve student’s learning outcomes and motivation.


2021 ◽  
Vol 6 (2) ◽  
pp. 1
Author(s):  
Arya Setya Nugroho ◽  
Wahyuni Wahyuni

Abstrak: Pengembangan wayang ini dimaksudkan untuk pemenuhan ketersidaan media yang memberikan kemudahan dalam pengelolaan proses belajar mengajar. Model metode penelitian ini merupakan model R&D (Research and Development), namun hanya menggunakan lima tahapan ialah potensi dan masalah, pengumpulan data, desain produk, validasi desain serta revisi desain. Hal tersebut disesuaikan dengan kebutuhan penelitian dan kondisi pandemi saat ini. Hasil valid serta layak diperoleh dari validasi media serta materi dari pakar validator kemudian dapat diaplikasikan dalam kegiatan pembelajaran. Hasil validitas atas pakar materi 1 diperoleh nilai 20 atau 80% dan ahli materi 2 memperoleh skor 22 atau 88%, sedangkan hasil validitas dari pakar media 1 mendapatkan nilai 43 atau 91% dan validasi pakar media 2 memperoleh 41 atau 95,5%. Pengembangan wayang tersebut diharapkan mampu memenuhi perangkat pembelajaran salah satu nya media sebagai penunjang keterlaksanaan proses belajar mengajar.DEVELOPING WAYANG BASED NATIONAL HEROES FOR THE 4th GRADE ELEMENTARY SCHOOL’S TEACHING MEDIAAbstract: The development of puppets is intended to fulfill the availability of media which provides convenience in managing the teaching and learning process. The research method model used is the R&D (Research and Development) model, but it only uses five stages, namely potential and problems, data collection, product design, design validation and design revision. This is adjusted to the needs of research and the current pandemic conditions. The results of media validation by media and material expert validators obtained valid results and were feasible to be applied in the teaching and learning process. The results of the validity of the material expert 1 obtained a score of 20 or 80% and the material expert 2 obtained a score of 22 or 88%, while the results of the validity of the media expert 1 got a value of 43 or 91% and the validation of the media expert 2 got 41 or 95.5%. The development of puppets is expected to be able to fulfill learning tools, one of which is the media to support the implementation of the teaching and learning process.


Vidya Karya ◽  
2018 ◽  
Vol 33 (1) ◽  
pp. 42
Author(s):  
Sri Hartini ◽  
Dewi Dewantara ◽  
Saiyidah Mahtari

Abstract. Research has been carried out which aims to develop feasible the props of Physics Energy course through project-based learning based on validity, practicality, and effectiveness of props. This research is research and development using the Dick and Carey development model. The subjects of this research trial were students of the Department of Physics Education, Faculty of Teacher Training and Education  Universitas Lambung Mangkurat who took  Physics Energy courses in the even semester of 2016-2017 academic year. The instruments used in this research were validation sheets, questionnaires, and learning outcomes tests. Data were analyzed by using quantitative descriptive. The results of the study show that the validity of props is quite valid, the practicality of props is  practical category, and the effectiveness of props is effective category. Based on the results of the research, the props are feasible to be used as the props in Physics Energy course.Keywords: props, physics energy, project based learning.Abstrak. Telah dilakukan penelitian yang bertujuan untuk mengembangkan alat peraga fisika energi yang layak melalui perkuliahan berbasis project based learning berdasarkan validitas, kepraktisan, dan efektivitas alat peraga. Penelitian ini adalah penelitian dan pengembangan menggunakan model pengembangan Dick and Carey.  Subjek uji coba penelitian ini adalah mahasiswa program studi Pendidikan Fisika Fakultas Keguruan dan Ilmu Pendidikan Universitas Lambung Mangkurat yang menempuh mata kuliah Fisika Energi pada semester genap tahun ajaran 2016-2017.  Instrumen yang digunakan dalam penelitian ini adalah lembar validasi, angket, dan tes hasil belajar. Data dianalisis dengan teknik deskriptif kuantitatif. Hasil penelitian menunjukkan validitas alat peraga berkategori cukup valid, kepraktisan alat peraga berkategori praktis, dan efektivitas alat peraga berkategori efektif.  Berdasarkan hasil penelitian tersebut alat peraga fisika energi layak digunakan sebagai alat peraga dalam perkuliahan fisika energi. Kata kunci: Alat peraga, fisika energi, project based learning.


Author(s):  
Retno Dwi Astuti

ABSTRACT               This research to describe the development of outdoor learning method learning devices through miniature outbound activities in Early Childhood Education, describing the results of the validation of outdoor learning methods through miniature outbound activities. The design of this research is research and development (R&D). The learning device development model used in this study is to use the 4D instructional development design proposed by Thiagarajan which consists of 4 stages of development namely Define, Design, Develop, and Disseminate. The findings of this research and development are in the form of learning tools that have previously been tested, evaluated, until they meet the desired criteria. Learning tools developed include the Semester Program (Prosem), Weekly Learning Implementation Plan (RPPM) and Daily Learning Implementation Plan (RPPH).               The validation results show that the learning tool of outdoor learning methods through miniature outbound activities has a material validity level of 93%, language validity of 85.71%, and validity of learning experts 94.64%.Keywords : learning media, outdoor learning method, social behavior  ABSTRAK       Penelitian ini bertujuan untuk mendeskripsikan pengembangan perangkat pembelajaran metode outdoor learning melalui miniatur kegiatan outbound pada Pendidikan Anak Usia Dini, mendeskripsikan hasil validasi perangkat pembelajaran metode outdoor learning melalui miniatur kegiatan outbound. Desain pada penelitian ini adalah penelitian dan pengembangan (R&D). Model pengembangan perangkat pembelajaran yang digunakan dalam penelitian ini adalah menggunakan desain instructional development model 4D yang dikemukakan Thiagarajan yang terdiri dari 4 tahap pengembangan yaitu Define, Design, Develop, dan Disseminate. Adapun temuan pada penelitian dan pengembangan ini berupa perangkat pembelajaran yang sebelumnya sudah diujicoba, dievaluasi, sampai memenuhi kriteria yang diinginkan. Perangkat pembelajaran yang dikembangkan meliputi Progam Semester (Prosem), Rencana Pelaksanaan Pembelajaran Mingguan (RPPM) dan Rencana Pelaksanaan Pembelajaran Harian (RPPH).       Hasil validasi menunjukkan bahwa perangkat pembelajaran metode outdoor learning melalui miniatur kegiatan outbound memiliki tingkat kevalidan materi 93%,kevalidan bahasa 85,71%, dan kevalidan ahli pembelajaran 94,64%. Kate Kunci : perangkat pembelajaran, metode outdoor learning, perilaku sosial


2021 ◽  
Vol 12 (1) ◽  
pp. 58-72
Author(s):  
Imanuel Sairo Awang ◽  
Gabriel Serani ◽  
Zuhdan Kun Prasetyo ◽  
Muhammad Nur Wangid

ABSTRAKDewasa ini peserta didik tidak hanya dituntut menguasai ketiga ranah hasil belajar yaitu kognitif, afektif, dan psikomotor, tetapi juga meliputi pengembangan karakter yang dapat diintegrasikan melalui kearifan lokal. Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran berbasis kearifan lokal di sekolah dasar. Penelitian ini merupakan penelitian Research and Development (R&D) model 4D yakni define, design, develop, dan disseminate.  Subjek ujicoba penelitian adalah siswa kelas III SD Negeri 12 Ensaid Panjang. Instrument pengumpulan data dalam penelitian ini adalah lembar validasi produk, lembar observasi, dan lembar tes hasil belajar. Teknik anaslis data yang digunakan adalah kualitatif deskriptif. Hasil penelitian menunjukkan bahwa perangkat pembelajaran yang terdiri dari silabus, Rencana Pelaksanaan Pembelajaran (RPP), Lembar Kerja Peserta Didik (LKPD), dan lembar penilaian, valid berkategori “baik” dan dinyatakan layak untuk diterapkan. Hasil ujicoba menunjukkan bahwa perangkat pembelajaran berbasis kearifan lokal mampu meningkatkan karakter kebangsaan kejujuran, persatuan, dan gotong-royong masing-masing sebesar 0,08, 0,16 dan 0,07. Hasil tes juga menunjukkan bahwa perangkat pembelajaran berbasis kearifan lokal suku Dayak Desa mampu mengembangkan hasil belajar peserta didik yakni sebesar 74,38. Dengan demikian, pembelajaran berbasis kearifan lokal dapat menanamkan karakter kebangsaan peserta didik sekolah dasar.Kata Kunci: Perangkat pembelajaran, kearifan lokal, karakter kebangsaan ABSTRACTNowadays students are not only required to master the three domains of learning outcomes, namely cognitive, affective, and psychomotor, but also include character development that can be integrated through local wisdom. This study aims to produce learning kits based on local wisdom in elementary schools. This research conducted with Research and Development (R&D) within 4D stages model i.e define, design, develop, and disseminate. The subjects of the research trial were grade III students of SD Negeri 12 Ensaid Panjang. Data collection instruments in this study were product validation sheets, observation sheets, and learning achievement test sheets. The data analysis technique used is descriptive qualitative. The results showed that the learning kit consisting of syllabus, lesson plan, student worksheet, and assessment sheet, was valid in the category of "good" and declared feasible to be applied. The results show that the learning kits based on local wisdom can improve the national character of honesty, unity, and mutual assistance respectively by 0.08, 0.16, and 0.07. The test results also showed that the local wisdom-based learning tools of the Dayak Desa tribe were able to develop student learning outcomes, with score 74.38. Thus, learning kits based on local wisdom can instill the national character of elementary school students.Keywords: Learning kits, local wisdom, nationality character


2020 ◽  
Vol 8 (1) ◽  
pp. 14-24
Author(s):  
Mispandi Mispandi ◽  
Endang Mulyani

This study aims to determine, the process of development, eligibility and student responses to student worksheets based on simulation methods. This type of research is Research and Development (R&D), using the Borg & Gall development model. The subjects of the study were students of class XI of SMA Negeri 1 Sambelia. The results showed that the results obtained were validated material, language, and design 3.44 with the appropriate category, and the students' response was 4.16 with the appropriate category. The results showed that the development of student worksheets based on simulation methods was feasible to use and influenced student learning outcomes in economic subjects. The contribution of research as a tool in the learning process for teachers and students in schools.


2019 ◽  
Vol 4 (2) ◽  
pp. 196
Author(s):  
Ilham Tri Maulana ◽  
Restyaliza Dhini Hary

<p><strong>Abstract: </strong>This research was aimed to produce a valid and effective project-based learning model. The method used in this research is the Research and Development model of the development of Instructional Development Institute. The result of this research indicate that the validity of project based learning tools on aspects of the content, presentation, and format valid. The effectiveness of the test, an project based learning tools considered very effective as many as 25 of the 29 student reached value of <span style="text-decoration: underline;">&gt;</span> 75.</p><p><strong>Abstrak:</strong><em> </em>Penelitian ini bertujuan untuk menghasilkan sebuah model pembelajaran berbasis proyek yang valid dan efektif. Metode Penelitian yang digunakan dalam penelitian ini adalah <em>Research and Development</em> menggunakan model pengembangan <em>Instructional Development Institute</em>. Hasil dari peneltian ini menunjukkan bahwa validitas perangkat pembelajaran berbasis proyek berdasarkan aspek isi, penyajian dan format dikategorikan valid. Pada uji keefektifan, pembelajaran berbasis proyek dinilai sangat efektif karena sebanyak 25 dari 29 mahasiswa berhasil mencapai nilai <span style="text-decoration: underline;">&gt;</span> 75.</p>


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