scholarly journals PENGEMBANGAN MODUL PEMBELAJARAN PADA KOMPETENSI AUTOCAD SISWA SMK

Author(s):  
Afriandi Siahaan

Abstrak: Penelitian ini bertujuan (1) menghasilkan modul pembelajaran autocad jurusan teknik gambar bangunan siswa tingkat dua di SMK Negeri 1 Lubuk Pakam, (2) melihat efektifitas modul hasil pengembangan untuk pembelajaran Autocad jurusan Teknik Gambar Bangunan siswa tingkat dua SMK Negeri 1 Lubuk Pakam. Metode penelitian yang digunakan adalah Research and Development. Pengembangan bahan ajar dilakukan dengan dilakukan dengan menggunakan model Dick and Carey, pengembangan modul mengacu pada teori Mourdel. Pengumpulan Data menggunakan angket, observasi, interview, dokumentasi, dan data hasil belajar menggunakan pretes dan postes. Analisis data observasi, angket, interview menggunakan pendekatan kualitatif sedangkan analisis data hasil belajar dilakukan dengan menggunakan analisis kuantitatif. Untuk melihat efektifitas pembelajaran dengan menggunakan modul dilakukan dengan uji t : antara data hasil belajar menggunakan modul hasil pengembangan dengan pembelajaran metode konvensional. Subjek penelitian adalah 2 orang guru, 31 orang siswa kelas XI Teknik Gambar Bangunan A sebagai kelas modul (eksperimen), dan 31 orang  siswa kelas XI Teknik Gambar Bangunan B SMK  Negeri 1 Lubuk Pakam sebagai kelas metode konvensional. Kata Kunci: Pengembangan modul pembelajaran, hasil belajar autocad Abstract: This research was aimed to (1) produce the module of study of autocad of technique majors draw the student building mount two in SMK Negeri 1 Lubuk Pakam, (2) see the effektivitas module of result of development for the study of autocad of technique majors draws the student building mount two in SMK Negeri 1 Lubuk Pakam. The research method used was Research and Development model by Borg & Gall which is known as R & D Cycle. To develop the instructional material of the modul used Mourdel’s model. The data collecting instrument were field study, observation, interview and questionnaire as long as development activity and post test to know the affect of the modul by using objectif test. To see the effekticnes of modul to  haiger the instructional outcomes or mastering the competency done by differentiating outcomes between modul group and convensional method group. The differentiation analisis by using t-test to find out significances. The subject research was 2 teachers, 31 students of XI TGB A as class modul (Class experiment), and 31 students of XI TGB B as class convensional (Class control)  class at SMK Negeri 1 Lubuk Pakam. Keywords: The Development of Instructional Modul, the result of learning Autocad

2016 ◽  
Vol 6 (2) ◽  
pp. 173 ◽  
Author(s):  
Ismalik Perwira Admadja ◽  
Eko Marpanaji

Penelitian ini bertujuan untuk: (1) menghasilkan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar, (2) mengetahui kelayakan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar, dan (3) mengetahui peningkatan hasil belajar siswa menggunakan multimedia pembelajaran pada mata pelajaran praktik individu instrumen pokok dasar. Metode penelitian yang digunakan adalah metode penelitian dan pengembangan dengan desain model pengembangan Stephen M. Alessi dan Stanley R. Trollip. Langkah-langkah pengembangannya yaitu: (1) perencanaan; (2) desain; dan (3) pengembangan. Teknik analisis data untuk uji coba produk menggunakan statistik deskriptif. Hasil penelitian menunjukkan bahwa: (1) ditinjau dari aspek media dinilai “Sangat Baik” dengan skor 4,27 oleh ahli media;(2) ditinjau dari aspek materi dinilai “Sangat Baik” dengan skor 4,47 oleh ahli materi; (3) ditinjau dari aspek penggunaan dinilai “Sangat Baik” dengan skor 4,23 oleh siswa; (4) peningkatan hasil belajar siswa menunjukkan kenaikan rerata skor siswa kelas yang menggunakan multimedia sebesar 31,53 sedangkan kelas yang tidak menggunakan multimedia meningkat sebesar 20,11. Kata kunci: pengembangan, pembelajaran, multimedia pembelajaran, kelayakan. DEVELOPING LEARNING MULTIMEDIA OF INDIVIDUAL PRACTICE IN FUNDAMENTAL MUSIC INSTRUMENT FOR SMK STUDENTS IN THE EXPERTISE OF KARAWITAN Abstract The purposes of this research were: (1) to produce multimedia learning on the subject of individual practice in fundamental music instrument; (2) to determine the appropriateness of the learning multimedia in the subject of individual practice in fundamental music instrument; and (3) to determine the improvement in the students’ learning outcomes from the use of multimedia in teaching the subject of individual practice in fundamental music instrument.This research was a research and development, with the development model design by Alessi and Trollip. The development stages were as follows: (1) planning; (2) design; and (3) development. The data of the try-out of the product was analyzed using descriptive statistics. The results showed that: (1) the media aspects were rated "very good" with a score of 4.27 by the media expert; (2) the material aspects were rated "very good" with a score of 4.47 by the materials expert; (3) the aspects of using product were rated "very good" with a score of 4.23 by the students; (4)the improvement of the students’ learning outcomes in the class using the multimedia showed a mean score increase of 31.53 which was greater than that of the nonmultimedia class which was only 20.11. Keywords: development, learning, learning multimedia, appropriateness


Author(s):  
Komang Ariasa ◽  
Gede Saindra Santyadiputra ◽  
I Gede Partha Sindu

The purposes of this study were (1) to generate a design and implement the result of the design for the development of e-modul assisted CAI media on the subject of photography for tenth grade of Desain Komunikasi Visual at SMK Negeri 1 Sukasada, (2) to know the responses of the teacher and students toward development of e-modul assisted CAI media on the subject of photography for tenth grade of Desain Komunikasi Visual at SMK Negeri 1 Sukasada. The learning model that used in the development of electronic modul was project based learning. The type of research used in this study was the Research and Development (R&D) using ADDIE development model. The subjects of this study were tenth grade students of Desain Komunikasi Visual at SMK Negeri 1 Sukasada in academic year 2016/2017. In order to know the response of the teacher and students of e-module photography, questionnaire was used to obtain the data. The results showed that: (1) The design and implementation of e-module assisted CAI media which have been developed on the photography course for tenth grade of Desain Komunikasi Visual at SMK Negeri 1 Sukasada was successfully applied by some of the tests conducted. (2) The results of the data analysis showed that the mean score obtained from teacher’s responses was 47, if it converted into a table of classification response; it was classified as the category of very positive. Meanwhile, the mean score obtained from the students' response of the development of e-module, was 67,79, if it converted into a table of classification response, student responses classified as category of very positive.Keywords: E-Module, Photography, Project Based Learning


2017 ◽  
Vol 5 (2) ◽  
pp. 10
Author(s):  
Utrisa Luftania Furi ◽  
NFn Mustaji

The purpose of this research is to produce a decent and effective digital photo video media for the subject of composition for the students of class XI Multimedia of Vocational High School. The development model used is the ADDIE model. To determine the feasibility of the product is based on expert test ie media experts and content experts. To know the effectiveness of the product is based on a comparison of learning result test between experiment class and control class at SMKN 1 Dlanggu Mojokerto. Based on the results of expert test data analysis obtained conclusion that the learning video media developed feasible to use in learning. The result of the value of pre-test and post- test conducted in control class and experimental class by using t-test obtained t-count is 13,11 and by using t-test distribution table with significant level 5% obtained t-table = 2 , 68, thus the video learning media declared effective. The conclusion of this study indicates that the video learning media subjects composition of digital photos declared feasible and effective for students class XI Multimedia Vocational Secondary School.AbstrakTujuan penelitian ini adalah menghasilkan media video mata pelajaran komposisi foto digital yang layak dan efektif bagi siswa kelas XI Multimedia Sekolah Menengah Kejuruan. Model pengembangan yang digunakan adalah model ADDIE. Untuk mengetahui kelayakan produk didasarkan pada uji ahli yakni ahli media dan ahli isi. Untuk mengetahui keefektifan produk didasarkan pada perbandingan tes hasil belajar antara kelas eksperimen dan kelas kontrol di SMKN 1 Dlanggu Mojokerto. Berdasarkan hasil analisis data uji ahli diperoleh simpulan bahwa media video pembelajaran yang dikembangkan layak digunakan dalam pembelajaran. Hasil nilai dari pre-test dan post-test yang dilakukan pada kelas kontrol dan kelas eksperimen dengan menggunakan uji-t diperoleh t-hitung adalah 13,11 dan dengan menggunakan tabel distribusi uji-t dengan taraf signifikan 5% diperoleh t-tabel = 2,68, dengan demikian media video pembelajaran dinyatakan efektif. Kesimpulan penelitian ini menunjukkan bahwa media video pembelajaran mata pelajaran komposisi foto digital dinyatakan layak dan efektif bagi siswa kelas XI Multimedia Sekolah Menengah Kejuruan.


2020 ◽  
Vol 5 (2) ◽  
pp. 151
Author(s):  
Buce Trias Hanggara ◽  
Noveria Anggraeni Fiaji ◽  
Prima Zulvarina

Research and development of AKSARA: interactive digital pocketbooks, focusing on the development of a mobile application based on ethics of politeness and academic corruption, introduced as a form of early learning for Brawijaya University students. This research method was a mixed-method type. The development of digital pocketbooks was using a Recursive, Reflective, Design and Development model or can be abbreviated as R2D2. In the development of digital pocketbooks, the focus was on the three development focuses of R2D2, namely (1) Focus on determination; (2) Focus on developing product design, as well as its trials, and; (3) Focus on dissemination in accordance with the context of the development’s environment and needs. The results from the research and development process was a pocketbook app using mobile platform, which makes the product more ubiquitous. Applying the concept of gamification, this application has several interesting functions that stimulate user interaction. AKSARA provides ethics of politeness and academic corruption materials which are divided into systematic chapters and subchapters, each of them contains a quiz to measure user's understanding of the material. The correctness of answers and speed in answering the question determined the points received by users which can decide the user’s level and its ranking in the leaderboard. Users can also share their profiles in social media such as Instagram and Facebook. 


Author(s):  
Dedi Rahman ◽  
P Wayan Arta Suyasa ◽  
Dessy Seri Wahyuni

The purpose of this study were (1) Produced a design and implemented the development of e-learning learning media with Edmodo-based Flipped Classroom model in Informatics subject of class VII in SMP Negeri 2 Mengwi, (2) Determined the subject teacher and students’ responses towards the development of e-learning learning media with Edmodo-based Flipped Classroom model in Informatics subject of class VII in SMP Negeri 2 Mengwi. The study was a Research and Development (R&D) research with ADDIE development model. This study involved students from VII A class and teacher of Informatics subject in SMP Negeri 2 Mengwi. The method of data collection was questionnaire. The result of the study showed that (1) The design and the implemented e-learning media were success implemented based on validity test from content experts, design experts, and learning media experts with Aiken's V coefficient average score  0,89 and very valid, (2) The teacher and students’ responses showed the average score were 40 for the teacher and 61,8 for the students, meaning that it was included in very positive category with very practical criteria. 


2018 ◽  
Vol 1 (1) ◽  
pp. 182
Author(s):  
Marha Marha ◽  
Islahudin Islahudin ◽  
Linda Sekar Utami

Abstrak: Tujuan dari penelitian ini untuk mengembangkan buku petunjuk pratikum pada pokok bahasan gelombang dan bunyi untuk meningkatkan motivasi siswa. Penelitian ini menggunakan metode research and development (R & D). Sebagai subjek dalam penelitian ini adalah siswa MAN 2 Model Mataram Kelas XI. Model pengembangan yang digunakan adalah Dick & Carey yang terdiri dari 10 langkah yang harus diikuti untuk menghasilkan produk berupa buku petunjuk pratikum. Data diperoleh melalui wawancara, angket dan dokumentasi. Teknik analisis data yang digunakan adalah deskriptif kualitatif untuk mengukur motivasi belajar siswa. Abstract:  The purpose of this study was to develop a pratikum manual on the subject of waves and sounds to improve student motivation. This research uses research and development (R & D) method. As subject in this research is student MAN 2 Model Mataram Class XI. The development model used is Dick & Carey which consists of 10 steps that must be followed to produce the product in the form of manual pratikum. Data obtained through interviews, questionnaires and documentation. Data analysis technique used is descriptive qualitative to measure student's learning motivation.


2020 ◽  
Vol 3 (2) ◽  
pp. 556-565
Author(s):  
Buntar Handayani ◽  
Sri Atun Wahyuningsih

The purpose of the study was to determine the effect of family support in drug adherence on the subject of Human Immunodeficiency Virus with low self-esteem in the PELNI hospital in Jakarta. The research method in this study is Pre Experimental with One Group Pre-Test-Post Test Design. The results showed that family support could have a positive impact on reducing mental disorders in PLWHA, such as anxiety, stress, depression, and low self-esteem. Conclusions, the results of subjects I and II who experience low self-esteem cause disruption of self-role, disability, helplessness, negative self-ideal, and negative self-esteem.   Keywords: Family Support, Low Self-Esteem, Medication Adherence, Human Immunodeficiency Virus


Author(s):  
Sri Ariani ◽  
Khairi Iswandi

This research aims to find out the use of English Pop Song to enhance students’ listening ability in the first grade of SMAN 10 Mataram in 2020/2021. The research method of this research used Classroom Action Research. The data in this research was taken based on the listening test. The subject of this research was first-grade students IPS 1 of SMAN 10 Mataram, which consisted of 25 students. This research was conducted in one cycle. The instruments of this research were taken by test and observation sheet. The main score of students listening ability of pre-test was 45 with a percentage (12%) and the main score of post-test was 76 with a percentage (84%). The researchers concluded that the score of the students’ listening was higher than the Minimum Complete Criteria Success (KKM). So it meant that the use of English Pop Song was significant to enhance students’ listening ability.


2017 ◽  
Vol 14 (1) ◽  
Author(s):  
Komang Ariasa ◽  
Gede Saindra Santyadiputra ◽  
I Gede Partha Sindu

The purposes of this study were (1) to generate a design and implement the result of the design for the development of e-modul assisted CAI media on the subject of photography for tenth grade of Desain Komunikasi Visual at SMK Negeri 1 Sukasada, (2) to know the responses of the teacher and students toward development of e-modul assisted CAI media on the subject of photography for tenth grade of Desain Komunikasi Visual at SMK Negeri 1 Sukasada. The learning model that used in the development of electronic modul was project based learning. The type of research used in this study was the Research and Development (R&D) using ADDIE development model. The subjects of this study were tenth grade students of Desain Komunikasi Visual at SMK Negeri 1 Sukasada in academic year 2016/2017. In order to know the response of the teacher and students of e-module photography, questionnaire was used to obtain the data. The results showed that: (1) The design and implementation of e-module assisted CAI media which have been developed on the photography course for tenth grade of Desain Komunikasi Visual at SMK Negeri 1 Sukasada was successfully applied by some of the tests conducted. (2) The results of the data analysis showed that the mean score obtained from teacher’s responses was 47, if it converted into a table of classification response; it was classified as the category of very positive. Meanwhile, the mean score obtained from the students' response of the development of e-module, was 67,79, if it converted into a table of classification response, student responses classified as category of very positive.Keywords: E-Module, Photography, Project Based Learning


2019 ◽  
Vol 4 (1) ◽  
pp. 18-23
Author(s):  
Aris Sulistyo ◽  
Putut Hargiyarto

The purpose of this research and development are to plan a workshop layout, a program for practical works and to identify the inhibiting and supporting factors in the implementation stage. The development model used uses Analysis, Design, Implementation, and Evaluation. The subject of the research and development are teachers and technicians working in Metal Fabrication Workshops.  The data were collected using observation, interviews, and documentation. The results of the study are metal fabrication workshop layouts, practical work program, and identification of the inhibiting and supporting factors in the research and development.Tujuan penelitian dan pengembangan ini adalah menghasilkan layout bengkel, program praktik dan identifikasi faktor penghambat, pendukung. Model pengembangan menggunakan Analisis, Desain, Implementasi dan Evaluasi. Subjek pada penelitian dan pengembangan ini adalah Guru dan Teknisi Bengkel Teknik Fabrikasi Logam. Alat pengumpulan data yang digunakan adalah observasi, wawancara dan dokumentasi. Hasil berupa layout bengkel praktik fabrikasi logam, komponen program praktik dan identifikasi faktor pendukung, penghambat dalam penelitian dan pengembangan


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