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Published By Soegijapranata Catholic University

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SISFORMA ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 37
Author(s):  
Ahmad Habib ◽  
Ardy Januantoro ◽  
Okky Candra Srimarsono

In the information age, technology has become one of the things that are growing more rapidly, one of the technologies is the internet. From the use of the internet, it can also be used by sales that have Android mobile-based bread ordering information systems. By only using a cell phone, system users can order bread. This can be a tool in the special community in ordering bread. As with computers, mobile phones can also install a variety of software or software that they want. Besides, android phones can also be used for transactions. Like making a bread order transactions through an android phone. The stages that will be carried out by the author for the application development process include analysis and needs, application design, and application interface design, so that the application is made easy to use. The ordering system designed can make it easier for admin to view order details, check stock, manage customer data by using a database as a storage medium, and can also provide customers to buy stock of bakery goods available at these outlets to provide accurate information. The SMART method has been proven to be implemented in searches based on user preferences, and gives different results if the value of the criteria entered is different. However, conventional search methods are still provided in addition to searching for goods using the SMART Method.


SISFORMA ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 30
Author(s):  
Bagus Kristanto Putra

The internet is not a strange thing in people's lives, now with the internet, it is easier for people to communicate between regions and between countries. Internet, which stands for inter and networking, is a collection of computer networks and various types that communicate with each other using a communication standard. The method used in this literature search is the systematic literature review (SLR) method. By using this method, researchers can carry out systematic reviews and journal identification in which each process follows the steps that have been determined. Based on the results of the review search for the article above, the researcher can conclude: (1) there are so many articles about the characteristics of good social media, and affect many factors so that researchers find many new problems that are interesting to research. (2) Some articles state that the main characteristics that must be owned are attractive and customization so that it can affect the brand equity of a brand. 


SISFORMA ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 1
Author(s):  
Erwien Christianto

Libraries have an important role in mastering science and technology as well as a center for information activities. Currently, the library extends its services not only in hardcopy but also in softcopy and provides faster information retrieval capabilities. Service Oriented Architecture (SOA) provides better multi-platform integration through network infrastructure. This job is to implement SOA in a Library Information System based on Glassfish Enterprice Service Bus and MySQL database. The methods for implementing library application design using SOA and ESB are built using a business process approach with several stages (M. Weske, 2006). The application of the methodology to be implemented with SOA and ESB is built using a business process approach with the following stages: The first stage, map design for integration of library requirements, the second stage is service interface design, the third stage builds relationships between services combine services that have been previously created by interaction with other services. The fourth stage is determining the logic flow that will evaluate the service logic flow that has been created with existing business processes. The fifth stage builds scenarios for shared perceptions and refining existing processes. The results show that the design has faster search capabilities that match the needs of the library.


SISFORMA ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 22
Author(s):  
Supangat Supangat ◽  
Mohd Zainuri Bin Saringat ◽  
Geri Kusnanto ◽  
Anang Andrianto

Colleges are an optional final stage of formal education. However, with time, the Management Section finds the fact that the student churn rate in the university scope becomes a problem. The purpose of this research is to predict whether the student will be churn or loyal in the future, the data will be taken from 2014. The analytical technique used in this research process is the Fuzzy method of C-Means. At a university, the variable that will be tested is the Length of students who are currently attending higher education at the University or campus, when the last student pays enrollment, the last payment period, and the student's total payment. The data used as many as 100 datasets were collected in this research, starting from 2014 to 2020. Of the 100 Datasets of informatics engineering, students gained 92% of loyal students, and 8% of students predicted to churn. 


SISFORMA ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 7
Author(s):  
Resad Setyadi ◽  
Yusmadi Kristian ◽  
Afrijal Afrijal ◽  
Farhan Deyantoro ◽  
Noto Indra Prakoso

The development of communication and information technology impacts the activities and ways of thinking carried out by organizations and governments. The Purbalingga National Land Agency (NLA) is an institution that uses information technology to issue proof of land rights in the agrarian/land and spatial planning sector. This study analyzes IT service management maturity level (ITSM) at NLA Purbalingga using the Information Technology Infrastructure Library (ITIL) V.3 in the operation of domain services. Descriptive analysis method of questionnaires distributed to the community in NLA Purbalingga. The IT maturity level determination at NLA Purbalingga can be done based on the service operation domain factor. The IT maturity level used has five levels for this study. The results of the analysis show that the ITSM maturity level is at level four. Level four means that IT service management at NLA Purbalingga is appropriately handled by paying attention to the factors that are fulfilled according to procedures and taking process actions against systems that are not running effectively. This study aims to provide NLA Purbalingga to improve website maintenance by carrying out comprehensive system integration to enhance work effectiveness and quality.


SISFORMA ◽  
2021 ◽  
Vol 8 (1) ◽  
pp. 15
Author(s):  
Wahyu Adi Prabowo ◽  
Citra Wiguna

Indonesia is one of the largest culinary attractions in Southeast Asia. The culinary diversity in Indonesia encourages stakeholders to create restaurant businesses with effective and efficient business processes. One of the efforts to make the restaurant business process effective and efficient is to build a restaurant management information system. By using a system, business actors will be able to control and evaluate their business with appropriate reports. For this reason, the purpose of this study is to build a restaurant management information system using the RAD (Rapid Application Development) method, because building this application requires a systematic, structured, and object-oriented process. The RAD method emphasizes a high quality systems, fast development and delivery and low costs development process [1] so that this process requires a serious role from business actors to build a restaurant management information system.   The results of this system design can make it easier for business actors to control the business process from the customer to the kitchen so that the food and beverage ordering process will be served quickly. The GUI restaurant management information system is made interactively so that customers and business actors can easily understand the system. The test results of this system use black-box testing, with the conclusion that the system is successful to run. 


SISFORMA ◽  
2020 ◽  
Vol 7 (2) ◽  
pp. 49
Author(s):  
Balqis Rofiqoh Chasanah ◽  
Candiwan Candiwan

Internet-based attacks have become common and are expected to happen continuously with the development of technology. Therefore, cybersecurity emerged as an important concept in everyday life. It is defined as the protection of cyberspace. Cybersecurity Awareness (CSA) exists as a major defense key in protecting users and systems from internet-based attacks. The research presented in this study aims to assess the level of CSA among college students in Indonesia. This study uses the Analytic Hierarchy Process (AHP) method to test students in three dimensions, including attitudes, knowledge, and behavior. To measure this dimension, six focus areas in the topic of cybersecurity were taken and developed from previous studies on the same topic. The six focus areas are password security, cyberbullying, phishing, malware, identity theft, and the last is downloading, sharing and use of pirated content. The results showed that the total level of CSA for college students in Indonesia was in the good criteria. This is indicated by a total percentage of awareness around 80%. Nevertheless there are some focus areas that can be improved to increase the percentage.


SISFORMA ◽  
2020 ◽  
Vol 7 (2) ◽  
pp. 70
Author(s):  
Edwin Sanjaya

Nowadays, lots of companies compete to win their consumers' hearts so they become loyal to the company. Innovation is always done by companies to provide the best service. The omnichannel concept is one of innovation that suitable for this era. Omnichannel is when company can provide seamless experience for their consumer. But, sometimes the reality is not the same as expected before. Even though companies have implemented these omnichannel systems, sometimes they still fail to engage more customers. Therefore, the purpose of this study was to determining factors that influence repurchase intention so that later it can help researchers and also from the managerial side to using existing factors to manage their strategies. The method used in this study was carried out through three steps, namely planning, action, and reporting. Literature search in this study used Google Scholar as a database. Researcher searched articles using keyword repurchase intention, with condition that the articles are complete. This study received ten articles that were investigated by researchers to obtain several influential factors. The finding of this study is there are eighteen factors influence repurchase intention, but further research needs to be done because of different situations, and conditions can produce different results.


SISFORMA ◽  
2020 ◽  
Vol 7 (2) ◽  
pp. 58
Author(s):  
Alditama Agung Prasetyo ◽  
Budhi Kristianto

Loan is becoming essential need in this modern life. Banks need to keep their NPL ratio low in order to maintain their financial health. One of customer’s screening techniques is credit scoring. Decision tree is a simple method to classify a condition into two different classes using given classifier, and widely used to perform credit scoring in the financial industry. We integrated Iterative Dichotomizer 3 and Boosted Decision Tree methods and used Microsoft Azure Machine Learning tools to perform credit score profiling. This study is cross sectional in time and using 600 instances data of loan submission in Tangerang, Indonesia. The result shows good performance with performance evaluation metric of accuracy, precision, recall, and F1 score are 0.85, 0.885, 0.793 and 0.836 respectively.


SISFORMA ◽  
2020 ◽  
Vol 7 (2) ◽  
pp. 90
Author(s):  
Helarius Panji Aruna ◽  
Albertus Dwiyoga Widiantoro ◽  
Bernardinus Harnadi

This research was held to design & create games that can provide children with knowledge of traditional musical instruments in Central Java.The initial design of the game is done by collecting data by interviewing the speakers. The game was created using Construct 2. This game has 5 different gameplay and when completing each stage you will get 3 traditional musical instruments except stage 5. Players can get information about traditional musical instruments and the sounds they produce. The game was tested on 41 respondents and the results of the game had a positive impact on players and provided new knowledge about traditional musical instruments.


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