scholarly journals Development of a Learning Ecosystem Using Digital Knowledge Engineering Through MOOCs Knowledge Repository System

2021 ◽  
Vol 11 (1) ◽  
pp. 35
Author(s):  
Nattaphol Thanachawengsakul ◽  
Panita Wannapiroon

This paper presents the development of a learning ecosystem using digital knowledge engineering through a MOOCs knowledge repository system. This system comprises four parts: (1) Stakeholders, including instructors and learners; (2) A digital knowledge engineering learning process that describes the roles of instructors and learners, learning activities, and instructional tools; (3) A MOOCs knowledge repository system, which is the software de-veloped to enhance digital entrepreneurs’ competencies; and (4) Digital entrepreneurs’ competencies, which describe learning outcomes using the digital knowledge engineering learning process. The suitability of the learning ecosystem was assessed by twelve experts possessing at least three years of related experience. They judged its suitability to be at the highest level. This study can be used to support further development of the MOOCs knowledge repository system assess digital entrepreneurs’ competencies according to digital knowledge engineering learning process.

2019 ◽  
Vol 5 (1) ◽  
pp. 35-42
Author(s):  
Erma Yenis

Abstractlearning process  good teaching  can create a situation that allows children to learn, so that is the starting point of the success of teaching. The low quality of education depends on the management of the teaching and learning process which can be interpreted as being less effective in the teaching and learning process, the causes: (1) Low learning activities, (2) Inadequate facilities and infrastructure. The case in Solok City Middle School, the low level of student learning activities allegedly influenced the low student learning outcomes. Based on observations on class VIII A which included the superior class had not yet achieved the desired completeness, the class with the least completeness was class VIII B which was 33.33% with KKM 65 criteria. Seeing this reality, teachers were required to motivate students and foster enthusiasm student learning. Therefore, to foster students' enthusiasm for learning, the author tries to apply student learning activities through discussion methods in small groups.Keywords: Learning, discussion AbstrakProses belajar mengajar yang baik dapat menciptakan situasi yang mmemungkinkan anak belajar, sehingga merupakan titik awal keberhasilan pengajaran. Rendahnya mutu pendidikan tergantung pada pengelolaan proses belajar mengajar yang dapat diartikan kurang efektifnya proses belajar mengajar, penyebabnya: (1) Rendahnya aktifitas belajar,  (2) Sarana dan prasarana yang belum memadai. Kasus pada SMP Negeri % Kota Solok rendahnya aktifitas belajar siswa diduga berpengaruh terhadap rendahnya hasil belajar siswa. Berdasarkan pengamatanpada  kelas VIII A yang termasuk kelas unggul belum mencapai ketuntasan yang di inginkan, sedangkan kelas yang paling sedikit ketuntasannya adalah kelas VIII B yaitu sebanyak 33,33 % dengan kriterian KKM 65. Melihat kenyataan tersebut, guru dituntut untuk dapat memotivasi siswa dan menumbuhkan semangat belajar siswa. Karena itu, untuk menumbuhkan semangat belajar siswa, penulis mencoba untuk menerapkan aktivitas belajar siswa melalui metode diskusi dalam kelompok kecil. Kata kunci: Pembelajaran, diskusi


Perspektif ◽  
2018 ◽  
Vol 9 (1) ◽  
pp. 7-12
Author(s):  
R.R Sri Rahayu

Learning is essentially a process of interaction with all situations around individuals. Learning can be viewed as a process directed to the goals and processes of doing through various experiences. Learning is also a process of seeing, observing, and understanding things. In the learning process there are two activities that interact, namely learning activities and teaching activities.Learning is an active activity of learners in building meaning or understanding. Activity learners in undergoing learning activities is one key to success to improve learning outcomes. Optimal learning outcomes are the main goals to be achieved in the learning process. To optimize the learning outcomes of learners required methods and learning models in accordance with teaching materials. The learning process can be done in school, at home, or in the place of study guidance. For learning in school, learners are exposed to a number of subjects, one of them is biology subjects. Biology is one of the subjects received by students in high school. Biology is the study of the structure contained in living things. More simply can be said that biology is closely related to daily life. What we experience, what we do, why it happened and why. Subjects in the subject of biology are generally theoretical, but also the ability of learners to understand the concept to link learning with daily life. One of the biology subject matter in the form of conceptual or theoretical understanding is tissue in plants.


2020 ◽  
Vol 4 (2) ◽  
pp. 157-169
Author(s):  
Thoha

This article aims to improve the understanding of DC electrical material by utilizing the PhET circuit-construction-kit-DC application. Learning activities using the Smartloop method and the utilization of virtual labs to facilitate students to solve the problem of electrical circuit material on the law II Kirchoff, more specifically in the closed circuit two loops that the way of completion is very complex with mathematical counts. From the experience of teaching students in the class XII IPA beginning in the school year 2018/2019 received positive note: 1) DC Electrical Learning assisted by PhET applications can be done through online or offline utilization of the Phet circuit-construction-kit-DC application supported by the Smartloop method, makes solving DC electrical problems easier and simpler; 2) The presentation of learning becomes more meaningful, the use of the Phet circuit-construction-Kit-DC application with the Smartloop method continues to prioritize the mastery of basic concepts, follow the rules/Use the principles or agreements that have been prevalent, and use reasoning. The results showed: a) students are more enthusiastic about learning, with indications of students eager to teach their peers who still do not understand the learning process in class and have fun lingering in front of the monitor screen; b) Students are more confident with the learning outcomes, because they can match the results using the usual process and how smartloop and the use of PhET circuit-construction-kit-DC; c) Better learning outcomes.


2013 ◽  
Vol 2 (3) ◽  
Author(s):  
Achmad Firdaus

Penelitian ini bertujuan untuk mendeskripsikan efektivitas pembelajaran kelompok produktif program studi teknik komputer dan informatika yang menerapkan KTSP pada SMK Negeri ditinjau dari: 1) kelengkapan dan kesesuaian perangkat perencanaan pembelajaran; 2) proses pembelajaran, 3) penilaian pembelajaran; 4) respon peserta didik terhadap kegiatan pembelajaran; dan 5) hasil belajar peserta didik. Jenis penelitian adalah penelitian survei dengan populasi penelitian dua SMK Negeri di Kabupaten Hulu Sungai Utara. Berdasarkan hasil analisis dapat disimpulkan bahwa pembelajaran kelompok produktif teknik komputer dan informatika yang menerapkan KTSP sudah efektif. Hal ini juga dilihat dari aspek berikut ini. 1) Hasil telaah kelengkapan dan kesesuaian perangkat perencanaan pembelajaran kelompok produktif baik silabus maupun RPP yang dikembangkan oleh guru berada pada kategori baik. Penyusunan dan pengembangan perangkat perencanaan tersebut sudah mengacu pada standar isi, standar kompetensi lulusan dan sudah sesuai dengan langkah-langkah maupun format KTSP. Namun masih dapat ditingkatkan khususnya pada aspek pengidentifikasian materi pembelajaran, perumusan pengalaman belajar, perumusan indikator pencapaian kompetensi, dan bentuk penilaian yang akan digunakan. 2) Hasil observasi proses pembelajaran berada pada kategori baik. Dengan demikian, proses pembelajaran dapat dikatakan telah sesuai dengan langkah-langkah yang ada pada standar proses. Namun masih dapat ditingkatkan pada aspek penerapan materi terhadap kehidupan sehari-hari, menanggapi pertanyaan peserta didik, dan pembuatan rangkuman materi pembelajaran. 3) Hasil observasi penilaian pembelajaran berada pada kategori tidak baik, karena penilaian yang dilakukan oleh guru hanya pada aspek kognitif. Dengan demikian perlu adanya peningkatan pada prinsip-prinsip penilaian dan pelaksanaan penilaian pada aspek afektif dan psikomotor. 4) Respon peserta didik berada pada kategori baik hal ini mengindikasikan bahwa kegiatan pembelajaran yang dikelola oleh guru mendapat respon yang positif dari peserta didik. 5) Hasil belajar peserta didik dapat dikatakan efektif dan berhasil dengan prosentase ketuntasan belajar sebesar 96,00%. LEARNING EFFECTIVENESS OF THE COMPUTER ENGINEERING AND INFORMATICS PRODUCTIVE GROUP APPLYING THE SCHOOL-BASED CURRICULUM IN STATE VOCATIONAL HIGH SCHOOLAbstractThis study aims to describe the learning effectiveness of the productive group in the computer engineering and informatics study program applying the School-Based Curriculum in state vocational high schools (SVHSs) in terms of: 1) the completeness and appropriateness of the learning kits, 2) the learning process, 3) the learning assessment, 4) the students’ responses to the learning activities, and 5) the students’ learning outcomes. This was a survey study with a population comprising two SVHSs in the regency of Hulu Sungai Utara. Based on the results of the analysis, it can be concluded that learning in the computer engineering and informatics productive group applying the School-Based Curriculum has been effective. It can be seen from the following aspects. 1) The results of the review of the completeness and appropriateness of the productive learning kits consisting of syllabuses and lesson plans developed by teachers are in the good category. The formulation and development of the planning kits already refer to the content standards, competency standards and are in accordance with the steps and School-Based Curriculum format. However, the aspect of identifying learning materials, the learning experience formulation, the formulation of competency achievement indicators, and assessment forms need to be improved. 2) The results of observations on the learning process are in the good category. Thus, the learning process is already in conformity with the process standard. However, the aspects of applying the materials from daily life, responding to the students’ questions, and making a learning material summary need to be improved. 3) The results observations on the learning assessment are in the poor category, because the assessment carried out by teachers focuses only on the cognitive aspects. Thus, the principles of assessment and implementation of assessment in the affective and psychomotor aspects need to be improved. 4) The students’ responses are in the good category. This indicates that the learning activities managed by teachers get positive responses from the students. 5) The students’ learning outcomes are relatively effective and successful with a percentage of learning mastery of 96,00%.


2021 ◽  
Vol 11 (6) ◽  
pp. 85-101
Author(s):  
Nattaphol Thanachawengsakul ◽  
Panita Wannapiroon

The objectives of this research were as follows: the development of a MOOCs knowledge repository system using a digital knowledge engineering process, and a competency assessment of digital entrepreneurs engaging in a MOOCs knowledge repository system using a digital knowledge engineering process. A total of 30 people were selected as a sampling group (purposive sampling) for this study, these included Small and Medium Enterprises (SMEs) in Bangkok with expertise in Human Performance Technology (HPT), as well as the MOOCs knowledge repository system. The mean, standard deviation, percentage, and a dependent sample t-test were used in the procedure for data analysis. The research findings suggested that: (1) the overall result concerning the development of a MOOCs knowledge repository system using a digital knowledge engineering process was at the highest level (Mean = 4.89, S.D. = 0.31), and (2) the overall result regarding the competencies of digital entrepreneurs after engaging in a MOOCs knowledge repository system using a digital knowledge engineering process passed the 80% rating, according to criteria. Moreover, learners who had undertaken activities through a MOOCs knowledge repository system using a digital knowledge engineering process improved their learning outcomes with a significance level of .05 based on the research hypothesis.


2021 ◽  
Vol 4 (2) ◽  
pp. 55-61
Author(s):  
Fitria Aini ◽  
Yusrizal Efendi ◽  
Mega Adyna Movitaria

This article to improve PAIdBP learning activities and learning outcomes for Class IV students of UPTD SDN 02 Simpang Kapuak for the 2020/2021 academic year by using the Discovery Learning model. This article is a Classroom Action Research (CAR) which was carried out in 2 cycles with 2 meetings for each cycle. The subjects in this study were grade IV students of UPTD SDN 02 Simpang Kapuak for the academic year 2020/2021, totaling 20 people. The data in this study were obtained through the use of observation sheets for teacher and student activities during the learning process and student learning outcomes at the end of each cycle. The data generated in this study were processed and analyzed descriptively qualitatively. The conclusion of the study shows that the use of the Discovery Learning model with the correct steps can increase the activity by an average of 78,78 and learning outcomes of Class IV PAIdBP students become 95% UPTD SDN 02 Simpang Kapuak Academic Year 2020/2021. 


2018 ◽  
Vol 6 (1) ◽  
Author(s):  
Nuraini Nuraini ◽  
Fitriani Fitriani ◽  
Raudhatul Fadhilah

Learning activity was a student’s activeness in learning process to achieve outcome and aim of learning which had been determined. This research aimed to describe the degree of student’s learning activity, its outcome and the correlation between them. Collecting data used purposive sampling technique which used 36 students of class XB as a sample. The data of student’s learning activity was analyzed by using observation checklist. The observation result showed that the mean of student’s learning activity was 51,76 % with the category of active enough. The result of second term examination 2016/2017 showed that the mean of student’s score was 40,42 as less good category. The correlation between students’ learning activity and its outcome was analyzed by the correlation of product moment formula. The result of analyzing data showed that there was positive correlation between students’ learning activity and outcome in chemistry X class at SMA Negeri 5 Pontianak with correlation coefficient 0,67 as high category. The contribution of students’ learning activity and outcome was obtained coefficient of determination (r2) equal to 0,451. Thus, it could be concluded that there was a influence and positive relationship with the strong category between student learning activities and learning outcomes in chemistry class X at SMA Negeri 5 Pontianak.Keywords : Students’ learning activity, Students’ learning outcome, Chemistry


2019 ◽  
Vol 9 (1) ◽  
pp. 37
Author(s):  
Sri Septiani ◽  
Muhammad Kristiawan ◽  
Happy Fitria

This study aimed at finding out how the cultural model of berasanan and its implementation in civics learning, as well as knowing how the cultural model of berasanan can increase learning motivation in Secondary School class VII. A South Indralaya. The research was classroom action research (CAR) which done in two cycles. The first cycle was conducted three times and the second cycle was held twice. The subjects of this study were 29 students. The steps of each cycle include planning, action, observation, evaluation and reflection. The data were collected by using test, questionnaire, observation sheet, and documentation methods. The results of the study showed that students’ learning motivation experienced an increase in the learning process from cycle one to the second cycle. Students’ attention during the learning process, cooperation in working on group assignments, students’ participation, and courage to think showed that learning activities are increased. Negative activities of students’ learning civics were asking permission to go to the bathroom. This change showed that the interest and enthusiasm of students’ learning was increased and learning was more effective and enjoyable. Achievement of students’ learning outcomes also showed an increase, students’ learning from the first cycle of 75% increased to 86.2% in the second cycle.


2018 ◽  
Vol 17 (2) ◽  
pp. 79-85
Author(s):  
Rita Rahmaniati ◽  
Bulkani Bulkani ◽  
Fitri Pujianti

This study aims to find out: (1) Student learning activities in IPS (Social Sciences) learning on the application of scramble learning model using puppet hero media (Puppet Heroes), and (2) Improvement of IPS learning outcomes after application of learning model of scramble using media of wayang heroes. Data collection using observation and test, while for data analysis technique using the analysis technique of classical and individual completeness. From the research result, it can be concluded that: (1) learners are more active in IPS learning on the application of scramble learning model by using puppet hero media, students play an active role, motivated, cooperate with increasing concentration and speed of thinking during learning process in cycle I. the observation of teacher activity on the learning process conducted by observer I and observer II during social science learning process (IPS) in cycle I average aspects of teacher activity is 3.63 with very good criteria and the average aspects of the activities of learners that is 3.37 with good criteria, and (2) There is an increase in learning outcomes of IPS learners after the application of the model of learning scramble using the media of wayang heroes. This is indicated by the results of learning seen through the average scores of classes in the first cycle is 80.21 with the criteria achieved and meet the KKM 70, reaching the percentage of learning mastery learners classically that is 100%, with 85% classical completeness.


BIOLOVA ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 95-102
Author(s):  
Hudaya Indra Bakti ◽  
Handoko Santoso

Abstrak : Keberhasilan suatu proses belajar mengajar dipengaruhi oleh berbagai faktor. Dalam penelitian ini terdapat dua faktor yang mendominasi yaitu model pembelajaran dan motivasi yang dimiliki siswa saat belajar. Dengan menerapkan model pembelajaran yang tepat akan membuat kegiatan belajar mengajar lebih menarik sehingga menarik rasa ingin tahu siswa untuk belajar. Rasa ingin tahu merupakan motivasi alami yang dimiliki oleh siswa, sehingga mereka tertarik untuk mengikuti proses pembelajaran. Dalam penelitian ini model yang akan digunakan adalah Problem Based Learning atau dikenal dengan Problem Based Learning (PBL). Model pembelajaran ini berorientasi pada siswa, dimana guru akan memberikan objek permasalahan yang berkaitan dengan materi dan siswa akan diminta untuk menganalisis penyelesaian masalah tersebut dengan menggali berbagai informasi baik dari buku, internet ataupun hasil siswa. Sedangkan guru hanya berperan sebagai fasilitator dan mengarahkan siswa. Tujuan dari artikel review ini adalah (1) untuk mengkaji model Problem Based Learning (2) mempelajari hasil belajar (3) untuk mengkaji model Problem Based Learning dalam meningkatkan hasil belajar. Abstract: The success of a teaching and learning process is influenced by various factors. In this study, there are two factors that dominate, namely the learning model and the motivation that students have when learning. By applying the right learning model, it will make teaching and learning activities more interesting so that it attracts students' curiosity to learn. Curiosity is a natural motivation possessed by students, so they are interested in participating in the learning process. In this study, the model to be used is Problem Based Learning or known as Problem Based Learning (PBL). This learning model is oriented towards students, where the teacher will provide an object of problems related to the material and students will be asked to analyze the resolution of the problem by exploring a variety of information both from books, the internet or students' results. Whereas the teacher only acts as a facilitator and directs students. The purpose of this review article is (1) to examine the Problem Based Learning model (2) to study the learning outcomes (3) to examine the Problem Based Learning model in improving learning outcomes.


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