scholarly journals The Implementation Of Bellman-Ford Algorithm In Rembang Tourism Mobile Application As A Tourism Information Media

2019 ◽  
Vol 3 (1) ◽  
pp. 46-56
Author(s):  
Eko Supraptono ◽  
Arief Arfriandi ◽  
Sulus Ilhamti Rizqian

Tourism is one of the methods to publish the beauty of nature or the uniqueness of culture in a region that spreads from the coast up to the mountains. The distribution and the access to tourist attractions require mobile application. In creating the application, Bellman – Ford algorithm was used to get the shortest route. The algorithm was the Bellman – Ford algorithm which was used to calculate the shortest distance to the tourist attraction on the weighted graph. Testing the functionality of the application used a black box. The results showed that functions on the mobile application could run well. The compatibility testing showed 100% compatibility with a number of Android devices. In addition, the usability testing showed that the application was appropriate to use with percentage by 82.7% of the 30 respondents. The "Rembang tourism" mobile application can be used by users of information about tourism.

2022 ◽  
Vol 7 (1) ◽  
Author(s):  
Abdul Alfattah Hidayah

This study aims to determine the shortest route in the application of online transportation services which is the main attraction for entrepreneurs who want to start looking for their fortune in technology and transportation, given the enormous opportunity where the human population is very large. increased, and some human activities had to be carried out. fulfilled. Some online transportation service companies use paid features provided by Google to determine the shortest distance and route, thus costing a lot of money. In this study, to determine the shortest route on a journey, it is necessary to calculate using an algorithm method, namely the dijkstra algorithm which is an algorithm used to solve the problem of the shortest route or the shortest path from one point to another at a point. weighted graph, The distance between vertices is the weight value of each edge in the graph. A graph that has a weight must be positive (weight >= 0). Dijkstra's algorithm itself uses a greedy strategy in its operation, where in each step the chosen one with the smallest weight connects the selected node with other nodes that have not been selected. Keywords: dijkstra algorithm, online transportation service, shortest route,


2019 ◽  
Vol 3 (1) ◽  
pp. 91
Author(s):  
Khairil Anam ◽  
Ony Dwi Hartono

Sumenep Regency is one of the districts on Madura Island where the tourism sector is experiencing rapid development and improvement. Sumenep Regency has a natural and cultural tourist attraction, making it a destination for tourists. Not only is the attraction of the culture of his cow easy, but Sumenep Regency has a very beautiful natural attraction. The condition of natural tourism consists of natural scenery, high hills, beaches, high asta and diversity of marine potential. One of the popular tourist objects is Pantai Pantai Sembilan, Gili Labak Island and Gilii which have the best oxygen levels in the world. Tourists from outside the region, especially those who first visited Sumenep Regency will have a little difficulty in accessing tourist attractions in this city because they do not know in detail the information about the location of these tourist attractions. The purpose of this research is to build an Android-based Geographical Information System using the Dijkstra Algorithm, which is expected to help tourists from outside the Sumenep City area in displaying routes from one tourist spot to another. The method that is the basis for designing this GIS is the Graph Method, by applying the shortest route search algorithm, Dijkstra's Algorithm. The expected results with this application are that it can help, simplify, and accelerate tourists in finding and obtaining information about the location of tourist attractions in Sumenep Regency. Based on the closest travel search trials using the Android Application it produces an accuracy of 95%.


2019 ◽  
Vol 3 (1) ◽  
pp. 31-41
Author(s):  
Ramzy Adzhar ◽  
Wirania Swasty

Setu Babakan Betawi Culture Village is one of the tourist attractions in the capital area. Locating in the middle of the capital, this tourist attraction can be used as a place for relaxation. Problems begin as it is currently happening in wayfinding and a sign system that does not get the attention of the management, which is less informative and inappropriate placement. The thing to concern is by creating a website that provides various information and directions for tourist objects and existing facilities. Data collection is done through interviews, questionnaires, and observations to find out more about the object of research. The process of analysis is done by comparing similar objects. This study produces a sign system that integrates a website using the QR Code as an information media in the Setu Babakan Betawi Village area. It is expected to help informing the location and facilities there for visitors.


2013 ◽  
Vol 13 (1) ◽  
pp. 18-28 ◽  
Author(s):  
Chao-Hung Lin ◽  
Jyun-Yuan Chen ◽  
Shun-Siang Hsu ◽  
Yun-Huan Chung

Tourist maps are designed to direct tourists to tourist attractions in unfamiliar areas. A well-designed tourist map can provide tourists with sufficient and intuitive information about places of interest. Thus, providing up-to-date information on places of interest and selecting their representative icons are fundamental and important in automatic generation of tourist maps. In this article, approaches for determining places of interest and for determining their representative icons are introduced. In contrast to general digital tourist maps that use text, simple shapes, or three-dimensional models, we use photos that offer abundant visual features of places of interest as icons in tourist maps. The photos are automatically extracted from a repository of photos downloaded from photo-sharing communities. Tourist attractions and their corresponding image icons are determined by means of photo voting and photo quality assessment. Qualitative analyses, including a user study and experiments in several areas with numerous tourist attractions, indicated that the proposed method can generate visually pleasant and elaborate tourist maps. In addition, the analyses indicated that the map produced by our method is better than maps generated by related methods and is comparable to hand-designed tourist maps.


2017 ◽  
Vol 11 (03) ◽  
pp. 1-12
Author(s):  
Eko Sugiarto ◽  
Dian Haryanti

This study aims to identify local wisdom in Green Village Gedangsari, Gunungkidul Regency. This research uses qualitative method with combined data collection technique, there are observation, interview, and documentation. Some invention that have been identified as the findings of this research are (1) Tourism development in Green Village Gedangsari; (2) Some of the taboos that local people believe; (3) Local culinary; (4) The place of the sacred; (5) Nyadran and Rosulan Traditions; and (6) 4G development plan by Gedangsari community. These findings have the potential to increase tourist attraction in the Green Village Gedangsari region. Keywords: Local Wisdom, Tourist Attractions


2020 ◽  
Vol 14 (01) ◽  
pp. 13-22
Author(s):  
Sri Wahyuni

The purpose of this research is to study and to analyze the pattern of tourist destinations to determine the excellence of attractions in each district in the Special Region of Yogyakarta, as a tourist attraction. This research uses qualitative research methods with sampling techniques using positive sampling. Data sources used are informants, tourist attractions, and documents. Determination of the advantages of a tourist attraction in a regency and even in the Special Region of Yogyakarta aims to increase the selling power or visitors of a tourist attraction and become an icon or mascot in the regency or region in Yogyakarta Special Region. From the results of the discussion, it was concluded that the most preeminent in the Yogyakarta Special Region was Tourism, Beach and Temple Villages. Keywords: Tourist Patterns, Tourist Attraction, Tourist Asset, Potential Resources


2019 ◽  
Vol 3 (1) ◽  
pp. 22-28
Author(s):  
Muhammad Rasyid Ridho Lubis ◽  
Dwi Kartikasari

Dendang Melayu Beach is a public beach that is being developed by the Batam City Government. Although various efforts have been made by the government to increase the number of visitors to this beach, it turns out that the number of visitors has not necessarily increased consistently but fluctuated up and down. Therefore, this research was carried out to further explore the behavior of visitors in the hope that it could become a material evaluation of the government in developing this tourist attraction. This study aims to examine the effect of consumer behavior on the selection of Dendang Melayu Beach tourist attractions. The respondents of this study were 100 tourists who visited the Batam Dendang Beach. The data analysis method used is inductive statistics using multiple linear regression. The results of this study are the four variables of consumer behavior namely cultural, social, personal and psychological factors partially positive and significant effect on the choice of tourist attractions.


I-STATEMENT ◽  
2021 ◽  
Vol 6 (1) ◽  
pp. 01-08
Author(s):  
Anne Sukmayani ◽  
Erza Sofian ◽  
Abdul Barir Hakim

The development of information technology has a direct impact on the improvement of the mobile phone industry, resulting in increased production and use of smartphones as a medium of information exchange. This development also creates an evolution in the world of mobile services. Android is one of the operating systems on mobile phones that provides an open platform for developers to build applications on various mobile devices. This research aims to build an Android-based mobile application that provides information on tourist attractions in Taman Mini Indonesia Indah. in real time and apply location-based services to the application. This TMII travel guide mobile application was created using Android Studio as an Integrated Development Environment (IDE), Google Maps API, and SQLite and MySql. The programming languages used are java, xml, sql, and php. The research method used is the SDLC (Software Development Life Cycle) approach with the Rapid Application Development (RAD) model.


2020 ◽  
Vol 8 (1) ◽  
pp. 46
Author(s):  
Bhatari Lolita Pratiwi

This research project is being studied at kutai kartanegara district by tourist attraction kumala island. The purpose of writing this essay is to identify and describe the management of tourism services in kumala district kutai kartandistrict and also to identify the obstacles -- obstacles which the tourism service deals with in kumala island tourist management in kab. Kutai Kartanegara. The focus of the study in this study is of attraction, ability, facilities and obstacles faced by the tourism service in the management of kumala island tourist attractions at kab. Kutai Kartanegara.The kind of research used is qualitative descriptive. Data collection techniques are done in literature and field research consisting of observations, interviews, and documentaries, whereas the informants who were taken purposive sampling and accidental sampling.Studies show that the tourism service has achieved management according to its duties and functions in managing the tourist attractions of island kumala, this is indicated by implementation of the 3 (3) indicators taken from its service one area of the tourism service that they are partly accomplishing, But they have constraints that are, in fact, the lack of budget that's keeping them in the sense that their management is somehow hampered and not maximum.


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