scholarly journals PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MOBILE LEARNING MENGGUNAKAN MODEL FOUR D UNTUK MATA KULIAH PEMOGRAMAN BERORIENTASI OBJEK DI AMIK BOEKITTINGGI

2017 ◽  
Vol 10 (3) ◽  
pp. 26-33
Author(s):  
Geovanne Farell ◽  
Kasman Rukun ◽  
Waskito Waskito

Based on preliminary analysis, the results of student learning object oriented programming courses show the numbers are still relatively low, the low expected learning outcomes is due to the limitations of learning resources or existing instructional media. This research was conducted using the method of research and development (R&D) by using the Four- D model. The development of Mobile Learning used method Design of Exploratory Tutorial. The result of validity test shown that Mobile Learning media was valid. Then the result of practicalities test obtained also show the practicalities of media. Effectiveness of Mobile Learning media declared effective in improving student learning outcomes. Based on the findings of this study concluded that Mobile Learning was valid, practical, and effective to be used as media learning. Keywords: Mobile, Learning, Smartphone, Validity, Effectiveness, Practicalities.

Author(s):  
Viddo Chrisdian ◽  
Siti Masitoh ◽  
Fajar Arianto

The acceleration of 4.0 industrial revolution caused the development of digital era developed rapidly, therefore, learning resources can be accessed everwhere and everytime. Since the learning sources are easy to find,  the teachers are required to change the learning pattern into a learning facilitator that the focus is to give the appropriate learning resources for students based on their needs. According to the results of the interviews, there is a learning problem shows that the student learning outcomes in the excretion system material for class VIII SMP in SMPN 1 Taman Sidoarjo is still low. For this reason, it is necessary to develop a mobile learning media material excretion system that is feasibly and effectively used by students of VIII graders at SMPN 1 Taman Sidoarjo. The development model used is R&D Models from Walter Dick and Lou Carey.The data collection methods used were from questionnaire and test. Based on the trial results and data analysis, there are several conclusions, the results of the feasibility test of mobile learning media from the experts of material and media obtained a very good category.The individual trial obtained an excellent category, which is 90%, the percentgage of small group trials  is 90% and categorized as excellent, whereas the percentahe of the field trials is 89% and included in the excellent category. It can be concluded that the mobile learning media is suitable to use in the learning process. While the t-test with db = N - 1 = 33 - 1 = 32 and a significant level is 5%. Then the value of t table = 2.037 and tcount is 5.49. T arithmetic <t table (5.49> 2,037), therefore, the headway of media has been effective in improving student learning outcomes in class X of SMAN 1 Taman Sidoarjo on excretion system material.


2017 ◽  
Vol 5 (3) ◽  
pp. 563
Author(s):  
Ambari '

SD Negeri 011 Beringin Makmur, especially in the fourth grade, KKM to subjects who haveditatapkan PPKn is by KKM is 65. Particularly in the fourth grade SD Negeri 011 BeringinMakmur PPKn low student learning outcomes. It can be seen from the students after the testin midterm average value of only 61.5. Based on the preliminary study authors, the lowstudent learning outcomes PPKn caused by several things, the strategies used in teaching theteacher does not comply with the demands of learning and students during lessons PPKnfrequency only ask very little because the material is only presented in the form of lectures.The purpose of this study is to improve learning outcomes in subjects PPKn through theimplementation of inquiry learning model SD Negeri 011 Beringin Makmur fourth gradestudents. This research is a classroom action through the stages of planning, implementingaction, observation and reflection. Design research is the model cycle of improvementplanning, implementing action, observation and reflection. The subjects were students ingrade IV SD Negeri 011 Beringin Makmur with the number of 30 people, including 15 womenand 15 men. While the object of the research is PPKn student learning outcomes, the dataused in this study focuses on learning outcomes data PPKn only. From the results of theaction, can be seen learning outcome Civics students from before action is taken (preliminarydata) cycle I and after the action on the second cycle by improving student learning outcomesthat have been achieved, known completeness class on preliminary data only 15 or (50 %) ofall students and after repair in the first cycle has increased to 26 people or 87% of the totalclass IV student SD Negeri 011 Beringin Makmur. After the improvement in cycle II to beincreased to 27 students or 90%.


2017 ◽  
Vol 5 (3) ◽  
pp. 307
Author(s):  
Deden Kusdinar

Based on the author's experience teaching for this in SD Negeri 010 Banjar PanjangKerumutan, and based on observation and early reflections by the author seen low creativityof students in learning that ultimately ends up in the low student learning outcomesthemselves, especially on the subjects of Natural Sciences. After many tests on the midtermturns lower student learning outcomes. Completeness class only reach 50% or 10 out of 20students, KKM for subjects of Natural Sciences which has been set in the class IV SD Negeri010 Banjar Panjang Kerumutan is the number 70. As Judge things that cause children lowvalue, from the aspect of teachers are: teacher always using methods lectures, learningachievement of children have been considered equally by teachers, and the learning processis dominated by the teacher. This research is a classroom action research (PTK). Class actionresearch through the stages of planning, implementation, observation and reflection. Fromthe research data is a result of learning of natural science at the top can be seen learningoutcome science students from the action on the preliminary data for the first cycle to thesecond cycle by improving student learning outcomes that menigkat are significant, the initialdata of students who achieve mastery only 50 % and cycle to the first increase has reached70% and the thoroughness of the class in the second cycle reaches 85%.


Author(s):  
Irmiah Nurul Rangkuti ◽  
Harun Sitompul ◽  
Naeklan Simbolon

Abstrak: Penelitian ini bertujuan untuk: (1) menghasilkan media video pembelajaran rias karakter yang layak digunakan, mudah dipelajari mahasiswa dan dapat dipakai untuk pembelajaran individual, (2) mengetahui keefektivitasan media video pembelajaran rias karakter yang dikembangkan pada materi rias karakter. Penelitian pengembangan yang menggunakan model produk Borg dan Gall yang dipadu dengan model pengembangan pembelajaran Dick dan Carey. Hasil penelitian menunjukkan: (1) media video pembelajaran layak digunakan dalam pembelajaran rias karakter pada program studi pendidikan tata arias universitas negeri medan, (2) terdapat perbedaan yang signifikan antara hasil belajar mahasiswa yang dibelajarkan dengan menggunakan media video pembelajaran rias karakter dengan hasil belajar mahasiswa yang dibelajarkan dengan menggunakan media belajar buku teks. Hal ini ditunjukkan dengan hasil pengolahan data (thitung=3,285 )pada taraf signifikansi ɑ = 0,05 dengan dk 56 diperoleh (ttabel = 1,67 ), sehingga (thitung > ttabel), efektivitas penggunaan media video pembelajaran rias karakter = 80,46%. Hasil belajar kelompok mahasiswa yang dibelajarkan tanpa menggunakan media video pembelajaran rias karakter sebesar 71,72%. Dari data ini membuktikan bahwa penggunaan media video pembelajaran rias karakter lebih efektif dalam meningkatkan kompetensi dan pengetahuan mahasiswa pada pembelajaran rias karakter dari pada tanpa menggunakan media video pembelajaran. Kata Kunci: media video pembelajaran, rias karakte, pendidikan tata rias Abstract: This study aims to: (1) produce a suitable use of character makeup learning video media, easy for students to learn and can be used for individual learning, (2) to find out the effectiveness of media character makeup learning videos developed in character makeup material. Development research using the Borg and Gall product model combined with the learning development model of Dick and Carey. The results of the study showed: (1) learning video media is feasible to use in character makeup learning in the field state university education education program, (2) there are significant differences between student learning outcomes learned using the character makeup video learning media with student learning outcomes which was learned by using media learning textbooks. This is indicated by the results of processing data (tcount = 3.285) at the significance level ɑ = 0.05 with dk 56 obtained  (ttable = 1.67), so that (tcount> t table), effectiveness of using media character makeup learning videos = 80.46%. The learning outcomes of the group of students who were taught without using the character makeup learning video media amounted to 71.72%. From these data prove that the use of character makeup learning video media is more effective in increasing students' competence and knowledge in character makeup learning than without using learning video media. Keywords: learning video media, character makeup, makeup education


2019 ◽  
Vol 2 (2) ◽  
pp. 272-289
Author(s):  
KARLOF TAMPUBOLON

This study aims to increase student learning outcomes on mathematics subjects in the material measuring angles with standard units by applying the Problem Based Learning learning model at SDN 106788 PURWODADI, Sunggal District, Deli Serdang Regency. This type of research is Classroom Action Research. The subjects of this study were students of class IV-B, which amounted to 29 students consisting of 11 male students and 18 female students. This research was conducted in two cycles. Data from the results of this study were obtained from tests of student learning outcomes and observations.Based on the results of the study, it was shown that there was an increase in the learning outcomes of material students measuring angles with simple aircraft standard units by applying the Problem Based Learning learning model. This can be seen from improving student learning outcomes every cycle. In the pre-test of student learning outcomes carried out before the application of learning there were 4 students (32%) completed learning while 17 students (68%) had not yet finished with a grade point average of 50.93. In cycle 1 completeness of student learning outcomes there were 17 students (72%) completed in 8 students (28%) not yet completed with an average value of 70.4. The results of teacher observation amounted to 67.27% with a good category while the observations of students amounted to 64% with sufficient categories. Student learning outcomes have increased to 23 students (92%) completed 2 students (8%) have not been completed while the average value of 86.4. Teacher observation results have increased by 92.72% with very good categories while student observations amounted to 92% with very good categories. By looking at the percentage of learning outcomes and observations it can be concluded that the Application of Problem Based Learning Learning Models can improve student learning outcomes.


2015 ◽  
Vol 7 (2) ◽  
Author(s):  
Muhammad Rizal

This study aims to address learning problems in SMA 1 Lubuk Basung, in particular to improve the learning outcomes of students in Pendidikan Agama Islam (PAI) in the class XII.IPA.2 SMA Negeri 1 Lubuk Basung through the use of Problem Solving Approach. The results showed the use of Problem Solving Approach successfully improve student learning outcomes, which in the first cycle in which the average value obtained new students reached 7.1 with classical completeness 71% and in the second cycle increased reach an average value of 8.31 with classical completeness of 93%. It can be concluded that the use of Problem Solving Approach to learning Pendidikan Agama Islam (PAI) succeeded in improving student learning outcomes in the class XII.IPA.2 SMA Negeri 1 Lubuk Basung


Author(s):  
Lufita Sari Sitorus ◽  
Mardianto Mardianto ◽  
Hasan Matsum

The purpose of this study was to find out: (1) Development of power point-based learning media on Aqeedah Moral learning in MTs N Kisaran, (2) The feasibility of power point-based learning media on learning Aqidah Akhlak in MTsN Kisaran, (3) Practicality of learning-based media power point on the learning of Aqeedah Morals in MTs N Range, and (4) effectiveness of learning media based on power point on the learning of Aqeedah Morals in MTsN Kisaran in improving student learning outcomes. Research methods used by research and development methods (R&D). Product development procedures are carried out in stages: (1) potential and problems, (2) data collection, (3) product design, (4) validation, (5) product trials and (6) product revisions. The research findings show: (1) the development of power point-based learning media on Aqeedah Akhlak learning is done first by analyzing the needs and then proceed with the design of powerpoint media. The product produced as a learning medium that is used to facilitate students to learn, (2) the feasibility of power point-based learning media on Aqeedah Moral learning is done by material experts with a score of 83.33, a very valid category and a media expert with a score of 75.00 categories valid, so the cumulative score is 79.16 with a valid category, (3) practicality of power point-based learning media on Aqeedah Akhlak is done by conducting individual trials with a score of 80.83 very practical categories, small group trials with a score of 79.38 practical categories, and field group trials with a score of 89.75 very practical categories, so that when accumulated a score of 83.33 is obtained with a very practical category, and (4) the effectiveness of powerpoint-based learning media on Aqidah Moral learning in improving student learning outcomes obtained N scores -Gain 0.51 with the effective category so that it can be concluded that the powerpoint development product for learning the Morals is effective for enhancing student achievement.


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