scholarly journals Teens' Behavior Patterns on the Web: Surfing or Wrecking?

2021 ◽  
pp. 60-75
Author(s):  
Manuela Raposo-Rivas ◽  
Mª Esther Martínez-Figueira ◽  
José Antonio Sarmiento-Campos ◽  
Angeles Parrilla Latas

Adolescents’ relationship with technology is controversial both because of the possibilities it offers and because of the risks it entails, even being perceived by them as a real need. In order to improve the knowledge about it, a non-experimental research of transversal style has been carried out using a methodology based on data mining. 1,048 students of Secondary Education participated and answered a questionnaire about their use of the Internet and social networks. Six factors were indentified, which could be recognized as patterns of behavior in the network. They are grouped around: (1) the communicative and informative dimension of the resources; (2) the one related to the security in the network; (3) the risk and vulnerability; (4) the specialized information both general and specific, (5) the transfer and acquisition of goods; and (6) the leisure and parental surveillance. The main findings show that their habits are mostly oriented towards the transfer and transaction along with the maintenance of security, avoinding situations that could involve risk and vulnerability in navigation. The identification of these subgroups is timely in order to develop training and digital literacy actions.

Cadernos Pagu ◽  
2015 ◽  
pp. 199-228 ◽  
Author(s):  
Carolina Branco de Castro Ferreira

The present article seeks to understand the uses of the internet as a space for action and reflection among feminist groups in the Brazilian scene. It takes as its focus the relationships between new feminist generations and esthetics and the social space of the internet. Several feminist groups have emphasized the use of the internet and social networks as relevant platforms for organization, news and political expression. I thus take as my object of analysis one of the most important blogs in the Brazilian context: Blogueiras Feministas (Feminist Bloggers - BF), seeking to use this as an ethnographic resource in order to understand the set of actors and collectives working within this feminist scenario, as well as the spaces and social, political and cultural strategies that appear within it.


Author(s):  
Martina Benvenuti ◽  
Sara Giovagnoli ◽  
Melanie Keep ◽  
Elvis Mazzoni ◽  
Patrizia Selleri

Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web. This chapter introduces a research whose purpose is to investigate the Onlife during emerging adulthood divided into two groups—youngerEA (18-24) and olderEA (25-29)—considering both the problematic and the functional side of the use of the internet. Self-esteem, self-control, online and offline social support were considered as factor that influenced the internet use habits. Typology of social networks, time spent online, device used, and number of online contacts are considered. Results show significant differences between youngerEA and olderEA in the use of the web both in problematic and functional way.


2021 ◽  
Vol 12 ◽  
Author(s):  
Karina Polanco-Levicán ◽  
Sonia Salvo-Garrido

Cyberbullying has progressively increased due to the massive use of the internet and social networks. Bystanders constitute the largest group, occupying a key role in the evolution of the cyberbullying situation and its consequences for the victim. Research shows different ways in which bystanders behave, suggesting different types of sub-roles associated with different study variables. The objective of this literature review is to identify and characterize the roles of bystanders in cyberbullying situations that involve adolescent students. To achieve this objective, a systematic search was carried out in the Web of Science, PubMed, and Scopus databases for articles published between 2015 and 2020, resulting in 233 articles. Articles were then selected by relevant title and summary. Subsequently, the inclusion and exclusion criteria were applied, resulting in a total of nine articles. The findings of this review allowed us to identify two to five types of bystanders, the largest type representing outsiders and the smallest type representing assistants of the aggressor. The identified types of bystanders are characterized for variables such as sex, age, previous experience, and empathy. The results are discussed considering the available theoretical and empirical evidence.


2020 ◽  
Author(s):  
Mayli Lañas-Navarro ◽  
Jose Ipanaque-Calderon Sr ◽  
Fiorela E Solano

BACKGROUND Research on the use of the Internet in the medical field is experiencing many advances, including mobile applications, social networks, telemedicine. Its implementation in medical care and comprehensive patient management is a much discussed topic at present. OBJECTIVE This narrative review aims to understand the impact of the internet and social networks on the management of diabetes, both for patients and medical staff. METHODS The bibliographic search was carried out in the databases Pubmed, Virtual Health Library (VHL) and Lilacs between 2018 to 2020. RESULTS Multiple mobile applications have been created for the help and control of diabetic patients, as well as the implementation of online courses, improving the knowledge of health personnel applying them in the field of telemedicine. CONCLUSIONS The use of the Internet and social networks brings many benefits for both the diabetic patient and the health personnel, offering advantages for both.


2020 ◽  
Vol 3 (3) ◽  
pp. p47
Author(s):  
DJELLE Opely Patrice-Aime

This study examines the link between cyberdependency and school performance among students in the 3rd grade of the Mamie Houphouët Fêtai High School in Bingerville. It covers a sample of one hundred and ninety (190) female students between the ages of 14 and 17. Students’ addiction to the Internet and social networks is measured using a questionnaire based on Vavassori et al. (2002) and Young’s Internet Addiction Test in its French version validated by Khazaal (2008). As for academic performance, they are verified using the end-of-term scoring matrices. The results, obtained using student T and Anova, show that students in the third grade using the Internet as teaching tools have higher academic performance than their peers who use it as entertaining instruments. All these different results are explained by the models of Zuckerman (1969) and Viau (1994). Ultimately, this study will inform and raise awareness among students, educational system actors and parents about the risks of excessive use of the Internet and social networks on school learning.


JOURNAL ASRO ◽  
2019 ◽  
Vol 10 (2) ◽  
pp. 105
Author(s):  
Khairul Huda ◽  
Zaenal Syahlan ◽  
M Syaifi ◽  
Edy Widodo

The development of information technology also developed in line with thedevelopment of human civilization. The development of information technology is veryhelpful, one of which is the internet. The use of the internet has developed into anappropriate means to convey information that is fast, effective and accurate. Submissionof information is not limited to all soldiers and the general public by utilizing technologicalfacilities, namely websites. In conveying the history of Indonesia Warship Raden EddyMartadinata 331 and Indonesia Warship I Gusti Ngurah Rai 332 are still stored in the formof documents on a computer and are still printed in the form of sheets of paper. Inconveying the history of Indonesia Warship, it must be developed further to conveyinformation in the current era. Historical research that executive focuses on the past. Sofar, information on the Indonesia Warship Indonesia Warship's historical informationsystem Raden Eddy Martadinata - 331 and Indonesia Warship I Gusti Ngurah Rai - 332on the web-based Indonesian Armed Forces fleet are still in print. besides usinginformation books, then try to make other alternatives by creating a website, besides thatmembers are expected to access information easily and efficiently. With theineffectiveness in managing Indonesia Warship Indonesia Warship historical data RadenEddy Martadinata - 331 and Indonesia Warship I Gusti Ngurah Rai - 332, a design of theIndonesia Warship historical information system was built in the web-based IndonesianArmada fleet which aims to facilitate the process of Indonesia Warship history search.PHP as a programmer and MySQL as the database.Keywords: Website-Based Indonesia Warship History Information System. PHP MySQL.


Author(s):  
Hudson Moura

Snack culture is the new phenomenon that shrinks media cultural products and can be easily shared on social networks of the Internet. Thus, it can be consumed in a reduced amount of time circulating instantly all over the globe. These tiny and snappy materials are changing people’s habits, transforming passive viewers into active users, and promoting equal access to all, and requiring no professional skills. Viewers now can also produce cultural and social content in widespread virtual communities (based on the Web 2.0) that are increasingly interactive. This chapter presents and analyses a variety of media snacks that form and circulate as snack culture; it also elucidates some of those current changes that are shaping today’s relationship between society and media.


2011 ◽  
pp. 2126-2133
Author(s):  
Delyth Samuel ◽  
Danny Samson

This article explains how and why, during and through the dot.com bubble that was built and burst, one new economy company in Australia survived and prospered. The challenges were severe. The infrastructure, funding for development, and consumer behavior were key challenges that had to be overcome. Between 1999 and 2000, around 190 Australian companies evolved selling something over the Web. In early 2000, local e-tailers such as Dstore, ShopFast, ChaosMusic, TheSpot.com, and Wishlist.com.au were being discussed as shining examples of a new way of retailing: smart, aggressive companies that were showing traditional retailers how to operate in the new economy (Kirby, 2000). Then it all started going wrong. Examples are as follows: • ChaosMusic’s shares, issued at $1.40 in December 1999, finished from 1999 to 2000 at $0.28 as the online music retailer slashed its marketing budget and staff. • The share price of Australia’s other online music retailer, Sanity.com, peaked at $2.05 soon after the company was listed in December 1999; on June 30, 2000, it was $0.44. • On June 29, 2000, Australia witnessed its first major e-tailing failure when the department-store retailer David Jones acquired the assets of TheSpot.com, a toy and health and beauty products e-tailer that ran out of money after spending $12 million in 14 months. Later in the same year, on November 28, 2000, the founders of Wishlist.com.au, Huy Truong and his sister Jardin Truong, accepted an award at the Australian Internet Awards ceremony for the most entrepreneurial Internet site, an award given for an Australian Internet-related achievement that is innovative, provides strong current or future financial returns, and demonstrates rapid business expansion via a unique business strategy. The site also won as the best e-commerce site on the Web. The head judge said, “Wishlist didn’t follow the standard supermarket model on the Internet. It’s an adaption of a gift store buying presents for other people not just for yourself.” He said the judges were impressed with the novelty of the delivery model, whereby Wishlist.com.au had arranged with the oil company BP to deliver parcels to BP service stations that can be picked up by customers at anytime (Lindsay, 2000). Huy Truong was also awarded B&T Weekly’s 2000 e-Marketer of the Year Award. Golden, Hughes, and Gallagher (2003) conducted a descriptive study that examined the key success factors related to e-business in the retail sector of Ireland. Through their postal survey, they found that the early adoption of Internet technologies and information systems expertise were important factors in contributing to success. Loane (2004) has suggested that there is now significant evidence that many new firms are embracing the use of the Internet from their inception. This is clearly the case with Wishlist.com. They suggest that the Internet is not just an improvement tool but a core capability, including IT competency. Global Reviews, Australia’s online retail performance and reliability gauge for e-consumers, in December 2001 stated that Wishlist.com.au was the standout Australian online retailer, achieving an overall score of 97%, with a perfect rating in four of the five evaluation categories: fulfillment, site usability, security, products, and customer service.


Author(s):  
Robert S. Stephenson

The rise of the Internet has started a knowledge revolution whose extent can only be guessed at. The last revolution of this magnitude, brought on by the printing press, led to the proliferation of books and the rise of the modern university system. If universities are to survive the latest knowledge revolution, they must adapt with unaccustomed speed and learn how to use the Internet for more effective teaching. Most universities adopt a limited approach to building on-line courses. However, many studies have found that merely transplanting materials to the Web does not significantly improve learning (Russell, 1999). In fact, handouts, slides, and viewgraphs that have been “repurposed” for the Web are sometimes derisively referred to as “shovelware” (Fraser, 1999). So while moving existing materials to the Web may increase their accessibility, it will not necessarily improve their effectiveness. The Internet’s real value as a medium and teaching platform is that it makes possible rich, interactive content such as simulations, animations, and 3-D models. These learning objects, or rich content, can significantly enhance learning, especially in the sciences, and can be just as useful inside the classroom as outside. The difficulty is how to create this enhanced content, since the task demands a broad range of technical skills and enormous effort. Besides faculty domain experts and experienced teachers, rich content development typically requires illustrators, Web designers, programmers, instructional designers, testers, and Webmasters. The only way faculty and institutions can meet this challenge is to embrace collaboration more broadly and seriously than they have in the past. One approach is the multi-institutional consortium. Another solution is a collaboration of faculty to build rich content in their discipline. This chapter chronicles an example of the latter sort: a bottom-up, cross-institutional project. For such a grass roots collaboration to succeed, it must recruit many faculty pioneering the use of the Internet in their teaching, as well as artists and technical professionals. It must offer collaborators an incentive to participate, and it must attract not only volunteers, but also institutional and agency funding as well. Finally, as a pioneering project, it must create standards and develop paradigms as it goes. This case study describes a work-in-progress to solve these issues.


Sensors ◽  
2019 ◽  
Vol 19 (13) ◽  
pp. 2956 ◽  
Author(s):  
Paolo Lo Giudice ◽  
Antonino Nocera ◽  
Domenico Ursino ◽  
Luca Virgili

In the last years, several attempts to combine the Internet of Things (IoT) and social networking have been made. In the meantime, things involved in IoT are becoming increasingly sophisticated and intelligent, showing a behavior that tends to look like the one of users in social networks. Therefore, it is not out of place to talk about profiles of things and about information and topics exchanged among them. In such a context, constructing topic-driven virtual communities starting from the real ones operating in a Multi-IoT scenario is an extremely challenging issue. This paper aims at providing some contributions in this setting. First of all, it presents the concept of profile of a thing. Then, it introduces the concept of topic-guided virtual IoT. Finally, it illustrates two approaches (one supervised and one unsupervised) to constructing topic-guided virtual IoTs in a Multi-IoT scenario.


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