scholarly journals Pengembangan Bahan Ajar PKn Berbasis Neurosains Pada Siswa Kelas III Sekolah Dasar

2020 ◽  
Vol 3 (1) ◽  
pp. 89-104
Author(s):  
Asnita Asnita

Research is conducted with the aim to determine the design and effectiveness of teaching materials according to the assessment of the class and teachers in the field of study (PKn and neuroscience) and student learning activities in the classroom. The research method used in this research is Research & Development (R&D). The development Model used in developing 4-D product is composed of 4 stages, namely define, design, develop, and disseminate. Teaching materials developed in the form of self-esteem material. The subject in this research is a class III student of 24 ways to obtain the data in this study: validation sheet, student observation sheet and student learning test. The Data obtained is analyzed using a descriptive statistical analysis. In the analysis of the Council is used descriptive statistics. The results of this study show that the teaching materials in the form of neuroscience-based teaching books are said to be valid by three validators. Based on the results of the data analysis obtained a valid learning device through the validity analysis for the teaching materials of 3.34 and included in the valid category.

2018 ◽  
Vol 7 (1) ◽  
pp. 137
Author(s):  
Sarwik Utami

The purpose of this study is to improve student learning outcomes on the subject of “the characteristics andneeds of creature” the score obtained by students is still under the criteria of minimal Exhaustiveness that is 70.To achieve the score determined then the authors use the method of media images. This method involves a lot ofstudent activities. Subjects in this study were students of class III A Elementary School 017 Kundur. Datacollection procedures by using observation which contains teacher learning procedure consist of learningimprovement planning, teacher and student observation data and result of initial and final test. Data analysisuses qualitative data. This study was conducted in two cycles. Every cycle has planning, implementation,observation reflection and assessment. To see pre-cycle student learning outcomes. In pre-cycle, score obtainedfor the first complete one is 12 people (54,55%) not complete as many as 10 people (45,45%). The first cycle is15 people (72.73%) and not complete as many as 7 people (27.27%). Cycle II has completed totally 22 people(100%). For the range of score 80 - 89 and the criteria of high assessment. In conclusion, the use of imagemedia methods can improve the results and motivation of students' learning grade III A state elementary school017 Kundur.


2021 ◽  
Vol 1 (3) ◽  
pp. 127-132
Author(s):  
IDA NURAIDA

  The implementation of cooperative learning model type Teams Games Tournament grade X IIS 3 SMA Negeri 1 Telagasari. The research aims to improve the learning result of activity through. The research is research conducted a class act as much as two cycles. the subject of this research is the students of class X IIS 3 SMA Negeri 1 Telagasari with number of 41 students. Data about student learning activities and outcomes are collected using the methods of observation and test methods. all data were analyzed using descriptive qualitative techniques. The research on student learning activities shows an improvement of the cycle I70,10% which is quite active on the criteria being 81,67% in cycle II, who is on the active criteria. Whereas the results of the study on cycle I73,04% that is on the criteria 80.00% currently in cycle II is on high and with criteria of classical78,04%. from the analysis of the research data it can be concluded that the application of the cooperative learning model, this type of Teams Games Tournament can boost the activity and results of learning geography grade X IIS 3 SMA Negeri 1 Telagasari ABSTRAKPenerapan model pembelajaran kooperatif tipe Teams Games Tournament bertujuan untuk meningkatkan aktivitas dan hasil siswa kelas X IIS 3 SMA Negeri 1 Telagasari. Penelitian ini adalah penelitian tindakan kelas dilaksanakan sebanyak dua siklus. subjek dari penelitian ini adalah siswa kelas X IIS 3 SMA Negeri 1 Telagasari dengan jumlah 41 orang siswa. Data tentang aktivitas dan hasil belajar siswa dikumpulkan dengan menggunakan metode observasi dan metode test.semua data dianalisis menggunakan teknik deskriptif kualitatif. Hasil penelitian pada aktivitas belajar siswa menunjukkan peningkatan dari siklus I 70,10% yang berada pada kriteria cukup aktif menjadi 81,67% pada siklus II yang berada pada kriteria aktif. Sedangkan pada hasil belajar pada siklus I 73,04% yang berada pada kriteria sedang menjadi 80,00% pada siklus II berada pada kriteria tinggi dan ketuntasan klasikal 78,04% .dari analisis data penelitian dapat disimpulkan bahwa, penerapan model pembelajaran kooperatif tipe Team Game Tournament dapat meningkatkan aktivitas dan hasil belajar geografi siswa kelas X IIS 3 SMA Negeri 1 Telagasari


2019 ◽  
Vol 6 (2) ◽  
pp. 169
Author(s):  
Rosniar Rosniar ◽  
Salawati Salawati

The aim of this study was to improve the learning achievement and activities of students through the implementation of the Problem Solving learning method in Mol Concept. This study was conducted by using two cycles of classroom action research. The subject of this research was 25 students of class X-2 MAN Rukoh Banda Aceh. The result of the implementation of learning Problem Solving method showed that there is improvement of student learning achievement from Cycle I to Cycle II. It could be seen from the results of research that showing about 64% of students had passed learning in Cycle I and about 88% in Cycle II. While the observation was conducted, the improvement of learning activities of students amounts 50%. Based the result of this study, it is can be concluded that the implementation of learning Problem Solving method can improve the learning achievement and activities of the student in Mol Concept.


2015 ◽  
Vol 7 (3) ◽  
Author(s):  
Desi Kamilah

Penelitian ini bertujuan untuk Untuk meningkatkan aktivitas dan hasil belajar fisika siswa dengan menerapkan siklus ACE dalam pembelajaran fisika materi kinematika gerak lurus. Penelitian tindakan dilakukan di SMA Negeri 2 Simpang Hilir Kabupaten Kayong Utara. Subjek penelitian yang akan dilakukan adalas siswa-siswi kelas XB SMA Negeri 2 Simpang Hilir yang berjumlah 34 siswa terdiri atas 13 laki-laki dan 21 perempuan. Instrumen yang digunakan dalam penelitian ini adalah berupa lembar observasi untuk mengukur aktivitas belajar siswa dan soal tes untuk mengukur hasil belajar. Berdasarkan hasil penelitian tindakan kelas yang dilakukan dapat disimpulkan aktivitas siswa dikelas masuk kategori cukup aktif. Hasil belajar siswa dengan siklus ACE mencapai ketuntasan 76,67%. Kata Kunci: pembelajaran fisika, siklus ACE, aktivitas belajar, hasil belajar  Abstract: This study aimed to increase physical activity and learning outcomes of students by implementing ACE cycle in physics learning material straight motion kinematics. Action research conducted at SMAN 2 Simpang Hilir North Kayong. The subject of research will be done adalas students of class XB SMAN 2 Simpang Downstream totaling 34 students consisting of 13 male and 21 female. The instrument used in this study is in the form of sheets of observations to measure student learning activities and test items to measure learning outcomes. Based on the results of classroom action research can be concluded that the activity of students in class is categorized quite active. Student learning outcomes with ACE cycle achieve mastery 76.67%. Keywords: physic lesson, cycle ACE, student activity, learning outcome


2021 ◽  
Vol 5 (3) ◽  
Author(s):  
Nurmaini Nurmaini

This research is motivated by the need for learning which demands that the teacher is not only proficient in teaching but also facilitates student learning activities in order to create student-centered learning. This study aims to improve teacher competence in making instructional media, in this case media from inorganic materials. This research was conducted at SDN 11 Bathin Solapan with 18 teachers as the subject. The instrument in this study was an observation sheet. The results showed that in the first cycle the competence of the teacher in making learning media was 67.13%, and the second cycle was 74.54% with good criteria. Based on the results of the study, it can be concluded that providing guidance can improve teacher competence in making learning media from inorganic materials.


2020 ◽  
Vol 3 (1) ◽  
pp. 63-76
Author(s):  
Nur Rahma Kasim

The main problem in this research is to find out the design of valid teaching materials and the practicality of teaching materials. This research is a Research & Development (R&D) research method. To develop the product, this research uses a 4-D development model consisting of four stages, namely: (1) the defined phase, (2) the design phase, (3) the development phase, and (4) the disseminate stage. This research was conducted in class V of SD Negeri 1 Lalebbata Palopo, which acted as the subject of the study was the fifth-grade students totaling 25 people. Data collection techniques in this study are: observation, documentation, Questionnaire, and Validation. Analysis of the data used by the researcher was to test its validity by using the Aiken's formula and for analyzing student questionnaire response data and observations using descriptive statistical analysis. The results of this study indicate that the integrated religious neuroscience-based teaching material is said to be valid by three validators with several revisions so that it can be said to be valid and can be tested, then this teaching material can be said to be interesting because the results from the questionnaire responses of 20 students tend to agree with teaching material developed. Thus this research needs to be socialized so that it can become a consideration of teachers in schools in improving students' writing skills.


2019 ◽  
Vol 7 (1) ◽  
pp. 94-108
Author(s):  
Nina Erlina

This research discusses the application of the SSCS type problem based learning model to improve student learning outcomes in class X1 AK1 SMKN 1 Sungailiat. The research method used in this study is PTK that is done with the type of search, solve, create, and share (SCSS) in the subject of Accounting material about closing journal. The findings show: 1) the SSCS type problem based learning model can improve student learning outcomes, this can be proven by comparing the test scores in each cycle. 2) this learning model is also able to overcome miss-matches, especially on social concepts that are abstract and require real evidence from real life to brought into the learning process. 3) obstacles encountered related to the application of this learning method namely: a) the teacher involved was not accustomed to using PBL learning models with this type of SSCS before,  so that it had a little difficulty in applying it. After several meetings, the teacher is accustomed to adapt in optimizing their use for learning activities of students in the classroom. b) students want the learning phase and the experiments they do are designed to be more interesting and interactive, and contain examples of real activities that are more related to the material discussed.


Biosfer ◽  
2019 ◽  
Vol 12 (1) ◽  
pp. 109-121
Author(s):  
Dyah Ayu Fajarianingtyas ◽  
Naufal Afif Akbar ◽  
H Herowati

Students worksheet scientific approach is a teaching material that contains material that teaches students to experiment by following the steps based on the scientific method. The scientific method is observed, ask, gather information, associate, and communicate. The results of observation, interview with the teachers and students found that the teacher uses the revised version of the 2013 Curriculum’s handbook of natural science for grade VII. The books contain student activities cannot be done because of the limited media available in the school. So, the teacher must make student worksheets as complementary media for student activities. Constraints experienced by teachers in learning activities with the 2013 Curriculum include limited media such as electron microscope, mount, and surgical appliance for the subject of life organization system, etc. Teachers are predominantly applying scientific steps on students at the aspect of observing, questioning, and communicating, so that students’ knowledge and skill are less optimized. This study aims to determine the feasibility of student worksheets based on the VII class scientific approach. This type of research is Research and Development (R & D) with the Four D research model consisting. The sample used was Kalianget 2 Public Middle School. The result of the research showed that feasibility of Student Worksheets based on Scientific Approach obtained very feasible category, with the percentage feasibility material of 86.11% (very feasible category), feasibility format of the 85.42% (very feasible category), feasibility display of the 85.94% (category is very feasible).


Author(s):  
Zubaidah Matondang

This study aims to determine whether the use of learning model Listening Team can improve student learning outcomes. This research is a classroom action research conducted at SD Negeri 101768 Lesson Year 2015/2016. Subject of this research is student of class III which amounted to 24 people. Technique of collecting data is done by test method and observation method. Effectiveness research indicators in this assessment include student activities during learning activities and students' learning completeness in a classical way. The results showed the effectiveness of student learning reviewed through learning mastery that is equal to 83.3%. Increase in review through the learning activities of students is 92%. Based on the details of the results of the above research, then learning to use learning model Listening Teams in third grade students SD N 101768 TP 2015/2016 can improve student learning activities and improving student learning outcomes in terms of mastery of student learning classically on money history materials in Social Studies subjects.


2020 ◽  
Vol 7 (2) ◽  
pp. 148-161
Author(s):  
Alfi Arfah ◽  
Ahmad Nizar Rangkuti ◽  
Latifa Annum Dalimunthe

The purpose of this study was to determine whether there was a significant influence on the type of Team Games Tournament cooperative learning model on the learning outcomes of the subject modeled on the obedience of the angels of God Almighty. in class VII of SMP Negeri 5 Padangsidimpuan. This type of research is quantitative research with experimental methods. The population of this research is all grade VII students of SMP Negeri 5 Padangsidimpuan. The research sample is students in Class VII6 and Class VII7. This research instrument is a learning test that meets valid and reliable criteria. The results of this study indicate that there is an influence of the Team Games Tournament cooperative learning model on student learning outcomes. This is indicated from the results of testing the hypothesis by using the t-test obtained tcount t table that is 5.91 2.060 with a significant level of 5%. The results showed that the cooperative learning model Team Games Tournament had a significant effect on student learning outcomes.


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