scholarly journals Hybrid Education, Pedagogical Continuity and Instructional Efficiency amid the COVID-19 Pandemic in Cameroon Universities

Author(s):  
MUKUM Cenotar Engwari ◽  
MATSIDA KAMTA Marcelle Annie
2021 ◽  
Vol 11 (5) ◽  
pp. 2068
Author(s):  
William Villegas-Ch. ◽  
Xavier Palacios-Pacheco ◽  
Milton Roman-Cañizares ◽  
Sergio Luján-Mora

Currently, the 2019 Coronavirus Disease pandemic has caused serious damage to health throughout the world. Its contagious capacity has forced the governments of the world to decree isolation and quarantine to try to control the pandemic. The consequences that it leaves in all sectors of society have been disastrous. However, technological advances have allowed people to continue their different activities to some extent while maintaining isolation. Universities have great penetration in the use of technology, but they have also been severely affected. To give continuity to education, universities have been forced to move to an educational model based on synchronous encounters, but they have maintained the methodology of a face-to-face educational model, what has caused several problems in the learning of students. This work proposes the transition to a hybrid educational model, provided that this transition is supported by data analysis to identify the new needs of students. The knowledge obtained is contrasted with the performance presented by the students in the face-to-face modality and the necessary parameters for the transition to this modality are clearly established. In addition, the guidelines and methodology of online education are considered in order to take advantage of the best of both modalities and guarantee learning.


2019 ◽  
Vol 7 (11) ◽  
pp. 1330-1340
Author(s):  
Lara Meneses Saldanha Nepomuceno ◽  
André Santos Silva ◽  
Daniele De Oliveira Xavier ◽  
Jessica de Castro Barbosa ◽  
Ana Cláudia Uchôa Araújo ◽  
...  

The discussion contemplates the construction and development of collaborative digital tools to support distance teaching, with its origins still in the 2000s, within the scope of the Multimeios Research Laboratory, linked to the Faculty of Education (FACED) of UFC, located at city of Fortaleza / Ceará / Brazil. Thus, it aims to analyze the experiences of construction and (re) structuring of the TeleMeios Virtual Teaching Environment (VTE) and its adaptive possibilities in a hybrid context, with a view to subsidizing formative actions in which learners and teachers can have access to virtual experiences in the learning environment which play the role of protagonists. As theoretical reference, there are the studies of Borges (2009), Jucá (2011), Moran (2015), Bacich; Tanzi Neto; Trevisani (2015) among others, which discuss about teaching and hybrid education, digital information and communication technologies, as well as other themes involving teaching and virtual and classroom learning. The research is bibliographical, of a qualitative nature, anchored in Lakatos and Marconi (2002), which makes use of publications such as textbooks, scientific articles, reviews, which deal with the subject. Among the findings, it can be highlighted that the TeleMeios environment has a formative potential to be explored and investigated, focusing on the structural and pedagogical design of virtual environments that surpass the concept of content repository and the idea of students as receptacles of knowledge. and teachers, as sole holders of knowledge.


2021 ◽  
Vol 129 ◽  
pp. 01002
Author(s):  
Michal Beno ◽  
Jozef Hvorecky

Research background: E-learning and e-working collaborated on a voluntary basis for long. The global COVID-19 lockdown enforced them to a rapid worldwide transition to work, teach, and learn from home. Purpose of the article: Our main aim is to identify the interrelations between e-learning and e-working during the pandemic period. Considering e-working as the 1st pillar and e-learning as the 2nd pillar, we ask: What structure can we build above them? What are its global features? Methods: Our study uses a comparative analysis. We juxtapose results of a survey among 120 full-time Austrian e-workers on their experience with e-working and e-learning with one of 172 university teachers in Czech and Slovak Republic. Our findings can be applied far beyond their local frontiers. Findings & Value added: Among the employees, 40% are facing some difficulties with face-to-display work. Only 40% of the employees would like to work at cubicles after the pandemic, 30% prefer hybrid (combination of online and on-site) and 30% full e-working. 75% of e-workers participated in online courses. 45% of them wander whether schools and universities are prepared for e-learning. 60% highlight that education system needs to invest in its ICT to be better prepared for online education; 70% recommend hybrid education as the optimal solution. 40% of them believe that online learning is more challenging compared to traditional onsite learning. Some of their suggestions contradict the opinion of university educators. A majority of them considers online education as a temporary replacement.


2021 ◽  
Vol 75 (Supplement_2) ◽  
pp. 7512505174p1-7512505174p1
Author(s):  
Lou Jensen ◽  
Alie Banning ◽  
Morgan Dickerson ◽  
Angelique Roebuck

Abstract Date Presented Accepted for AOTA INSPIRE 2021 but unable to be presented due to online event limitations. As more educational programs transition to online and hybrid programming, there is a need to explore longer term outcomes of graduates of these programs. This mixed-methods survey study compared characteristics and perceptions of hybrid- and on-campus-pathway graduates from an entry-level OT program. Overall results indicated that both groups of graduates are similar in all areas, suggesting hybrid education is a suitable educational delivery model for OT students. Primary Author and Speaker: Lou Jensen Additional Authors and Speakers: Alie Banning, Morgan Dickerson, and Angelique Roebuck


Author(s):  
Waldiane de Ávila Fialho ◽  
Ramon Silva Leite ◽  
Sofia Gaio

Blending technology and education is considered a strategy to obtain various benefits, among which one of the most prominent has been enhancing students' engagement. The implementation of hybrid education at university is a clear example of this combination. Thus, considering the relevance of the theme, mainly in the modern world, the purpose of this study is to identify and analyze the contributions of hybrid teaching to the student's learning process in higher education. To this end, a qualitative research was conducted, through in-depth interviews at a private, community, confessional, and philanthropic university in Brazil. The data obtained was processed using the content analysis method, and the following contributions to the students' learning process were verified: flexibility of time, space and pace; greater retention of the content, which is available on the online platform; autonomy and constant updating in the face of changes in the modern world and better performance in terms of grades.


The main objective of this chapter is to present the empirical results of an experimental study carried out with 9th grade students for teaching electrical circuits. The experimental research took place during April and May 2013. In the study, the authors compared two instructional approaches (4C/ID versus conventional). Thus, the results obtained by two groups (experimental and control) on the variables ‘performance', ‘perceived mental effort', and ‘instructional efficiency' were compared. The results revealed that, globally, the experimental group obtained better performances, with less perceived mental effort (i.e., better instructional efficiency). These results were discussed in 4C/ID-model theoretical framework.


Author(s):  
Wenhao David Huang ◽  
Tristan Johnson

This chapter proposes an instructional game design framework based on the 4C/ID-model and cognitive load theory, its associated theoretical foundation. The proposed systematic design framework serves as the processing link to connect games’ powerful characteristics in enhancing learning experience with desired learning outcomes. In this chapter we focus on the cognitive aspect of learning outcome: the development of transferable schema. This chapter introduces design guidelines to attain specific game characteristic by prioritizing the design components in 4C/ID-model. Each game characteristic consists of three levels of design emphasis: preliminary, secondary, and tertiary. The ultimate goal of this chapter is to initiate a series of dialogue between cognitive learning outcome, systematic instructional design, and instructional game design thereby seeking to improve the overall game design and instructional efficiency.


Author(s):  
Slava Kalyuga

Availability of valid and usable measures of cognitive load involved in learning is essential for providing support for cognitive load-based explanations of the effects predicted and described in cognitive load theory as well as for general evaluation of learning conditions. Besides, the evaluation of cognitive load may provide another indicator of levels of learner expertise in addition to performance scores. As mentioned before, due to the available schematic knowledge base, more knowledgeable learners are expected to perform their tasks with lower mental effort than novices. Even though simple subjective rating scales remain the most often used measures of cognitive load imposed by instructional materials, new more sophisticated techniques are being developed, especially in multimodal environments associated with performance of complex cognitive tasks. This chapter provides a brief overview of traditional, as well as some novel methods for measuring and evaluating cognitive load. Some recently developed approaches to using these measures in estimating instructional efficiency of learning environments are also discussed.


Sign in / Sign up

Export Citation Format

Share Document