scholarly journals DEVELOPMENT OF HYPERLINK-BASED AUDIO VISUAL MEDIA FOR SIX-GRADE SCIENCE LEARNING

2020 ◽  
Vol 12 (2) ◽  
pp. 107-114
Author(s):  
Ummu Kulsum Syarifah ◽  
Ahmad Nur Fatirul ◽  
Harwanto Harwanto

The ability of teachers as educators in creating a conducive and effective learning atmosphere as well as fun which is the main goal in the learning process. The use of learning media through hyperlink-based audio visual in the learning process is the main choice in generating interest and motivation of students in learning activities. Audio visual media is a multimedia device that integrates various types of media such as the sound of an animated text, video image inserted into the created program. The use of this media is an interactive instructional media which will help the effectiveness of the learning process in delivering the content of the lesson. This study aimed to determine the effectiveness and interest in the use of learning media through hyperlink- based audio visual which was held at SDN Basanah Tanah Merah subdistrict for 20 sixth-grade students learning the science subjects about the solar system in the form of Microsoft power point. This research was a research and development following the model suggested by Dick and Carey. This method was used to generate the product and can be used in education as reference of learning. The results of research indicate that the instructional media through hyperlink- based audio visual used in the activities learning has a high level of effectiveness and interest in students in the learning process activities, especially on science subjects seen from the motivation of students in asking and answering.

2021 ◽  
Vol 4 (4) ◽  
pp. 617
Author(s):  
Triana Dewi ◽  
Evie Kareviati

This research is about the use of powerpoint as the instructional media in teaching english for young learners at the first semester of the sixth grade students of SDN Baros Mandiri 5. The objective of this research are to analyze the use of powerpoint as the instructional media in teaching english for young learners. Data is collected through observation and interview. The reseacher chose class VIB as sample which consisted of 30 students. The data is then analyzed using observation sheets. The observations is began at 08.30 - 09.40 for 2 x 35 minutes with the teaching material "Go Green Save the Earth". Based on the results of media observations in the learning process of children and interviews with teachers, the media used by teachers in class VI is good and effective. The media used is powerpoint which is powerpoint is very helpful for teachers to prepare teaching materials and can help attract students' interest and attention so students can learn well. Keywords:  PowerPoint, Young Learners, Instructional Media


2018 ◽  
Vol 2 (2) ◽  
pp. 293
Author(s):  
Sarminah Sarminah

The background of this research is the low of science learning result of grade 6 students of SDN 004 TembilahanKota. The purpose of this study is to improve the learning outcomes of science students of grade VI SDN 004Tembilahan Kota with the application of contextual approach. This research was conducted in class VI SDN004 Tembilahan Kota. This research is a Classroom Action Research with two cycles. The subjects of thisresearch are the sixth grade students of SDN 004 Tembilahan Kota lesson year which consist of 30 people with16 men and 14 women. Based on the results of the research from the teacher activity sheets appear to increase ateach meeting. At the first meeting of cycle I 64.3%, the second meeting of cycle I was 67.86%. At the firstmeeting of cycle II 71,43%, and second meeting of cycle II 78,57%. While the student activity also increasesevery meeting. At the first meeting of cycle I 67,86%, second meeting of cycle I 71,43%. At the first meeting ofthe second cycle of 75%, and the second meeting II cycle 78.57%. The learning outcomes in the first cycleincreased by 12.8% from the base score of 67.83% to 76.5%. In the second cycle increased by 17.2% to 79.5%.


Author(s):  
Nuzha Abdulaziz Alrashed

This research aims to identify the difficulties of science learning among sixth grade students as determined and estimated by science teachers and students. To achieve the aims of this research, the researcher depends on the analysis descriptive approach. It identifies the percentages of the difficulty aspects included in questionnaires. For this purpose, the researcher designed two templates of questionnaires. First questionnaire consists of 20 items regarding the difficulties of science learning from students' perspective. Second questionnaire consists of 22 items regarding impediments of science learning from teachers' perspective. The validity and reliability of questionnaires were established. A random sample of 24 science teachers and 295 sixth grade students was used in Mubarak Al-kabeer area. The study was conducted in the second semester of the academic year 2018-2019.The findings reveal that there are no significant differences in the responses of students in different schools about the difficulties of science learning listed in the questionnaires such as the required topics quantity that forms a common difficulty for the student and the teacher in the same time , and some topics that needs longer time more than the given time in the lesson plans to explain and simplify them for the students. In light of the findings of the research were presented a number of recommendations and proposals, including: the need for attention to quantity and quality of academic content, where suitable for students in the sixth grade level and the specificity of the stage they are going through, the need to use teaching methods, activities and teaching aids, and to train in-service teachers on modern trends in science education.


2020 ◽  
Vol 11 (1) ◽  
pp. 49-60
Author(s):  
Abdillah Abdillah ◽  
Ajeng Gelora Mastuti ◽  
Muhammad Rijal ◽  
Muhajir Abd. Rahman

The success of a learning process depends on the teacher’s mastery of materials, strategies, and media. Teachers need to possess high creativity to maintain their students’ interest and motivation in learning. The integration of effective learning models and appropriate media, such as using plastic waste as realia, can be one of the alternatives to improve the quality of learning. This study also aimed to examine students' awareness of environmental issues. The quantitative and qualitative data of the study were collected simultaneously to answer the research problems. Interviews were conducted during the implementation of the learning process and quizzes. A pre-experimental one-shot case study design was employed to gather the quantitative data which were then analyzed descriptively. The results of the current study showed that the students' intuitive thinking started to develop in phase 3, where they were asked to identify the type of plastic glass they were holding. Phase 4 that allowed the students to separate parts constructing the glass, determine the name of each part, and set a point of view or the purpose underlying the material presented was the phase where the students performed an analytical thinking process. In phase 5, the students were allowed to solve a mathematical problem using analytical thinking. The interaction between students' intuitive and analytical thinking shown in the identification and labeling of each type of three-dimensional form will be discussed in this article  


2018 ◽  
Vol 2 (1A) ◽  
pp. 59-69
Author(s):  
Roby Zulkarnain Noer ◽  
Fadhlan Muchlas Abrori

Pemanfaatan media pembelajaran di dalam kelas selama proses pembelajaran pada kebanyakan sekolah di Indonesia umumnya kurang inovatif dan cenderung monoton. Monotonnya pengunaan media dalam proses pembelajaran menyebabkan siswa tidak mampu mengikuti pelajaran dengan maksimal sehingga pembelajaran menjadi tidak efektif dan efisien. Salah satu media pembelajaran yang efektif digunakan dalam kelas untuk membangkitkan motivasi dan minat siswa adalah media grafis terutama media komik pembelajaran. Tujuan dalam penelitian ini adalah untuk mengetahui kualitas komik pembelajaran yang dikembangkan. Penelitian ini merupakan jenis penelitian pengembangan (research and development). Model pengambangan dalam penelitian dan pengembangan ini menggunakan modifikasi pengembangan perangkat Four-D Model. Berdasarkan hasil dan pembahasan di atas maka dapat disimpulkan: Kualitas komik pembelajaran ditinjau dari penilaian validasi dari ahli materi didapatkan hasil komik pembelajaran memiliki kriteria valid dengan presentase 90,3%. Penilaian validasi dari ahli media didapatkan hasil validasi komik pembelajaran memiliki kriteria valid dengan presentase 87,8%. Penilaian validasi ahli bahasa pada komik pembelajaran memiliki kriteria valid dengan presentase 96 %. Hasil uji coba lapang berdasarkan penilaian guru dan dan siswa didapatkan presentase pada guru sebesar 86% dan pada siswa sebesar 86.5% (valid). Generally, using of instructional media in the classroom during learning process in most schools in Indonesia is less innovative and monotonous. That problems it caused students can not followed the lesson maximally, therefore learning process becomes uneffective and unefficient. One of the effective learning media can be use in the class to increase motivation and interest of students is the graphic/visual media, for example is a comic. The purpose of this research is to find out of comic quality. This research approach is research development (R&D). The developing model in this research and development uses modification of Four-D Model. Based on the above result and discussion it can be concluded: The quality of learning comic review from the validation of the material experts obtained the result of the learning comic having valid criteria with 90.3%. Assessment validation from media expert got result of validation of comic learning have valid criterion with percentage 87,8%. Assessment of validation of linguists on learning comics has valid criteria with 96% percentage. The results of field trials based on the assessment of teachers and students obtained a percentage of teachers at 87.2% and at students of 86.5% (valid).


2019 ◽  
Vol 2 (1) ◽  
pp. 55
Author(s):  
Fitria Eka Wulandari ◽  
Noly Shofiyah

At this time, there is no textbook for the Science Learning I courses at th Science Education Study Program and the way to teach students is still based on the power point used by the lecturer. As consequences, the student learning process was to be less than optimal in getting learning references. The purpose of this study was to describe the teaching skills of students after the implementation of the Science Learning Textbook I. This study used one shot case study design. The results showed that the use of Science Learning Textbook I could train students' teaching skills. The average student teaching skills were 3.45 with a percentage of 78 categorized Good.


2018 ◽  
Vol 1 (3) ◽  
pp. 62-70
Author(s):  
Netti Yarni

In general, Indonesian lessons in the eyes of easy and considered trivial by students and even teachers themselves. This view has many implications for the less treatment of Indonesian subjects, making them less profitable for the development of the learning process and causing problems. This condition has an impact on the low student's daily test score, with an average of 55 so as not to achieve the completeness of learning (KKM) that has been implemented school 75. Therefore required a research action that aims to improve the learning process and improve learning outcomes by using Discussion methods. The formulation of the research are: "Whether the application of Discussion method can improve the learning outcomes of Indonesian students of Class VI SDN. 03 Perawang Barat in academic year 2014/2015?”. Subjek were students of class VI SDN. 03 PerawangBarat which amounted to 30 students. This action study was conducted in 2 cycles, each cycle consisting of 2 meetings. The research procedure consists of planning, execution, observation and reflection with research instrument in the form of learning device that is RPP, LKS, obsevation sheet of teacher and student. In the first cycle of student learning achievement reaches KKM as many as 19 students (63,27%). And on the second cycle student learning outcomes increased to 29 students (96.42%). From the results of this study can be concluded that the application of discussion methods can improve the learning outcomes of Indonesian students of Class VI SDN. 03 Perawang Barat in academic  year 2014/2015.    


Author(s):  
Febriana Setyowati ◽  
Susilaily Rahmawati ◽  
Kartika Chrysti Suryandari

<em>The essence of mathematics is aimed at solving everyday problems. However, so far mathematics still a subject that is considered difficult. One factor that influences learning success is self-efficacy. This study aims to analyze the level of self-efficacy of sixth grade students on the results of mathematics learning. The sample in this study were all sixth grade students of SD Negeri 7 Kebumen as many as 20 students. This research is a qualitative descriptive study. Data collection techniques use: (1) Questionnaire; and (2) interviews (3) observations and (4) documentation. The analysis used is descriptive qualitative. The results showed that: Students in sixth grade SDN 7 Kebumen had varying levels of self-efficacy. Students who have a high level of self-efficacy get high mathematics learning outcomes, because they have confidence or self-efficacy and are more persistent in facing difficulties. Students who have low levels of efficacy get less satisfying learning outcomes.</em>


Author(s):  
Rora Rizky Wandini ◽  
Siti Maghfhirah ◽  
Ahmad Tarmizi Hasibuan

Abstract Citizenship education teaches students to know everything that includes themselves and their country. At the end, students will be asked to apply the values of this subject. For example, on theme national identity which means identity of Indonesian nation, namely Pancasila. By implementing Pancasila in everyday life, it means that the students have shown their national identity. However, in this case, the effort to apply PKn in daily life is not an easy thing, therefore it is necessary for students to prepare PKn learning designs so the students enjoy the lesson and make it easier for them to apply the content of PKn subject values. This study uses the literature study method. The author collects various data sources as reference material to complete this paper. The results of the study, it can be concluded that PKn Learning Design in Higher Class of SD/MI, 1) the use visual media, 2) the method of question and answer, 3) the use of Picture Media, 4) the use of Multimedia, 5) an active, creative, effective, and effective learning approach. fun, 6) Horay course review model by using power point, 7) the use of Learning Media, 8) the use of Discussion Method, 9) Active learning strategy of crossword puzzle type. Keywords: Learning Design, PKn, Higher Class


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